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Bongbloke Unregistered user |
Did a bit of quick testing and got the heir talent with ever class of character to see what they got. If you don't know, you need to have 3 talent choices at the start of the game to get the Heir talent choice, first you need to select Boon To The Family, then Charming and this will enable you to select Heir. I used gnomes for all tests. Beastfighter - blessed vigilant light furs of protection [+0, +8] Elementalist - blessed ring of minor elemental mastery [+2, +2] Druid - blessed yellow leather armour of balance [+0, +4] Necromancer - blessed chaotic skull staff of slaughtering (+0, 2d12+2) Barbarian - blessed brutal mithril two-handed sword (+6, 4d5+6) [-1, +0] Mindcrafter - blessed empowered robe of protection [+0, +5] Merchant - blessed beautiful leather armour of carrying [+0, +2] Farmer - blessed vigilant clothes of resilience [+1, +0] Weaponsmith - blessed brutal mithril warhammer (+0, 3d3+3) Archer - bundle of 40 blessed winged quarrals of hunting (+1, 2d6+2) (NB: Depends on starting ammo, it could be quarrals, arrows, rocks etc) Monk - blessed padded clean robe of defense [+4, +1] {Ap+2} Healer - blessed elven chainmail of health [+0, +5] Priest - blessed heavy mace of the sun (+4, 2d5+5) [-2, +0] Bard - blessed seven league boots [+1, +0] Assassin - blessed poisonous admantium dagger (+2, 1d4+5) Wizard - blessed wand of fire (30 charges) Thief - blessed admantium dagger of penetration (+0, 1d4+5) Ranger - blessed masterwork mithril battle axe (+3, 1d6+5) Paladin - blessed mithril longsword (+0, 1d8+1) Fighter - blessed eternium girdle [+0, +4] [Edited 2 times, last edit on 12/16/2002 at 10:07 (GMT -5) by its author] |
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J. Registered user You'll never get rid of me Last page view: 5658 days, 11 hours, 5 minutes and 15 seconds ago. |
AFAIK archers get only either arrows, rocks or quarrels. Nothing else, as in no throwing clubs, drakish scurgars etc. If you're feeling happy, don't worry, it'll go away. Originally posted by noob: "I'm everytime amazed how you people know to exploit every single little bug (or not-bug) for elaborated scumming tatics even if the feature seems completely useless or bad." [Edited 1 time, last edit on 12/16/2002 at 10:48 (GMT -5) by J.] |
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Predator Unregistered user |
Paladins gift really sucks. And rangers too. |
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Maelstrom Registered user The Knight of the Black Rose Last page view: 3111 days, 11 hours, 40 minutes and 7 seconds ago. |
Dwarven Merchants start with a blessed beautiful chain mail of carrying [-3, +5] 400s (so they have 2 chain mails at the start) A pessimist sees a dark tunnel. An optimist sees a light at the end of that tunnel. A realist sees a train. And the train driver sees three idiots on the tracks. |
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Maelstrom Registered user The Knight of the Black Rose Last page view: 3111 days, 11 hours, 40 minutes and 7 seconds ago. |
For Hurthling Druids (at least for one :D) the Yellow leather of balance is [+2, +5], so this may be diffrent for other races, or the DV/PV may be random. A pessimist sees a dark tunnel. An optimist sees a light at the end of that tunnel. A realist sees a train. And the train driver sees three idiots on the tracks. |
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J. Registered user You'll never get rid of me Last page view: 5658 days, 11 hours, 5 minutes and 15 seconds ago. |
If the base item is the same then maybe the DV/PV can change like if you found it in the dungeon where there is something like +/- 3 to normal values sometimes. If you're feeling happy, don't worry, it'll go away. Originally posted by noob: "I'm everytime amazed how you people know to exploit every single little bug (or not-bug) for elaborated scumming tatics even if the feature seems completely useless or bad." |
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Bongbloke Registered user Last page view: 7755 days, 10 hours, 23 minutes and 3 seconds ago. |
Sorry, the paladin's mithril sword should also be Lawful. What does everyone think is the most useful item? |
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Orc Man Registered user Threadamancer Last page view: 7692 days, 1 hour, 42 minutes and 36 seconds ago. |
I say a tie between elemtalist and bard those two items kick ass early and middle game and barbarians and healers items arn't bad either "The greatest obstacle obstructing the advancement of the human race, is the human race." [Edited 1 time, last edit on 12/20/2002 at 14:25 (GMT -5) by Orc Man] |
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Gareth Registered user Banshee´s new husband *dead* Last page view: 7728 days, 6 hours, 28 minutes and 33 seconds ago. |
I think the heir talent is great I would like to have a Murderous Eternium Two-handed sword of penetration please
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buttnugget Registered user Last page view: 7624 days, 6 hours, 26 minutes and 39 seconds ago. |
well, how much do the empowered and of health modifiers affect healing, and whatever empowerment helps. power points? if those make an actual difference those are good. other than that the bard is best i think, definately. but bards don't get much else, unless you're a grey elf, you get a dragon :), those are nice. |
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Guinea Registered user tWo-HeAdEd cHaOs WeAsEl Last page view: 6963 days, 9 hours, 49 minutes and 13 seconds ago. |
The problem with bard + Heir is that you have to wait for your pets, because with 7lbs you're twice faster than them. |
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J. Registered user You'll never get rid of me Last page view: 5658 days, 11 hours, 5 minutes and 15 seconds ago. |
The blessed empowered robes make a great difference in the early game when your concentration is not 100. It really speeds up mana regeneration. If you're feeling happy, don't worry, it'll go away. Originally posted by noob: "I'm everytime amazed how you people know to exploit every single little bug (or not-bug) for elaborated scumming tatics even if the feature seems completely useless or bad." |