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Ancient Domains Of Mystery, forum overview / Spoilers / potential kickass toon..?

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Danielle
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Queen of Teryino


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7116 days, 1 hour, 48 minutes and 43 seconds ago.
Posted on Wednesday, April 28, 2004 at 23:20 (GMT -5)

I need help and advice and direction.

My character is a level 17 gnome wizard with 95 alchemy and I currently have the recipes for PoGA .. requires PoL and PoY.. also, I have the recipes for those, for PoL, I need insight and cure poison, insight is rare? but i have the recipe for that and it requires stomifilla and troll blood.. then there the PoY.. requires cure poison and a PoCC questioin is, how do i attain a steady supply of troll blood, insight and cure corruption, will the druid give me PoCC constantly if i can continually provide corpses, is it worth it to go through all this for PoGA's?


also, I have a bunch of spells, I have ~600 ice ball and ~250 lit ball (spent about 200 killing steel golems in the DH) 700 magic missles, 500 lit bolt.. etc etc.. seems liek a character with good potential, now heres where i need the advice, i want my first win to be some sort of ultra ending and im lawful, what do i need to do to make this character succesful, how can i go about making these potions, as if i could make 50 or so I would be uber i think, right?


any advice is welcome.. thank you
maestro_mozart
Registered user

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7251 days, 12 hours, 46 minutes and 1 second ago.
Posted on Thursday, April 29, 2004 at 01:53 (GMT -5)

lol, i'll give you an A+ for ambition. i'd give up on the PoGA. i usually get a few if i train in the ID at the beggining of a game. i had a bard get 12 once, but usually 2 or 3 is what you can expect. if you want more, save your potions of booze, adn give money to beggars to get mroe booze and give the booz to the fool in terinyo. there were a couple games where i managed to get really high stats by finding carrot juice rooms in the ID and boosted my perception to 70 or 80. after you get the books from the library and before you read them, drink potions of exchange until your learning has the high stat, read your books and then drink the rest of your exchange until your willpower is the highest value. this is obviously very risky since you might end up stuck with a charisma of 70, but that's adom for you.

about the spells, all teh wizards i've play eventually run low on key spells like burning hands and acid ball until your learning gets high enough to learn a great deal of them. 2 or 3 thousand should last you to the end of the game. i've never actually had a problem with spells as a wizard because books are so common. go for crystals of knowledge if you can get some. ants will clear a level for you if you let them, and you can lure them to another level. but all of this is wishfull thinking. for an ultra ending you'll be racing the clock and probalby won't have too much time.

lol, just gotta have a laugh at 50 PoGA....
Gozer
Unregistered user
Posted on Thursday, April 29, 2004 at 14:30 (GMT -5)

I have to agree with maestro-mozart Danielle. Best (and guaranteed) source of a number of PoGA is the black unicorn quest. Besides, you really don't need insanely high stats to win the game or complete an ultra! Dex 99 is pretty much guaranteed (at the expense of Will) via the BUGCAV. Tou 99 is semi-guaranteed with the (guaranteed) trident of hunting and undead corpses in the two graveyards (hint: let the liches summon undead until they are exhausted - THEN kill them!)

With ice ball the ToEF is a breeze (assuming you haven't finished it already). If you have invisibility as well it is no challenge at all. Assuming you have completed the dwarven quests, I would get the RoTHK, then do ToEF (assuming you have fire blankets and, preferably, invisibility). After that, maybe do BUGCAV if you have invisibility (unless you are playing 1.1 since invisibility won't help you then!)

Try to do the BUGCAV early - especially if you are going to eat corpses (which I always do - even with wizards. Will can be built back up with morgia to reasonable levels - the DV and speed that Dex 99 gives is worth it IMHO).

Once you get the Orb of Fire you are obviously gonna need an AoLS to save Khelly. Assuming you don't have one, drink pools (which I do anyway), scum the ID or dig up graves (you will need to drop your alignment anyway to do the ultra - and better sooner than later). If you need to dig graves (or drop your alignment using some other strategy) make sure you do it AFTER ToEF and/or BUGCAV (in a crisis you might need to pray - and zero piety after an alignment switch can mean game over).

Assuming you save Khelly I would suggest dropping down at least as far as the casino. Provided you are cautious there really isn't too much that should pose a challenge. If you have avoided killing cats then pick up the RotCL.

After the casino and/or RotCL I would consider ascending and satisfying the Old Crone (assuming you have most, if not all, of the ingredients). The Secret Library is also a must once you have achieved the experience (and stats) to enter.

Keep me updated with your progress - sounds like you have a potential winner!
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Alex
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Master Necromancer


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6479 days, 22 hours, 16 minutes and 50 seconds ago.
Posted on Thursday, April 29, 2004 at 14:49 (GMT -5)

woah there friend, where's this (guaranteed) trident of hunting?

oh and by the way, why not do the medal quests as soon as possible? They're not that hard, and it makes it much easier to switch back to desired alignment, and you can get crowned earlier.


What do you wish for? wands of cat repellent_

Unregistered user
Posted on Thursday, April 29, 2004 at 14:49 (GMT -5)

I died. :( went for the RotHK and froze the entire lake (i had enough ice ball and i didnt wanna die of confusion) then i opened the door and didnt think well maybe i shouldve trained toughness first, level 20 with 71 hp. dead in 2 hits
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Danielle
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Queen of Teryino


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7116 days, 1 hour, 48 minutes and 43 seconds ago.
Posted on Thursday, April 29, 2004 at 14:51 (GMT -5)

^ me
Some guy
Unregistered user
Posted on Thursday, April 29, 2004 at 18:07 (GMT -5)

That's harsh.

A good way to play wizards, in my opinion, is like melee fighters. No, I'm not kidding. It's good to get several weapon skills trained high enough that you don't have to depend on spells. A good weapon is a prerequisite, of course. But this means that you don't run out of learning in spells, and you always have two good ways of killing stuff. Three, if you train missiles as well. I recently beat the game with a wizard, my highest attack spell effectivities were 15, on acid bolt and ice ball, but I had axes trained to 12 with executor and polearms trained to 10 with scorched spear, I killed the Chaos Archmage with humanoid slaying ammo, etc.. I know it's a rediculous strategy for a wizard but it worked really well for me.

By the way, his PoGA recipe was potion of strength and potion of cure corruption. Worst possible, in my opinion. Fortunately I found tons of them.
maestro_mozart
Registered user

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7251 days, 12 hours, 46 minutes and 1 second ago.
Posted on Thursday, April 29, 2004 at 23:05 (GMT -5)

that sucks about your wizard, hate to tell you this now...but...you probably could've used your ball spell to kill him w/o opening his door. i dunno if ice works on him in the newest version, and obviously fireball isn't the solution, but i've killed him that way a few times with wizards.

also, did you get an eternium plate mail from a dwarven chaos night before doing all this? they're pretty common in teh wilderness "entourage of chaos knights". or even in the big rooms in the high king dungeon. darkforge generates them too but they don't leave plate mails that often there from what i've experienced.

some guy, meleeing with wizards is a cool thing to do, it's like laughing at your enemy while killing them, lol. i've never used arrows or quarrels with a wizard though, not even if i get farslayer. casting spells over adn over gets tiresome since the order of your spells keep changing and then having to scroll through 3 pages of them.
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Danielle
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Queen of Teryino


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7116 days, 1 hour, 48 minutes and 43 seconds ago.
Posted on Thursday, April 29, 2004 at 23:21 (GMT -5)

I had decent weapon skills 7 staves and 6 daggers, i had got a surge of power in the high king dungeon, level 4 i think, WMoPC dropped an emerald dagger, snake bite or something? +crit extra dmg to humans and poson or something

as for ball spells, I had ice ball and lit ball but it was always only a range fo 2, how do i make ball spells blast in huge radii?

dontwannalogin
Unregistered user
Posted on Friday, April 30, 2004 at 00:23 (GMT -5)

i think the spells expand at 32, 48, 64. somewhever thereabouts at least.

with any decent willpower you can get to 32 with sword of nonnak, amulet of perserverance (or preserver), and orb of water of course.
The Real J.
Registered user
The faceless swordsman


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5585 days, 10 hours, 33 minutes and 57 seconds ago.
Posted on Friday, April 30, 2004 at 01:06 (GMT -5)

Some guy: indeed, training a wiz in melee is a good idea. Getting enough castings in spells is not guaranteed and even a wiz can become a decent meleer (?)

IIRC I once cleared the ToEF with a gnomish wizard using mostly melee. Just used acid ball on the head honcho and to speed up the slaughter a bit. But mostly just used melee.


Sytytä toiselle tuli ja hän pysyy lämpimänä jonkin aikaa.
Sytytä hänet palamaan ja hän pysyy lämpimänä loppuelämänsä.
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Morio
Registered user
Holy Champion of ADoM


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3870 days, 1 hour, 53 minutes and 21 seconds ago.
Posted on Friday, April 30, 2004 at 06:57 (GMT -5)

Alex, the guaranteed trident of hunting is in a statue in the BUGCAV


"I don't know what World War 3 will be fought with, but I know World War 4 with be fought with sticks and stones." - Albert Einstein
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Alex
Registered user
Master Necromancer


Last page view:

6479 days, 22 hours, 16 minutes and 50 seconds ago.
Posted on Friday, April 30, 2004 at 07:00 (GMT -5)

Ah, thanks.


What do you wish for? wands of cat repellent_
maestro_mozart
Registered user

Last page view:

7251 days, 12 hours, 46 minutes and 1 second ago.
Posted on Friday, April 30, 2004 at 19:11 (GMT -5)

morio, were you able to boost your stats that high with corpses in the 1.1.1 version?

something else, usually every time i eat a pixie/pixie archer corpse i get teleport. with a fighter i was playing i ate a corpse that was blessed and didn't get it. must be a new change.
J.
Registered user
You'll never get rid of me


Last page view:

5635 days, 22 hours, 31 minutes and 41 seconds ago.
Posted on Saturday, May 01, 2004 at 09:04 (GMT -5)

You don't always get the intrinsic teleportation when eating pixies, it's random.

Also eating stuff doesn't increase your stats so high in 1.1.1. You'll hardly gain any toughness from eating undead after you get it to about 35 or so.


If you're feeling happy, don't worry, it'll go away.

Originally posted by noob: "I'm everytime amazed how you people know to exploit every single little bug (or not-bug) for elaborated scumming tatics even if the feature seems completely useless or bad."
Dalrok
Unregistered user
Posted on Saturday, May 01, 2004 at 09:50 (GMT -5)

I have never gotten +To from undead corpses after boosting it to 25-26 with herbs. With my dark elven archer I ate Keriax (multi-headed chaos dragon) hoping to get boost to stats, but got only the corruption. I was 97% corrupted after eating the corpse. :(

Even though I had about 18 blessed SoCR and a few PoCC I didn't risk it to do black unicorn quest for stats anymore. Ended up with over 10 SoCR after beating Andy, though, but the character was a killer anyway. You need only herbs and potion of gain <stat> to beat the game easily. It's not necessary to use tricks to get strength with ogre corpses either.
meestro_mozart
Unregistered user
Posted on Saturday, May 01, 2004 at 17:05 (GMT -5)

that's what i thought about the corpses in the new version. i think maybe kobold shaman corpses would take you pretty high, cause they work every time.

dalrok i think so too about not need absurdly high stats. as long as you've got at least a 1000 hp you'll be good. you just need regen equip which is pretty common. getting all the herbs you need takes a while but it sure pays good.

that's strange about the pixie corpses being random. i can't remember a single time (other than the fighter i posted about) when i ate one and didn't get teleport. must be lucky.
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Morio
Registered user
Holy Champion of ADoM


Last page view:

3870 days, 1 hour, 53 minutes and 21 seconds ago.
Posted on Sunday, May 02, 2004 at 03:17 (GMT -5)

Maeztro_Mozart , you said "morio, were you able to boost your stats that high with corpses in the 1.1.1 version?", I didn't quite understand what you are referring to?


"I don't know what World War 3 will be fought with, but I know World War 4 with be fought with sticks and stones." - Albert Einstein
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Alex
Registered user
Master Necromancer


Last page view:

6479 days, 22 hours, 16 minutes and 50 seconds ago.
Posted on Sunday, May 02, 2004 at 04:50 (GMT -5)

I think he meant gozer, who said:
'Dex 99 is pretty much guaranteed (at the expense of Will) via the BUGCAV. Tou 99 is semi-guaranteed with the (guaranteed) trident of hunting and undead corpses in the two graveyards '


What do you wish for? wands of cat repellent_
J.
Registered user
You'll never get rid of me


Last page view:

5635 days, 22 hours, 31 minutes and 41 seconds ago.
Posted on Sunday, May 02, 2004 at 06:55 (GMT -5)

That's weird, mozart, I usually get teleportation from pixies like 20% of the time. Maybe there's some wierd random element involved.

1000 hp, now that's absurdly high, for a wizard at least. :)


If you're feeling happy, don't worry, it'll go away.

Originally posted by noob: "I'm everytime amazed how you people know to exploit every single little bug (or not-bug) for elaborated scumming tatics even if the feature seems completely useless or bad."
Some guy
Unregistered user
Posted on Sunday, May 02, 2004 at 14:13 (GMT -5)

My wiz had 700 hp and 1000 pp at the end of the game... that's not even enough to survive wish, is it?
maestro_mozart
Registered user

Last page view:

7251 days, 12 hours, 46 minutes and 1 second ago.
Posted on Sunday, May 02, 2004 at 19:00 (GMT -5)

you could swing it maybe, if you did it on silvernight if lawful or darknight for chaotics. if you have some armor of empowerment you could bless it and get more. and all your mana and health boosting stuff. chances are you don't wanna cast wish anyway, it has a heavy cost.

i think since i played wizards so much everytime i ate a pixie corpse i probably already had teleport. so i dunno.
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Danielle
Registered user
Queen of Teryino


Last page view:

7116 days, 1 hour, 48 minutes and 43 seconds ago.
Posted on Monday, May 03, 2004 at 15:43 (GMT -5)

ok, so that toon died a while ago, scummed anyway, last 2 days ive been playign a GNomish Wizzy, shes level 18, 4 stats 30+, foudn a WoWi with 6 charges (!!!) saved Khelly, got SLB's wished for willpower twice (I know, i know, it can be trained but i am impatient) got a couple other things, i got crowed, got the staff of the wanderer (=6 To is nice) I have the ankh and the wrappings, RotHK, GoGS, like 4 PoGA's all found, the 6 SoCR from khelly, my question is, where shoudl i go from here? Ive been to the water temple, didnt kill everythign, killed a couple of the grues and noticed even with 29/23 armor and 250 hp (300 pp) i was getting my butt kicked, is this normal? where should i go, should i try and do the water temple and risk it? this is the furthest ive ever been and i didnt even scum, i dont wanna die .. I have a fireproof blanky, a ring of fire resistance and the RotHK.. so mabye the fire temple? tons of spells btw, second range on the balls, ice and acid ball.. anyway all input is appreciated



Drowned in the water temple chasing the snake after it panicked, too much luck.

[Edited 1 time, last edit on 5/3/2004 at 17:00 (GMT -5) by Danielle]
Some guy
Unregistered user
Posted on Monday, May 03, 2004 at 17:48 (GMT -5)

Getting your butt kicked with 29/23 is very normal. I often have armor about twice that good at that point in the game, and I can still expect to take some corrupting hits.

With ice ball, the fire temple won't be too hard as long as you keep monsters away from your weak armor (Wish for red dragon scale mails, maybe? Hopefully you saved a wish.) and have a way to kill the ancient chaos wyrm. In my experience he can be stunned by a blessed wand of stunning about 50% of the time. Your fireproof blanket might not burn up, but if it does, all your stuff is in trouble, so get more blankets or leave everything flammable somewhere else (unless a slaying missile weapon, if that's your plan).

But... leave the ToEF as long as possible. Do absolutely everything else that you can do before the ToEF. Maybe even the bug temple, which a wizard should be able to manage with the proper strategy at your level.

And just because you're a wizard doesn't mean you have to use staffs. I recently closed the gate with a wizard who used Executor for most of the game, and trained axes to level 12.
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Mewto
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3571 days, 5 hours, 59 minutes and 48 seconds ago.
Posted on Tuesday, May 04, 2004 at 07:33 (GMT -5)

i cleared the water temple with a priest at level 23 with DV 91 on coward using only spells.
For the Horde!


[Edited 1 time, last edit on 5/4/2004 at 07:33 (GMT -5) by Mewto]

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