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Ancient Domains Of Mystery, forum overview / Spoilers / Clearing things up....

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*cobaltofdoom*
Registered user

Last page view:

6819 days, 6 hours, 44 minutes and 33 seconds ago.
Posted on Thursday, June 02, 2005 at 03:14 (GMT -5)

yes i know i can do searches on this but everything i read didnt sound like the person was sure, definitive, or actualy sane ;)
so heres some good questions.

1)wearing girdle of greed helps at the casino. ok blessed right? and what is the way to win the big bucks fast? colour of machines? amount bet?

2) whats the formula for the trainer in dwarftown? and about how much money does it take to get a stat maximum to 99?

3) oh and besides being a weapon smith to melt stuff down into ingots is there any trick to getting alot of eternium ingots besides tedious mining?
Molach
Registered user
Lord of DurisMud


Last page view:

5140 days, 9 hours, 2 minutes and 51 seconds ago.
Posted on Thursday, June 02, 2005 at 05:30 (GMT -5)

1) Girdle of greed eliminates the weight of coins carried. Strength of atlas + carrying girdle + good strenght + carrying talents should be enough for MUCH gold, but for the approaching unlimited amounts you would need to buy all skills to 99 mabye not even that's gonna be enough. Big bucks: Nothing except picking the $24 machine. Remember praying to cure stunning

2) Stat to 99 would be E-X-P-E-N-S-I-V-E. Im too lazy to look it up, but remember that you would keep buying them at -2 or even -4 below the listed value. And you would only need to train them to 95 (sickness+starving at the time of buying), mabye less if you can put corruptions to good use. Apish corruption is not good for this, the gradual decline messes up the calculations but the other stat-decreasing ones can be used)

3) How about dipping other ingots in potions of chaos/blessed exchange? This still would seem rather dangerous/expensive compared to mining anyway though. Dunno if danger level gives better ingots. I'd think not, but never really tested.
Karry
Unregistered user
Posted on Thursday, June 02, 2005 at 06:56 (GMT -5)

" Remember praying to cure stunning"
What for ? Is simply waiting too simplistic ?
Also, its better to be bloated while playing, i died a couple of times from starvation, even tho GB says no time passes while playing. Oh, and gift shop can also refill during your play.

3) Is there really a problem with getting alot of eternium ? I cant think of a thing...
*cobaltofdoom*
Registered user

Last page view:

6819 days, 6 hours, 44 minutes and 33 seconds ago.
Posted on Thursday, June 02, 2005 at 08:19 (GMT -5)

Well Strength to 99 is what i really want.
wanted to make a trollish fighter into a moloch with moloch armor and as much smithed eternium as possible to see how tough i can make him,

karry i know i can find plenty of eternium plate but i would have to be a smith to make ingots and i wanted the 25% pv bonus fighters get

oh and whats the formula for garth? like Level x stat x 1000?
Karry
Unregistered user
Posted on Thursday, June 02, 2005 at 08:23 (GMT -5)

Iono, i seem to find lots of eternium ingots with just about any char...
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Maelstrom
Registered user
The Knight of the Black Rose


Last page view:

3115 days, 22 hours, 37 minutes and 40 seconds ago.
Posted on Thursday, June 02, 2005 at 09:00 (GMT -5)

"oh and whats the formula for garth? like Level x stat x 1000?"

You didn't check the guidebook, did you? Shame on you :P

"The formula for how much to pay is $100 * stat value, doubled once for each 5 points over 15."

Stat score    Payment

   1-15          100 -   1500gp (100x)
  16-20         3200 -   4000gp (200x)
  21-25         8400 -  10000gp (400x)
  26-30        20800 -  24000gp (800x)
  31-35        49600 -  56000gp (1600x)
  36-40       115200 - 128000gp (3200x)
  41-45       262400 - 288000gp (6400x)
  46-50       588800 - 640000gp (12800x)

A pessimist sees a dark tunnel.
An optimist sees a light at the end of that tunnel.
A realist sees a train.
And the train driver sees three idiots on the tracks.

[Edited 1 time, last edit on 6/2/2005 at 09:02 (GMT -5) by Maelstrom]
LordFrederick
Registered user

Last page view:

6813 days, 16 hours, 19 minutes and 24 seconds ago.
Posted on Thursday, June 02, 2005 at 09:15 (GMT -5)

So using the formula, it appears to be near impossible to raise a stat to 99 with garth. Doing so would require ~1.29 billion gold coins for the final increases from 95-99, per point.

While technically, the casino is "limitless", theres an upper limit to the patience of people too. Having the spacebar held down with a heavy object an entire night (about 8 hours) on a 24 coin machine yields ~200 million coins. To get the gold to raise a stat by 1 in the upper range, you would have to have a spacebar held down for an obscene amount of time.

Other measures such as sickness, starvation, and esp. a ring of weakness could be used here, to much better result than straight training.



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Morio
Registered user
Holy Champion of ADoM


Last page view:

3897 days, 1 hour, 24 minutes and 28 seconds ago.
Posted on Thursday, June 02, 2005 at 09:26 (GMT -5)

Karry wrote: "Also, its better to be bloated while playing, i died a couple of times from starvation, even tho GB says no time passes while playing. Oh, and gift shop can also refill during your play."

no actual game time passes, this can be tested by checking the number of turns passed before and after playing (only one). I never starved to death while playing, I thought it stopped at very hungry
"I don't know what World War 3 will be fought with, but I know World War 4 with be fought with sticks and stones." - Albert Einstein
Karry
Unregistered user
Posted on Thursday, June 02, 2005 at 12:41 (GMT -5)

"no actual game time passes, this can be tested by checking the number of turns passed before and after playing (only one)."

It STILL doesnt change the fact that you get from Bloated to Starving in that only one turn. :)
LordFrederick
Registered user

Last page view:

6813 days, 16 hours, 19 minutes and 24 seconds ago.
Posted on Thursday, June 02, 2005 at 20:00 (GMT -5)

No actual game time passes. I've never died from playing at the casino, but im sure you don't have to be bloated.

You seem to be set to a fixed satiation level (very hungry)regardless of where you begin.

Thus as long as you begin above that set level (hungry/normal/satiated/bloated are all fine) you won't die of starvation.

I'm not too sure about the effect of beginning to gamble under the fixed satiation level.
*cobaltofdoom*
Registered user

Last page view:

6819 days, 6 hours, 44 minutes and 33 seconds ago.
Posted on Thursday, June 02, 2005 at 20:01 (GMT -5)

so how does the ring of weakness work? it brings you down to 2 str right? so does eating an ogre corpse technicaly mean youll increase your real strength while the ring keeps it to two?

and you dont get corupted playing at teh casino?
LordFrederick
Registered user

Last page view:

6813 days, 16 hours, 19 minutes and 24 seconds ago.
Posted on Thursday, June 02, 2005 at 20:13 (GMT -5)

No.

No game time passes while you play the slot machine. From the time you decide to handle the lever until you decide to stop, it is 2 game turns (1 for handling, 1 for choosing to let go IIRC. Might just be one though. Not like it matters too much)

You get corrupted about as much as walking two steps.


Ring of weaknesses reduce your strength to two, yes. Eating an ogre corpse will actually increase your strength, permanently. But the ring will still hold it at two. When you remove the ring, you will see your new strength.
Questioner
Unregistered user
Posted on Friday, June 03, 2005 at 02:08 (GMT -5)

I hit a limit with a blessed girdle of greed, around 9 million I believe.
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Morio
Registered user
Holy Champion of ADoM


Last page view:

3897 days, 1 hour, 24 minutes and 28 seconds ago.
Posted on Friday, June 03, 2005 at 06:36 (GMT -5)

Just remember that Rings of Weakness are autocursing
"I don't know what World War 3 will be fought with, but I know World War 4 with be fought with sticks and stones." - Albert Einstein
*cobaltofdoom*
Registered user

Last page view:

6819 days, 6 hours, 44 minutes and 33 seconds ago.
Posted on Saturday, June 04, 2005 at 03:44 (GMT -5)

cool thank you very muchly i will just run around ogre armies with ring of weakness
hearter
Unregistered user
Posted on Sunday, June 05, 2005 at 03:12 (GMT -5)

equip a ring of weakness.
have survival.
go in the wilderness.
1. survival until bloated
2. enter wilderness and wait until hungry
3. gain ~1 strength
4. repeat from step 1 until strength 99

then potion of exchange and do it all over again.
*cobaltofdoom*
Registered user

Last page view:

6819 days, 6 hours, 44 minutes and 33 seconds ago.
Posted on Sunday, June 05, 2005 at 03:51 (GMT -5)

iiinnnnteeresting but that means aquiring survival somewhere.... hmmm most characters of mine dont get it.

ive never heard of this technique, how does getting bloated with ring of weakness in the wild give you +1 Str? why does ussing survival change?
Molach
Registered user
Lord of DurisMud


Last page view:

5140 days, 9 hours, 2 minutes and 51 seconds ago.
Posted on Sunday, June 05, 2005 at 17:39 (GMT -5)

He probably means that you should be strained (or burdened), cuz that will increase Str up to 16-17 or so automatically. Survival is just so that you can stay there indefinately without running out of food. And time passes a lot faster in wilderness.
tongHoAnh
Registered user
adoomed


Last page view:

6625 days, 17 hours, 53 minutes and 34 seconds ago.
Posted on Monday, June 06, 2005 at 14:54 (GMT -5)

successful apply of survival in the wilderness increase sanisation lvl, giving free seed (on land) or fish (on water) if bloated already. Doing it over and over again pack you quite some seed, enough for burnden lvl at 2 st, regardless of beginning equipment.

People born uder Falcon (or whatever starsign that saying you are good at survival) got survival for free.
My RL dumpyard:

http://www.geocities.com/ceruleannebula/index.html
hearter
Unregistered user
Posted on Wednesday, June 08, 2005 at 09:29 (GMT -5)

make sure you're strained! when you do it, i think it trains str faster. overburdened! abuses dex. and don't carry si while doing this, cause the replicating si will make you overburdened! and you can't drop them.

alternatively, have some stomafillia, a ring of weakness and find a room filled with a rich flavour(and lock the door). need i say any further?
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d666
Registered user
zombie


Last page view:

6809 days, 3 hours, 8 minutes and 17 seconds ago.
Posted on Thursday, June 09, 2005 at 11:22 (GMT -5)

hearter -> i believe being strained doesn't train your St much faster than being just burdened. the advantage of such training (over training while burdened) is that while strained your St will increase to a higher value (16, and the burdened status gives St: 14); you will achieve St: 18 only if "strained!". the "burdened" status is better for a RoW-improved;) training because it doesn't affect your food consumption rate (and strained doubles it for a nontroll, artifact-free character without invis items). i haven't used a RoW yet (tried to generate a character starting with this ring - this is probably impossible:|), so i don't know much about how stats increase when they are *that* low, but they should increase by 2 or more points per stat increase check.
a question: how do stats behave when they are effectively at 2 and at their potential maximum at the same time? i mean, does the potential maximum increase exceed 1 or is it always a one-point boost?
What do you wish for? *THUMBS* EM_
Silence.
Silence.
....
*THUMB* *THUMB* *THUMB*
You die...
Molach
Registered user
Lord of DurisMud


Last page view:

5140 days, 9 hours, 2 minutes and 51 seconds ago.
Posted on Thursday, June 09, 2005 at 11:32 (GMT -5)

Check out this snip from my latets ranger's death:

Naarim St: 2 Le:22 Wi:25 Dx:23 To:28 Ch:13 Ap:12 Ma:19 Pe:18 L+
DV/PV: 41/30 H: -1791718168 P: 94(94) Exp: 20/918802 OC Sp: 123
Blessed Strained

Naarim, the drakish ranger, broke his leg on a wall.

I had 258(258) before I mis-kicked into the wall...is kicking a wall supposed to be an instant-death like this?
Taking close to 18 billion damage by kicking a wall? I was weak, but not that weak?
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Shihna
Registered user
Takai Shisha


Last page view:

6233 days, 20 hours, 8 minutes and 58 seconds ago.
Posted on Thursday, June 09, 2005 at 12:01 (GMT -5)

Yea...breaking your leg instantly kills you -_-'
Probably because it'd be too much trouble to program a ton of other crap for the times when you march around with a broken leg.
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d666
Registered user
zombie


Last page view:

6809 days, 3 hours, 8 minutes and 17 seconds ago.
Posted on Thursday, June 09, 2005 at 12:05 (GMT -5)

huh, this appears like even MORE damage (your hp were probably low enough to make the full number impossible to display)... i don't remember what does the lowest possible signed 4-byte (8-byte? 16-byte? :) value look like, but it sure looks like your hp;)
What do you wish for? *THUMBS* EM_
Silence.
Silence.
....
*THUMB* *THUMB* *THUMB*
You die...

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