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Pete Unregistered user |
I have a promising (7LB, decent weapon, not dead) Dwarf Paladin, who has just been asked to slay a chaos eye. Any suggestions, preferably without delving too deep if possible... Any help appreciated... |
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Mewto Registered user Last page view: 3593 days, 8 hours, 43 minutes and 4 seconds ago. |
Try on that level above Darkforge or the cavernous levels above the TotHK. For the Horde! |
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Battle bunny Registered user I'm just that cool Last page view: 5821 days, 2 hours, 38 minutes and 16 seconds ago. |
Or if you find a normal eye, make a corruption trap (or find one), make it walk over it repeatedly, and voila - chaos eye. (\_/) (o.0) (> <) ( / \ ) Don't click this http://www.mindistortion.net/iwantyoursoul/?i_am=Darkcutter |
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Mewto Registered user Last page view: 3593 days, 8 hours, 43 minutes and 4 seconds ago. |
Good idea, I'll have to keep that one in mind. For the Horde! |
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**cHAoTicChaOs** Registered user Chaotic Awesome Last page view: 5982 days, 36 minutes and 12 seconds ago. |
Sorry Doesnt Work. Eyes Float Around (woooooo) .vultuous. |
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Battle bunny Registered user I'm just that cool Last page view: 5821 days, 2 hours, 38 minutes and 16 seconds ago. |
*ignores snide remark* <_< (\_/) (o.0) (> <) ( / \ ) Don't click this http://www.mindistortion.net/iwantyoursoul/?i_am=Darkcutter |
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noob Registered user Last page view: 5922 days, 9 hours, 32 minutes and 53 seconds ago. |
Hey, does anybody know the danger level of baby dragons? Thanks... |
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Silfir Registered user Writer of Overly Long Guides Last page view: 4062 days, 7 hours, 2 minutes and 47 seconds ago. |
I'd say about 4 or 5 off the top of my hat. At least that's when I start to see them. You drop the golden ball. You kick the golden ball. It slides to the west. Suddenly Harry Potter, the apprentice wizard, appears! "That's not how you play Quidditch! are you even listening?" Which direction? (123456789) 4 Harry Potter, the apprentice wizard, is hit by a bolt of acid! Harry Potter, the apprentice wizard, is annihilated. You hear the ecstatic cries of a large crowd! |
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Blacklion Registered user Jellies... BAH! Last page view: 4999 days, 12 hours, 56 minutes and 43 seconds ago. |
White baby dragon: 10 black: 11 red: 12 blue: 11 karmic: 18 Not sure about these, since I feel I've seen them earlier on. [Edited 1 time, last edit on 12/30/2007 at 04:51 (GMT -5) by Blacklion] |
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Battle bunny Registered user I'm just that cool Last page view: 5821 days, 2 hours, 38 minutes and 16 seconds ago. |
And all of them frequent the guess what... Dwarven Halls... Non-karmic ones are nice walking treasure hoards for strong fighters. It's the karmics I hate. Unless I'm an archer or have slaying ammo of course. Now I wonder why I typed that, since no-one cares... (\_/) (o.0) (> <) ( / \ ) Don't click this http://www.mindistortion.net/iwantyoursoul/?i_am=Darkcutter |
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Jules Registered user Last page view: 4764 days, 16 hours, 41 minutes and 34 seconds ago. |
I've just been given the exact same quest. Arrived at dwarf town, though should I sell stuff or talk to the dwarf. Thought its the same chance of getting a bad quest either way, so got the quest first. Thats life. |
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noob Registered user Last page view: 5922 days, 9 hours, 32 minutes and 53 seconds ago. |
Thx guys - found one on ID 22... |
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Molach Registered user Lord of DurisMud Last page view: 5135 days, 12 hours and 15 minutes ago. |
I did some testing whether character level had anything to say for quest given. I believe it turned out to be as random as one could want. I had one char Exp and Eq up nicely, and another getting just beelining to the halls avoiding getting exp and eq (took a few tries, that did). Both saved immediately before getting first quest, then I would reload and get quest quite a few times each. No noticable difference, and the naked-1st level char did get some of the real "bad" ones. |
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gut Registered user Painted this one too. Last page view: 4891 days, 8 hours, 37 minutes and 33 seconds ago. |
Interesting results, I would have expected exp. level to have an affect. Maybe that is just me seeing patterns where none exist though. I know that the exp. level of the PC does have an affect on what types of monsters that appear in the dungeons, and especially wilderness encounters. An exp. level 50 PC can run in to some pretty nasty monsters, even on D:1. I wonder what exp. level was your experienced PC at, of particular interest, was he above exp. level 15. Also, what were the respective lucky/fate smiles intrinsics. Was the experienced PC wearing the Ankh? Put me in the 'fool filter', where I belong! [Edited 1 time, last edit on 1/4/2008 at 01:06 (GMT -5) by gut] |
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Molach Registered user Lord of DurisMud Last page view: 5135 days, 12 hours and 15 minutes ago. |
Posted by me nov. 2006: "About thundrarr's quest, I did a little testing at one time about quest 1. It [once] seemed to me that if a character went straight to get quest, and did not have high level or much equipment, then his quest would be an easy, common monster. And high-levelled, equipped characters would get Shambling mounds, Hydras and such. Testing, however, showed that assigned kill was totally random." Doesn't say anything about luck/fate, but my naked char certainly didn't have this, but the experienced might have. Should be easy to make a highlevel eq-ed char without lucky/fate, but I would be very surprised if that had an effect |
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Jules Registered user Last page view: 4764 days, 16 hours, 41 minutes and 34 seconds ago. |
On the subject of the monsters that appear getting harder, is this due to experience of the character, or the time elapsed in the game. IMO its down to the characters experience, but I've never tested it. The only time I've come across Ogre armies is when I was quite happy to wade into them with a lvl 45 DE Wizard, and not even bother casting spells. |
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Molach Registered user Lord of DurisMud Last page view: 5135 days, 12 hours and 15 minutes ago. |
Wilderness encounters depend on PCs level. It's not elapsed gametime. I can't find the pointer to a site with level needed for the different encounters, but I just tested a level 1 char with 180 days elapsed - just the normal, starting encounters. |
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gut Registered user Painted this one too. Last page view: 4891 days, 8 hours, 37 minutes and 33 seconds ago. |
Agreed. The elapsed game time/turns also seem to me, to have no effect on the danger levels of the monsters encountered, in the dungeons or wilderness. The things I know for sure that have an affect are the exp. level of the PC, and the cursed/doomed status of the PC. The things I think have an affect are the lucky/fate smiles status, the moon cycle status and birthday status. I don't think the quest monster is completely random though. I have recieved about a zillion first quests from Thrundaar, and the worst monster that I've ever gotten was a troll berserker. I have never gotten something like a greater moloch, or emperor lich or any thing along those lines. I think there must be a cap of some sort, on the danger level of the assigned monster. It always seemed to me that since the cursed/ doomed status and the exp. level of the PC does increase the danger levels, of the monsters randomly encountered (in dungeons and wilderness), that it would also influence the danger level of the assigned quest monster. I have never tested that though, since being cursed or doomed at that stage in the game is pretty rare. Put me in the 'fool filter', where I belong! |
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rmcin329 Registered user Last page view: 5209 days, 19 hours, 6 minutes and 22 seconds ago. |
heres a link to a wilderness encounters list, but beware some of them are wrong. http://www.statslab.cam.ac.uk/~eva/adom/wilderness.html For example, it says you need to be lvl 15 to find a lone red dragon in the mountains. Wrong. I've found them at lvl 15. |
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Molach Registered user Lord of DurisMud Last page view: 5135 days, 12 hours and 15 minutes ago. |
Gut: Yes there is a cap. I wasn't being clear. There is a danger level cap. I meant "random" as the monster list a naked level 1 char would see after being assigned 1st quest 50 times is the same as an stacked level 20 pc. I wrote down 50 results or so, and found very similar lists. Slightly "worse" monster for the 1st level char, actually. But well within statistical expectations for random distribution. I can't find the lists, must be on my old, dead computer. So I can't tell what the danger level cap is. Real problem is, of course, rarity. |
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Soirana Registered user Chaos Freak Last page view: 4143 days, 11 hours, 37 minutes and 28 seconds ago. |
i heard it is dependent on deepest DL your saw. monster is somewhat spawn according to max seen DL+x. the thing is given DL of dwarftown this ends around 15. But probably robing darkforge is not very vise in case of you randomness. A root is a flower that disdains fame. Kahlil Gibran(1883-1931) |
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gut Registered user Painted this one too. Last page view: 4891 days, 8 hours, 37 minutes and 33 seconds ago. |
It makes sense, that the danger level of the assigned quest monster, would be influenced by the maximum danger level the PC has seen. If that is true it would explain a lot. My higher exp. level PC's, that recieve a rare or difficult quest monster, would have probably visited the BUGWIL first thing. That helps my magic users get a faster start, but the BUGWIL would naturally have a VERY high danger level. I don't think that recieving a more difficult quest monster, would prevent me from visiting the BUGWIL though. I would still think the benefits are good enough to justify it. I usually find my quest monster in the big room of the CoC. I wonder if the 'maximum danger level seen' has any bearing on what types of monsters are generated in the dungeon levels? Put me in the 'fool filter', where I belong! |
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Molach Registered user Lord of DurisMud Last page view: 5135 days, 12 hours and 15 minutes ago. |
Ran a test: Trollish Beastfighter clones: Lowquest: Went straight to dwarftown, which was generated at level D:9. Highquest: Went directly down to DH:2 (danger level 45), then back up. No items picked up, but sadly "had to" become level 4 due to blocking monsters. Then I found out that chars have to be level 6 to receive the quest, and levelled both up to that level. Neither character picked up anything except food eaten from the floor. Both characters then got the 1st quest 20 times, I've written out name and level of each monster below. Highquest: Goblin Rockthrower - 1 Goblin Berserker - 4 Giant Rat - 1 Gelatinous Cube - 3 Clay Golem - 9 Floating Eye - 2 Caveman - 6 Owlbear - 5 Huge Bat - 3 Hill Orc Sergeant - 7 Raider - 3 Kobold Chieftain - 3 Berserker Lord - 10 Cave Lion - 4 Gargoyle - 6 Orc - 1 Goblin Chieftain - 3 Ratling Archer - 2 Dark Elven Priestess - 9 Black Hurthling - 2 Highest monster level: 10 Avg. monster level: 4,2 Lowquest Goblin Rockthrower - 1 Mummy - 10 Lightening Lizard - 12 Hell Hound - 6 Barbarian - 4 Gnoll - 2 Claw Bug - 2 Doppleganger - 4 Zombie - 2 Black Hurthling - 2 Clay Golem - 9 Ghost - 7 Lizard man - 2 Shadow Lord - 13 Orc - 1 Goblin Rockthrower - 1 Ratling Thief - 2 Shadow - 5 Jackalwere - 4 Large Jackal - 4 Highest monster level: 13 Avg. monster level: 4,65 |
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Soirana Registered user Chaos Freak Last page view: 4143 days, 11 hours, 37 minutes and 28 seconds ago. |
which sadly doesn't prove a thing. Highquest might have simply not have generated his high end luck... anyway as i said expected value is around DL15 even for dwarftown alone. DL15 is a bunch of nasty stuff already. A root is a flower that disdains fame. Kahlil Gibran(1883-1931) |
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gut Registered user Painted this one too. Last page view: 4891 days, 8 hours, 37 minutes and 33 seconds ago. |
Perhaps it doesn't prove anything. But it certainly makes me feel a lot better about clearing the BUGWIL before getting my quest monster. I'm now just wondering if there is *anything* that could be done to sway Thrundaar's choice of quest monster. Gender, piety, Ankh, a higher Mana stat (the manual indicates Mana is luck). ANYTHING?! Put me in the 'fool filter', where I belong! |
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Soirana Registered user Chaos Freak Last page view: 4143 days, 11 hours, 37 minutes and 28 seconds ago. |
As i remember my previous black statements on luck... you need Mana at 40 to get any feel of extra luck. As i've heard you can control RNG by manipulating machine's time. Someone somewhere claimed to have program allowing to get wishes every time you drink from pool. Personally i prefer reroll character. A root is a flower that disdains fame. Kahlil Gibran(1883-1931) |