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Ancient Domains Of Mystery, forum overview / Spoilers / Bleeding...

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Sardaukar
Registered user

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5602 days, 22 hours, 22 minutes and 45 seconds ago.
Posted on Saturday, May 03, 2008 at 03:05 (GMT -5)

I have a feeling that some races suffer more from bleeding hits than others. I am playing extensively Drakelings nowadays and they seem to me to get *a lot* more bleeding from hits than others.

Anyone feeling same ?
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gut
Registered user
Painted this one too.


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4869 days, 20 hours, 17 minutes and 15 seconds ago.
Posted on Saturday, May 03, 2008 at 03:52 (GMT -5)

It does seem to me that trolls have little
trouble with bleeding.


Put me in the 'fool filter', where I belong!
Darren Grey
Registered user

Last page view:

4211 days, 18 hours and 19 seconds ago.
Posted on Saturday, May 03, 2008 at 03:59 (GMT -5)

Drakelings have a tendency to start with very poor equipment, so it could just be a result of that you're seeing.
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."
Kingsdragon
Registered user
You smelt it you dealt it!


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5743 days, 40 minutes and 40 seconds ago.
Posted on Saturday, May 03, 2008 at 05:17 (GMT -5)

Elf's tend to bleed a lot, specially High elf's...
Behind every successful man is a woman, behind her is his wife XD
Silfir
Registered user
Writer of Overly Long Guides


Last page view:

4040 days, 18 hours, 42 minutes and 29 seconds ago.
Posted on Saturday, May 03, 2008 at 06:10 (GMT -5)

It also may be toughness dependent. Elves have low toughness...
You drop the golden ball.
You kick the golden ball. It slides to the west.
Suddenly Harry Potter, the apprentice wizard, appears! "That's not how you play Quidditch! are you even listening?"
Which direction? (123456789) 4
Harry Potter, the apprentice wizard, is hit by a bolt of acid! Harry Potter, the apprentice wizard, is annihilated.
You hear the ecstatic cries of a large crowd!
Kingsdragon
Registered user
You smelt it you dealt it!


Last page view:

5743 days, 40 minutes and 40 seconds ago.
Posted on Saturday, May 03, 2008 at 06:34 (GMT -5)

Yea, I just hate it when one of those vamps hit you and it goes DOWN arghh
Behind every successful man is a woman, behind her is his wife XD
Sardaukar
Registered user

Last page view:

5602 days, 22 hours, 22 minutes and 45 seconds ago.
Posted on Saturday, May 03, 2008 at 09:37 (GMT -5)

I don't think it depends on Toughness.

Drakelings usually have high To. Nor armour seem to have much effect per se. Had lately Dr Barbarian with elven chain mail overall PV 15 and Dr Priest with overall PV 10, both seemed to be very vulnerable to bleeding. First had from startTo: 26 !, latter To:19. Seemed almost that every 3rd hit bypassing armour caused bleeding.

[Edited 1 time, last edit on 5/3/2008 at 09:39 (GMT -5) by Sardaukar]
J.
Registered user
You'll never get rid of me


Last page view:

5636 days, 12 hours, 54 minutes and 39 seconds ago.
Posted on Sunday, May 04, 2008 at 07:27 (GMT -5)

Just train up your first aid skill in the early game, people :)

Also avoid the rooms which have blood stains in them.
If you're feeling happy, don't worry, it'll go away.

Originally posted by noob: "I'm everytime amazed how you people know to exploit every single little bug (or not-bug) for elaborated scumming tatics even if the feature seems completely useless or bad."
Sardaukar
Registered user

Last page view:

5602 days, 22 hours, 22 minutes and 45 seconds ago.
Posted on Wednesday, May 07, 2008 at 16:51 (GMT -5)

I find First Aid to be next to useless before it is above 40 or so.
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Maelstrom
Registered user
The Knight of the Black Rose


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3089 days, 13 hours, 29 minutes and 31 seconds ago.
Posted on Wednesday, May 07, 2008 at 18:36 (GMT -5)

I used First Aid like 50 times in my whole ADOM career. That's like 5 times a year ;P
A pessimist sees a dark tunnel.
An optimist sees a light at the end of that tunnel.
A realist sees a train.
And the train driver sees three idiots on the tracks.
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Maul
Registered user
[banned user]


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4900 days, 18 hours, 26 minutes and 3 seconds ago.
Posted on Friday, May 09, 2008 at 08:35 (GMT -5)

I use it all the time. Heh...
1l= Y0(_) [4l\l R34[) 7l-l15, Y0(_) l\/l(_)57 83 PR377Y G00[).
Jhonka
Registered user
Kickass player


Last page view:

5328 days, 18 hours and 3 seconds ago.
Posted on Monday, May 12, 2008 at 13:16 (GMT -5)

.. so do i. 'A'pplying first aid after a critical hit from gm has saved more chars than i can count! First aid can restore 100+ hp in one turn after a crit hit, so it's far from useless.
Darren Grey
Registered user

Last page view:

4211 days, 18 hours and 19 seconds ago.
Posted on Monday, May 12, 2008 at 14:18 (GMT -5)

It.... what? I've never seen that before. Will have to try more often...
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."
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gut
Registered user
Painted this one too.


Last page view:

4869 days, 20 hours, 17 minutes and 15 seconds ago.
Posted on Monday, May 12, 2008 at 15:18 (GMT -5)

Wouldn't 'A'ppying first aid, right after a
CRITICAL hit from a GREATER MOLOCH be a bit risky?
Yes, switching your tactics to coward would help,
but if you just had your HP's drastically reduced,
wouldn't it make more sense to just teleport, or
maybe just run away. Use a PoEH at least! I don't
think I would ever have the nerve to risk the life
one of my high-level PC's... on the first aid
skill.


Put me in the 'fool filter', where I belong!
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Maul
Registered user
[banned user]


Last page view:

4900 days, 18 hours, 26 minutes and 3 seconds ago.
Posted on Monday, May 12, 2008 at 15:23 (GMT -5)

After getting hit, you can still step back and apply first aid. You can always use first aid for a few turns after a hit.
1l= Y0(_) [4l\l R34[) 7l-l15, Y0(_) l\/l(_)57 83 PR377Y G00[).
J.
Registered user
You'll never get rid of me


Last page view:

5636 days, 12 hours, 54 minutes and 39 seconds ago.
Posted on Tuesday, May 13, 2008 at 03:57 (GMT -5)

First aid works kinda weird, it heals hp based on the amount of damage you just took. So after a big hit from a GM for 300-400 damage first aid can give plenty of hp back.
If you're feeling happy, don't worry, it'll go away.

Originally posted by noob: "I'm everytime amazed how you people know to exploit every single little bug (or not-bug) for elaborated scumming tatics even if the feature seems completely useless or bad."
Darren Grey
Registered user

Last page view:

4211 days, 18 hours and 19 seconds ago.
Posted on Tuesday, May 13, 2008 at 05:57 (GMT -5)

Tested it out and without much luck in this. Still not a useful skill really, since by that stage of the game you'd have other more reliable forms of healing. And really, there's no reason to ever be hit by a GM.
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."
Silfir
Registered user
Writer of Overly Long Guides


Last page view:

4040 days, 18 hours, 42 minutes and 29 seconds ago.
Posted on Tuesday, May 13, 2008 at 07:45 (GMT -5)

Well, after a GM hit you do have a turn free usually because of your superior speed. You could save a blessed !oEH by using level 100 First Aid then.
You drop the golden ball.
You kick the golden ball. It slides to the west.
Suddenly Harry Potter, the apprentice wizard, appears! "That's not how you play Quidditch! are you even listening?"
Which direction? (123456789) 4
Harry Potter, the apprentice wizard, is hit by a bolt of acid! Harry Potter, the apprentice wizard, is annihilated.
You hear the ecstatic cries of a large crowd!
Portrait
gut
Registered user
Painted this one too.


Last page view:

4869 days, 20 hours, 17 minutes and 15 seconds ago.
Posted on Tuesday, May 13, 2008 at 09:46 (GMT -5)

Exactly when are you guys fighting these greater
molochs, VD 2? I think that by the time most
players encounter GREATER MOLOCHS, their piety
should be off the charts. Prayers shame any other
form of healing, and they are cheap. I don't
think you can drink anything, or 'A'pply any
skill, when you are stunned. Which you certainly
may be, after getting smashed by a GM for ~300 HP.


Put me in the 'fool filter', where I belong!
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Maul
Registered user
[banned user]


Last page view:

4900 days, 18 hours, 26 minutes and 3 seconds ago.
Posted on Tuesday, May 13, 2008 at 10:55 (GMT -5)

But, unlike any other method, using First Aid is completely FREE. Free of risks as well, unless you are in a corridor and have another moloch on the other side. Nothing better than 100 free hitpoints in one turn. As for the stunning bit... provided that you didn't have stun resistance already, that example may be exempt from the use of FA of course.
1l= Y0(_) [4l\l R34[) 7l-l15, Y0(_) l\/l(_)57 83 PR377Y G00[).
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gut
Registered user
Painted this one too.


Last page view:

4869 days, 20 hours, 17 minutes and 15 seconds ago.
Posted on Tuesday, May 13, 2008 at 11:09 (GMT -5)

So a GM hits you, bringing your HP's from 500 to
200. You step back, 'A'pply first aid, recover
100 HP's to bring your total HP's to 300. Now
what? You re-engage the GM in pitched combat once
more? That's fine if you have a death wish, but
if you don't, you would still have to use other
means of healing. Which renders first aid (once
more) ultimately useless.

Put me in the 'fool filter', where I belong!
vogonpoet
Registered user

Last page view:

4929 days, 1 hour, 31 minutes and 3 seconds ago.
Posted on Tuesday, May 13, 2008 at 11:51 (GMT -5)

Did gut just argue *for* appealing to ones God? I thought you were kinda atheist dude...
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Maul
Registered user
[banned user]


Last page view:

4900 days, 18 hours, 26 minutes and 3 seconds ago.
Posted on Tuesday, May 13, 2008 at 12:55 (GMT -5)

Gut - If you run away, you might find a safe spot and recover. In that case, you'd need neither. But you might not always be able to find a safe spot before you get attacked again - maybe by something else. For this case, I repeat, First Aid is completely FREE.
1l= Y0(_) [4l\l R34[) 7l-l15, Y0(_) l\/l(_)57 83 PR377Y G00[).
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gut
Registered user
Painted this one too.


Last page view:

4869 days, 20 hours, 17 minutes and 15 seconds ago.
Posted on Tuesday, May 13, 2008 at 13:59 (GMT -5)

vogonpoet:
> Did gut just argue *for* appealing to ones God?

I don't do it in my games (unless I'm playing
a pathetically weak PC ), but I can't say it's
not the best form of healing in the game. It's
also extremely cheap. I don't know how cheap, as
I don't do it enough to know. I do know that you
start out with two prayers, and that's before
your diety is even 'very pleased' with you. If
I had to guess, I would say maybe 1000 gold per
early game prayer. It might be more expensive
though, as your exp. level rises.

vogonpoet:
> I thought you were kinda atheist dude...

I still use altars for equipment status ID, doom
removal, and the option of crowning, with all of
my PC's.

Maul:
> If you run away, you might find a safe spot and
> recover.

You mean 'w5'ing. In an environment that is so
corrupting, that it has GM's in it! No thank you.
By the time you are fighting GM's, you should
have abundant gold and piety already, so cost is
of no concern.


Put me in the 'fool filter', where I belong!

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