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Ancient Domains Of Mystery, forum overview / Spoilers / Troll: One Starting Talent:

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JHB
Unregistered user
Posted on Monday, June 23, 2008 at 17:53 (GMT -5)

I'm playing a 16th-level Trollish Thief.

With a view to accomplishing an Ultra win, I chose "Long-lived" as my single starting talent...

I now realize that I've been spoiled by all my past characters having Treasure Hunter in Adom 1.1.1. Typically, by level 16, even factoring in lower experience point requirements, my characters have a decent shield, and a very good weapons, while my Troll is still in AoLS/Wish-hunting mode, switching between Nonnak/short sword of penetration, with a large mithril shield and a heavy (+3,+3) crossbow with no slaying ammo, even after having cleared or checked everything except for the Endless Dungeon, Darkforge Pools, and sub-Khelly levels.

So, if you're starting a Troll with one talent, which one do you choose? Alert? Long-lived? Or something else?

As for me, I think I'll select 'Alert' for my next single-talent Troll, and stay the hell away from ghosts of all types.
Silfir
Registered user
Writer of Overly Long Guides


Last page view:

4040 days, 38 minutes and 37 seconds ago.
Posted on Monday, June 23, 2008 at 18:00 (GMT -5)

^_________^

...

Sorry, just thinking about the debate taking place on the other forum at this very point in time.

Well, what can you do? Keep looking. Being 16 as a troll is about equal to being 20 as a non-troll, so this is exceptional bad luck. I've found the Tomb of the High Kings cavernous levels to be an excellent place to collect loot.

(I figure you don't want to sink as low as to start gremlin bombing yet...)
You drop the golden ball.
You kick the golden ball. It slides to the west.
Suddenly Harry Potter, the apprentice wizard, appears! "That's not how you play Quidditch! are you even listening?"
Which direction? (123456789) 4
Harry Potter, the apprentice wizard, is hit by a bolt of acid! Harry Potter, the apprentice wizard, is annihilated.
You hear the ecstatic cries of a large crowd!
JHB
Unregistered user
Posted on Monday, June 23, 2008 at 18:16 (GMT -5)

Silfir, may I ask where can I find the other forum?
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gut
Registered user
Painted this one too.


Last page view:

4869 days, 2 hours, 13 minutes and 23 seconds ago.
Posted on Monday, June 23, 2008 at 20:20 (GMT -5)






The 'other' forum discussion link:

http://www.adom.de/forums/showthread.php?t=417

Yes, I do think that 'treasure hunter' sucks. By
the same token, I think that 'long lived' also
sucks, but that's for another thread.

> my Troll is still in AoLS/Wish-hunting mode

You are not guaranteed of those. In many 'treasure
hunter' games, you still have to pool-sip for them.

> switching between Nonnak/short sword of penetration

My theory is, you can demolish the steel golems in
Darkforge with those weapons (prefer the short sword).
Many exp. level 12 trolls have to clear DF, just to
gain access to the pyramid. As an exp. level 16 troll,
you will breeze through, just remember to take some
healing with you, and keep an eye on your HP's. Don't
try to save your stuff for later, use what you need
to stay safe, you will find more stuff later.

> checked everything except for the Endless Dungeon,
> Darkforge Pools, and sub-Khelly levels.

Those are three nice places you mention : ) Killing
Khelly is out, because you want an ultra, but the
other places hold many nice items. I do advise you
to clear DF, you are powerful enough, just keep an
eye on HP's, and heal when you need it.

If you don't like your penetration weapon, hop over
to the VDDL, and get the teleport wand. You can then
TP to the DF weapon room, and choose what you like.
I tend to favor eternium two-handers, but there are
more DV points in one-handers plus shields.

As for the ID, you can stair-hop between levels 8 and
9, to generate many nice items. This is scummy, and
boring if done too long, but far more effective than
the 'treasure hunter' talent for producing most items.

> if you're starting a Troll with one talent, which
> one do you choose?

I would advise hardy, then pursue PV, but that's just
me.

Put me in the 'fool filter', where I belong!
Silfir
Registered user
Writer of Overly Long Guides


Last page view:

4040 days, 38 minutes and 37 seconds ago.
Posted on Tuesday, June 24, 2008 at 09:21 (GMT -5)

I think Treasure Hunter is awesome, but that discussion is already taking place elsewhere. With that short sword of penetration, you can TRY Darkforge. Flee as soon as it is melted by the fire breath attacks.
You drop the golden ball.
You kick the golden ball. It slides to the west.
Suddenly Harry Potter, the apprentice wizard, appears! "That's not how you play Quidditch! are you even listening?"
Which direction? (123456789) 4
Harry Potter, the apprentice wizard, is hit by a bolt of acid! Harry Potter, the apprentice wizard, is annihilated.
You hear the ecstatic cries of a large crowd!
JHB
Unregistered user
Posted on Tuesday, June 24, 2008 at 15:59 (GMT -5)

Gut, Your suggestion to select Hardy, then PV intrigues me...it seems to me that 1.1.1 puts a greater premium than ever on DV as opposed to PV, what with the increased deadliness of dragons and giant-kind. I will re-check the talents and try to notice what I missed the first time...

As for clearing Darkforge, I already did it, although it damn near wasted me. I'm scared as hell of the potential aging effects of the pools: I have no potions of youth, and I can recall a past human character being wizened from "grown up" to "old" after a single sip: that type of thing could mean instadeath even for a Long-lived Troll, plus I don't have any potions of youth to quaff in case I do survive.

As for my bad equipment luck: I can't complain too much since I've managed to find a cloak of invisibility, bracers of regeneration, free action, a stoma farm, and 7LB: so while I lack firepower, my defenses are quite adequate.
Darren Grey
Registered user

Last page view:

4210 days, 23 hours, 56 minutes and 27 seconds ago.
Posted on Tuesday, June 24, 2008 at 16:15 (GMT -5)

The extra PV can be handy early on, but generally isn't important for trolls. If you know how to handle ghosts then Long-Lived isn't so useful - besides it doesn't take you out of danger by any means.

Don't know why you're trying an ultra with a troll - can be a painful experience for many reasons.
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."
JHB
Unregistered user
Posted on Tuesday, June 24, 2008 at 16:43 (GMT -5)

Well, I'm kinda wierd in that I've made it a habit of randomizing character generation, except I don't play Wizards, Monks, Mindcrafters, or Druids (I just don't like those classes). Then I drop all equipment at the very beginning with no spell memorization and head straight to the UD, then down to the HMV.

I like doing this because it tends to provide alot of thrills early on. It also weeds out over 80% of my characters.

The characters that survive this test tend to be: (1) Dwarven bards; (2) Elementalists; (3) Trolls (brute force is useful for this sort of venture; or (4) very lucky.
Silfir
Registered user
Writer of Overly Long Guides


Last page view:

4040 days, 38 minutes and 37 seconds ago.
Posted on Tuesday, June 24, 2008 at 17:58 (GMT -5)

The disadvantage of this strategy is that it doesn't weed out the damn trolls... Just erase them from the mask if you don't want to end up like that again :)
You drop the golden ball.
You kick the golden ball. It slides to the west.
Suddenly Harry Potter, the apprentice wizard, appears! "That's not how you play Quidditch! are you even listening?"
Which direction? (123456789) 4
Harry Potter, the apprentice wizard, is hit by a bolt of acid! Harry Potter, the apprentice wizard, is annihilated.
You hear the ecstatic cries of a large crowd!
Portrait
gut
Registered user
Painted this one too.


Last page view:

4869 days, 2 hours, 13 minutes and 23 seconds ago.
Posted on Tuesday, June 24, 2008 at 18:09 (GMT -5)

> greater premium than ever on DV as opposed to PV
DV is for later, PV is for early-game. You can
never have enough of it, in my opinion.
Put me in the 'fool filter', where I belong!
Molach
Registered user
Lord of DurisMud


Last page view:

5113 days, 5 hours, 50 minutes and 50 seconds ago.
Posted on Wednesday, June 25, 2008 at 10:18 (GMT -5)

Agreed, I always go for PV until I have the basic defense up. 3-4 PV, so the rats and bats can't hurt me... after that DV and PV are about as good, meaning I'd wear a [+2,0] over a [-1,+2] thing.
Silfir
Registered user
Writer of Overly Long Guides


Last page view:

4040 days, 38 minutes and 37 seconds ago.
Posted on Wednesday, June 25, 2008 at 18:00 (GMT -5)

I generally choose PV over DV until I'm at about 20 - then I'll just add up the DV and PV values of the items and go with that.

The exception is shields. I'll always go for the shield with higher DV, except maybe if I have a [+9, +4] vs a [+10, +1] shield and am still far away from level 9 shield skill.
You drop the golden ball.
You kick the golden ball. It slides to the west.
Suddenly Harry Potter, the apprentice wizard, appears! "That's not how you play Quidditch! are you even listening?"
Which direction? (123456789) 4
Harry Potter, the apprentice wizard, is hit by a bolt of acid! Harry Potter, the apprentice wizard, is annihilated.
You hear the ecstatic cries of a large crowd!
The Real J.
Registered user
The faceless swordsman


Last page view:

5585 days, 6 hours, 53 minutes and 3 seconds ago.
Posted on Thursday, June 26, 2008 at 04:40 (GMT -5)

Regarding ghosts: according to guidebook ghosts of any kind don't see invisible, so if one has enough bolt attacks (missiles or spells) dealing with ghosts should not be too difficult.
Sytytä toiselle tuli ja hän pysyy lämpimänä jonkin aikaa.
Sytytä hänet palamaan ja hän pysyy lämpimänä loppuelämänsä.
Portrait
gut
Registered user
Painted this one too.


Last page view:

4869 days, 2 hours, 13 minutes and 23 seconds ago.
Posted on Thursday, June 26, 2008 at 05:16 (GMT -5)

My thoughts echo Silfir's.

The drakeling acid spit also works with invis.
Put me in the 'fool filter', where I belong!
Cujopuppy
Registered user

Last page view:

5752 days, 17 hours, 47 minutes and 8 seconds ago.
Posted on Friday, June 27, 2008 at 17:42 (GMT -5)

My favorite is be invisible and cast bless on undead. They don't attack and at least its a use for a spell that otherwise sits around and doesn't get used later in the game.
Kingsdragon
Registered user
You smelt it you dealt it!


Last page view:

5742 days, 6 hours, 36 minutes and 48 seconds ago.
Posted on Sunday, June 29, 2008 at 06:18 (GMT -5)

I don't really bother training shield skill, if I can't kill it fairly fast, I lvl up then try again.
Behind every successful man is a woman, behind her is his wife XD
Silfir
Registered user
Writer of Overly Long Guides


Last page view:

4040 days, 38 minutes and 37 seconds ago.
Posted on Sunday, June 29, 2008 at 11:10 (GMT -5)

If you can heavily increase the effectiveness of Bless, it's good for late-game undead too, though you probably don't want to melee lich kings or emperor liches because of the stat drains...
You drop the golden ball.
You kick the golden ball. It slides to the west.
Suddenly Harry Potter, the apprentice wizard, appears! "That's not how you play Quidditch! are you even listening?"
Which direction? (123456789) 4
Harry Potter, the apprentice wizard, is hit by a bolt of acid! Harry Potter, the apprentice wizard, is annihilated.
You hear the ecstatic cries of a large crowd!

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