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Thoth Unregistered user |
Keep rolling Bards until you get: Alchemy Gardening Herbalism Metallurgy Mining Smithing This allows full use of the Herbs, Potions, and Weapons and Armor. If you use a Gray elf, you'll start with Elvish Armor; keep your guy alive well :) An almost customizable character combo. |
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BM Registered user The Necromancer Last page view: 7754 days, 17 hours, 57 minutes and 22 seconds ago. |
Better skill would be Gemology, Smithing is in the game, Find weaknes is nice to. Without gardening PC can plant herbs to but cost is higher than with Gardening skill. Metallurgy is uselnesnes because you can easly recognise material used to create any weapon or armor.... Or when you play lots ot time in ADOM you just remeber lots of them. "Insect, we care not for thee. Disturb us any we will extingwish thy weak candle of life" |
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Jek Registered user the Mindless Last page view: 6070 days, 13 hours, 26 minutes and 12 seconds ago. |
And what about Alertness? And one more question Does Dwarven weaponsmith receive any bonuses in comparison with other races plaing this class? differently yours |
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Thoth Unregistered user |
All of these skills i have listed simply allow one to make full use of the Herbs and the ability to Smith, two strategies i have discovered to be extremely powerful. Other skills are cool, of course, so add to the list for your own preference, and keep rolling! :) And also, I believe that a Dwarven Weaponsmith simply recieves slightly higher skill levels (an average perhaps?) in the categories the race/class combo has in common. Also...
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Jek Registered user the Mindless Last page view: 6070 days, 13 hours, 26 minutes and 12 seconds ago. |
Ok. And what about weaponsmith and noweaponsmith using smithing.. the differences? (exept for quadraple forgin speed) differently yours |