NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
ahhh i just took it too fast with this guy... should of got the ring of the high
kings first before taking to tower of flames at lev 16...
i didn't expect the ancient chaos wyrm to do 70 damage with that energy blast
of his... nasty thing that is...
should of atleast taken down darkforge first too... ahh well next time i'll be more
careful.. first time i've ever died here.
crowned with the cloak of defence i didn't mind too much.
There was an obscene number of those rooms that increase learning and decrease strength
and i kept carrying heavy things to make sure my strength went up...
not entirely sure what the first kill was too... so wasn't plann'n ultra ending
thinking it was a raider... it was definately something to do with karanch
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Screenshot
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Raider32 St:16 Le:29 Wi:18 Dx:11 To:16 Ch:11 Ap: 4 Ma:23 Pe:17 N-
DV/PV: 37/18 H: -12(120) P: 2(135) Exp: 17/248884 TF: 4 M: 38707
Blessed Invisible Coward
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Background Information
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Name: Raider32 Race: male Gnome Class: Elementalist
Eye color: green Hair color: black Complexion: tanned
Height: 3'4" Weight: 125 pounds
Age: 110 (grown-up, 1 year of unnatural aging added in)
Star sign: Salamander Birthday: 4/Salamander (day 124 of the year)
YOUR HISTORY:
Your parents belong to the middle class. They are average people
living in average quarters. Your father is a craftsman of mediocre talent.
In your childhood you were tortured by your cruel parents. They
seemed to thoroughly hate and despise you.
As a kid you often watched the adult adventurers preparing for new
exciting journeys. They sparked your imagination.
As a young adult you left your home because of trouble with your
parents. They opposed your plans for the future without understanding your
wishes. Thus you decided to live on your own. You wandered through the
country for many years, growing older and wiser and learning many things.
You decided to become a Elementalist.
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Inventory
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Total weight: 950 stones Carrying capacity: 3250 stones
Head : cursed mithril cap [+0, +2] [40s]
Neck : uncursed ankh [3s]
Body : uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Girdle : blessed girdle of carrying [+0, +0] [15s]
Cloak : blessed Brannalbin's Cloak of Defense [+3, +3] [30s]
Right Hand : uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
Left Hand : -
Right Ring : uncursed ring of damage [1s]
Left Ring : uncursed ring of defense +4 [1s]
Bracers : -
Gauntlets : uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Boots : -
Missile weapon: -
Missiles : -
Tool : uncursed poisonous pick axe (-2, 1d6+2) [75s]
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Stuff
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Total weight: 635 stones Carrying capacity: 3250 stones
Shields ('[')
uncursed wooden shield [+3, +3] [80s]
Boots ('[')
uncursed light boots [+0, +3] [20s]
Two-handed weapons ('(')
uncursed great axe (+2, 2d7+4) [-2, +0] [105s]
Missile weapons ('}')
uncursed short bow (+1, +3) [20s]
Missiles ('/')
bundle of 16 uncursed arrows (+0, 1d6) [32s]
Tools (']')
heap of 3 uncursed tiny keys [3s]
heap of 2 uncursed waterproof blankets [20s]
heap of 2 uncursed fireproof blankets [20s]
heap of 3 uncursed small keys [3s]
blessed triangular key [1s]
heap of 2 uncursed round keys [2s]
heap of 2 uncursed hexagonal keys [2s]
blessed square key [1s]
blessed small key [1s]
uncursed triangular key [1s]
heap of 6 blessed sis [60s]
heap of 2 uncursed sis [20s]
cursed si [10s]
Rings ('=')
cursed ring of weakness [1s]
Wands ('\')
uncursed wand of cold (2 charges) [4s]
Potions ('!')
heap of 6 uncursed potions of carrot juice [24s]
heap of 2 potions of holy water [8s]
uncursed potion of water [4s]
Food ('%')
heap of 56 uncursed cooked lizards [168s]
cursed bone [4s]
Valuables ('$')
2052 gold pieces [20s]
Gems ('*')
uncursed opal [1s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 48
Daggers & knives 1 +1 +0 +0 basic 50
Clubs & hammers 1 +1 +0 +0 basic 50
Maces & flails 1 +1 +0 +0 basic 50
Swords 1 +1 +0 +0 basic 26
Axes 1 +1 +0 +0 basic 50
Whips 1 +1 +0 +1 basic 50
Pole arms 8 +8 +4 +8 excellent 728
Twohanded weapons 1 +1 +1 +0 basic 50
Staves 1 +1 +0 +1 basic 50
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 1 +2 +1 +0 basic 7
Crossbows 0 +0 +0 +0 unskilled 11
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 3 +6 basic 130
Damage caused with your melee weapons:
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Right hand: +13 bonus to hit, 4d3+4 damage
Damage caused with your missile weapons:
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No missile weapons available.
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Skills
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Backstabbing ............. 44 (fair) [+2d4]
Climbing ................. 48 (fair) [+3d3]
Concentration ............100 (superb) [+1d5]
First aid ................ 63 (good) [+1d3]
Gemology ................. 51 (good) [+1d5]
Haggling ................. 33 (fair) [+3d4]
Healing ..................100 (superb) [+1d3]
Listening ................ 69 (good) [+2d4]
Literacy .................100 (superb) [+1d5]
Metallurgy ............... 85 (great) [+2d4]
Mining ................... 78 (great) [+2d4]
Pick pockets ............. 34 (fair) [+1d5]
Swimming ................. 77 (great) [+2d4]
Tactics .................. 74 (great) [+1]
Two weapon combat ........ 56 (good) [+1]
Ventriloquism ............ 39 (fair) [+2d4]
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Spells
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Acid Ball : 818, 35pp (Effectivity: +0)
Acid Bolt : 647, 15pp (Effectivity: +1)
Bless : 563, 8pp (Effectivity: +0)
Burning Hands : 1484, 6pp (Effectivity: +9)
Calm Monster : 635, 8pp (Effectivity: +3)
Darkness : 923, 4pp (Effectivity: +0)
Earthquake : 40, 80pp (Effectivity: +0)
Fire Bolt : 1125, 8pp (Effectivity: +1)
Fireball : 42, 16pp (Effectivity: +1)
Frost Bolt : 1406, 11pp (Effectivity: +9)
Ice Ball : 297, 25pp (Effectivity: +3)
Improved Fireball: 11, 24pp (Effectivity: +0)
Knock : 1402, 12pp (Effectivity: +0)
Know Alignment : 614, 10pp (Effectivity: +2)
Light : 862, 3pp (Effectivity: +0)
Lightning Ball : 1080, 30pp (Effectivity: +0)
Lightning Bolt : 762, 12pp (Effectivity: +0)
Slow Poison : 534, 6pp (Effectivity: +3)
Strength of Atlas: 654, 10pp (Effectivity: +2)
Teleportation : 1156, 22pp (Effectivity: +2)
Web : 1226, 12pp (Effectivity: +0)
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His achievements during his adventures:
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Raider32, the gnomish elementalist, was blasted with energy by the Ancient
Chaos Wyrm.
He scored 137778 points and advanced to level 17.
He survived for 0 years, 54 days, 10 hours, 53 minutes and 30 seconds (38707
turns).
Raider32 visited 28 places.
His strength score was modified by +5 during his career.
His learning score was modified by +9 during his career.
His willpower score was modified by +1 during his career.
His toughness score was modified by +1 during his career.
His charisma score was modified by +3 during his career.
His appearance score was modified by +3 during his career.
His mana score was modified by +3 during his career.
His perception score was modified by +7 during his career.
He was unnaturally aged by 1 year.
He was the champion of the arena.
He ended his adventuring life on the top level of the tower of eternal
flames.
2215 monsters perished before him.
The following seven artifacts were generated during his adventure:
the si
the golden gladius "Death's Sting"
the Brannalbin's Cloak of Defense
the sword of Nonnak
the elemental gauntlets
the ancient mummy wrapping
the ankh
He possessed the following intrinsics:
He was fire resistant (enhanced through items).
He was poison resistant (enhanced through an item).
He was cold resistant (gained through items).
He was acid resistant (gained through an item).
He was lucky (enhanced through an item).
Fate smiled upon him (enhanced through an item).
He was sleep resistant (gained through an item).
He was able to control teleportation.
He was invisible (gained through an item).
He was stun resistant (gained through an item).
He was resistant to death rays (gained through items).
He was shock resistant (enhanced through items).
He was able to see invisible things (gained through an item).
He was immune to fire attacks.
He was immune to ice attacks (gained through an item).
He was a messiah of Berwyn.
He asked for 1 divine intervention.
He was a holy champion of Balance.
He was slightly tainted by Chaos.
The following monsters were vanquished:
1 air elemental
3 ankhegs
4 bandits
3 barbarians
1 barbarian leader
7 berserkers
5 berserker lords
7 big dogs
1 black baby dragon
17 black hurthlings
2 black wizards
12 blink dogs
1 bone golem
1 brown bear
12 bugbears
2 carrion crawlers
2 cave bears
15 cave fishers
5 cave lizards
3 cavemen
1 chaos brother
1 chaos eye
1 chaos lizard
1 chaos plague bearer
8 chaos rats
4 chaos servants
6 chaos sisters
21 claw bugs
1 clay golem
1 cobra
1 cooshoo
6 corpse fiends
1 crystal statue
3 cutpurses
3 dark elven archers
3 dark elven lords
1 dark elven priestess
3 dark elven warriors
1 dark elven wizard
2 dark orcs
6 dark sages
58 dire wolves
7 displacer beasts
3 dopplegangers
1 doppleganger lord
5 dwarves
2 ettins
3 eyes of destruction
29 fire beetles
3 fire demons
2 fire drakes
2 fire giants
1 fire grue
10 fire lizards
2 flesh golems
9 floating eyes
4 gargoyles
1 gelatinous cube
2 ghosts
14 ghost bats
40 ghuls
34 giant bats
13 giant centipedes
24 giant frogs
6 giant lizards
3 giant raccoons
114 giant rats
7 giant spiders
4 gibbering mouthers
14 gnolls
3 gnoll chieftains
133 goblins
3 goblin berserkers
13 goblin chieftains
120 goblin rockthrowers
24 goblin slavemasters
6 gray oozes
1 greater mummy
2 green hags
1 green slime
2 green worms
7 gremlins
2 griffons
1 grizzly bear
9 harpies
3 hell hounds
1 hill giant
8 hill orcs
2 hill orc sergeants
3 hippogriffs
51 hobgoblins
4 hobgoblin chiefs
3 hobgoblin leaders
7 homunculi
8 huge bats
3 hyenas
1 ice vortex
3 imps
52 jackals
4 jackal demons
2 jackalweres
3 karmic lizards
1 king cobra
111 kobolds
11 kobold chieftains
10 kobold shamans
106 large bats
1 large dog
5 large gnolls
4 large jackals
13 large kobolds
3 large orcs
28 large spiders
1 least daemon
1 lesser daemon
3 leucrottas
36 lizard men
1 magebane eye
2 margoyles
1 master necromancer
3 master swordsmen
1 mimic
1 minotaur
1 mugger
9 mummies
1 mummy lord
1 necromancer
5 ogres
2 ogre magi
120 orcs
1 orc butcher
3 orc chieftains
11 orc scorchers
4 outlaws
2 outlaw leaders
2 owlbears
7 pit vipers
5 pixies
1 quasit
1 quickling
18 rabid dogs
18 raiders
1 raider lord
128 rats
16 ratling archers
2 ratling fencers
2 ratling master thieves
10 ratling thieves
1 ratling warlord
9 ratling warriors
1 red baby dragon
1 revenant
3 rust monsters
12 shadows
3 silver wolves
86 skeletons
1 slow shadow
1 spectre
4 staring eyes
2 stone giants
1 stone golem
2 stone statues
6 swordsmen
2 tarantulas
3 trolls
1 troll berserker
1 troll king
1 undead chaos dwarven berserker
1 vapor rat
3 vipers
4 wererats
6 werewolves
1 white baby dragon
10 white worms
7 wights
193 wolves
3 wraiths
1 writhing mass of primal chaos
3 yellow oozes
47 zombies