NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ################################### #$.................................. .... ... #.>.........................'....... ............... #.......................................................... #........................................................... ... #.................................................................... #..................................................................... #.................................[........................................ #..........................................................................# #..........................................................................# .........................................................................# .....................................................................# ...................................................................# ?..............................................................<.# ...............................................................# ########################################################### 1 St:17 Le:21 Wi:16 Dx:15 To:19 Ch: 8 Ap: 9 Ma:13 Pe:15 N= DV/PV: 31/14 H: -5(120) P: 47(47) Exp: 15/118697 D: 15 Sp: 103 Blind Burdened Coward ------------------------------------------------------------------------------ The going was so tough through the forest, and there were so many hostile trees, that on the way back he decided in desperation to quaff an unidentified potion of invisibility. Unfortunately, he was not prepared for the backfired effect (it was obviously cursed), and had already used up all of his deitys generosity, so he was practically helpless as he stood there in blindness, being beaten to a pulp by the vicious hostile animated trees. ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: 1 Race: male Human Class: Assassin Eye color: brown Hair color: black Complexion: tanned Height: 6'2" Weight: 163 pounds Age: 24 (grown-up) Star sign: Cup Birthday: 11/Cup (day 251 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. As a kid you often watched the adult adventurers preparing for new exciting journeys. They sparked your imagination. Your life as a young adult was characterized by steady determination. Your goal lay clearly ahead of you and you never strayed from your path. You decided to become an Assassin. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1597 stones Carrying capacity: 1800 stones Head : uncursed helm of mental stability [+0, +1] {Le+1} [100s] Neck : uncursed amulet of free action [3s] Body : uncursed leather armor [+0, +4] [150s] Girdle : uncursed adamantium girdle [+0, +3] [18s] Cloak : uncursed hooded cloak [+1, +3] [40s] Right Hand : blessed eternium two-handed sword (+18, 6d5+18) [-1, +0] > Lucky Find in the SMC. Left Hand : - Right Ring : blessed ring of luck [1s] Left Ring : blessed ring of luck [1s] > These apparently werent very helpful.. Bracers : - Gauntlets : uncursed rusty red dragon-hide gauntlets (-2, +0) [+0, +2] Boots : cursed boots of speed [+2, +1] (+8 spd) [20s] Missile weapon: uncursed short bow (+3, +0) [20s] Missiles : bundle of 23 blessed arrows (+0, 1d6) [46s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1138 stones Carrying capacity: 1800 stones Helmets ('[') uncursed mithril cap [+0, +1] [40s] uncursed orcish helmet [+1, +2] {Pe-2} [100s] Girdles ('[') blessed girdle of carrying [+0, +0] [15s] One-handed weapons ('(') uncursed pick axe (+2, 1d6+1) [75s] Missile weapons ('}') uncursed short bow (+1, +0) [20s] Missiles ('/') bundle of 18 blessed arrows (+0, 1d6+2) [36s] bundle of 62 uncursed arrows (+0, 1d6) [124s] cursed arrow (+0, 1d6) [2s] Tools (']') uncursed holy symbol [5s] uncursed climbing set [180s] uncursed thieves picks [5s] blessed si [10s] heap of 6 uncursed sis [60s] cursed si [10s] Rings ('=') cursed ring of the fish [1s] Wands ('\') uncursed rusty wand of gold detection (0 charges) [6s] uncursed wand of trap detection (2 charges) [3s] uncursed wand of digging (3 charges) [3s] cursed wand of acid (0 charges) [4s] blessed wand of door creation (0 charges) [3s] uncursed wand of door creation (8 charges) [3s] blessed wand of door creation (4 charges) [3s] cursed wand of earthquakes (0 charges) [3s] uncursed wand of teleportation (3 charges) [4s] uncursed wand of door creation (0 charges) [3s] Potions ('!') blessed potion of potential toughness [4s] heap of 2 uncursed potions of poison [8s] potion of holy water [4s] blessed potion of healing [4s] uncursed potion of healing [4s] uncursed potion of carrot juice [4s] Scrolls ('?') cursed ratling pamphlet [2s] uncursed papyrus scroll [2s] Food ('%') heap of 91 uncursed cooked lizards [273s] heap of 3 cursed stomafillia herbs [6s] heap of 7 cursed morgia roots [14s] heap of 5 cursed curaria mancox herbs [10s] Valuables ('$') 8383 gold pieces [83s] Gems ('*') uncursed worthless piece of brown glass [1s] uncursed opal [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 5 +4 +2 +1 skilled 145 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 2 +2 +0 +0 basic 40 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 8 +7 +10 +3 excellent 373 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 2 +4 +3 +0 basic 1 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 4 +8 +6 +1 skilled 5 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +16 bonus to hit, 6d5+18 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 23, base range: 4, +16 bonus to hit, 1d6+2 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 10 (poor) [+3d5] Alertness ................ 74 (great) [+1d5] Archery .................. 55 (good) [+2d4] Backstabbing .............100 (superb) [+2d4] Bridge building .......... 38 (fair) [+3d3] (mr) Climbing ................. 54 (good) [+4d4] Detect traps ............. 33 (fair) [+4d5] Dodge .................... 70 (good) [+1d5] Find weakness ............100 (superb) [+2d4] First aid ................ 71 (great) [+1d3] Food preservation ........ 81 (great) [+1d5] Haggling ................. 28 (mediocre) [+3d4] Healing .................. 85 (great) [+1d5] Listening ................ 94 (superb) [+3d5] Literacy ................. 63 (good) [+1d5] Pick locks ............... 43 (fair) [+4d5] Pick pockets ............. 1 (poor) [+4d5] Smithing ................. 23 (mediocre) [+3d4] Stealth ..................100 (superb) [+2d4] Swimming ................. 65 (good) [+1d3] Two weapon combat ........ 28 (mediocre) [+4d5] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- 1, the human assassin, was killed by an animated tree. He scored 39837 points and advanced to level 15. He survived for 0 years, 62 days, 16 hours, 7 minutes and 37 seconds (30804 turns). 1 visited 39 places. His strength score was modified by +1 during his career. His willpower score was modified by +2 during his career. His toughness score was modified by +7 during his career. His appearance score was modified by +1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life on level 15 of the caverns of chaos. 1152 monsters perished before him. The following artifact was generated during his adventure: the si He possessed the following intrinsics: He was fire resistant (enhanced through an item). He was poison resistant. He was lucky (gained through items). > But not lucky enough.. He was able to control teleportation. He was paralyzation resistant (gained through an item). He was able to resist confusion attacks (gained through an item). He was not very pious. He asked for 4 divine interventions. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 13 animated trees 1 ankheg 1 annis hag 2 assassins 22 bandits 21 barbarians 6 barbarian leaders 6 berserkers 2 berserker lords 1 berserker prince 5 black hurthlings 1 black wizard 8 blink dogs 7 bugbears 3 carrion crawlers 2 cave bears 21 cave fishers 1 cave lion 4 cave lizards 3 cave tigers 4 cavemen 1 chaos brother 1 chaos lizard 1 chaos plague bearer 2 chaos rats 1 chaos sister 1 chaos spider 5 claw bugs 2 clay golems 4 cobras 1 corpse fiend 1 crystal statue 2 cutpurses 1 dark elven archer 2 dark elven priestesses 2 dark elven warriors 2 dark elven wizards 6 dark orcs 5 dark sages 2 dire wolves 4 displacer beasts 2 dopplegangers 2 eyes of destruction 11 fire beetles 1 fire drake 4 fire lizards 2 flesh golems 4 floating eyes 1 fomorian giant 4 gargoyles 3 gelatinous cubes 2 ghosts 4 ghost bats 13 ghuls 3 giant ant workers 14 giant bats 2 giant centipedes 6 giant frogs 2 giant lizards 2 giant raccoons 81 giant rats 3 giant spiders 1 gibbering mouther 3 gnolls 2 gnoll chieftains 34 goblins 6 goblin chieftains 17 goblin rockthrowers 12 goblin slavemasters 2 green hags 4 green slimes 3 green worms 1 gremlin 1 griffon 1 harpy 1 hell hound 2 hill giants 3 hill orcs 2 hill orc sergeants 2 hippogriffs 17 hobgoblins 1 hobgoblin chief 3 hobgoblin leaders 8 homunculi 3 huge bats 1 hyena 1 ice vortex 3 imps 80 jackals 4 jackalweres 2 karmic lizards 1 king cobra 22 kobolds 5 kobold chieftains 4 kobold shamans 18 large bats 13 large dogs 1 large gnoll 4 large jackals 12 large kobolds 20 large orcs 5 large snakes 23 large spiders 3 least daemons 3 leucrottas 13 lizard men 1 margoyle 3 mimics 1 minotaur 2 mummies 2 necromancers 6 ogres 79 orcs 2 orc butchers 5 orc chieftains 30 orc scorchers 4 outlaws 1 outlaw leader 4 owlbears 13 pit vipers 3 pixies 1 pixie archer 2 quasits 4 rabid dogs 14 raiders 1 raider lord 102 rats 7 ratling archers 1 ratling duelist 3 ratling fencers 1 ratling master thief 7 ratling thieves 2 ratling warriors 1 red baby dragon 2 rust monsters 2 shadows 2 shadow centipedes 3 silver wolves 1 skeletal warrior 28 skeletons 1 slow shadow 2 staring eyes 7 swordsmen 17 tarantulas 4 trolls 1 troll berserker 2 vipers 13 wererats 2 werewolves 1 white baby dragon 9 white worms 2 wights 3 wild cats 20 wolves 1 wraith 3 yellow oozes 11 zombies