NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ####### ##.....## ##.......## #####......o..##### #....K............# #.#............@#># #...D..i.[........# #.#.............#.# #.................# #.#.............#.# #.l...............# #.#.............#.# #.Z...............# ##...............## ###...........### ###.......### ######### 2 Calf St:16 Le:19 Wi:18 Dx:21 To:22 Ch: 4 Ap:20 Ma:22 Pe:18 N+ DV/PV: 34/11 H: -1(151) P: 104(138) Exp: 16/225595 PL3 Sp: 92 Stunned Invisible Strained Bleeding Coward ------------------------------------------------------------------------------ As the name implies, born with the two-headed calf intrinsic (improved skill enhancments). ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: 2 Calf Race: female Gray Elf Class: Necromancer Eye color: amber Hair color: silver Complexion: light Height: 6'4" Weight: 132 pounds Age: 336 (grown-up, 7 years of unnatural aging added in) Star sign: Dragon Birthday: 26/Dragon (day 176 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. As a young child you were often alone. You did not have any friends. You do not like to remember those times. They were very sad. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. Your young adulthood was characterized by hard and long work. You had decided to study under a renowned master. To your great disappointment you had to find out, that he was a hard, unjust and tyrannic man, embittered by his old age. Your apprentice years were quite terrible. You decided to become a Necromancer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1873 stones Carrying capacity: 1650 stones Head : uncursed mithril cap [+0, +2] [40s] Neck : - Body : uncursed mithril chain mail (-1, -3) [-2, +7] [320s] Girdle : - Cloak : - Right Hand : uncursed adamantium halberd (+9, 2d7+7) [-2, +0] [70s] Left Hand : - Right Ring : uncursed ring of damage [1s] Left Ring : - Bracers : uncursed bracers of defense [+2, +0] [10s] Gauntlets : - Boots : - Missile weapon: uncursed short bow (+1, +0) [20s] Missiles : bundle of 92 uncursed arrows (+0, 1d6) [184s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1228 stones Carrying capacity: 1650 stones Girdles ('[') uncursed mithril girdle [+0, +2] [20s] Necklaces (''') blessed amulet of order [3s] uncursed pendant of mana {Ma+2} [3s] uncursed amulet of the cold heart {Ch-12} [3s] One-handed weapons ('(') uncursed pick axe (+0, 1d6+1) [75s] Missiles ('/') bundle of 7 uncursed arrows of giant slaying (+3, 1d10+3) [14s] uncursed arrow (+3, 1d6) [2s] bundle of 6 cursed arrows of dragon slaying (+3, 1d6+3) [12s] Tools (']') heap of 2 uncursed plain blankets [20s] uncursed hexagonal key [1s] blessed plain blanket [10s] uncursed round key [1s] uncursed waterproof blanket [10s] uncursed climbing set [180s] uncursed si [10s] uncursed rusty holy symbol [5s] uncursed tiny key [1s] Wands ('\') uncursed wand of light (10 charges) [4s] uncursed wand of trap detection (1 charge) [3s] blessed wand of fireballs (10 charges) [3s] Potions ('!') uncursed berzio potion [2s] potion of holy water [4s] blessed berzio potion [2s] uncursed potion of potential learning [4s] Scrolls ('?') uncursed scroll of information [2s] blessed scroll of monster detection [2s] heap of 2 uncursed scrolls of power [4s] cursed papyrus scroll [2s] uncursed scroll of gold detection [2s] Books ('"') blessed Yrrigs' manual of bridge building [100s] Food ('%') heap of 2 blessed pepper petals [4s] heap of 3 uncursed pepper petals [6s] heap of 126 uncursed cooked lizards [378s] heap of 3 blessed spenseweeds [6s] heap of 2 uncursed alraunia antidotes [4s] heap of 2 blessed alraunia antidotes [4s] heap of 4 cursed morgia roots [8s] uncursed stomafillia herb [2s] heap of 3 blessed morgia roots [6s] heap of 2 uncursed morgia roots [4s] heap of 5 cursed moss patches of mareilon [10s] blessed moss of mareilon [2s] uncursed moss of mareilon [2s] Valuables ('$') 28791 gold pieces [287s] Gems ('*') blessed crystal of power [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 28 Daggers & knives 1 +1 +0 +0 basic 23 Clubs & hammers 0 +0 +0 +0 unskilled 28 Maces & flails 0 +0 +0 +0 unskilled 28 Swords 0 +0 +0 +0 unskilled 28 Axes 0 +0 +0 +0 unskilled 28 Whips 0 +0 +0 +0 unskilled 28 Pole arms 8 +8 +4 +8 excellent 931 Twohanded weapons 0 +0 +0 +0 unskilled 28 Staves 0 +0 +0 +0 unskilled 28 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 3 +6 +4 +1 basic 7 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 5 +10 skilled 221 Damage caused with your melee weapons: -------------------------------------- Right hand: +12 bonus to hit, 2d7+8 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 92, base range: 5, +14 bonus to hit, 1d6+4 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 50 (fair) [+2d4] Appraising ............... 50 (fair) [+1d3] Bridge building .......... 18 (mediocre) [+3d5] (ma) Climbing ................. 34 (fair) [+2d4] Concentration ............100 (superb) [+1d5] Dodge .................... 37 (fair) [+1d5] Find weakness ............ 62 (good) [+1] First aid ................ 53 (good) [+1] Food preservation ........ 57 (good) [+1] Haggling ................. 23 (mediocre) [+1d5] Healing .................. 74 (great) [+1] Herbalism ................ 52 (good) [+1] Law ...................... 61 (good) [+1] Listening ................ 56 (good) [+1d3] Literacy .................100 (superb) [+1d5] Necromancy ............... 90 (great) [+3d3] Pick pockets ............. 23 (mediocre) [+3d4] Stealth ..................100 (superb) [+1d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Burning Hands : 66, 6pp (Effectivity: +15) Calm Monster : 357, 8pp (Effectivity: +0) Cure Light Wounds: 476, 5pp (Effectivity: +1) Darkness : 759, 4pp (Effectivity: +0) Death Ray : 224, 90pp (Effectivity: +3) Farsight : 689, 17pp (Effectivity: +1) Fire Bolt : 451, 9pp (Effectivity: +0) Frost Bolt : 617, 9pp (Effectivity: +10) Ice Ball : 473, 25pp (Effectivity: +1) Improved Fireball: 289, 27pp (Effectivity: +1) Invisibility : 239, 10pp (Effectivity: +3) Knock : 688, 12pp (Effectivity: +0) Light : 1018, 3pp (Effectivity: +2) Magic Lock : 487, 8pp (Effectivity: +0) Magic Missile : 755, 5pp (Effectivity: +10) Neutralize Poison: 430, 10pp (Effectivity: +0) Revelation : 365, 33pp (Effectivity: +0) Slow Monster : 1022, 7pp (Effectivity: +2) Teleportation : 410, 22pp (Effectivity: +3) ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- 2 Calf, the gray elven necromancer, died of blood loss. She scored 86335 points and advanced to level 16. She survived for 0 years, 33 days, 10 hours, 9 minutes and 16 seconds (35971 turns). 2 Calf visited 49 places. Her strength score was modified by +4 during her career. Her learning score was modified by +1 during her career. Her willpower score was modified by +7 during her career. Her dexterity score was modified by +4 during her career. Her toughness score was modified by +7 during her career. Her charisma score was modified by +3 during her career. Her mana score was modified by +1 during her career. She was unnaturally aged by 7 years. She ended her adventuring life on level 3 of an ancient pyramid. 1503 monsters perished before her. The following two artifacts were generated during her adventure: the si the scythe of corruption "Moon Sickle" She possessed the following intrinsics: She was fire resistant. She was poison resistant. She was shock resistant. She was not very pious. She asked for 3 divine interventions. She was neutrally aligned. She was slightly tainted by Chaos. The following monsters were vanquished: 2 ankhegs 4 assassins 14 bandits 13 barbarians 4 barbarian leaders 8 berserkers 4 berserker lords 2 berserker princes 6 big dogs 1 black baby dragon 7 black hurthlings 1 black wizard 14 blink dogs 1 brown bear 8 bugbears 3 carrion crawlers 3 cave bears 4 cave fishers 3 cave lizards 1 cave tiger 7 cavemen 1 chaos brother 15 chaos lizards 2 chaos rats 1 chaos servant 17 claw bugs 1 cloaked ratling 1 cobra 2 cooshoos 5 corpse fiends 1 crime lord 3 cutpurses 1 cyclop 2 dark elven archers 3 dark elven lords 2 dark elven priestesses 1 dark elven warrior 8 dark orcs 3 dark sages 13 dire wolves 7 displacer beasts 4 dopplegangers 3 dwarves 1 dwarven chaos knight 2 ettins 8 eyes of destruction 15 fire beetles 1 fire drake 3 fire lizards 2 fire vortices 3 flesh golems 3 floating eyes 1 gargoyle 1 gelatinous cube 5 ghosts 7 ghost bats 1 ghost lord 20 ghuls 10 giant bats 12 giant centipedes 4 giant frogs 9 giant lizards 1 giant raccoon 49 giant rats 3 giant spiders 70 gnolls 5 gnoll chieftains 60 goblins 5 goblin berserkers 4 goblin chieftains 51 goblin rockthrowers 16 goblin slavemasters 1 goodwife 20 gray oozes 3 green hags 11 green worms 4 gremlins 5 griffons 3 grizzly bears 2 half-orc bouncers 5 harpies 3 hell hounds 3 hill giants 1 hill orc 2 hill orc sergeants 4 hippogriffs 20 hobgoblins 3 hobgoblin chiefs 1 hobgoblin leader 4 homunculi 11 huge bats 52 hyenas 3 ice vortices 1 imp 2 invisible stalkers 96 jackals 2 jackal demons 6 jackalweres 2 karmic lizards 1 king cobra 35 kobolds 8 kobold chieftains 1 kobold shaman 44 large bats 1 large dog 29 large gnolls 3 large jackals 12 large kobolds 5 large orcs 2 large snakes 25 large spiders 6 least daemons 5 leucrottas 1 lightning lizard 13 lizard men 1 mad doctor 2 magebane eyes 1 margoyle 4 master swordsmen 1 mimic 4 minotaurs 7 mummies 2 necromancers 2 ochre jellies 5 ogres 1 ogre lord 1 ogre magus 36 orcs 2 orc butchers 4 orc chieftains 10 orc scorchers 7 outlaws 3 outlaw leaders 7 owlbears 15 pit vipers 3 pixie archers 4 purple worms 1 quasit 5 rabid dogs 17 raiders 1 raider lord 98 rats 4 ratling archers 2 ratling duelists 4 ratling fencers 1 ratling master thief 4 ratling thieves 6 ratling warlords 2 ratling warriors 1 revenant 1 rust monster 4 shadows 1 shadow centipede 1 shadow troll 1 silver wolf 1 skeletal warrior 44 skeletons 4 slow shadows 1 spectre 2 staring eyes 1 stone giant 1 stone golem 1 stone snake 1 stone statue 6 swordsmen 1 tarantula 3 trolls 2 troll berserkers 2 vapor rats 1 viper 1 wall beast 14 water snakes 6 wererats 2 werewolves 1 werewolf lord 11 white worms 3 wights 7 wild cats 32 wolves 2 wraiths 2 yellow oozes 36 zombies