NOTE: this file may contain comments or information that is considered 
SPOILERS, if you do not wish to learn this information pleace leave now.

".....Spiritus sanctus - Vita aeterna....."

This game was weird. Yeah, weird is the right word to describe it. 

- Got nearly killed several times (in DF, ToEF, by Barney, Fisty and Gr. Moloch
on my way upwards), but miraculously survived having less than a dozen hp's

- Corruption cleaning stuff (!?) was in abundance, but some items (7LB, GoGS as well
as many others just didn't want to come to me:( Could have wished for them in the end
but decided not to

- Found 3 RoDS in a row (dropped by some named blue wyrm, Barney and Sharaad-Waador)

- Found books of almoust any kind (except Wish) without visiting the Library and not
being Book-born

- Got rather amazed when found out that a GM (which was very experienced and nearly
ended my miserable existence) was 400K XP worth and Nuurag (who was easily beaten without
any negative consequences and engaging in melee) was 4+mio XP worth. Strange?   

- Found 2 Greater Vaults on adjacent levels (Undead and Giants)

- ...hmm...and I won (after all)!

Aquila        St:27*  Le:31  Wi:33  Dx:21  To:17*  Ch:17  Ap:25  Ma:38  Pe:23 N=
DV/PV: 46/34   H: 399(399)*     P: 729(729)    Exp: 50/66633029   DrCh  Sp: 102
Blessed Invisible Berserk

* tip: don't wage a war against EL without proper protection. You'll end up like this:(

                            Background Information

Name: Aquila              Race: male Gray Elf       Class: Priest
Eye color: purple         Hair color: silver        Complexion: light
Height: 202 cm            Weight: 72 kilos
Age: 345 (grown-up, 24 years of unnatural aging added in)
Star sign: Wand           Birthday: 3/Wand (day 63 of the year)

* BTW, Aquila means "eagle" in Latin. I was playing ADoM instead of revising 
Latin before the exam:)

        Your parents are travelling adventurers. They are doing moderately
 well but are talented enough to survive.
        As a child you lived through happy days. Your parents tried to ease
 your life as much as possible and gave you a lot of comfort.
        During your youth you embarked on many small journeys to nearby
 towns on behalf of your parents. You learned to know lots of people and
 made many friends.
        Your path was always clearly lying before you. You knew about your
 destiny since your earliest years and fortunately your grandfather
 supported your wishes. You managed to find a competent trainer and began
 your studies.
        You decided to become a Priest.

Total weight: 10549 stones                Carrying capacity: 41975 stones

He: uncursed eternium cap [+0, +4]                                    [28s]
Ne: uncursed sapphire amulet "Preserver" [+4, +4] {Wi+7}               [3s]
Bo: uncursed eternium plate mail (-1, -2) [-1, +11]                  [240s]
Gi: blessed mithril girdle [+0, +2]                                   [20s]
Cl: blessed cloak of invisibility (-1, +0) [+4, +3]                   [30s]
RH: blessed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
LH: blessed tower eternium shield (+1) [+15, +4]                      [70s]
RR: uncursed ring of slaying (+6 melee damage, +6 missile damage)      [1s]
LR: uncursed ring of slaying (+6 melee damage, +6 missile damage)      [1s]
Br: uncursed bracers of protection [+0, +2]                           [10s]
Ga: uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}       [10s]
Bo: blessed gnomish boots (+1, +0) [+5, +1]                           [10s]
MW: -
Mi: heap of 24 uncursed sis                                          [240s]
Tl: blessed mandoline                                                 [23s]


Total weight: 9743 stones   Carrying capacity: 41975 stones

   uncursed thick gauntlets (-1, -2) [+1, +4]                         [15s]
* these r nice. no improvement

   blessed boots of the slow shuffle [-6, +0] (-40 spd)               [20s]
* 8)))
   blessed ring of djinni summoning                                    [1s]
   uncursed ring of djinni summoning                                   [1s]
   cursed ring of djinni summoning                                     [1s]
* pretty challengeous to keep them in the backpack, eh?

   heap of 6 blessed potions of cure corruption                       [12s]
   heap of 6 blessed potions of ultra healing                         [12s]
   heap of 8 blessed potions of extra healing                         [16s]
   heap of 2 uncursed potions of ultra healing                         [4s]
   heap of 4 uncursed potions of training                              [8s]
   uncursed potion of gain attributes                                  [4s]

   heap of 3 uncursed scrolls of ill fate                              [6s]
   heap of 2 uncursed scrolls of chaos resistance                      [4s]

                                Weapon Skills

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Clubs & hammers         12   +12    +8   +4   Mastery              6908
* Skullcrusher
Maces & flails           3    +2    +1   +0   basic                97
* starting skill + bart
Pole arms                5    +5    +2   +4   skilled              15
* first i fought with an orcish spear to prepare for the runed trident, but
changed my mind when was crowned with the runed club:)))

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
* no missile weapons this game

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  9   +18              excellent            31

Damage caused with your melee weapons:
Right hand: +153 bonus to hit, 3d6+47 damage

Damage caused with your missile weapons:
Ammunition: 24, base range: 2, +82 bonus to hit, 1d4+23 damage


  Backstabbing ..............100    (superb)       [+1d5]
  Climbing ..................100    (superb)       [+1d5]
  Concentration .............100    (superb)       [+2d4]
  Courage ...................100    (superb)       [+1d5]
  Detect item status ........100    (superb)       [+2d4]
  Dodge .....................100    (superb)       [+1d5]
  Find weakness .............100    (superb)       [+1]
* PoE
  First aid .................100    (superb)       [+2d4]
  Haggling ..................100    (superb)       [+2d4]
  Healing ...................100    (superb)       [+2d4]
  Herbalism .................100    (superb)       [+2d4]
  Listening .................100    (superb)       [+1d3]
  Literacy ..................100    (superb)       [+2d4]
  Music .....................100    (superb)       [+1d5]
  Stealth ...................100    (superb)       [+1d3]
  Tactics ...................100    (superb)       [+1d3]
  Two weapon combat .........100    (superb)       [+1d3]


* Only the good ones:

   Acid Bolt                :    69,   7pp     (Effectivity: +18)
   Baptism of Fire          :   804,   4pp     (Effectivity: +30)
   Cure Serious Wounds      :  1031,   5pp     (Effectivity: +5)
   Divine Wrath             :  1222,   6pp     (Effectivity: +7)
   Ethereal Bridge          :  1185,  11pp     (Effectivity: +13)
   Farsight                 :  1366,   8pp     (Effectivity: +5)
   Freezing Fury            :   601,  12pp     (Effectivity: +9)
   Greater Divine Touch     :   175,  50pp     (Effectivity: +11)
   Hellish Flames           :  1364,   5pp     (Effectivity: +8)
   Light                    :  3139,   1pp     (Effectivity: +5)
   Lordly Might             :   333,   5pp     (Effectivity: +4)
   Nether Bolt              :  1051,   6pp     (Effectivity: +14)
   Petrification            :   745,  60pp     (Effectivity: +5)
* i made some nice statues. i'm a great artist by nature:))
   Rain of Sorrow           :    88,  17pp     (Effectivity: +23)
* this one appeared towards the end. Low effective coz uv the runed club
   Summon Monsters          :   898,  15pp     (Effectivity: +7)

                              His further life:

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rule your subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.

              His achievements during his adventures:

Aquila, the gray elven priest, saved the world with his brave efforts and
became a great ruler while saving himself 3 times.
He scored 66522064 points and advanced to level 50.
He survived for 0 years, 63 days, 8 hours, 44 minutes and 44 seconds (41179
15 companions were killed during his adventures.
Aquila visited 112 places.
His strength score was modified by +3 during his career.
His learning score was modified by +13 during his career.
His willpower score was modified by +10 during his career.
His dexterity score was modified by +6 during his career.
His toughness score was modified by +8 during his career.
His charisma score was modified by +5 during his career.
His appearance score was modified by +6 during his career.
His mana score was modified by +14 during his career.
His perception score was modified by +7 during his career.
He was unnaturally aged by 24 years.
He was the champion of the arena.
He was the head of the thieves guild.
He made a little water dragon very happy.
He brought back joy into the life of a tiny girl.
He defeated the arch enemy of a mighty karmic wyrm.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
3472 monsters perished before him.
The following *uncommon* artifacts were generated during his adventure:
  the obsidian quarrel "Thunderstroke"
* useless(ness)  :)
  the scorched spear
* uh?
  the rune-covered club "Skullcrusher"
* coronation
  the glaive "Long Sting"
* undead vault
  the rune-covered sling "Whirlwind"
  the jet-black battle axe "Executor"
  the staff of the archmagi
  the rune-covered heavy mace "Purifier"
  the sapphire amulet "Preserver"
  the iron gauntlets "Ironfist"
* dropped by a gnoll in the UL
  the black tome of Alsophocus
* casino. left this pile of shit where it belongs => with the beloved Ayssia.
She even liked it! :)
  the rune-covered halberd "Wyrmlance"
* DF
He possessed the following intrinsics:
  He was poison resistant (enhanced through an item).
  He was acid resistant.
  He was lucky (enhanced through an item).
  Fate smiled upon him.
  He was able to control teleportation.
  He was invisible (gained through an item).
  He was stun resistant (gained through items).
  He was paralyzation resistant (gained through an item).
  He was resistant to death rays.
  He was shock resistant.
  He was able to see invisible things.
  He was immune to fire attacks.
  He was able to resist confusion attacks (gained through an item).
He was a messiah of Ayssia.
He asked for 1 divine intervention.
He was a holy champion of Balance.

The following monsters were vanquished:

     76 blink dogs
* watch the quantity. summoned them twice via the summon monsterz spell
gave me royal pain in the butt to keep N= after crowning.

* From Russia with Love,
No!ZZ {EBi}