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My first ULE and second ultra-ending. G16p2, of course.


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                                                      ......##..      ##.#.#
                                                      . #..#.....#    #....#
                                                     #.#..........  ##...#.#
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                                                                   #.#.# .#.# ##
                                                                   ##. ###.#.  #
                                                                   .#.##..... ##
Hinaaja       St:31  Le:24  Wi:30  Dx:21  To:49  Ch:18  Ap:25  Ma:68  Pe:25 L+
DV/PV: 29/47   H: 820(1000)   P: 199(1061)   Exp: 50/45081210   ChAoS Sp: 257
Blessed Invisible Burdened Berserk

// The stats are amazingly low. I didn't actually think I was going to make
it. The wish for 'speed' just before entering was vital.

Anyway, this char received Nature's Companion as a precrowning gift.
It kicked his success spree off. Uncontrolled teleportitis was a bane, but
it didn't stop him. When I noticed an AoLS in his backpack, I decided that
this is going to end in an ultra ending, but not in a UCG. The ULE seemed
harder because of the difficulty of changing alignment at high levels, so
I decided to go for one.

The major difficulties were getting teleport control from the DFG pools,
Keriax and, surprisingly, the blue dragon caves. Food was also a constant
problem. Keriax was disposed of with Wyrmlance, which the character found
from Darkforge (plus a potion of blindness). The fight wasn't really too
hard, but the adrenaline rush was massive - with a DV/PV of 9/25, Keriax
would've only needed two turns of vision to kill off the character easily.

I also tried to rock on through the blue dragon caves with Wyrmlance, but
it didn't work for whatever reason. Finally, one of the dragons dropped
a spellbook of Frost Bolt, which was immediately perused and proved to be
a real lifesaver: dualwielding shields in Coward mode and casting FB
brought dragons to their knees much more comfortably than bashing them with
Wyrmlance. Barney was slain with Wyrmlance, however, after effectively
clearing the region of other dragons.

The big fights, the EM and Andy, were a sort of an anti-climax: the EM fell
to the RCT fairly easily after receiving a potion of blindness in his face,
and even though the character's stats were only in the 40's while fighting
Andy, the wish-boosted speed made for a relatively easy fight: only a few
healing potions had to be used.

In between the two big fights, the character also retrieved the final orb.
Yes, that's right, retrieved: Nuurag-Vaarn was no threat this time. I even
made a demo out of killing him, because the TotRR made it SO EASY!

Well, I guess it's time for me to plan a major attack against MKS's
UCG record... watch out, here I come ;)

                            Background Information

Name: Hinaaja             Race: male Dwarf          Class: Healer
Eye color: brown          Hair color: red           Complexion: tanned
Height: 4'                Weight: 88 pounds
Age: 180 (grown-up, 113 years of unnatural aging added in)

// ... whoops ... This after one blessed potion of youth.

Star sign: Sword          Birthday: 28/Sword (day 208 of the year)

        Your parents belong to the lower class. They were honest
 hard-working people, who did everything to enable you to live a
 comfortable and fine life. They were not very successful.
        During your childhood one of your uncles taught you a lot of things
 about the history of your people. Your vast knowledge on the legends and
 the lore of your people made you very popular with your friends because of
 all the exciting stories you knew.
        As a kid you often watched the adult adventurers preparing for new
 exciting journeys. They sparked your imagination.
        Your young adulthood was characterized by hard and long work. You
 had decided to study under a renowned master. To your great disappointment
 you had to find out, that he was a hard, unjust and tyrannic man,
 embittered by his old age. Your apprentice years were quite terrible.
        You decided to become a Healer.

Total weight: 6477 stones                Carrying capacity: 8275 stones

He: uncursed eternium cap [+0, +5]                                    [28s]

// Not many alternatives.

Ne: uncursed amulet of light                                           [3s]

// Seeing is believing.

Bo: blessed eternium plate mail (-1, -2) [-1, +13]                   [240s]

// For the PV.

Gi: blessed girdle of carrying [+0, +0]                               [15s]
Cl: uncursed cloak of invisibility (-1, +0) [+1, +0]                  [30s]
RH: uncursed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -

// Totalled Nuurag in five hits. =D

RR: uncursed ring of slaying (+6 melee damage, +6 missile damage)      [1s]
LR: uncursed ring of slaying (+6 melee damage, +6 missile damage)      [1s]
Br: uncursed bracers of defense [+4, +0]                              [10s]
Ga: uncursed thick gauntlets (-1, -2) [+0, +1]                        [15s]
Bo: blessed seven league boots (-1, +1) [+1, +0]                      [30s]

// Lifesavers.

MW: -
Mi: -
Tl: heap of 5 blessed spenseweeds                                     [10s]

// Just in case.


Total weight: 5944 stones   Carrying capacity: 8275 stones

Helmets ('[')
   uncursed adamantium cap [+0, +2]                                   [36s]
   uncursed helm of water breathing [+0, +2]                          [30s]
   uncursed eternium cap [+0, +4]                                     [28s]
   uncursed iron crown [+3, +1]                                       [65s]
   uncursed helm of teleportation [+0, +1]                            [50s]
   blessed adamantium cap [+0, +2]                                    [36s]
Armor ('[')
   uncursed clothes [+0, +0]                                          [40s]
   uncursed fine leather armor "Nature's Companion" (+2, +0) [+2, +8] (+15

// Precrowning!

   uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
   uncursed red dragon scale mail (-1, -4) [-1, +13]                 [220s]
Shields ('[')
   uncursed large mithril shield (+1) [+9, +2]                        [96s]
   uncursed large eternium shield (-1) [+11, +5]                      [54s]
   uncursed medium eternium shield (+3) [+10, +3]                     [46s]
   uncursed medium eternium shield [+9, +3]                           [46s]
   uncursed tower adamantium shield (+1) [+11, +0]                   [108s]

// Yummee. Nice to have good DV while exercising Pole arms.

Gauntlets ('[')
   uncursed elemental gauntlets (-1, +0) [+0, +3]                     [10s]
   uncursed gloves of dexterity [+0, +0] {Dx+2}                        [6s]
   uncursed red dragon-hide gauntlets (-2, +0) [+0, +2]               [10s]
   uncursed red dragon-hide gauntlets (-2, +0) [+0, +3]               [10s]
   uncursed gauntlets of eternal peace "Shezestriakis" (-15, -15) [+15, +3]

// Crowning crap.

   uncursed blue leather gauntlets (+1, +1) [+0, +1]                  [10s]
Cloaks ('[')
   uncursed cloak of invisibility (-1, +0) [+1, +0]                   [30s]
   blessed cloak of adornment [+1, +1] {Ap+7}                         [40s]

// That's the biggest Ap bonus I've seen on one of those.

Girdles ('[')
   heap of 3 uncursed mithril girdles [+0, +2]                        [60s]
   uncursed adamantium girdle [+0, +3]                                [18s]
   uncursed money belt [+0, +0]                                        [5s]
   uncursed eternium girdle [+0, +4]                                  [12s]
   blessed girdle of carrying [+0, +0]                                [15s]
Boots ('[')
   uncursed adamantium boots [+0, +3]                                 [89s]

// Ob-so-lete.

Necklaces (''')

// Snip a whole bunch o' crap.

Bracers (',')
   uncursed bracers of defense [+3, +0]                               [10s]

// My bracers of toughness faced acid.

One-handed weapons ('(')
   uncursed mithril spear (+1, 1d8+3)                                 [40s]

// Used all game long.

   uncursed eternium dagger (+0, 2d4+7)                                [5s]
   heap of 2 uncursed pick axes (+0, 1d6+1)                          [150s]
   uncursed adamantium scimitar (+0, 1d8+6)                           [28s]
   uncursed eternium scimitar (+0, 2d8+8)                             [19s]
   uncursed large eternium hammer (-1, 2d10+10)                       [55s]
   heap of 2 uncursed pick axes (+0, 1d6+2)                          [150s]
   uncursed eternium dagger (+0, 2d4+10)                               [5s]
   uncursed eternium long sword (+1, 2d8+7)                           [20s]
   uncursed mace of destruction (+6, 5d6+7)                          [120s]
   uncursed sword of sharpness (+3, 4d8+8)                            [35s]
   uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]

// Didn't even kill the AP.

Two-handed weapons ('(')
   uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]   [50s]

// Keriax -> minced meat. This treasure was found in Darkforge (and
mistaken for an eternium halberd ;)

   blessed eternium two-handed sword (+18, 6d5+18) [-1, +0]           [50s]
   blessed quicksilver quarterstaff (+6, 5d3+5) [+3, +0] (+20 spd)    [20s]
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]

// Emperor moloch -> crumpled heap.

Missile weapons ('}')
   uncursed long bow of hunting (+8, +4)                              [30s]

// Didn't do any hunting anyway.

Missiles ('/')
   bundle of 11 uncursed quarrels of undead slaying (+3, 2d6+3)       [44s]
   uncursed mithril arrow (+0, 1d6+3)                                  [2s]
   bundle of 16 uncursed quarrels (+1, 2d6)                           [32s]
   bundle of 22 uncursed arrows (+0, 1d6)                             [44s]
   heap of 5 uncursed rocks (+0, 1d4)                                 [25s]
   bundle of 3 uncursed arrows of dragon slaying (+3, 1d6+3)           [6s]
   bundle of 7 uncursed mithril quarrels (+1, 2d6+3)                  [14s]
   bundle of 3 uncursed quarrels of humanoid slaying (+3, 2d6+3)      [12s]

// ... and didn't have any neat ammo either.

Tools (']')

// The usual: bandages, sis, blankets, torches ...

Rings ('=')
   uncursed ring of damage                                             [1s]
   heap of 3 uncursed rings of invisibility                            [3s]
   heap of 2 uncursed rings of stun resistance                         [2s]
   uncursed ring of the fish                                           [1s]
   heap of 3 uncursed rings of fire resistance                         [3s]
   heap of 2 uncursed rings of acid resistance                         [2s]
   heap of 2 uncursed rings of searching                               [2s]
   uncursed ring of doom                                               [1s]
   uncursed ring of cold resistance                                    [1s]
   blessed ring of luck                                                [1s]
   uncursed ring of ice                                                [1s]
   uncursed ring of mental stability [+0, +0] {Le+2}                   [1s]
   heap of 2 uncursed rings of see invisible                           [2s]
   uncursed ring of fire                                               [1s]
   uncursed ring of speed [+0, +1] (+5 spd)                            [1s]
   uncursed ring of speed [+0, +3] (+5 spd)                            [1s]
   uncursed ring of teleport control                                   [1s]
   blessed brass ring                                                  [1s]
   blessed ring of cold resistance                                     [1s]

// One RoDS only.. but a vital one. 

Wands ('\')

// Nothing unusual.

Potions ('!')
   heap of 7 blessed potions of extra healing                         [14s]
   heap of 3 blessed potions of ultra healing                          [6s]
   uncursed potion of cure corruption                                  [2s]

// And I was worried beforehand ... =P

Scrolls ('?')
   heap of 4 blessed scrolls of chaos resistance                       [8s]

// ... without any reason.

Food ('%')

// Herbs.

Gems ('*')

// <snip>

                                Weapon Skills

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Clubs & hammers          5    +3    +2   +1   skilled              116
Maces & flails          10    +9    +6   +3   excellent            347
Pole arms               12   +14    +8  +16   Mastery              2867

// Big Punch, an eternium hammer and spears. Dead simple.

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  8   +16              excellent            652

// I couldn't do without.

Damage caused with your melee weapons:
Right hand: +194 bonus to hit, 6d12+75 damage

// Whee. I guess.


  Alertness ................ 64    (good)         [+1]
  Backstabbing .............100    (superb)       [+2d4]
  Bridge building .......... 69    (good)         [+1d3] (ma)
  Climbing ................. 82    (great)        [+1d3]
  Concentration ............100    (superb)       [+2d4]
  Cooking .................. 46    (fair)         [+3d3] (ma)
  Detect traps ............. 70    (good)         [+1d3]
  Find weakness ............100    (superb)       [+1d5]
  First aid ................100    (superb)       [+2d4]
  Haggling .................100    (superb)       [+2d4]
  Healing ..................100    (superb)       [+2d4]
  Herbalism ................100    (superb)       [+2d4]
  Listening ................100    (superb)       [+3d4]
  Literacy .................100    (superb)       [+1d5]
  Metallurgy ............... 74    (great)        [+1d3]
  Mining ................... 74    (great)        [+1]
  Smithing ................. 79    (great)        [+1d3]
  Tactics ..................100    (superb)       [+1]
  Two weapon combat ........ 56    (good)         [+1d3]

// Could be (a *lot*) better. 


   Calm Monster        :  5843,   8pp     (Effectivity: +0)
   Cure Critical Wounds:   105,  15pp     (Effectivity: +2)
   Cure Disease        :  5850,   8pp     (Effectivity: +0)
   Cure Light Wounds   :  5843,   5pp     (Effectivity: +0)
   Cure Serious Wounds :  2200,  10pp     (Effectivity: +0)
   Darkness            :     4,   7pp     (Effectivity: +0)
   Farsight            :   631,  17pp     (Effectivity: +4)
   Identify            :    13, 140pp     (Effectivity: +1)
   Invisibility        :   231,  10pp     (Effectivity: +1)
   Knock               :   278,  12pp     (Effectivity: +0)
   Know Alignment      :   388,  10pp     (Effectivity: +0)
   Light               :    41,   3pp     (Effectivity: +5)
   Lightning Bolt      :     4,  21pp     (Effectivity: +11)
   Magic Map           :   261,  40pp     (Effectivity: +1)
   Magic Missile       :   393,   7pp     (Effectivity: +8)
   Neutralize Poison   :  2200,  10pp     (Effectivity: +0)
   Slow Poison         :  5850,   6pp     (Effectivity: +0)
   Stun Ray            :   160,   8pp     (Effectivity: +0)

// Ditto. Frost Bolt was a lifesaver in the blue dragon caves.

                              His further life:

After slaying Andor Drakon and dispersing his malevolent energies the
pillars of Order appear before you. All the forces of Order seem to be
united behind them. You are lifted to the status of an Avatar of Order and
the tales of your deeds are spread all over Ancardia.

Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Order. After a few millennia have passed you are
raised to the position of a demi-god to guard and protect Ancardia from the
forces of Chaos and Balance forever.

Under your guidance Ancardia becomes an orderly and organized world without
striking changes. Peaceful order (and boredom?) spreads and the world enters
an era of peace and tranquility never again leaving it.

// MINOR power? DEMI-god? Gimme a break! ;P

              His achievements during his adventures:

Hinaaja, the dwarven healer, transformed into an avatar of Order.
He scored 9298898 points and advanced to level 50.

// WHATWHATWHAAAAAT?!? That's worse than a char that died on the way
back up after closing the CG!

He survived for 0 years, 91 days, 11 hours, 31 minutes and 6 seconds (77203
1 companion was killed during his adventures.

// "Whoops." Barney + SoFS-born greater earth elemental -> insta-dead GEE.

Hinaaja visited 126 places.
His strength score was modified by +15 during his career.
His learning score was modified by +10 during his career.
His willpower score was modified by +15 during his career.
His dexterity score was modified by +11 during his career.
His toughness score was modified by +25 during his career.
His charisma score was modified by +10 during his career.
His appearance score was modified by +15 during his career.
His mana score was modified by +30 during his career.
His perception score was modified by +13 during his career.
He was unnaturally aged by 113 years.
He was the champion of the arena.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He saved Khelavaster from certain death.
He ended his adventuring life in the palace of Andor Drakon.
4379 monsters perished before him.
The following 26 artifacts were generated during his adventure:

// Less than my regular winner a few days ago.

  the si
  the scythe of corruption "Moon Sickle"

// Stupidly sacced.

  the golden gladius "Death's Sting"

// Traded.

  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the obsidian quarrel "Thunderstroke"

// Greater undead vault, methinks.

  the lead-filled mace "Big Punch"

// Ratling food after ToEF, as neutral. That is, a waste of an artifact.

  the gauntlets of eternal peace "Shezestriakis"
  the rune-covered trident
  the sword of Nonnak

// Ratling food.

  the elemental gauntlets

// A dear treasure.

  the ring of the High Kings
  the phial of Caladriel
  the crown of science

// Ratling food.

  the ancient mummy wrapping

// Used less than usually. Thank Nature's Companion.

  the ankh
  the hammer of the gods

// Ratling food.

  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the rune-covered sling "Whirlwind"
  the fine leather armor "Nature's Companion"
  the sapphire amulet "Preserver"

// Dang. Missed.

  the Trident of the Red Rooster
  the rune-covered halberd "Wyrmlance"

// Beloved pole arms. =)

He possessed the following intrinsics:
  He was fire resistant.
  He was poison resistant.
  He was cold resistant.
  He was acid resistant.
  He was lucky.
  Fate smiled upon him.
  He was sleep resistant.
  He was able to teleport.
  He was able to control teleportation.

// Pools! =)

  He was invisible (gained through an item).
  He was stun resistant.
  He was paralyzation resistant.
  He was resistant to death rays (gained through an item).
  He was shock resistant.
  He was able to see invisible things (enhanced through an item).
  He was immune to shock attacks (gained through an item).
  He was immune to fire attacks (gained through an item).
  He was immune to acidic attacks (gained through an item).
  He was immune to ice attacks (enhanced through an item).
  He was able to breathe water (gained through an item).
He was a messiah of Morodwyn.
He asked for 23 divine interventions.
He was a holy champion of Order.

The following monsters were vanquished:
     11 ancient black dragons

// The black dragon vault screwed up my EQ set.

     42 ancient blue dragons
      1 ancient blue wyrm

// I had more trouble with 'em than I expected. Until Frost Bolt came along.

      1 Ancient Chaos Wyrm
      1 Ancient Stone Beast

// Easy, even the ACW. 

      2 balors

// Didn't waste time on D50.

      1 cat lord

// Didn't bother to attempt the RotMC.

      1 Chaos Archmage

// Easier than ever.

      1 diamond golem

// Magic Missile is my friend.

      1 ElDeR cHaOs GoD
      1 emperor moloch

// Ha.

      1 giant boar

// A skull right away, even though I wasn't even doing the quest yet.

     35 goblins

// First kill.

      1 great karmic wyrm

// Did I already say "Magic Missile is my friend"?

    450 gremlins

// First run: the Phial. Second run: the climbing set for the SC.

      1 healer

// I wanted an amulet of chaos, but didn't get one. =I

      1 multi-headed chaos dragon

// Hardest of them all.

      6 vampires

// Drained me too much =I

     58 writhing masses of primal chaos

// Hated. Which is natural for an Avatar of Order... ;)