NOTE: this file may contain comments or information that is considered 
SPOILERS, if you do not wish to learn this information pleace leave now.

------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------



        ^^^ ^^^^^^^^                ^^^^^^^^^^^^^^^^^^^^^^^^^^         ^^^^^^
       ^^*^^^^^^^^^^^              ^^^^^^^^^^^^^^^^^=====^^^^^^^^  ^^^^^^^..^
      ^===""""~~~^^^^^       &&&&&&~~~~~~~~~~~~^*^^=======^^*^^^^^^^^^^^^.@^^
       =="""~~~~~~o^^^     &&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^
      """"~~~^^^^^^^^^     ^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
      ""~~^^*^^^^^^^^      ^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
      "~~~^^^^^^^          ^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^^
      ~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^^
       ^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""== """"&&&&&&&&&&&&~~~^^^^
       ^^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^== """"""&&o&&&&~~~~^*^^^
      ^^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^=  """"""&&&&&&~~~^^^^^^
     ^^^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^ =="""&&""&&&~~~~~^^^^
    ^^^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^
    ^^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^^^*^
    ^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^
    ^^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^  ^o^
     ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^   ^^^
      ^^^                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Karambaram    St:28  Le:38  Wi:22  Dx:43  To:24  Ch:27  Ap:18  Ma:33  Pe:21 N=
DV/PV: 42/30   H: 488(488)    P: 645(645)    Exp: 50/36872802   DrCh  Sp: 128
Blessed
------------------------------------------------------------------------------

It's my first win! Wizards tend to die alot on lower levels, but as soon as they
grow in power they become much easier to play and survive easily due to teleport 
control + spell. Orb guardians were surprisingly easy to kill, as well as 
Rehetep and necromancer+dwarf. Usually used a magic missile in a tunnel, 
sometimes teleport+acid ball+2shields+coward was even better. Most difficult 
place was Mana temple - I thought I would stay there forever when that 
guy Nuurag-Vaarn finally came out. D:50 was also a trouble especially because
of these nasty Ghost Lords. Ring of the MC was easy to get because I've found 
a spellbook of Scare Monster very early. After I wished for spellbooks of 
acid ball dragon vaults and Srraxxarrakex's lair were easily cleaned. 
After closing the Gate I did the unicorn's quest and found Bulp's
mom - just for the better score. Didn't manage to enter the Rift, didn't 
find the hurtling tree, had no desire to enter the Maze... 
still so much to achieve...
...for example, a special ending!

----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Karambaram          Race: male Human          Class: Wizard
Eye color: green          Hair color: blonde        Complexion: pale
Height: 6'3"              Weight: 167 pounds
Age: 31 (grown-up, 8 years of unnatural aging added in)
Star sign: Cup            Birthday: 23/Cup (day 263 of the year)

YOUR HISTORY:
        Your parents belong to the nobility. They are rich, respected,
 wealthy and own more than they can count.
        As a young child you were often alone. You did not have any
 friends. You do not like to remember those times. They were very sad.
        As a kid you often watched the adult adventurers preparing for new
 exciting journeys. They sparked your imagination.
        As a young adult you spent a lot of time searching for a deeper
 meaning and purpose in your life. You pondered and pondered but nothing
 truly sparked your interest. Finally, after many many hours, you made a
 decision.
        You decided to become a Wizard.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 6009 stones                Carrying capacity: 37275 stones 

Head          : uncursed rusty helm of leadership [+1, +2] {Ch+6}    [100s]
- haven't noticed it's rusty till now
Neck          : uncursed amulet of death ray resistance                [7s]
Body          : uncursed eternium plate mail (-1, -2) [+1, +13]      [240s]
Girdle        : uncursed girdle of strength [+0, +0] {St+1}           [15s]
- never found anything better :( 
Cloak         : -
- after it was destroyed by blue dragon's lightning I didn't bother to find another
Right Hand    : blessed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]
Left Hand     : uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]
Right Ring    : blessed ring of slaying (+7 melee damage, +6 missile damage)
Left Ring     : blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)
Bracers       : uncursed rusty bracers of speed [+3, +0] (+4 spd)     [10s]
- Wow, they're rusty, too... oops.
Gauntlets     : uncursed elemental gauntlets (-1, +0) [+0, +3]        [10s]
Boots         : blessed seven league boots (+1, +1) [+1, +1]          [30s]
- only got them from Shaador-Waador
Missile weapon: uncursed heavy crossbow (+3, +3)                     [140s]
Missiles      : -
- wasted them on D:49
Tool          : uncursed pick axe (+0, 1d6+1)                         [75s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 5360 stones   Carrying capacity: 37275 stones

Armor ('[')
   uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
Shields ('[')
   uncursed tower crystal shield (-2) [+15, +4]                      [260s]
   uncursed medium crystal shield [+6, +5]                           [160s]
-often used'em instead of daggers
Boots ('[')
   uncursed boots of speed [+2, +0] (+8 spd)                          [20s]
Necklaces (''')
   ...
   uncursed necklace of the eye                                        [3s]
   uncursed ankh                                                       [3s]
   uncursed amulet of petrification resistance                         [3s]
   uncursed amulet of protection +3                                    [3s]
   uncursed amulet of health                                           [3s]
   uncursed amulet of hunger                                           [3s]
   heap of 2 blessed amulets of balance                                [6s]
   uncursed amulet of protection from constructs                       [3s]
   blessed pendant of beauty {Ap+4}                                    [3s]
   uncursed necklace of rapid healing                                  [2s]
   uncursed amulet of the cold heart {Ch-12}                           [3s]
   uncursed amulet of free action                                      [3s]
   blessed amulet of perseverance {Wi+3}                               [3s]
   uncursed amulet of speed (+3 spd)                                   [3s]
   uncursed necklace of rabies resistance                              [2s]
Bracers (',')
   uncursed bracers of regeneration [+0, +0]                          [18s]
   uncursed bracers of defense [+2, +0]                               [10s]
   uncursed brass bracers [+0, +0]                                    [10s]
   uncursed bracers of protection [+0, +4]                            [10s]
One-handed weapons ('(')
   blessed phase dagger (+3, 1d4+4)                                    [5s]
- found it pretty early, before dwarftown
Two-handed weapons ('(')
   blessed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10}         [40s]
- crowning
Tools (']')
   heap of 3 uncursed torches                                         [30s]
   uncursed torch (943 turns of fuel remaining)                       [10s]
   uncursed box with flint and steel (40)                              [5s]
   uncursed tinderbox (24)                                             [3s]
   heap of 2 uncursed waterproof blankets                             [20s]
   uncursed plain blanket                                             [10s]
   cursed triangular key                                               [1s]
   heap of 2 uncursed square keys                                      [2s]
   uncursed thieves picks                                              [5s]
   uncursed climbing set                                             [180s]
   heap of 8 blessed bandages                                         [16s]
   blessed waterproof blanket                                         [10s]
   blessed fireproof blanket                                          [10s]
   heap of 2 uncursed holy symbols                                    [10s]
   blessed si                                                         [10s]
   heap of 2 uncursed round keys                                       [2s]
   uncursed box with flint and steel (42)                              [5s]
   heap of 2 uncursed tiny keys                                        [2s]
   uncursed fireproof blanket                                         [10s]
   uncursed fluff ball                                                 [2s]
   uncursed fletchery set (7)                                         [70s]
   uncursed triangular key                                             [1s]
   heap of 2 uncursed hexagonal keys                                   [2s]
   uncursed iron ingot                                                [20s]
   uncursed small key                                                  [1s]
   heap of 7 uncursed sis                                             [70s]
Rings ('=')
   ...
   blessed ring of fire resistance                                     [1s]
   heap of 2 uncursed rings of mental stability [+0, +1] {Le+1}        [2s]
   heap of 2 uncursed rings of slaying (+6 melee damage, +6 missile damage)
   blessed ring of acid resistance                                     [1s]
   blessed ring of the fish                                            [1s]
   blessed ring of cold resistance                                     [1s]
   uncursed ring of invisibility                                       [1s]
   uncursed ring of slaying (+7 melee damage, +6 missile damage)       [1s]
Wands ('\')
   ...
   uncursed wand of digging (5 charges)                                [3s]
-they are very useful: pickaxes break too often
   uncursed wand of destruction (0 charges)                            [3s]
-used it on D:50 to destroy levers
Potions ('!')
   ...
   heap of 12 blessed potions of extra healing                        [24s]
-Very useful, almost life-saving.
Scrolls ('?')
   ...
   heap of 2 uncursed scrolls of danger                                [4s]
- who said they're hard to find?
Books ('"')
   uncursed spellbook of Burning Hands                               [100s]
   uncursed spellbook of Invisibility                                [100s]
   uncursed spellbook of Know Alignment                              [100s]
   uncursed spellbook of Light                                       [100s]
   uncursed spellbook of Lightning Bolt                              [100s]
   uncursed spellbook of Magic Map                                   [100s]
   uncursed spellbook of Mystic Shovel                               [100s]
Food ('%')
   heap of 30 uncursed cooked lizards                                 [90s]
   blessed lump of bee wax                                             [5s]
   heap of 7 uncursed curaria mancox herbs                            [14s]
   heap of 9 blessed curaria mancox herbs                             [18s]
   heap of 4 blessed stomafillia herbs                                 [8s]
   heap of 3 blessed stomacemptia herbs                                [6s]
   cursed stomacemptia herb                                            [2s]
   uncursed bit of plain candy                                         [2s]
   heap of 2 uncursed melons                                          [40s]
   uncursed fortune cookie                                             [3s]
Valuables ('$')
   280144 gold pieces                                               [2801s]
Gems ('*')
   uncursed crystal of fire                                            [1s]

----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         3    +2    +1   +0   basic                55
Daggers & knives         9    +9    +5   +2   excellent            732
Clubs & hammers          1    +1    +0   +0   basic                50
Maces & flails           1    +1    +0   +0   basic                50
Swords                   1    +1    +0   +0   basic                50
Axes                     1    +1    +0   +0   basic                50
Whips                    1    +1    +0   +1   basic                50
Pole arms                1    +1    +0   +0   basic                50
Twohanded weapons        1    +1    +1   +0   basic                50
Staves                   1    +1    +0   +1   basic                50

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            14
Bows                     0    +0    +0   +0   unskilled            14
Crossbows                3    +6    +4   +1   basic                36
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    0    +0    +0   +0   unskilled            14

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  9   +18              excellent            1211


Damage caused with your melee weapons:
--------------------------------------
Right hand: +124 bonus to hit, 3d4+62 damage
Left hand: +122 bonus to hit, 3d4+62 damage
- 'normal' tactics setting

Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alchemy ..................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+1d5]
  Climbing ................. 98    (superb)       [+1d3]
  Concentration ............100    (superb)       [+2d4]
  Find weakness ............100    (superb)       [+1d3]
  First aid ................ 90    (great)        [+1d3]
  Food preservation ........100    (superb)       [+1d5]
  Haggling ................. 69    (good)         [+1d3]
  Healing ..................100    (superb)       [+1d3]
  Herbalism ................100    (superb)       [+2d4]
  Listening ................100    (superb)       [+3d4]
  Literacy .................100    (superb)       [+2d4]
  Pick pockets ............. 96    (superb)       [+1d3]
  Smithing ................. 80    (great)        [+1]
  Stealth ..................100    (superb)       [+1d3]
  Swimming ................. 57    (good)         [+1d3]
  Tactics .................. 55    (good)         [+1]
  Two weapon combat ........ 84    (great)        [+1]
  Ventriloquism ............ 95    (superb)       [+1d3]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Ball           :   809,  17pp     (Effectivity: +25)
IMHO the best combat spell
   Acid Bolt           :  1472,   8pp     (Effectivity: +7)
   Bless               :    82,   6pp     (Effectivity: +0)
   Burning Hands       :   186,   4pp     (Effectivity: +18)
   Calm Monster        :  1570,   4pp     (Effectivity: +6)
   Create Item         :    94, 159pp     (Effectivity: +0)
   Cure Critical Wounds:   530,   9pp     (Effectivity: +2)
   Cure Disease        :    88,   5pp     (Effectivity: +0)
   Cure Light Wounds   :   774,   2pp     (Effectivity: +13)
   Cure Serious Wounds :   673,   5pp     (Effectivity: +8)
   Darkness            :  4634,   3pp     (Effectivity: +2)
   Death Ray           :    70,  78pp     (Effectivity: +0)
   Destroy Undead      :    91,   5pp     (Effectivity: +0)
   Disarm Trap         :  1452,   5pp     (Effectivity: +8)
   Earthquake          :   101,  48pp     (Effectivity: +0)
   Farsight            :  1433,  10pp     (Effectivity: +5)
   Fire Bolt           :  1269,   5pp     (Effectivity: +15)
   Fireball            :  1355,  10pp     (Effectivity: +10)
   Frost Bolt          :  2387,   6pp     (Effectivity: +23)
   Greater Identify    :    89,  67pp     (Effectivity: +0)
   Heal                :    90,  27pp     (Effectivity: +0)
   Ice Ball            :   164,  15pp     (Effectivity: +0)
   Identify            :    82,  53pp     (Effectivity: +0)
   Improved Fireball   :   622,  18pp     (Effectivity: +1)
   Invisibility        :  1898,   6pp     (Effectivity: +3)
   Knock               :  3452,   7pp     (Effectivity: +6)
   Know Alignment      :    87,   7pp     (Effectivity: +0)
   Light               :  5083,   1pp     (Effectivity: +13)
   Lightning Ball      :   404,  17pp     (Effectivity: +7)
   Lightning Bolt      :  1646,   6pp     (Effectivity: +12)
   Magic Lock          :  1971,   5pp     (Effectivity: +3)
   Magic Map           :    76,  30pp     (Effectivity: +1)
   Magic Missile       :  1889,   4pp     (Effectivity: +32)
My fovourite. Worked great even on D:50
   Mystic Shovel       :    73,  77pp     (Effectivity: +0)
   Neutralize Poison   :    92,   6pp     (Effectivity: +0)
   Petrification       :    90,  80pp     (Effectivity: +0)
   Remove Curse        :    81,  36pp     (Effectivity: +0)
   Revelation          :  1393,  20pp     (Effectivity: +3)
   Scare Monster       :   962,   8pp     (Effectivity: +2)
   Slow Monster        :  1167,   5pp     (Effectivity: +0)
   Slow Poison         :   979,   4pp     (Effectivity: +0)
   Strength of Atlas   :   894,   5pp     (Effectivity: +8)
   Stun Ray            :   941,   5pp     (Effectivity: +0)
   Summon Monsters     :    98,  18pp     (Effectivity: +0)
   Teleportation       :  1238,  11pp     (Effectivity: +17)
Another favourite. Life-saving!
   Web                 :   809,   8pp     (Effectivity: +0)




----------------------------------------------------------------------------
                              His further life:
----------------------------------------------------------------------------

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rule your subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.

----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Karambaram, the human wizard, saved the world with his brave efforts and
became a great ruler while saving himself 99 times.
He scored 38260704 points and advanced to level 50.
He survived for 0 years, 55 days, 10 hours, 12 minutes and 17 seconds (67974
turns).
Karambaram visited 114 places.
His strength score was modified by +14 during his career.
His learning score was modified by +18 during his career.
His willpower score was modified by +8 during his career.
His dexterity score was modified by +14 during his career.
His toughness score was modified by +13 during his career.
His charisma score was modified by +10 during his career.
His appearance score was modified by +8 during his career.
His mana score was modified by +18 during his career.
His perception score was modified by +8 during his career.
He was unnaturally aged by 8 years.
He was the champion of the arena.
He made a little water dragon very happy.
He brought back joy into the life of a tiny girl.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.

3850 monsters perished before him.
The following 25 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the ring of the master cat
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the heavy crossbow "The Far Slayer"
  the lead-filled mace "Big Punch"
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the black torc
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the black rune-covered dagger "Sting"
These are great!
  the jet-black battle axe "Executor"
  the staff of the archmagi
Crowning
  the rune-covered heavy mace "Purifier"
  the black tome of Alsophocus

He possessed the following intrinsics:
  He was fire resistant (enhanced through an item).
  He was poison resistant.
  He was cold resistant (gained through an item).
  He was lucky.
  Fate smiled upon him (enhanced through an item).
  He was able to control teleportation.
  He was resistant to death rays (gained through an item).
  He was shock resistant (enhanced through an item).
  He was able to see invisible things (gained through an item).
  He was immune to shock attacks.
He was a messiah of Istaria.
He asked for 1 divine intervention.
-Asked her to restore my power points on D:50
He was a holy champion of Balance.

The following monsters were vanquished:
     20 air demons
      1 air elemental
      2 air grues
     23 ancient blue dragons
      1 ancient blue wyrm
      1 Ancient Chaos Wyrm
      7 ancient red dragons
      1 Ancient Stone Beast
      3 animated armors
    309 animated trees
Burn! Burn!! Burn!!!
      1 ankheg
      2 annihilators
      3 annis hags
     59 assassins
      1 assassin prince
Give me that dagger NOW!
      2 balors
      1 banshee
      1 battle bunny
      1 black baby dragon
      3 black dragons
      1 black druid
      2 black wizards
     12 blink dogs
     63 blue baby dragons
     38 blue dragons
They leave lots of sweet stuff
      1 bone golem
      1 bunny master
      1 Chaos Archmage
     10 chaos brothers
      4 chaos eyes
      4 chaos knights
     25 chaos mutants
      2 chaos plague bearers
     89 chaos servants
Hate these. 
      3 chaos sisters
     14 chaos spawns
      1 chaos spider
      2 chaos vipers
      2 chaos warlords
      8 chaos warriors
      9 chaos wizards
      2 clay golems
      3 corruptors
      6 crystal statues
      3 cyclops
      6 dark sages
      1 death ooze
      1 diamond golem
      1 Dorn Beast
      3 dwarves
      3 dwarven chaos knights
      1 dwarven guardian
When I was nearly lawful dropped me to N-
     40 earth elementals
     13 ettins
      3 eyes of destruction
     21 fire demons
     30 fire drakes
     22 fire elementals
      8 fire giants
      5 fire giant kings
      3 fire grues
      2 fire vortices
      5 flesh golems
     11 floating eyes
      2 fomorian giants
      3 frost giants
      1 frost giant berserker
      2 gargoyles
      4 gelatinous cubes
     32 ghosts
      4 ghost bats
      1 ghost king
     37 ghost lords
Lots of trouble with then on D:50
     91 ghuls
      4 giant ant warriors
      7 giant ant workers
     24 giant bats
      1 giant bee queen
     67 giant bee warriors
     21 giant bee workers
     58 giant rats
      1 giant shark
in the water cave
      1 giant slug
      2 gray slayers
      7 great blue wyrms
      1 greater black unicorn
Very easy
     31 greater chaos servants
      1 greater daemon
He did me a favour killing the dwarven smith and then i sacced him
      1 greater fire elemental
      3 greater mimics
      4 greater mummies
      1 greater water elemental
     54 gremlins
Light spell works perfect
      8 hippogriffs
Tasty! Cripsy! Good!
      4 hydras
      1 ice vortex
      3 jackal demons
      1 karmic baby dragon
      3 large rust monsters
    158 large spiders
      2 living walls
Hate these and livin armors
      9 magebane eyes
      5 magedoom eyes
They are very nasty in MT
      1 margoyle
     35 master assassins
      1 master necromancer
      1 Master Summoner
      6 master swordsmen
      1 mummy lord
      7 necromancers
      1 quickling
      1 quickling lord
     20 red baby dragons
      5 red dragons
      1 revenant
      2 rust monsters
      2 shadow lords
      1 shadow troll
      1 shadow wyrm
      3 slow shadows
      1 Snake from Beyond
      2 spectres
     31 steel golems
Lightning ball is the key
      5 steel zombies
      4 stone giants
      3 stone giant lords
      1 stone ooze
      4 stone snakes
      3 stone statues
      3 swamp hydras
      6 swordsmen
      2 titans
      1 undead chaos dwarven berserker
      2 vampires
      3 vipers
      7 water demons
      4 water elementals
     19 water grues
     20 water snakes
      1 werewolf king
     42 wights
      1 will o'wisp
     19 wraiths
     14 writhing masses of primal chaos
      5 yellow oozes
     57 zombies