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Actinium St:38 Le:79 Wi:20 Dx:30 To:25 Ch:33 Ap:62 Ma:99 Pe:44 L+
DV/PV: 47/59 H: 79(702) P: 0(1560) Exp: 50/92563421 ChAoS Sp: 209
Blessed Invisible Satiated Berserk
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Background Information
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Name: Actinium Race: male Grey Elf Class: Necromancer
Eye color: blue Hair color: golden Complexion: light
Height: 6'7" Weight: 38 pounds Scars : 10
Age: 321 (grown-up)
Star sign: Raven Birthday: 3/Raven (day 3 of the year)
YOUR HISTORY:
Your mother is a mighty enchantress. She is unmarried. Your father
is living in the vicinity of your mother's tower. He is a humble shepherd.
In your childhood you were fascinated by your environment and the
everchanging wonders of the world. You were a very curious and adventurous
child.
In your youth you worked a lot to become rich and famous later.
Consequently you rarely had enough time to play with other kids of your
age.
As a young adult you were a credit to your family. Your parents
supported your plans and were very understanding. They tried to help you
along your way with all means at their disposal.
You decided to become a Necromancer.
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Inventory
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Total weight: 1643 stones Carrying capacity: 5775 stones
He: uncursed Crown of Chaos (-6, -6) [+0, +15] {Ma+10} (+10 spd) [500s]
Ne: blessed amulet of order [3s]
Bo: -
Gi: -
Cl: blessed hooded cloak [+4, +0]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
LR: blessed ring of immunity [1s]
Br: -
Ga: -
Bo: uncursed spiked boots (+1, -1) [55s]
MW: -
Mi: -
Tl: -
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Stuff
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Total weight: 560 stones Carrying capacity: 5775 stones
Necklaces (''')
uncursed ankh [3s]
Two-handed weapons ('(')
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
Tools (']')
blessed climbing set [180s]
blessed waterproof blanket [10s]
blessed fireproof blanket [10s]
Rings ('=')
blessed ring of the High Kings [+2, +3] [1s]
Scrolls ('?')
blessed scroll of familiar summoning [2s]
Food ('%')
heap of 10 uncursed cooked lizards [30s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 8 +6 +6 +3 excellent 126
Daggers & knives 1 +1 +0 +0 basic 50
Clubs & hammers 1 +1 +0 +0 basic 50
Maces & flails 1 +1 +0 +0 basic 50
Swords 8 +5 +8 +2 excellent 264
Axes 1 +1 +0 +0 basic 50
Whips 1 +1 +0 +1 basic 50
Pole arms 8 +5 +8 +1 excellent 1005
Twohanded weapons 1 +1 +1 +0 basic 50
Staves 1 +1 +0 +1 basic 50
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 0 +0 +0 +0 unskilled 9
Crossbows 0 +0 +0 +0 unskilled 14
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 6 +6 basic 71
Damage caused with your melee weapons:
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Right hand: +201 bonus to hit, 6d12+45 damage
Damage caused with your missile weapons:
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Ammunition: 6, base range: 2, +96 bonus to hit, 1d2+20 damage
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Skills
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Alchemy ..................100 (superb) [+3d5]
Apprasial ................100 (superb) [+3d4]
Backstabbing .............100 (superb) [+1]
Bridge building .......... 12 (mediocre) [+3d5] (mr)
Climbing .................100 (superb) [+1d3]
Concentration ............100 (superb) [+1d5]
Detect traps ............. 53 (good) [+1]
Disarm traps ............. 67 (good) [+3d3]
Find weakness ............100 (superb) [+1]
First aid ................100 (superb) [+1d3]
Gemology .................100 (superb) [+1d3]
Haggling .................100 (superb) [+1d3]
Healing ..................100 (superb) [+1d3]
Herbalism ................ 80 (great) [+1d3]
Law ......................100 (superb) [+1]
Listening ................100 (superb) [+3d4]
Literacy .................100 (superb) [+1d5]
Necromancy ...............100 (superb) [+1d5]
Pick locks ............... 50 (fair) [+1d5]
Pick pockets ............. 70 (great) [+1]
Stealth ..................100 (superb) [+1]
Swimming .................100 (superb) [+1d5]
Tactics .................. 75 (great) [+1]
Two weapon combat ........ 51 (good) [+1]
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Spells
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Acid Ball : 1674, 23pp (Effectivity: +29)
Bless : 309, 8pp (Effectivity: +0)
Burning Hands : 397, 4pp (Effectivity: +4)
Calm Monster : 203, 7pp (Effectivity: +8)
Cure Serious Wounds: 525, 18pp (Effectivity: +0)
Darkness : 321, 4pp (Effectivity: +1)
Farsight : 327, 17pp (Effectivity: +0)
Fire Bolt : 340, 5pp (Effectivity: +27)
Fireball : 249, 16pp (Effectivity: +21)
Frost Bolt : 795, 6pp (Effectivity: +70)
Improved Fireball : 226, 29pp (Effectivity: +25)
Invisibility : 309, 10pp (Effectivity: +9)
Know Alignment : 304, 10pp (Effectivity: +1)
Light : 702, 2pp (Effectivity: +6)
Lightning Ball : 894, 28pp (Effectivity: +22)
Magic Lock : 168, 8pp (Effectivity: +0)
Magic Map : 295, 40pp (Effectivity: +3)
Magic Missile : 899, 7pp (Effectivity: +15)
Mystic Shovel : 693, 99pp (Effectivity: +6)
Petrification : 10, 228pp (Effectivity: +0)
Revelation : 378, 33pp (Effectivity: +0)
Scare Monster : 10, 22pp (Effectivity: +0)
Slow Monster : 309, 7pp (Effectivity: +0)
Slow Poison : 7, 11pp (Effectivity: +0)
Strength of Atlas : 618, 9pp (Effectivity: +10)
Stun Ray : 171, 8pp (Effectivity: +0)
Summon Monsters : 320, 30pp (Effectivity: +10)
Teleportation : 924, 19pp (Effectivity: +15)
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His further existence:
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After slaying Andor Drakon and dispersing his malevolent energies the
pillars of Order appear before you. All the forces of Order seem to be
united behind them. You are lifted to the status of an Avatar of Order and
the tales of your deeds are spread all over Ancardia.
Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Order. After a few millennia have passed you are
raised to the position of a demi-god to guard and protect Ancardia from the
forces of Chaos and Balance forever.
Under your guidance Ancardia becomes an orderly and organized world without
striking changes. Peaceful order (and boredom?) spreads and the world enters
an era of peace and tranquility never again leaving it.
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His achievements during his adventures:
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Actinium, the grey elven necromancer, transformed into an avatar of Order.
He scored 79321761 points and advanced to level 50.
He survived for 2 years, 271 days, 13 hours, 11 minutes and 17 seconds (119734
turns).
1 companion was killed during his adventures.
Actinium visited 152 places.
His strength score was modified by +21 during her career.
His learning score was modified by +60 during her career.
His willpower score was modified by +85 during his career.
His dexterity score was modified by -8 during his career.
His toughness score was modified by +27 during his career.
His charisma score was modified by +30 during his career.
His appearance score was modified by +40 during his career.
His mana score was modified by +71 during his career.
His perception score was modified by + 19 during his career.
He was the champion of the arena.
He was the head of the thieves guild.
He got the trader's guild to owe him money.
He killed the emperor of the ancient minotaur race. He defeated the arch
enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He saved Khelavaster from certain
death.
He ended his adventuring life in the palace of Andor Drakon.
5273 monsters perished before him.
The following 29 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the boots of great speed
the Crown of Chaos
the Medal of Chaos
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the jet-black battle axe "Executor"
the ring of immunity
the sapphire amulet "Preserver" (crowning gift)
the dwarven pick axe "Hammerhead"
the shining long spear "Soaker"
the Trident of the Red Rooster
the axe of the minotaur emperor
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant.
He was cold resistant.
He was acid resistant.
He was lucky.
Fate smiled upon him (enhanced through an item).
He was doomed (gained through items).
He was cursed (gained through items).
He was petrification resistant (gained through items).
He was able to control teleportation.
He was invisible.
He was stun resistant (enhanced through an item).
He was resistant to death rays (gained through items).
He was shock resistant.
He was able to see invisible things (enhanced through items).
He was immune to shock attacks
He was immune to fire attacks.
He was immune to acidic attacks
He was immune to ice attacks (gained through items).
He was able to breathe water (enhanced through items).
He had the following talents: Alert, Charged, Extended Magic, Fey-Blooded,
Good Learner, Good Looks, Greased Lightning, Great Learner, Mighty Aura, Miser,
Natural Trader, Pious, Potent Aura, Quick, Silver Tongue, Stong Aura, Stong Magic,
Treasure Hunter, Very Quick.
He had a final speed score of 209 (final base speed: 193).
He was a messiah of Cornellius
He asked for 20 divine interventions.
He was a holy champion of Order.
The following monsters were vanquished:
1 acid vortex
35 air demons
21 air elementals
11 air grues
10 ancient black dragon
100 ancient blue dragons
1 ancient blue wyrm
1 Ancient Chaos Wyrm
9 ancient minotaurs
20 ancient red dragons
1 Ancient Stone Beast
4 animated armors
754 animated trees
3 ankhegs
19 annihilators
7 annis hags
75 assassins
1 assassin prince
24 balors
70 bandits
1 banshee
16 barbarians
5 barbarian leaders
1 battle bunny
1 beggar
6 berserkers
2 berserker emperors
8 berserker kings
4 berserker lords
5 berserker princes
5 black baby dragon
81 black dragons
11 black hurthlings
13 black slayers (black slayer room)
11 black unicorns
7 black wizards
6 blink dogs
40 blue baby dragons
53 blue dragons
1 bone golem
2 brown bears
6 bugbears
1 bunny master
2 carrion crawlers
5 cave bears
46 cave fishers
12 cave lizards
6 cavemen
1 Chaos Archmage
144 chaos brothers
20 chaos knights
32 chaos lizards
101 chaos mutants
67 chaos plague bearers
29 chaos rats
244 chaos servants
3 chaos spawns
8 chaos vipers
12 chaos warlords
89 chaos warriors
50 chaos wizards
6 claw bugs
8 clay golems
2 corpse fiends
9 corruptors
1 crime lord
3 crystal statues
12 cutpurses
21 cyclopes (cyclops room)
7 dark elven archers
9 dark elven lords
1 dark elven priestess
2 dark elven princesses
10 dark elven wizards
2 dark orcs
11 dark sages
20 death oozes
1 demented ratling
5 diamond golems
56 dire wolves
7 displacer beasts
23 dopplegangers
1 doppleganger king
5 doppleganger lords
1 dwarf
15 dwarven chaos knights
61 earth elementals
1 ElDeR cHaOs GoD
1 emperor lich
1 emperor moloch
3 ettins
3 eyes of destruction
8 fire beetles
40 fire demons
20 fire drakes
38 fire elementals
7 fire giants
7 fire giant kings
19 fire grues
8 fire lizards
6 flesh golems
5 floating eyes
7 fomorian giants
13 frost giants
3 frost giant berserkers
5 gelatinous cubes
23 ghosts
4 ghost bats
1 ghost librarian
42 ghost lords
89 ghuls
12 giant ant warriors
3 giant ant workers
15 giant bats
3 giant bee queens
93 giant bee warriors
27 giant bee workers
5 giant boars
8 giant centipedes
9 giant frogs
10 giant lizards
63 giant rats
2 giant rust monsters
5 giant slugs (first kill)
70 giant spiders
150 gnolls
28 gnoll chieftain
30 goblins
5 goblin chieftains
29 goblin rockthrowers
11 goblin slavemasters
5 gray oozes
3 gray slayers
2 great black wyrms
6 great blue wyrms
1 great karmic wyrm
3 great red wyrms
1 great water dragon
2 great white wyrms
5 greater air elementals
1 greater balor
1 greater black unicorn
88 greater chaos servants
5 greater daemons
14 greater fire elementals
33 greater mimics
54 greater molochs (moloch pit, first greater moloch lvl 16!)
9 greater mummies
12 greater water elementals
6 green blobs
5 green hags
5 green worms
625 gremlins
11 griffons
2 half-orc bouncers
14 harpies
5 hell hounds
11 hill giants
14 hill giant chieftains
22 hill orcs
42 hill orc sergeants
2 hippogriffs
18 hobgoblins
3 hobgoblin chiefs
4 hobgoblin leaders
3 holy slayers
3 homunculi
2 huge bats
30 hyenas
2 ice vortices
5 imps
15 invisible stalkers
1 iron golem
183 jackals
9 jackal demons
20 jackalweres
13 karmic lizards
27 kobolds
9 kobold chieftains
12 kobold shamans
31 large bats
22 large dogs
20 large gnolls
12 large jackals
16 large kobolds
15 large orcs
10 large rust monsters
5 large snakes
43 large spiders
4 lesser daemons
38 lichs
3 lich kings
14 lightning lizards
33 lizard men
9 magebane eyes
14 magedoom eyes
39 master assassins
6 master lichs
7 master mimics
1 master necromancer
1 Master Summoner
6 master swordsmen
1 master thief
20 mimics
9 minotaurs
1 minotaur emperor
3 minotaur kings
2 minotaur lords
8 minotaur mages
5 minotaur mazelords
1 minotaur mazemaster
3 molochs
2 muggers
1 multi-headed chaos dragon
24 mummies
1 mummy lord
2 necromancers
5 ochre jellies
306 ogres
16 ogre emperors
1 ogre guardian
4 ogre kings
13 ogre lords
12 ogre magi
1 old barbarian
70 orcs
1 orc butcher
23 orc scorchers
21 outlaws
10 outlaw leaders
3 owlbears
26 pit vipers
19 pixies
6 quasits
106 quicklings
1 quickling bard
5 quickling kings
99 quickling lords
5 quickling queens
9 rabid dogs
15 raiders
1 raider lord
190 rats
7 ratling archers
2 ratling duelists
4 ratling fencers
14 ratling thieves
10 ratling warriors
17 red baby dragons
50 red dragons
8 red worms
15 rust monsters
109 shadows
3 shadow centipedes
1 shadow lord
2 shadow wyrms
1 shark
1 shopkeeper
10 silver wolves
1 skeletal king
7 skeletal warriors
99 skeletons
1 Snake from Beyond
45 spectres
27 steel golems
20 steel zombies
28 stone giants
3 stone giant lords
10 stone golems
19 stone grues
11 stone snakes
6 stone statues
14 swamp hydras
5 swordsmen
18 tarantulas
17 thugs
28 titans (titan pit)
16 trolls
8 troll berserkers
1 troll chief
2 troll kings
1 undead chaos dwarven berserker
21 vampires
46 vapor rats
17 wall beasts
14 water demons
25 water elementals
20 water grues
29 water snakes
9 wererats
2 werewolves
1 werewolf king
4 werewolf lords
4 white baby dragons
5 white dragons
8 white worms
78 wights
40 wolves
54 wraiths
167 writhing masses of primal chaos
106 zombies
Pits
Titan pit
Black slayer pit
Greater moloch pit
Dragons pits
Lich pit
Death Ooze pit (scary as moloch!!)