NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.


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Actinium      St:38  Le:79  Wi:20  Dx:30  To:25  Ch:33  Ap:62  Ma:99  Pe:44 L+
DV/PV: 47/59   H: 79(702)     P: 0(1560)     Exp: 50/92563421   ChAoS Sp: 209
Blessed Invisible Satiated Berserk
----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Actinium            Race: male Grey Elf       Class: Necromancer
Eye color: blue           Hair color: golden        Complexion: light
Height: 6'7"              Weight: 38 pounds         Scars : 10
Age: 321 (grown-up)
Star sign: Raven          Birthday: 3/Raven (day 3 of the year)

YOUR HISTORY:
        Your mother is a mighty enchantress. She is unmarried. Your father
 is living in the vicinity of your mother's tower. He is a humble shepherd.
          In your childhood you were fascinated by your environment and the
 everchanging wonders of the world. You were a very curious and adventurous
 child.
        In your youth you worked a lot to become rich and famous later.
 Consequently you rarely had enough time to play with other kids of your
 age.   
           As a young adult you were a credit to your family. Your parents
 supported your plans and were very understanding. They tried to help you
 along your way with all means at their disposal.
        You decided to become a Necromancer.

----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 1643 stones                Carrying capacity: 5775 stones

He: uncursed Crown of Chaos (-6, -6) [+0, +15] {Ma+10} (+10 spd)     [500s]
Ne: blessed amulet of order                                            [3s]
Bo: -
Gi: -
Cl: blessed hooded cloak [+4, +0]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd)         [1s]
LR: blessed ring of immunity                                           [1s]
Br: -
Ga: -
Bo: uncursed spiked boots (+1, -1)                                    [55s]
MW: -
Mi: -
Tl: -


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 560 stones   Carrying capacity: 5775 stones

Necklaces (''')
   uncursed ankh                                                       [3s]
Two-handed weapons ('(')
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
Tools (']')
   blessed climbing set                                              [180s]
   blessed waterproof blanket                                         [10s]
   blessed fireproof blanket                                          [10s]
Rings ('=')
   blessed ring of the High Kings [+2, +3]                             [1s]
Scrolls ('?')
   blessed scroll of familiar summoning                                [2s]
Food ('%')
   heap of 10 uncursed cooked lizards                                 [30s]
----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         8    +6    +6   +3   excellent           126
Daggers & knives         1    +1    +0   +0   basic                50
Clubs & hammers          1    +1    +0   +0   basic                50
Maces & flails           1    +1    +0   +0   basic                50
Swords                   8    +5    +8   +2   excellent           264
Axes                     1    +1    +0   +0   basic                50
Whips                    1    +1    +0   +1   basic                50
Pole arms                8    +5    +8   +1   excellent          1005      
Twohanded weapons        1    +1    +1   +0   basic                50
Staves                   1    +1    +0   +1   basic                50

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            14
Bows                     0    +0    +0   +0   unskilled            9
Crossbows                0    +0    +0   +0   unskilled            14
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    0    +0    +0   +0   unskilled            14

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  6    +6              basic                71


Damage caused with your melee weapons:
--------------------------------------
Right hand: +201 bonus to hit, 6d12+45 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 6, base range: 2, +96 bonus to hit, 1d2+20 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alchemy ..................100    (superb)       [+3d5]
  Apprasial ................100    (superb)       [+3d4]
  Backstabbing .............100    (superb)       [+1]
  Bridge building .......... 12    (mediocre)     [+3d5] (mr)
  Climbing .................100    (superb)       [+1d3]
  Concentration ............100    (superb)       [+1d5]
  Detect traps ............. 53    (good)         [+1]
  Disarm traps ............. 67    (good)         [+3d3]
  Find weakness ............100    (superb)       [+1]
  First aid ................100    (superb)       [+1d3]
  Gemology .................100    (superb)       [+1d3]
  Haggling .................100    (superb)       [+1d3]
  Healing ..................100    (superb)       [+1d3]
  Herbalism ................ 80    (great)        [+1d3]
  Law ......................100    (superb)       [+1]
  Listening ................100    (superb)       [+3d4]
  Literacy .................100    (superb)       [+1d5]
  Necromancy ...............100    (superb)       [+1d5]
  Pick locks ............... 50    (fair)         [+1d5]
  Pick pockets ............. 70    (great)        [+1]
  Stealth ..................100    (superb)       [+1]
  Swimming .................100    (superb)       [+1d5]
  Tactics .................. 75    (great)        [+1]
  Two weapon combat ........ 51    (good)         [+1]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Ball          :  1674,  23pp     (Effectivity: +29)
   Bless              :   309,   8pp     (Effectivity: +0)
   Burning Hands      :   397,   4pp     (Effectivity: +4)
   Calm Monster       :   203,   7pp     (Effectivity: +8)
   Cure Serious Wounds:   525,  18pp     (Effectivity: +0)
   Darkness           :   321,   4pp     (Effectivity: +1)
   Farsight           :   327,  17pp     (Effectivity: +0)
   Fire Bolt          :   340,   5pp     (Effectivity: +27)
   Fireball           :   249,  16pp     (Effectivity: +21)
   Frost Bolt         :   795,   6pp     (Effectivity: +70)
   Improved Fireball  :   226,  29pp     (Effectivity: +25)
   Invisibility       :   309,  10pp     (Effectivity: +9)
   Know Alignment     :   304,  10pp     (Effectivity: +1)
   Light              :   702,   2pp     (Effectivity: +6)
   Lightning Ball     :   894,  28pp     (Effectivity: +22)
   Magic Lock         :   168,   8pp     (Effectivity: +0)
   Magic Map          :   295,  40pp     (Effectivity: +3)
   Magic Missile      :   899,   7pp     (Effectivity: +15)
   Mystic Shovel      :   693,  99pp     (Effectivity: +6)
   Petrification      :    10, 228pp     (Effectivity: +0)
   Revelation         :   378,  33pp     (Effectivity: +0)
   Scare Monster      :    10,  22pp     (Effectivity: +0)
   Slow Monster       :   309,   7pp     (Effectivity: +0)
   Slow Poison        :     7,  11pp     (Effectivity: +0)
   Strength of Atlas  :   618,   9pp     (Effectivity: +10)
   Stun Ray           :   171,   8pp     (Effectivity: +0)
   Summon Monsters    :   320,  30pp     (Effectivity: +10)
   Teleportation      :   924,  19pp     (Effectivity: +15)

----------------------------------------------------------------------------
                              His further existence:
----------------------------------------------------------------------------

After slaying Andor Drakon and dispersing his malevolent energies the
pillars of Order appear before you. All the forces of Order seem to be
united behind them. You are lifted to the status of an Avatar of Order and
the tales of your deeds are spread all over Ancardia.

Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Order. After a few millennia have passed you are
raised to the position of a demi-god to guard and protect Ancardia from the
forces of Chaos and Balance forever.

Under your guidance Ancardia becomes an orderly and organized world without
striking changes. Peaceful order (and boredom?) spreads and the world enters
an era of peace and tranquility never again leaving it.


----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Actinium, the grey elven necromancer, transformed into an avatar of Order.
He scored 79321761 points and advanced to level 50. 
He survived for 2 years, 271 days, 13 hours, 11 minutes and 17 seconds (119734
turns).
1 companion was killed during his adventures.
Actinium visited 152 places.
His strength score was modified by +21 during her career.
His learning score was modified by +60 during her career.
His willpower score was modified by +85 during his career.
His dexterity score was modified by -8 during his career.
His toughness score was modified by +27 during his career.
His charisma score was modified by +30 during his career.
His appearance score was modified by +40 during his career.
His mana score was modified by +71 during his career.
His perception score was modified by + 19 during his career.
He was the champion of the arena.
He was the head of the thieves guild.
He got the trader's guild to owe him money. 
He killed the emperor of the ancient minotaur race. He defeated the arch
enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He saved Khelavaster from certain
death.
He ended his adventuring life in the palace of Andor Drakon.
5273 monsters perished before him.
The following 29 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the ring of the master cat
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the lead-filled mace "Big Punch"
  the rune-covered trident
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the boots of great speed
  the Crown of Chaos
  the Medal of Chaos
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the black rune-covered dagger "Sting"
  the jet-black battle axe "Executor"
  the ring of immunity
  the sapphire amulet "Preserver" (crowning gift)
  the dwarven pick axe "Hammerhead"
  the shining long spear "Soaker"
  the Trident of the Red Rooster
  the axe of the minotaur emperor
He possessed the following intrinsics:
  He was fire resistant.
  He was poison resistant.
  He was cold resistant.
  He was acid resistant.
  He was lucky.
  Fate smiled upon him (enhanced through an item).
  He was doomed (gained through items).
  He was cursed (gained through items).
  He was petrification resistant (gained through items).
  He was able to control teleportation.
  He was invisible.
  He was stun resistant (enhanced through an item).
  He was resistant to death rays (gained through items).
  He was shock resistant.
  He was able to see invisible things (enhanced through items).
  He was immune to shock attacks 
  He was immune to fire attacks.
  He was immune to acidic attacks 
  He was immune to ice attacks (gained through items).
  He was able to breathe water (enhanced through items).
He had the following talents: Alert, Charged, Extended Magic, Fey-Blooded,
Good Learner, Good Looks, Greased Lightning, Great Learner, Mighty Aura, Miser,
Natural Trader, Pious, Potent Aura, Quick, Silver Tongue, Stong Aura, Stong Magic,
Treasure Hunter, Very Quick.
He had a final speed score of 209 (final base speed: 193). 
He was a messiah of Cornellius
He asked for 20 divine interventions.
He was a holy champion of Order.


The following monsters were vanquished:
      1 acid vortex
     35 air demons
     21 air elementals
     11 air grues
     10 ancient black dragon
    100 ancient blue dragons
      1 ancient blue wyrm
      1 Ancient Chaos Wyrm
      9 ancient minotaurs
     20 ancient red dragons
      1 Ancient Stone Beast
      4 animated armors
    754 animated trees
      3 ankhegs
     19 annihilators
      7 annis hags
     75 assassins
      1 assassin prince
     24 balors
     70 bandits
      1 banshee
     16 barbarians
      5 barbarian leaders
      1 battle bunny
      1 beggar
      6 berserkers
      2 berserker emperors
      8 berserker kings
      4 berserker lords
      5 berserker princes
      5 black baby dragon
     81 black dragons
     11 black hurthlings
     13 black slayers (black slayer room)
     11 black unicorns
      7 black wizards
      6 blink dogs
     40 blue baby dragons
     53 blue dragons
      1 bone golem
      2 brown bears
      6 bugbears 
      1 bunny master
      2 carrion crawlers
      5 cave bears
     46 cave fishers
     12 cave lizards
      6 cavemen
      1 Chaos Archmage
    144 chaos brothers
     20 chaos knights
     32 chaos lizards
    101 chaos mutants
     67 chaos plague bearers
     29 chaos rats
    244 chaos servants
      3 chaos spawns
      8 chaos vipers
     12 chaos warlords
     89 chaos warriors
     50 chaos wizards
      6 claw bugs
      8 clay golems
      2 corpse fiends
      9 corruptors
      1 crime lord
      3 crystal statues
     12 cutpurses
     21 cyclopes (cyclops room)
      7 dark elven archers
      9 dark elven lords
      1 dark elven priestess
      2 dark elven princesses
     10 dark elven wizards
      2 dark orcs
     11 dark sages
     20 death oozes
      1 demented ratling
      5 diamond golems
     56 dire wolves
      7 displacer beasts
     23 dopplegangers
      1 doppleganger king
      5 doppleganger lords
      1 dwarf
     15 dwarven chaos knights
     61 earth elementals
      1 ElDeR cHaOs GoD
      1 emperor lich
      1 emperor moloch
      3 ettins
      3 eyes of destruction
      8 fire beetles
     40 fire demons
     20 fire drakes
     38 fire elementals
      7 fire giants
      7 fire giant kings
     19 fire grues
      8 fire lizards
      6 flesh golems
      5 floating eyes
      7 fomorian giants
     13 frost giants
      3 frost giant berserkers
      5 gelatinous cubes
     23 ghosts
      4 ghost bats 
      1 ghost librarian
     42 ghost lords
     89 ghuls
     12 giant ant warriors
      3 giant ant workers
     15 giant bats
      3 giant bee queens
     93 giant bee warriors
     27 giant bee workers
      5 giant boars
      8 giant centipedes
      9 giant frogs
     10 giant lizards
     63 giant rats
      2 giant rust monsters
      5 giant slugs (first kill)
     70 giant spiders
    150 gnolls
     28 gnoll chieftain
     30 goblins
      5 goblin chieftains
     29 goblin rockthrowers
     11 goblin slavemasters
      5 gray oozes
      3 gray slayers
      2 great black wyrms
      6 great blue wyrms
      1 great karmic wyrm
      3 great red wyrms
      1 great water dragon
      2 great white wyrms
      5 greater air elementals
      1 greater balor
      1 greater black unicorn
     88 greater chaos servants
      5 greater daemons
     14 greater fire elementals
     33 greater mimics
     54 greater molochs (moloch pit, first greater moloch lvl 16!)
      9 greater mummies
     12 greater water elementals
      6 green blobs
      5 green hags
      5 green worms
    625 gremlins
     11 griffons
      2 half-orc bouncers
     14 harpies
      5 hell hounds
     11 hill giants
     14 hill giant chieftains
     22 hill orcs
     42 hill orc sergeants
      2 hippogriffs
     18 hobgoblins
      3 hobgoblin chiefs
      4 hobgoblin leaders
      3 holy slayers
      3 homunculi
      2 huge bats
     30 hyenas
      2 ice vortices
      5 imps
     15 invisible stalkers
      1 iron golem
    183 jackals
      9 jackal demons
     20 jackalweres
     13 karmic lizards
     27 kobolds
      9 kobold chieftains
     12 kobold shamans
     31 large bats
     22 large dogs
     20 large gnolls
     12 large jackals
     16 large kobolds
     15 large orcs
     10 large rust monsters
      5 large snakes
     43 large spiders
      4 lesser daemons
     38 lichs
      3 lich kings
     14 lightning lizards
     33 lizard men
      9 magebane eyes
     14 magedoom eyes
     39 master assassins
      6 master lichs
      7 master mimics
      1 master necromancer
      1 Master Summoner
      6 master swordsmen
      1 master thief
     20 mimics
      9 minotaurs
      1 minotaur emperor
      3 minotaur kings
      2 minotaur lords
      8 minotaur mages
      5 minotaur mazelords
      1 minotaur mazemaster
      3 molochs
      2 muggers
      1 multi-headed chaos dragon
     24 mummies
      1 mummy lord
      2 necromancers
      5 ochre jellies
    306 ogres
     16 ogre emperors
      1 ogre guardian
      4 ogre kings
     13 ogre lords
     12 ogre magi
      1 old barbarian
     70 orcs
      1 orc butcher
     23 orc scorchers
     21 outlaws
     10 outlaw leaders
      3 owlbears
     26 pit vipers
     19 pixies
      6 quasits
    106 quicklings
      1 quickling bard
      5 quickling kings
     99 quickling lords
      5 quickling queens
      9 rabid dogs
     15 raiders
      1 raider lord
    190 rats
      7 ratling archers
      2 ratling duelists
      4 ratling fencers
     14 ratling thieves
     10 ratling warriors
     17 red baby dragons
     50 red dragons
      8 red worms
     15 rust monsters
    109 shadows
      3 shadow centipedes
      1 shadow lord
      2 shadow wyrms
      1 shark
      1 shopkeeper
     10 silver wolves
      1 skeletal king
      7 skeletal warriors
     99 skeletons
      1 Snake from Beyond
     45 spectres
     27 steel golems
     20 steel zombies
     28 stone giants
      3 stone giant lords
     10 stone golems
     19 stone grues
     11 stone snakes
      6 stone statues
     14 swamp hydras
      5 swordsmen
     18 tarantulas
     17 thugs
     28 titans (titan pit)
     16 trolls
      8 troll berserkers
      1 troll chief
      2 troll kings
      1 undead chaos dwarven berserker
     21 vampires
     46 vapor rats
     17 wall beasts
     14 water demons
     25 water elementals
     20 water grues
     29 water snakes
      9 wererats
      2 werewolves
      1 werewolf king
      4 werewolf lords
      4 white baby dragons
      5 white dragons
      8 white worms
     78 wights
     40 wolves
     54 wraiths
    167 writhing masses of primal chaos
    106 zombies

Pits
Titan pit
Black slayer pit
Greater moloch pit
Dragons pits
Lich pit
Death Ooze pit (scary as moloch!!)