NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

Well, in this game I tried to set a personal record by win in less then 15 days.
as you can see, I did it in 17 1/2 days and less then 38000 turns.
I could do it in less then 30000 turns, but I spent over 5000 turs in the ID, tring to find
a spellbook of teleportation and I blink dog, I did find the dog but I had to wait untill
I saved the sage inorder to get the spell.
I spent another 2000 turns farming herbs in order to get precrown (Nature's Companion)
and another 2000 turn while riding DF, as I lost my wand of teleportation and had
to fight my way out with tons of lightning bolts.
3 wishes were used: SLB (ring found on CoC 9), amulet of life saving (DF pools) and  
spellbooksof acid ball (RoDS found somewhere after the air temple).
1 GV of red dragons gave me BoW and black book, which I didn`t even pick.
used only 5 SoCR (dying sage) and no Pocc.
On CoC fisty took me down to 1 HP in one punch but I manged to get out alive...
another close call was on TOEF, as I went there with only 120 HP and no equipment
(no RoI or blanketswas found on te early - mid game) and the ACW took me to 12 HP with his ray.

I don`t know If 17 days is all time record (I guess no, as clearly I could win this
one in much less time, considering i did went to DF, ID and ToHk) but this score will rule 
highscores for a long time...



------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------



        ^^^                                                ^^^          ^^^^^
       ^^*^^^^                                            ^^^^^         ^^@.^
      ^===""""                                         ===^^*^^^^^^^^^^^^..^^
      ==="""~~               &&o        ~~~~~~&&&========="""""""&&^~^^^^.^^
      """"~~~^              ^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
      ""~~^^*              ^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
      "~~~^^^              ^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^
      ~~~^^^^^ ^^^^^       ^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^
      ^^^^~~~^^^^^^^^     ^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~~
       ^^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~
        ^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^
         ~~~~"""""""""""""""&&&&&&&&&&&&&&&&&&&....^^^^==    &&""&&&~~~~
          """""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""==   """"~~~~~^^
           """""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^
            &&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^
               &&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^
                ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^
                            ^^^^       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Adonis        St:28  Le:38  Wi:42  Dx:43  To:34  Ch:18  Ap:19  Ma:35  Pe:33 N+
DV/PV: 70/34   H: 649(649)    P: 744(744)    Exp: 50/29826019   DrCh  M: 37888
Blessed Satiated
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Adonis              Race: male Dark Elf       Class: Wizard
Eye color: blue           Hair color: white         Complexion: black
Height: 5'11"             Weight: 119 pounds        Scars: 2
Age: 126 (grown-up, 1 year of unnatural aging added in)
Star sign: Book           Birthday: 4/Book (day 34 of the year)

YOUR HISTORY:
        Your parents are travelling adventurers. They are doing moderately
 well but are talented enough to survive.
        As a child your parents cared a lot for you. Despite all
 circumstances you enjoyed a happy and fine childhood.
        In your youth you enjoyed competition against others to the
 fullest. You were a very active kid.
        As a young adult you spent a lot of time searching for a deeper
 meaning and purpose in your life. You pondered and pondered but nothing
 truly sparked your interest. Finally, after many many hours, you made a
 decision.
        You decided to become a Wizard.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 4733 stones                Carrying capacity: 7334 stones

Head          : uncursed helm of mental stability [+0, +3] {Le+1}    [100s]
Neck          : uncursed amulet of perseverance {Wi+3}                 [3s]
Body          : uncursed ancient mummy wrapping [+1, +5] {Ap-8}       [60s]
Girdle        : -
Cloak         : -
Right Hand    : uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}  [80s]
Left Hand     : uncursed large eternium shield (-1) [+11, +5]         [54s]
Right Ring    : uncursed ring of defense +3                            [1s]
Left Ring     : blessed ring of the High Kings [+2, +3]                [1s]
Bracers       : uncursed bracers of war [+8, +4] {Dx+8}               [10s]
Gauntlets     : uncursed elemental gauntlets (-1, +0) [+0, +3]        [10s]
Boots         : blessed seven league boots [+1, +0]                   [30s]
Missile weapon: blessed long bow of accuracy (+8, +2)                 [30s]
Missiles      : bundle of 17 uncursed arrows (+0, 1d6)                [34s]
Tool          : uncursed pick axe (+1, 1d6+3)                         [75s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 4245 stones   Carrying capacity: 7334 stones

Helmets ('[')
   uncursed helm of water breathing [+0, +1]                          [30s]
Armor ('[')
   uncursed fine leather armor "Nature's Companion" (+2, +0) [+2, +8] (+15 spd)
                    
Boots ('[')
   heap of 2 uncursed pairs of seven league boots [+1, +0]            [60s]

One-handed weapons ('(')
   blessed adamantium battle axe of mayhem (+0, 3d6+16)               [50s]
   blessed eternium dagger (+0, 2d4+8)                                 [5s]
   uncursed eternium spear (+5, 2d8+11)                               [25s]
   uncursed eternium broadsword of mayhem (+0, 4d7+17)                [38s]
   blessed adamantium scimitar (+0, 1d8+8)                            [28s]
                                     
Books ('"')
   uncursed spellbook of Bless                                       [100s]
   uncursed spellbook of Death Ray                                   [100s]
   uncursed spellbook of Farsight                                    [100s]
   uncursed spellbook of Frost Bolt                                  [100s]
   uncursed spellbook of Ice Ball                                    [100s]
   blessed spellbook of Identify                                     [100s]
   uncursed spellbook of Magic Missile                               [100s]
   uncursed spellbook of Magic Missile                               [100s]
   uncursed spellbook of Remove Curse                                [100s]
   uncursed spellbook of Strength of Atlas                           [100s]
   blessed spellbook of Teleportation                                [100s]
                          
Valuables ('$')
   8239 gold pieces                                                   [82s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         0    +0    +0   +0   unskilled            30
Daggers & knives         5    +4    +2   +1   skilled              249
Clubs & hammers          0    +0    +0   +0   unskilled            30
Maces & flails           0    +0    +0   +0   unskilled            30
Swords                   6    +4    +2   +1   skilled              541
Axes                     4    +3    +2   +0   skilled              104
Whips                    0    +0    +0   +0   unskilled            30
Pole arms                1    +1    +0   +0   basic                48
Twohanded weapons        0    +0    +0   +0   unskilled            30
Staves                   0    +0    +0   +0   unskilled            30

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            14
Bows                     0    +0    +0   +0   unskilled            14
Crossbows                0    +0    +0   +0   unskilled            14
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    0    +0    +0   +0   unskilled            14

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  6   +12              skilled              41


Damage caused with your melee weapons:
--------------------------------------
Right hand: +63 bonus to hit, 4d3+14 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 17, base range: 12, +48 bonus to hit, 1d6+21 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alchemy ...................100    (superb)       [+2d4]
  Alertness .................100    (superb)       [+1d3]
  Climbing ..................100    (superb)       [+1d3]
  Concentration .............100    (superb)       [+2d4]
  Detect item status ........100    (superb)       [+1]
  Find weakness .............100    (superb)       [+1d3]
  First aid ................. 98    (superb)       [+1d3]
  Food preservation .........100    (superb)       [+1d5] ! of eduction, nice one, isn`t it?
  Haggling .................. 73    (great)        [+1d3]
  Healing ...................100    (superb)       [+1d3]
  Herbalism .................100    (superb)       [+2d4]
  Listening .................100    (superb)       [+1d5]
  Literacy ..................100    (superb)       [+2d4]
  Stealth ...................100    (superb)       [+1d3]
  Ventriloquism ............. 74    (great)        [+1d3]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Ball           :   162,  17pp     (Effectivity: +23) this spell rules!
   Acid Bolt           :  2116,   7pp     (Effectivity: +17)
   Bless               :   340,   5pp     (Effectivity: +0)
   Burning Hands       :  1924,   5pp     (Effectivity: +4)
   Calm Monster        :   718,   5pp     (Effectivity: +0)
   Create Item         :   112, 150pp     (Effectivity: +0)
   Cure Critical Wounds:   101,   9pp     (Effectivity: +0)
   Cure Disease        :   970,   5pp     (Effectivity: +0)
   Cure Light Wounds   :   595,   3pp     (Effectivity: +0)
   Cure Serious Wounds :  1086,   6pp     (Effectivity: +2)
   Darkness            :   946,   3pp     (Effectivity: +2)
   Death Ray           :   908,  60pp     (Effectivity: +2)
   Destroy Undead      :   117,   5pp     (Effectivity: +0)
   Disarm Trap         :   385,   6pp     (Effectivity: +0)
   Earthquake          :   107,  48pp     (Effectivity: +0)
   Farsight            :   840,  11pp     (Effectivity: +2)
   Fire Bolt           :  1099,   6pp     (Effectivity: +1)
   Fireball            :   887,  11pp     (Effectivity: +6)
   Frost Bolt          :  1114,   6pp     (Effectivity: +27)
   Greater Identify    :   108,  60pp     (Effectivity: +0)
   Heal                :   101,  24pp     (Effectivity: +0)
   Ice Ball            :  1543,  12pp     (Effectivity: +16) this  one too!
   Identify            :   398,  45pp     (Effectivity: +0)
   Improved Fireball   :  1078,  18pp     (Effectivity: +4)
   Invisibility        :  1413,   6pp     (Effectivity: +2)
   Knock               :  1098,   8pp     (Effectivity: +2)
   Know Alignment      :   976,   6pp     (Effectivity: +0)
   Light               :   854,   2pp     (Effectivity: +3)
   Lightning Ball      :   809,  18pp     (Effectivity: +1)
   Lightning Bolt      :  1536,   6pp     (Effectivity: +24)
   Magic Lock          :   608,   5pp     (Effectivity: +2)
   Magic Map           :   141,  24pp     (Effectivity: +3)
   Magic Missile       :  2223,   4pp     (Effectivity: +18)
   Mystic Shovel       :    90,  66pp     (Effectivity: +1)
   Neutralize Poison   :   515,   6pp     (Effectivity: +0)
   Petrification       :    96,  75pp     (Effectivity: +0)
   Remove Curse        :   182,  30pp     (Effectivity: +0)
   Revelation          :   180,  20pp     (Effectivity: +0)
   Scare Monster       :   104,   8pp     (Effectivity: +0)
   Slow Monster        :  1343,   5pp     (Effectivity: +1)
   Slow Poison         :   483,   4pp     (Effectivity: +0)
   Strength of Atlas   :   544,   5pp     (Effectivity: +6)
   Stun Ray            :  1580,   4pp     (Effectivity: +6)
   Summon Monsters     :   101,  18pp     (Effectivity: +0)
   Teleportation       :   995,  11pp     (Effectivity: +18) 
   Web                 :   907,   8pp     (Effectivity: +0)




----------------------------------------------------------------------------
                              His further life:
----------------------------------------------------------------------------

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and settle the many differences among your
people, allowing his people to prosper and grow.

----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Adonis, the dark elven wizard, saved the world with his brave efforts and
became a great ruler while saving himself but once.
He scored 66828440 points and advanced to level 50.
He survived for 0 years, 17 days, 18 hours, 42 minutes and 48 seconds (37888
turns).
Adonis visited 81 places.
His strength score was modified by +15 during his career.
His learning score was modified by +18 during his career.
His willpower score was modified by +16 during his career.
His dexterity score was modified by +16 during his career.
His toughness score was modified by +23 during his career.
His charisma score was modified by +13 during his career.
His appearance score was modified by +13 during his career.
His mana score was modified by +14 during his career.
His perception score was modified by +17 during his career.
He was unnaturally aged by 1 year.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
2082 monsters perished under his attacks.
The following 17 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the crown of science
  the ancient mummy wrapping
  the ankh
  the bracers of war 
  the Chaos Orb of Elemental Mana
  the fine leather armor "Nature's Companion" ----- precrowning
  the staff of the archmagi ------ crowning
  the black tome of Alsophocus
He possessed the following intrinsics:
  He was fire resistant (enhanced through items).
  He was poison resistant (gained through items).
  He was cold resistant (gained through items).
  He was acid resistant.
  He was lucky (enhanced through an item).
  Fate smiled upon him.
  He was sleep resistant (gained through an item).
  He was able to control teleportation.
  He was stun resistant (gained through items).
  He was resistant to death rays (enhanced through items).
  He was shock resistant (enhanced through items).
  He was able to see invisible things (gained through an item).
  He was immune to ice attacks.
  He was able to resist confusion attacks (gained through items).
He had the following talents: Alert, Beast of Burden, Careful, Charged,
Durable Magic, Extended Magic, Greased Lightning, Learned, Master Packager,
Mighty Aura, Miser, Porter, Potent Aura, Quick, Strong Aura, Strong Magic,
Treasure Hunter, Very Quick.
He had a final speed score of 112 (final base speed: 117).
He was a messiah of Anssaria.
He asked for 17 divine interventions. ----- mostly healing
He was a holy champion of Balance.
He was slightly tainted by Chaos.

The following monsters were vanquished:
     10 air demons
      9 air elementals
      4 air grues
     12 ancient blue dragons
      1 Ancient Chaos Wyrm - on my way to MT
      1 ancient karmic wyrm
      1 ancient minotaur
     22 ancient red dragons
      1 Ancient Stone Beast
      1 animated armor
      6 animated trees
      2 ankhegs
      9 annihilators
      2 assassins
      9 balors
     12 bandits
      1 banshee
      6 barbarians
      2 barbarian leaders
      1 battle bunny
      1 beggar
      7 berserkers
      1 berserker prince
      1 big casino guard
      8 big dogs
      5 black hurthlings
      4 black wizards
     38 blink dogs
      1 bone golem
     10 brown worms
     14 bugbears
      1 bulette
      1 bunny master
      3 carrion crawlers
     30 casino guards  ------ I tried to kill the casino mimic with MM, andthe whole place went hostile
      1 cat lord ------ Ice balls all the way
      2 cave bears
     10 cave fishers
      1 cave lion
      7 cave lizards
      7 cavemen
      1 Chaos Archmage
      1 chaos brother
      1 chaos knight
      1 chaos lizard
     66 chaos mutants
      2 chaos plague bearers
      4 chaos rats
    161 chaos servants
      4 chaos sisters
      1 chaos spider
     29 chaos warriors
     30 chaos wizards
     10 claw bugs
      2 cobras
      1 cooshoo
     10 corpse fiends
      1 crystal statue
      7 cutpurses
      1 cyclops
      3 dark elven archers
      1 dark elven priestess
      5 dark elven warriors
      4 dark elven wizards
      1 dark orc
      3 dark sages
      1 death ooze
      6 dire wolves
     17 displacer beasts
      5 dopplegangers
      8 doppleganger lords
      1 dwarf
      1 dwarven child
     35 earth elementals
      1 emperor lich  ------ graveyard digging
      3 ettins
     18 fire beetles
      9 fire demons
     42 fire drakes
     27 fire elementals
      5 fire giants
      1 fire grue
     58 fire lizards
      2 fire vortices
      1 flesh golem
      4 floating eyes
      1 frost giant
      2 gargoyles
      1 gelatinous cube
     51 ghosts
      5 ghost bats
      1 ghost king
     36 ghost lords
     39 ghuls
      1 giant ant worker
     16 giant bats
      1 giant bee queen
     92 giant bee warriors
     33 giant bee workers
      7 giant centipedes
      6 giant frogs
      2 giant lizards
      2 giant raccoons
     38 giant rats
      4 giant spiders
      1 gibbering mouther
      8 gnolls
      2 gnoll chieftains
     25 goblins
      5 goblin berserkers
     14 goblin chieftains
     28 goblin rockthrowers
     13 goblin slavemasters
      4 gray oozes
      1 great red wyrm
      1 greater balor
     76 greater chaos servants
      1 greater daemon
      1 greater fire elemental
      1 greater moloch
      3 greater mummies
      2 green hags
      4 green slimes
      1 green worm
      3 gremlins
      2 griffons
      3 harpies
      3 hell hounds
     12 hill giants
      3 hill orcs
      1 hill orc sergeant
     14 hippogriffs
     11 hobgoblins
      1 hobgoblin chief
      2 hobgoblin leaders
      3 homunculi
      7 huge bats
      4 hyenas
      1 ice vortex
      5 imps
     15 jackals
      1 jackal demon
      3 jackalweres
      1 karmic baby dragon
      5 karmic lizards
      6 king cobras
     26 kobolds
      9 kobold chieftains
      7 kobold shamans
     23 large bats
      6 large gnolls
      2 large jackals
     10 large kobolds
      9 large orcs
      1 large rust monster
      3 large snakes
     49 large spiders
      4 least daemons
      1 lich
     12 lizard men
      9 magebane eyes
      7 magedoom eyes
      1 master necromancer
      1 Master Summoner
      5 master swordsmen
      4 mimics
      3 minotaurs
      1 mummy
      1 mummy lord
      1 necromancer
      2 ochre jellies
     41 ogres
      1 ogre emperor
      1 ogre lord
      3 ogre magi
     35 orcs
      2 orc butchers
      2 orc chieftains
     13 orc scorchers
      2 outlaws
      9 owlbears
     28 pit vipers
      4 pixies
      1 pixie archer
      4 quasits
      1 quickling
      7 rabid dogs
      8 raiders
     41 rats
     13 ratling archers
      3 ratling fencers
      1 ratling master thief
      8 ratling thieves
      5 ratling warriors
      2 rattlesnakes
     38 red baby dragons
     35 red dragons
      4 red worms
     34 shadows
      2 shadow centipedes
      2 shadow lords
      1 shadow troll
      1 skeletal king
      1 skeletal warrior
     24 skeletons
      1 slow shadow
      1 Snake from Beyond
      1 staring eye
     18 steel golems
      1 steel zombie
      2 stone giants
      3 stone golems
     25 stone grues
      1 stone ooze
      6 stone snakes
      2 stone statues
      4 swordsmen
      2 trolls
      1 troll berserker
      1 troll chief
      1 undead chaos dwarven berserker
     24 vapor rats
      7 vipers
      5 water demons
      1 water elemental
      6 water grues
     12 water snakes
      6 wererats
      2 werewolves
      5 werewolf lords
      1 white baby dragon
      4 white worms
     36 wights
      2 wild cats
      5 wolves
     28 wraiths
    106 writhing masses of primal chaos
      3 yellow oozes
     45 zombies