NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

: :<---comments

: :AAAAARRRRRRGGGGGGGHHHHHHH!!!!!!!!!
: :This guy pissed me off when he died. *EXTREEMLY* promising, lots of adamantium stuff was
generated, plus a scimitar of slaughtering, and even an AoLS. got really far, was Great fun,
lots of wilderness scumming, and i lost it all to a really stupid mistake. well it shouldn't
have been stupid, except something's changed and getting out of the DT room is now *way* harder.
: :Heres teh general scene: i was talking with a friend on the fone while playing on him, and 
got to DT after finishing my final quest for the elder. i was intending to grab the AoLS and 
run down to Khelly, but decided instead to detour into the dwarven mystic's room, seeing as i
had a wand of trap creation to wrench the last charge out of, and teleport control. so
--==zap==-- i'm in there. after a little chat w/ the mystic, i got 7 potions of extra healing,
2 potions of training, and a potion of gain attributes. of course i drank the PoTs right away,
then i decided it was time to get out of here. wrench that last charge, cast it where the tele
trap should appear, and geuss what?
: :The game made a #!*#^&!*!@%$* arrow trap.
: :No way out. I was @&%#ed. zapped a wand of digging on the walls, to no effect.
: :The game was good, promising, and could have maybe even been my first win. but i learned
something: always make sure you have a ring/helm/wand of teleportation b4 going in the dwarven
mystic's room.
: :Also, i found that you can go back into the pyramid after lv 17, i geuss as long as Rhetep's
dead.



------------------------------------------------------------------------------
                                 Screenshot
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   #..#%(([[.#............... ......#........#  ........#######..............#
 ###..#%[(![[#..............#####...#........#..........#.....#..............#
 #....#[[/![[#..............#..!#.../........#..........#...../................#
##....#.(\[([#..............#...#...#........#..........#..&..#................#
#.....#...][%#..............#...#...#........#..........#.....#................#
#.....##/#####..............###/#...##########..........#.....#................#
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#...<.......................................................................>..#
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#........###/###.......####........................######/##...................#
##.......#.....#.......#..#........................#.......#...................#
 #.......#.....#.......#@.#........................#.......#...................#
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   #.....#.....#...........^...............>.......#.......#.................#
   ###...#######...................................#########...... ........
     #................................................               ....
     #################################################
Aeowir        St:24  Le:19  Wi:16  Dx:22  To:22  Ch:17  Ap:15  Ma:13  Pe:16 N-
DV/PV: 11/5    H: -1(263)     P: 29(29)      Exp: 19/485727     D: 10 Sp: 108
Berserk
------------------------------------------------------------------------------

: :My pathetic ending screenshot... &%$@ing room.

----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Aeowir              Race: male Human          Class: Fighter
Eye color: green          Hair color: brown         Complexion: light
Height: 6'4"              Weight: 163 pounds
Age: 34 (grown-up, 9 years of unnatural aging added in)
Star sign: Falcon         Birthday: 5/Falcon (day 215 of the year)

: :falcon's what allowed me to to all my wilderness scumming; never would have been possible
w/o survival.

YOUR HISTORY:
: :SNIP


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 60 stones                Carrying capacity: 3150 stones

He: -
Ne: -
Bo: -
Gi: -
Cl: -
RH: blessed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]   [50s]
LH: -
RR: -
LR: -
Br: -
Ga: blessed elemental gauntlets (-1, +0) [+0, +3]                     [10s]
Bo: -
MW: -
Mi: -
Tl: -

: :i should have picked the rest of my stuff up before kicking air to my death so you could
see it. oops. anyways this was to hasten my death.

----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 0 stones   Carrying capacity: 3150 stones

(nothing)


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         4    +3    +1   +1   skilled              82
Daggers & knives         5    +4    +2   +1   skilled              170
Clubs & hammers          5    +3    +2   +1   skilled              164
Maces & flails           1    +1    +0   +0   basic                25
Swords                  12   +12    +8   +4   Mastery              3924
Axes                     5    +3    +2   +1   skilled              168
Whips                    5    +5    +2   +5   skilled              138
Pole arms                5    +5    +2   +4   skilled              2
Twohanded weapons        5    +4    +6   +1   skilled              167
Staves                   5    +5    +1   +7   skilled              167

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   1    +2    +1   +0   basic                3
Bows                     8   +16   +12   +2   excellent            238
Crossbows                0    +0    +0   +0   unskilled            7
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  8   +16              excellent            720

: :fun stuff IMO. lots of training w/ gnoll warbands on the midroad. couldn't find any
maces though.

Damage caused with your melee weapons:
--------------------------------------
Right hand: +80 bonus to hit, 4d8+31 damage

: :nice... *g*

Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.

: :i was pretty good here too, although i never really looked at the actual stats of this.
i mostly meleed.



----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Archery .................. 68    (good)         [+1d5]
  Athletics ................ 99    (superb)       [+2d4]
  Backstabbing ............. 63    (good)         [+1d3]
  Bridge building .......... 45    (fair)         [+2d4] (mr)
  Climbing ................. 64    (good)         [+2d4]
  Dodge .................... 74    (great)        [+1d5]
  Find weakness ............ 88    (great)        [+1d5]
  First aid ................ 55    (good)         [+3d3]
  Food preservation ........ 82    (great)        [+1d3]
  Haggling ................. 53    (good)         [+1d5]
  Healing ..................100    (superb)       [+1d5]
  Listening ................ 86    (great)        [+1d3]
  Literacy ................. 52    (good)         [+2d4]
  Metallurgy ............... 26    (mediocre)     [+3d4]
  Pick pockets ............. 27    (mediocre)     [+2d4]
  Stealth .................. 76    (great)        [+1d5]
  Survival ................. 79    (great)        [+1d3]
  Swimming ................. 42    (fair)         [+2d4]
  Tactics .................. 31    (fair)         [+3d3]

  Two weapon combat ........ 30    (mediocre)     [+4d4]

: :kept waiding for athletics to finish training itself to 100, never did.
couln'dt really do much on my levels due to lots of *lame* increaser mods.



----------------------------------------------------------------------------
                            Effects of Corruption
----------------------------------------------------------------------------

You have grown horns (+3 melee damage, Ap: -4).


: :also remedied poison hands before, around level 15 or 16.

----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Aeowir, the human fighter, broke his leg while kicking at the air.
: :pitiful, i know.
He scored 153346 points and advanced to level 19.
He survived for 1 year, 66 days, 22 hours, 46 minutes and 42 seconds (83916
turns).
: :Most of which was spent in the wilderness.
: :yea, i know, i should have moved faster, but i was trying to find potions of water
and scrolls of uncursing (plus loot to sac on redily available altars), plus train up wep.
skills and get ez xps.
1 companion was killed during his adventures.
: :goblin. made it attack a outlaw leader.
Aeowir visited 55 places.
His strength score was modified by +7 during his career.
His learning score was modified by +6 during his career.
His dexterity score was modified by +7 during his career.
His toughness score was modified by +9 during his career.
His charisma score was modified by +7 during his career.
His appearance score was modified by +9 during his career.
His mana score was modified by +6 during his career.
His perception score was modified by +6 during his career.
: :he drank something like 4 or 5 blessed PoGA, although he also accidentally drank 2 that
were uncursed. he had another uncursed one lying at his feet... still can't remember why i
dropped everything, even though he died only about 15 minutes ago.
He was unnaturally aged by 9 years.
He was the champion of the arena.
He ended his adventuring life on level 10 of the caverns of chaos.
4670 monsters perished before him.
The following nine artifacts were generated during his adventure:
  the si
: :sacced plenty of these.
  the scythe of corruption "Moon Sickle"
: :screwed up with this, accidentally wielded it and nearly turned myself chaotic. that wouldn't
have been nice... when i got it off i sacced it immediatly.
  the golden gladius "Death's Sting"
  the lead-filled mace "Big Punch"
: :sacced
  the elemental gauntlets
: :kept 'em, they were about 3x as good as the gauntets i had had before.
  the phial of Caladriel
  the ancient mummy wrapping
  the ankh
: :wrapping and ankh were sitting under DT, waiting for me to need them.
  the rune-covered halberd "Wyrmlance"
: :used this a fair deal actually. it's pretty powerful when you're in the teens.
He possessed the following intrinsics:
  He was fire resistant (enhanced through an item).
  He was poison resistant.
  He was cold resistant (gained through an item).
  He was lucky.
  Fate smiled upon him.
  He was able to control teleportation.
  He was stun resistant (gained through an item).
  He was shock resistant (enhanced through an item).
He was a messiah of Istaria.
He asked for 4 divine interventions.
He was neutrally aligned.
He was tainted by Chaos.

The following monsters were vanquished:
: :SNIP
    269 gnolls
     17 gnoll chieftains
: :there were lots of them. they just kept on coming... i geuss they aren't too bright.

: :SNIP
    369 jackals
: :same as with gnolls.

: :SNIP
      1 stone giant lord
: :actually there were two in the HMV, but the second one was friendly.

: :SNIP

: :a dissapointing loss... i bet if i hadn't been on the fone i wouldn't have been stupid and
might have actually survived this.