NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

What do you know, after the UNE with a drakeling priest I start up a
game with a gnomish healer and here's the result: my 6th win, 4th ultra,
first UCG. Let's see if my next game's a win too... I'll leave the 
screenshot for spoiler space, but I try to be brief (yeah right).

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                                Screenshot
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###.......  ## #@#.#.#.#..#  ..##
####...#..#  . u#...#.#.#.##.##.#
#...#.r....#  #ggu.....#.#......#....#.##
#.##...#  #.# @gj..#  .......#.##........#
#......    #j#/#  ### .#...#..##  ..#....#
#..#.### #  #@j# .   #.#...#..#    ##...#
###.#.#.    #jjj......g##...#.##      ##.
 #...#.. .#####j..#####.#...#.####.#
#.#..#..####   .....# .#....#.. .#.#..#.
###..#...  # ##j#...........# ....##.##
  .#.##.... .# #.#.#..#.#.#.## ....##.#
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#...####.. .## #..#   .# #.##.#...#.#.
##.#  ..#..##   .##    #  #.......#.#
 ### ########   ###         #########
Aidem         St:80  Le:39  Wi:38  Dx:36  To:76  Ch:30  Ap: 1  Ma:90  Pe:39 C-
DV/PV: 35/52   H: 1114(1241)  P: 655(1301)   Exp: 50/65300402   ChAoS Sp: 264
Blessed Bloated Berserk
------------------------------------------------------------------------------

Stats boosted by potions. I never eat bugs. This time I didn't get a
game winning precrowning gift, but I decided to use the staff of the
archmagi as my main weapon anyway. The altar was in DD:2 but this time
I got bored and didn't get a second precrowning. Skullcrusher and 
Purifier were dropped early and I did use the latter sometimes for its
slaying capabilities. But mostly I wielded the archmagi staff all the
time, until Mana Temple where I switched to ToTRR. This was the first
time I really had to be careful in the rift dungeon and Library.

I got lucky and found a RoDS in the dwarven graveyard. So I didn't drink
from any pools in this game. Another RoDS was used very late in the game
for scrolls of danger. I even got the ToTRR before doing the ratling and
Old Crone quests. In the last game I saw no girdles of giant strength;
this time I found two. First one got destroyed on ToEF despite a ring of
ice (stupid me).

First time I ever saw a major vault of greater undead. I was at exp 
level 30 at the time and I did fool around with Acid and Fire Balls, but
I only killed 5 emperor liches before I had to let it be as I was 
running out of castings and casting from the book was too slow. The
artifacts I missed were naturally the bracers of war and Preserver :(

I had killed about 20 cats and the Cat Lord gave about 3 M exp, which
meant 4 levels, from about 41 to 45. (Of course I had slowed myself.)
For some reason I really had trouble killing Srraxxarrakex. Slaying
ammo barely scratched it and Acid Balling was slow. Wands of poison did
most of the job. But even more trouble I had with the emperor moloch: I
couldn't even kill it the first time I visited it, because I had stiff
muscles. So I retreated, did the quickling tree, used the white unicorn
and went to Acid Ball the EM with ease.

Crowned with "Shezestriakis". Yippee.

I was very unlucky with corruptions and had to use SoCR's every once in
a while. I took a conscious risk by eating Keriax and had 6 SoCR's and a
bunch of corruptions when I started the final dive. Andy went down quite
quickly, but corruptions appeared scaringly fast. In the end I was 
corrupted to 'P' and had 1 SoCR left.


Heavily snipped .flg:

Name: Aidem               Race: male Gnome          Class: Healer
Eye color: brown          Hair color: gray          Complexion: tanned
Height: 3'4"              Weight: 3 pounds          Scars: 4
Age: 230 (grown-up, 113 years of unnatural aging added in)
Star sign: Unicorn        Birthday: 1/Unicorn (day 91 of the year)

Total weight: 31585 stones                Carrying capacity: 109875 stones

He: uncursed helm of mental stability (+1, +1) [+2, +1] {Le+1}       [100s]
Ne: blessed amulet of free action                                      [3s]
Bo: uncursed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd)  [120s]
Gi: uncursed girdle of giant strength [+5, +2] {St+12}                [30s]
Cl: uncursed cloak of adornment (+1, -1) [+0, +3] {Ap+4}              [40s]
RH: uncursed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: blessed ring of slaying (+8 melee damage, +6 missile damage)       [1s]
LR: blessed ring of slaying (+6 melee damage, +6 missile damage)       [1s]
Br: uncursed bracers of toughness [+0, +0] {To+7}                     [10s]
Ga: uncursed thick gauntlets (-1, -2) [+0, +1]                        [15s]
Bo: blessed seven league boots [+1, +0]                               [30s]
MW: uncursed heavy crossbow of accuracy (+9, +6)                     [140s]
Mi: bundle of 8 blessed quarrels of slaying (+0, 2d6)                 [16s]
Tl: uncursed torch (1058 turns of fuel remaining, lit)                [10s]

   uncursed black dragon scale mail (-2, -4) [-2, +11]               [200s]
   uncursed white dragon scale mail (-2, -4) [-2, +11]               [200s]
   uncursed red dragon scale mail (-1, -4) [+0, +13]                 [220s]
   uncursed blue dragon scale mail (-1, -4) [-1, +10]                [200s]

   blessed tower eternium shield (-1) [+15, +4]                       [70s]
   uncursed tower crystal shield (-2) [+15, +4]                      [260s]

   uncursed gauntlets of eternal peace "Shezestriakis" (-15, -15) [+15, +3]

   uncursed eternium boots (+1, +1) [+0, +8]                          [55s]
// Never seen +8 before.

   uncursed amulet of life saving                                      [3s]
// Those are for wussies.

   uncursed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
   uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}               [80s]
   uncursed rune-covered heavy mace "Purifier" (+5, 4d5+5) [-4, +1] {Wi+4}
   uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
   uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]      [10s]
   uncursed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0]        [800s]

   uncursed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10}        [40s]
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
   uncursed hammer of the gods (+1, 7d6+8) [-6, +0]                  [400s]
   blessed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]    [50s]
// Uselessness gift.

   bundle of 11 blessed arrows of humanoid slaying (+5, 1d6+3)        [22s]
   bundle of 8 blessed arrows of demon slaying (+3, 1d6+3)            [16s]
   bundle of 2 blessed arrows of humanoid slaying (+3, 1d6+3)          [4s]
   uncursed obsidian quarrel "Thunderstroke" (+8, 20d4+8)              [2s]
   bundle of 3 blessed quarrels of demon slaying (+6, 2d6+5)          [12s]
   bundle of 2 blessed quarrels of demon slaying (+2, 2d6+3)           [8s]
   bundle of 4 blessed quarrels of humanoid slaying (+3, 2d6+5)       [16s]
   bundle of 3 blessed arrows of demon slaying (+6, 1d6+3)             [6s]
   bundle of 7 blessed winged quarrels of slaying (+1, 2d6)           [14s]
   bundle of 5 blessed quarrels of demon slaying (+6, 2d6+6)          [20s]
// Yet ToTRR did most of the job at Chaos Plane.

   uncursed ring of immunity                                           [1s]

   heap of 2 potions of holy water                                     [8s]
   heap of 2 blessed potions of boost mana                             [4s]
   heap of 9 blessed potions of ultra healing                         [18s]

   blessed scroll of chaos resistance                                  [2s]

   uncursed spellbook of Farsight                                    [100s]
   uncursed spellbook of Strength of Atlas                           [100s]
// These spells never came off once I found the books.

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Daggers & knives         5    +4    +2   +1   skilled              170
Maces & flails           6    +4    +2   +1   skilled              69
Whips                    2    +2    +1   +2   basic                40
Pole arms                9    +9    +5  +10   excellent            1009
Staves                  13   +16    +7  +30   Mastery              750

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Bows                     8   +16   +12   +2   excellent            335
Crossbows                9   +18   +13   +3   excellent            377

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  4    +8              skilled              68

Damage caused with your melee weapons:
--------------------------------------
Right hand: +223 bonus to hit, 6d12+121 damage

Damage caused with your missile weapons:
----------------------------------------
Ammunition: 8, base range: 15, +122 bonus to hit, 2d6+51 damage

  Climbing .................100    (superb)       [+3d4]
  First aid ................100    (superb)       [+2d4]
  Haggling ................. 84    (great)        [+2d4]
  Listening ................100    (superb)       [+2d4]
  Alertness ................100    (superb)       [+1]
  Concentration ............100    (superb)       [+2d4]
  Cooking .................. 54    (good)         [+3d3] (ma)
  Find weakness ............100    (superb)       [+1d5]
  Healing ..................100    (superb)       [+2d4]
  Herbalism ................100    (superb)       [+2d4]
  Literacy .................100    (superb)       [+1d5]
  Gemology ................. 87    (great)        [+1]
  Pick pockets .............100    (superb)       [+1d5]
  Ventriloquism ............ 83    (great)        [+1d3]
  Mining ................... 93    (superb)       [+1]
  Courage ..................100    (superb)       [+1d5]
  Tactics .................. 99    (superb)       [+1]
  Two weapon combat ........ 54    (good)         [+1d3]
  Backstabbing .............100    (superb)       [+2d4]
  Smithing ................. 55    (good)         [+1d5]
  Detect traps .............100    (superb)       [+1d3]
  Pick locks ...............100    (superb)       [+1d3]
  Stealth ..................100    (superb)       [+1d3]
  Disarm traps ............. 51    (good)         [+1d5]
  Law ...................... 71    (great)        [+1]
// PoE.

  Swimming ................. 52    (good)         [+1d5]
  Metallurgy ............... 73    (great)        [+1d3]
// PoE.

   Acid Ball          :    92,  29pp     (Effectivity: +6)
   Acid Bolt          :   813,  12pp     (Effectivity: +1)
   Bless              :   533,   7pp     (Effectivity: +0)
   Calm Monster       :  6274,   7pp     (Effectivity: +2)
   Cure Disease       :  6338,   7pp     (Effectivity: +0)
   Cure Light Wounds  :  5799,   4pp     (Effectivity: +3)
   Cure Serious Wounds:  2867,   7pp     (Effectivity: +8)
   Darkness           :  1449,   3pp     (Effectivity: +1)
   Destroy Undead     :   723,   7pp     (Effectivity: +3)
   Disarm Trap        :   581,   8pp     (Effectivity: +2)
   Farsight           :   849,  13pp     (Effectivity: +7)
   Fire Bolt          :   651,   6pp     (Effectivity: +12)
   Fireball           :   336,  15pp     (Effectivity: +6)
   Frost Bolt         :    49,  14pp     (Effectivity: +9)
   Identify           :   579,  60pp     (Effectivity: +0)
   Invisibility       :   704,   8pp     (Effectivity: +0)
   Knock              :   736,  10pp     (Effectivity: +0)
   Light              :   478,   1pp     (Effectivity: +8)
   Magic Lock         :   882,   7pp     (Effectivity: +0)
   Magic Map          :     6,  62pp     (Effectivity: +0)
   Magic Missile      :   949,   6pp     (Effectivity: +7)
   Neutralize Poison  :  2098,   8pp     (Effectivity: +0)
   Revelation         :   648,  27pp     (Effectivity: +2)
   Slow Monster       :   822,   6pp     (Effectivity: +4)
   Slow Poison        :  5820,   5pp     (Effectivity: +2)
   Strength of Atlas  :    85,   8pp     (Effectivity: +5)
   Teleportation      :   170,  16pp     (Effectivity: +12)
   Web                :   630,  10pp     (Effectivity: +0)

----------------------------------------------------------------------------
                            Effects of Corruption
----------------------------------------------------------------------------

You exhale sulphur (Ch: -4).
You are a living mana battery.
You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
You have become extremely thin and nimble (1/2 weight, DV: +6).
You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
speed).
Poison drips from your hands.
You have grown a total of 12 eyes (Ap: -6, Pe: +6).
Your corrupted tissue seems to heal much faster.
Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
Your close attunement to corrupted astral space allows teleportation.
You have grown horns (+3 melee damage, Ap: -4).
Your antennae explore the details of your environment (Ap: -4).
You are surrounded by an unholy aura (Ch: -10, DV: +6).
You rage (DV: -9, +6 melee damage)!
You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).

----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Aidem, the gnomish healer, managed to become the ultimate ChAoS gOd.
He scored 25827337 points and advanced to level 50.
He survived for 0 years, 287 days, 0 hours, 11 minutes and 6 seconds (159837
turns).
Aidem visited 140 places.
His strength score was modified by +35 during his career.
His learning score was modified by +6 during his career.
His willpower score was modified by -1 during his career.
His dexterity score was modified by +6 during his career.
His toughness score was modified by +49 during his career.
His charisma score was modified by -2 during his career.
His appearance score was modified by -4 during his career.
His mana score was modified by +33 during his career.
His perception score was modified by +11 during his career.
He was unnaturally aged by 113 years.
He was the champion of the arena.
He was the head of the thieves guild.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He stopped the generation of nasty bugs. He saved Khelavaster from certain
death.
He ended his adventuring life in the palace of Andor Drakon.
7857 monsters perished before him.
The following 37 artifacts were generated during his adventure:
  the obsidian quarrel "Thunderstroke"
  the gauntlets of eternal peace "Shezestriakis"
  the hammer of the gods
  the rune-covered club "Skullcrusher"
  the bracers of war
  the fine leather armor "Nature's Companion"
  the jet-black battle axe "Executor"
  the staff of the archmagi
  the ring of immunity
  the rune-covered heavy mace "Purifier"
  the sapphire amulet "Preserver"
  the black tome of Alsophocus
  the rune-covered halberd "Wyrmlance"
// Most useless vault: hammer of the gods, Executor, black tome

He possessed the following intrinsics:
  He was fire resistant.
  He was poison resistant.
  He was cold resistant.
  He was acid resistant.
  He was lucky.
  Fate smiled upon him.
  He was able to control teleportation.
  He was paralyzation resistant (gained through an item).
  He was resistant to death rays (gained through an item).
  He was able to see invisible things (gained through an item).
  He was immune to shock attacks (gained through items).
  He was immune to fire attacks (gained through items).
  He was immune to acidic attacks. // Crowning.
  He was immune to ice attacks (gained through an item).
  He was able to breathe water (gained through an item).
  He was able to resist confusion attacks (gained through an item).
He was a paragon of his religion.
He asked for 33 divine interventions.
He was a holy champion of Chaos.
He was severely tainted by Chaos.

The following monsters were vanquished:
// Interesting singles left in, mostly.

      1 ancient black dragon
      1 ancient blue dragon
      1 ancient karmic dragon
      1 battle bunny
      1 bone golem
      1 Dorn Beast
      1 dwarven child
      5 emperor lichs
      1 emperor moloch
      1 fairy dragon
      1 fire elemental // Only one!
      1 fire giant king
      1 giant rust monster
      1 great blue wyrm
      1 green worm
      1 holy slayer // Don't remember killing these before.
      1 karmic baby dragon
      1 margoyle
      1 mugger
      1 steel horror

OK, 6 done, 194 to go!

-Jukka (done: grey elven beastfighter, hurthling necromancer, human
        beastfighter, dwarven thief, drakish priest, gnomish healer)