NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. Name: Angel Race: female Human Class: Wizard Eye color: green Hair color: red Complexion: pale Height: 5'10" Weight: 143 pounds Age: 74 (old, 50 years of unnatural aging added in) Star sign: Wand Birthday: 24/Wand (day 84 of the year) YOUR HISTORY: Your mother is a mighty enchantress. She is unmarried. Your father is living in the vicinity of your mother's tower. He is a humble shepherd. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. As a young adult you were a credit to your family. Your parents supported your plans and were very understanding. They tried to help you along your way with all means at their disposal. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 777 stones Carrying capacity: 1000 stones Head : - Neck : uncursed amulet of health [3s] Body : blessed robe (+1, +1) [+0, +0] [60s] Girdle : - Cloak : uncursed cloak of defense [+6, +0] [20s] Right Hand : uncursed mithril two-handed sword (+6, 3d5+6) [-1,+0][80s] Left Hand : - Right Ring : uncursed ring of damage [1s] Left Ring : uncursed ring of protection +1 [1s] Bracers : - Gauntlets : - Boots : uncursed boots of sneakiness [+1, +0] {Dx+2} [20s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 592 stones Carrying capacity: 1000 stones Necklaces (''') uncursed amulet of protection +2 [3s] Tools (']') uncursed tinderbox (15) [3s] blessed bandage [2s] cursed climbing set [180s] uncursed box with flint and steel (33) [5s] uncursed box with flint and steel (14) [5s] Rings ('=') uncursed ring of cold resistance [1s] uncursed ring of stun resistance [1s] uncursed wedding ring [1s] uncursed ring of damage [1s] uncursed ring of weakness [1s] cursed ring of ice [1s] Wands ('\') uncursed wand of door creation (1 charge) [3s] uncursed wand of cold (0 charges) [4s] uncursed wand of magic missiles (7 charges) [3s] uncursed wand of door creation (7 charges) [3s] blessed wand of magic missiles (0 charges) [3s] cursed wand of digging (2 charges) [3s] uncursed wand of paralyzation (3 charges) [3s] Potions ('!') uncursed potion of potential willpower [4s] potion of holy water [4s] heap of 2 uncursed potions of healing [8s] uncursed potion of water [4s] potion of unholy water [4s] uncursed potion of invisibility [4s] blessed potion of invisibility [4s] blessed potion of potential charisma [4s] Scrolls ('?') uncursed papyrus scroll [2s] heap of 2 uncursed scrolls of power [4s] uncursed scroll of increase melee damage [2s] Food ('%') heap of 5 cursed cooked lizards [15s] uncursed iron ration [100s] Valuables ('$') 20463 gold pieces [204s] Gems ('*') blessed aquamarine [1s] uncursed aquamarine [1s] uncursed crystal of health [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 34 Daggers & knives 1 +1 +0 +0 basic 50 Clubs & hammers 1 +1 +0 +0 basic 50 Maces & flails 1 +1 +0 +0 basic 50 Swords 2 +2 +0 +0 basic 66 Axes 1 +1 +0 +0 basic 50 Whips 1 +1 +0 +1 basic 50 Pole arms 1 +1 +0 +0 basic 50 Twohanded weapons 1 +1 +1 +0 basic 7 Staves 3 +3 +0 +3 basic 130 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +22 bonus to hit, 3d5+10 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 62 (good) [+3d5] Backstabbing ............. 7 (poor) [+3d5] Climbing ................. 52 (good) [+1d5] Concentration ............100 (superb) [+2d4] Find weakness ............ 61 (good) [+1d3] First aid ................ 52 (good) [+1d5] Food preservation ........ 55 (good) [+3d3] Haggling ................. 36 (fair) [+3d3] Healing ..................100 (superb) [+1d3] Herbalism ................ 33 (fair) [+4d5] Listening ................100 (superb) [+1d5] Literacy .................100 (superb) [+2d4] Pick pockets ............. 13 (mediocre) [+4d4] Smithing ................. 24 (mediocre) [+3d3] Stealth ..................100 (superb) [+1d3] Swimming ................. 39 (fair) [+2d4] Tactics .................. 25 (mediocre) [+2d4] Two weapon combat ........ 67 (good) [+1] Ventriloquism ............ 35 (fair) [+3d3] Bridge building .......... 15 (mediocre) [+3d5] (mr) ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Ball : 458, 20pp (Effectivity: +3) Calm Monster : 547, 5pp (Effectivity: +1) Cure Serious Wounds: 440, 5pp (Effectivity: +10) Darkness : 834, 2pp (Effectivity: +0) Destroy Undead : 423, 4pp (Effectivity: +13) Fire Bolt : 326, 5pp (Effectivity: +24) Frost Bolt : 460, 6pp (Effectivity: +7) Ice Ball : 228, 13pp (Effectivity: +8) Invisibility : 641, 5pp (Effectivity: +8) Knock : 502, 7pp (Effectivity: +2) Light : 1017, 2pp (Effectivity: +2) Magic Lock : 1196, 5pp (Effectivity: +1) Magic Missile : 434, 4pp (Effectivity: +33) Neutralize Poison : 627, 6pp (Effectivity: +0) Revelation : 785, 18pp (Effectivity: +1) Slow Poison : 778, 3pp (Effectivity: +1) Stun Ray : 668, 5pp (Effectivity: +0) Teleportation : 238, 12pp (Effectivity: +0) Web : 945, 7pp (Effectivity: +0) ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- Angel, the human wizard, was killed by a wraith. She scored 174910 points and advanced to level 18. She survived for 0 years, 57 days, 7 hours, 2 minutes and 22 seconds (30180 turns). Angel visited 42 places. Her strength score was modified by +1 during her career. Her learning score was modified by +3 during her career. Her willpower score was modified by +3 during her career. Her dexterity score was modified by -1 during her career. Her toughness score was modified by -4 during her career. Her mana score was modified by +7 during her career. Her perception score was modified by -2 during her career. She was unnaturally aged by 50 years. She was the champion of the arena. She brought back joy into the life of a tiny girl. She ended her adventuring life on level 17 of the caverns of chaos. 1294 monsters perished before her. The following four artifacts were generated during her adventure: the si the golden gladius "Death's Sting" the ancient mummy wrapping the ankh She possessed the following intrinsic: She was lucky. She was not very pious. She asked for 7 divine interventions. She was neutrally aligned. She was slightly tainted by Chaos.