NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. Long time since the last time, but here is my 11th victory, 8th ultra ending and 3rd UNE, a dark elven fighter. The first dark elf and the first fighter to win for me. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ # .. ..# .#... ... ...# #.. .#..... #..# . #.#.#..# ...# .. ###... ... ...# ..#. #..#....#..# .#. ..#.# .#.....#...##.. .##.... #..#......#.. .##........ .....#..#..j/#j..# #..# ..#.#.. .#j@.# # #.. ..#.....#.j..j##.......# ...#..##...#.j ####.#.# #..#.#.....#..j # # # .. ..##..#....###. ##.......# ........#.................. ..##.#.#[#.##.#...##...#. #.......#..##..... .#.. ############ ##### # Aschtal'o St:72 Le:22 Wi:26 Dx:47 To:39 Ch:13 Ap:27 Ma:46 Pe:37 N= DV/PV: 45/59 H:1024(1141) P:0(512) Exp: 50/35733752 ChAoS Sp: 271 Blessed Slowed Invisible Bloated Berserk ------------------------------------------------------------------------------ Stats boosted by potions, as usual. Speed boosted by 3 wishes, note that I'm slowed at speed 271. The speed was way over 500. A neutral altar at PC:3 gave a precrowning with Thunderstroke, a disappointment. The RNG kindly made up with a surge of power at UD - Skullcrusher. That made this game. The only lawful altar of the game was at D 37, by the way. Not that I needed any... No weird tome for me, I guess one has to have stealth at 100 before entering the Library for the first time... I didn't dare go to the bug temple at all, so no SoCRs from there either. Luckily the dwarven mystic was cooperative. As usual, getting the AoLS required pool drinking, the last one in Darkforge did the trick. The next problem was getting the farmer corpse. I was permanently invisible and didn't drink any more from the pools, because I hadn't the piety for dooming removal (as I had just changed alignment). No potion of visibility either, no music skill, no scrolls of familiar summoning. Zapping a wand of stunning didn't seem to anger the farmer. Feeding or giving gold to beggars didn't seem to tame them. So I ended up selling most of my stuff to get the $25000 for the flesh golem. Then I realized I had one casting of Summon Monsters from a wand of wonder. Got three ratling archers and the farmer immediately attacked one, got killed, left a corpse, problem solved. (No holy water or scrolls of uncursing let alone food preservation but luckily the corpse lasted.) I dipped 8 rings of cold resistance in a !oEX at D:48. Guess what? Yes, I got 8 rings of djinni summoning! First time that succeeded for me. Used 7 wishes: 2 times SoCRs, a girdle of giant strength, emperor moloch for experience (I was level 39 and had to get to 45 and didn't want to hang around corrupting areas for experience) and 3 times speed at the Chaos Plane. Two greater undead vaults. I stole Purifier by teleportation from one of them but let them be otherwise. Well, I did bookcast some Acid Balls through a wall at an emperor lich but I don't think it took much damage... No scrolls of uncursing left, so I had to pray (at D:50 of course) to get rid of the medal and the crown. With speed over 600, Andy was easier than ever. Name: Aschtal'o Race: male Dark Elf Class: Fighter Eye color: blue Hair color: white Complexion: black Height: 5'11" Weight: 123 pounds Scars: 14 Age: 249 (grown-up, 115 years of unnatural aging added in) Star sign: Tree Birthday: 18/Tree (day 348 of the year) He: uncursed eternium cap [+0, +6] [28s] Ne: blessed amulet of free action [3s] Bo: uncursed eternium plate mail of protection (-1, -2) [-1, +17] [240s] // From D:50. Gi: uncursed girdle of giant strength [+1, +3] {St+12} [30s] Cl: uncursed cloak of protection [+0, +2] [20s] RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24} LH: - RR: uncursed ring of slaying (+7 melee damage, +6 missile damage) [1s] LR: uncursed ring of mental stability [+0, +1] {Le+1} [1s] Br: uncursed bracers of toughness [+0, +0] {To+4} [10s] Ga: uncursed thick gauntlets (-1, -2) [+0, +1] [15s] Bo: blessed seven league boots [+1, +0] [30s] MW: uncursed long bow of hunting (+6, +5) [30s] Mi: - Tl: uncursed torch (1043 turns of fuel remaining, lit) [10s] uncursed fine leather armor "Nature's Companion" (+2, +0) [+2, +8] (+15 spd) // Uselessness gift. Wore it for a while before getting the +17 mail. uncursed medium obsidian shield "Protector" [+20, +4] {To+2} [46s] // The casino shop! uncursed tower eternium shield (-1) [+15, +4] [70s] uncursed amulet of life saving [3s] // Never wore that. uncursed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4} uncursed morning star of devastation (+5, 6d5+7) [-2, +0] [175s] uncursed rune-covered heavy mace "Purifier" (+5, 4d5+5) [-4, +1] {Wi+4} uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s] blessed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s] uncursed stone club of devastation (+0, 5d6+6) [70s] blessed mighty morning star "Grod" (+16, 5d10+5) [-8, +0] [220s] // Crowning gift. Not used at all. blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s] blessed ring of the High Kings [+2, +3] [1s] heap of 12 uncursed rings of ice [12s] // Dipping results... heap of 2 blessed rings of slaying (+6 melee damage, +6 missile damage) heap of 3 uncursed rings of slaying (+6 melee damage, +6 missile damage) heap of 7 blessed brass rings [7s] blessed ring of djinni summoning [1s] // Never leave home without a wish in reserve :) Potions ('!') // No extra or ultra healing potions left at the end game... heap of 5 blessed scrolls of chaos resistance [10s] Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 3 +2 +1 +0 basic 62 Clubs & hammers 15 +18 +12 +6 Grand Mastery Maces & flails 9 +7 +5 +3 excellent 1161 Swords 6 +4 +2 +1 skilled 6 Axes 3 +2 +1 +0 basic 65 Pole arms 10 +10 +6 +12 excellent 1711 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Bows 8 +16 +12 +2 excellent 58 Crossbows 8 +16 +12 +2 excellent 12 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 13 +26 Mastery 7258 Damage caused with your melee weapons: -------------------------------------- Right hand: +248 bonus to hit, 6d12+93 damage Climbing .................100 (superb) [+3d3] First aid ................100 (superb) [+1d5] Haggling ................. 40 (fair) [+2d4] Listening ................100 (superb) [+1d3] Athletics ................100 (superb) [+2d4] Archery ..................100 (superb) [+1d3] Dodge ....................100 (superb) [+1d5] Find weakness ............100 (superb) [+1d3] Metallurgy ............... 59 (good) [+3d3] Stealth ..................100 (superb) [+2d4] Swimming ................. 63 (good) [+2d4] Two weapon combat ........ 83 (great) [+1d5] Alertness ................100 (superb) [+1d3] Pick pockets ............. 79 (great) [+1] Bridge building .......... 36 (fair) [+3d4] (mr) Healing ..................100 (superb) [+1d5] Detect traps .............100 (superb) [+1d3] Law ...................... 86 (great) [+1] Literacy .................100 (superb) [+1] Smithing ................. 61 (good) [+3d3] Tactics ..................100 (superb) [+1d3] Backstabbing .............100 (superb) [+1] Disarm traps ............. 77 (great) [+1d3] Pick locks ............... 71 (great) [+1] Courage ..................100 (superb) [+2d4] Necromancy ............... 18 (mediocre) [+2d4] // Necromancy from a potion of education, of course. Didn't // see any scrolls of education, otherwise I would have written // some myself with the 3 writing sets I had... Acid Ball : 10, 66pp (Effectivity: +0) Calm Monster : 2, 15pp (Effectivity: +0) Cure Critical Wounds: 10, 28pp (Effectivity: +0) Cure Disease : 4, 15pp (Effectivity: +0) Cure Light Wounds : 250, 5pp (Effectivity: +0) Darkness : 200, 4pp (Effectivity: +0) Fire Bolt : 97, 10pp (Effectivity: +2) Frost Bolt : 60, 16pp (Effectivity: +2) Knock : 134, 12pp (Effectivity: +0) Light : 569, 3pp (Effectivity: +3) Magic Lock : 183, 8pp (Effectivity: +0) Magic Missile : 2, 15pp (Effectivity: +0) Slow Poison : 7, 11pp (Effectivity: +0) Stun Ray : 66, 10pp (Effectivity: +0) // Reading books was really hard. Aschtal'o, the dark elven fighter, transformed into an avatar of Balance. He scored 23642582 points and advanced to level 50. He survived for 0 years, 224 days, 16 hours, 9 minutes and 43 seconds (218533 turns). Aschtal'o visited 138 places. His strength score was modified by +20 during his career. His learning score was modified by +6 during his career. His willpower score was modified by +2 during his career. His dexterity score was modified by -3 during his career. His toughness score was modified by +20 during his career. His charisma score was modified by +3 during his career. His appearance score was modified by +9 during his career. His mana score was modified by +1 during his career. His perception score was modified by +5 during his career. He was unnaturally aged by 115 years. He was the champion of the arena. He was a member of the thieves guild. He made a little water dragon very happy. He defeated the arch enemy of a mighty karmic wyrm. He saved Khelavaster from certain death. He ended his adventuring life in the palace of Andor Drakon. 9714 monsters perished under his attacks. The following 34 artifacts were generated during his adventure: the scythe of corruption "Moon Sickle" // Missed this completely, never happened before. the potion of literacy // Learning was 5 at the beginning.. the obsidian quarrel "Thunderstroke" // Precrowning the mighty morning star "Grod" // Crowning the rune-covered club "Skullcrusher" // Surge the fine leather armor "Nature's Companion" // Uselessness the rune-covered heavy mace "Purifier" // Vault the medium obsidian shield "Protector" // Casino the scorched spear the robes of resistance the ring of immunity the shining long spear "Soaker" // Missed these four, must have been in the greater undead // vaults. He possessed the following intrinsics: He was fire resistant. He was poison resistant. He was cold resistant. He was lucky. Fate smiled upon him. He was sleep resistant. He was able to control teleportation. He was invisible. He was stun resistant. He was paralyzation resistant (gained through an item). He was resistant to death rays (gained through an item). He was shock resistant. He was able to see invisible things (enhanced through an item). He was immune to shock attacks. He was immune to fire attacks (gained through an item). He was immune to acidic attacks (gained through an item). He was immune to ice attacks (gained through an item). He was able to breathe water (gained through an item). He was able to resist confusion attacks (gained through an item). He had the following talents: Affinity with Bows, Affinity with Clubs & Hammers, Affinity with Crossbows, Aggressive, Alert, Careful, Defensive Fighter, Eagle Eye, Good Shot, Hardy, Healthy, Keen Shot, Miser, Pious, Potent Aura, Quick, Scout, Stealthy. He had a final speed score of 271 (final base speed: 141). He was a messiah of Anssaria. He asked for 16 divine interventions. // Used a lot of prayers at the blue dragon caves and when I // bookcasted acid balls at the emperor lich (to regain hitpoints). He was a holy champion of Balance. The following monsters were vanquished: 1 battle bunny 1 black unicorn 1 cat lord // Gave 1.3 million exp, only the emperor moloch and Fistinarius gave more. 1 frost giant jarl 1 ghost king 1 great blue wyrm 1 great red wyrm 1 great white wyrm 1 greater claw bug 41 greater molochs 1 karmic dragon 1 lesser daemon 1 minotaur lord 1 shadow wyrm 1 will o'wisp So, 11 race-class combinations done, 189 to go! -Jukka