NOTE: this file may contain comments or information that is considered
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Screenshot
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^^^ ^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Assassin St:31 Le:23 Wi:13 Dx:17 To:20 Ch:14 Ap: 5 Ma:13 Pe:19
N=
DV/PV: 15/31 H: 797(797) P: 72(72) Exp: 50/38461254 DrCh Sp:
126
Blessed Invisible Berserk
never changed from berserk from L26
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Background Information
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Name: Assassin Race: female Gnome Class: Barbarian
Eye color: brown Hair color: brown Complexion: tanned
Height: 3'2" Weight: 110 pounds Scars: 10
Age: 369 (middle-aged, 259 years of unnatural aging added in)
Star sign: Salamander Birthday: 10/Salamander (day 130 of the year)
YOUR HISTORY:
Your father was an accomplished hunter and warrior. You were
well-respected and comparatively wealthy.
As a child you were very active and imitated the hunters and
warriors of your tribe at all opportunities.
In your youth you strived very hard to become the best warrior in
your tribe. You watched, learned and became very strong and nimble.
As a young adult you more and more separated from the more
traditional members of your tribe. Your desire to see the outside world
became overwhelming.
At the age of 108 you left your tribe.
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Inventory
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Total weight: 2586 stones Carrying capacity: 5175 stones
He: uncursed eternium cap [+0, +4] [28s]
Ne: uncursed ankh [3s]
Bo: blessed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd) [120s]
undead vault
Gi: blessed adamantium girdle [+0, +5] [18s]
Cl: uncursed cloak of protection [+0, +3] [20s]
RH: blessed silvery two-handed sword (named) (+3, 6d5+3) [-3, +0] [300s]
crowning gift
LH: -
RR: uncursed ring of the clear mind [1s]
LR: uncursed ring of mental stability [+0, +1] {Le+1} [1s]
Br: uncursed bracers of toughness [+0, +0] {To+5} [10s]
Ga: uncursed thick gauntlets (-1, -2) [+0, +1] [15s]
Bo: uncursed eternium boots [+0, +5] [55s]
MW: -
Mi: blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
reward from Buppa's mom
Tl: blessed pick axe (+1, 1d6+2) [75s]
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Stuff
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Total weight: 1860 stones Carrying capacity: 5175 stones
Gauntlets ('[')
heap of 2 uncursed pairs of thick gauntlets (-1, -2) [+0, +1] [30s]
uncursed gauntlets of strength (-1, +0) [-1, -1] {St+3} [40s]
Cloaks ('[')
uncursed light cloak [+4, +0] [20s]
Boots ('[')
uncursed boots of sneakiness [+0, +0] {Dx+2} [20s]
Necklaces (''')
used only these and ankh
blessed amulet of order [3s]
uncursed amulet of water breathing [3s]
blessed amulet of balance [3s]
Bracers (',')
uncursed bracers of speed [+1, +0] (+4 spd) [10s]
uncursed bracers of regeneration [+0, +0] [18s]
One-handed weapons ('(')
heap of 2 uncursed pick axes (+0, 1d6+1) [150s]
Two-handed weapons ('(')
uncursed glaive "Long Sting" (+4, 7d3) [+4, +0] {Pe+6} (+6 spd) [100s]
gift for using useless
Missile weapons ('}')
uncursed short bow (+1, +0) [20s]
uncursed long bow of accuracy (+8, +5) [30s]
used til ice level
Missiles ('/')
only more interesting arrows
bundle of 9 blessed arrows of jelly slaying (+3, 2d4+3) [18s]
bundle of 7 uncursed arrows of humanoid slaying (+3, 1d6+3) [14s]
bundle of 8 uncursed arrows of jelly slaying (+3, 2d4+3) [16s]
bundle of 4 uncursed arrows of demon slaying (+3, 1d6+5) [8s]
bundle of 10 uncursed arrows of giant slaying (+3, 1d10+3) [20s]
bundle of 7 cursed arrows of undead slaying (+5, 2d4+3) [14s]
Tools (']')
only used tools, got also a lot of keys and of course sis
uncursed torch (625 turns of fuel remaining) [10s]
uncursed tinderbox (10) [3s]
heap of 2 uncursed waterproof blankets [20s]
uncursed climbing set [180s]
blessed holy symbol [5s]
heap of 2 uncursed fireproof blankets [20s]
uncursed box with flint and steel (29) [5s]
Rings ('=')
uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s]
and of course some more
Wands ('\')
the most important at the last level
uncursed wand of teleportation (3 charges) [4s]
uncursed wand of destruction (0 charges) [3s]
Potions ('!')
nothing interesting, only 3 PoCC during whole game
Scrolls ('?')
nothing interesting, only 1 SoCR during whole game
Books ('"')
blessed Yrrigs' manual of bridge building [100s]
only book managed to read
Food ('%')
heap of 11 uncursed lumps of bee wax [55s]
heap of 2 cursed pepper petals [4s]
heap of 4 uncursed morgia roots [8s]
heap of 2 blessed pepper petals [4s]
uncursed pepper petal [2s]
heap of 22 uncursed cooked lizards [66s]
uncursed herb seed [2s]
heap of 19 uncursed plant seeds [38s]
heap of 9 cursed plant seeds [18s]
uncursed bit of plain candy [2s]
Valuables ('$')
sacrificed about 150000 close to end of game
2472 gold pieces [24s]
Gems ('*')
only interesting gems
heap of 2 uncursed crystals of knowledge [2s]
uncursed crystal of power [1s]
uncursed crystal of darkness [1s]
cursed crystal of darkness [1s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 3 +2 +1 +0 basic 55
Daggers & knives 9 +9 +5 +2 excellent 249
emerald dagger and eternium dagger together
Clubs & hammers 1 +1 +0 +0 basic 25
Maces & flails 9 +7 +5 +3 excellent 981
big punch and some mithrill mace before it
Swords 8 +6 +4 +2 excellent 557
eternium sword, for a moment golden gladius too
Axes 8 +6 +5 +2 excellent 632
adamantium battle axe
Whips 1 +1 +0 +1 basic 25
Pole arms 5 +5 +2 +4 skilled 137
usual spear at the start of the game
Twohanded weapons 11 +12 +16 +4 Mastery 485
vanquisher
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 2 +4 +3 +0 basic 14
Bows 4 +8 +6 +1 skilled 26
usual short bows mostly
Crossbows 6 +12 +9 +2 skilled 85
usual light crossbow
Thrown axes & hammers 0 +0 +0 +0 unskilled 6
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 1 +2 +1 +0 basic 12
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 9 +18 excellent 697
large mithrill shield
Damage caused with your melee weapons:
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Right hand: +167 bonus to hit, 6d5+50 damage
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 1, +103 bonus to hit, 3d8+12 damage
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Skills
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Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+2d4]
Bridge building .......... 90 (great) [+1d3] (ma)
Climbing .................100 (superb) [+2d4]
Courage ..................100 (superb) [+1d3]
Detect traps ............. 86 (great) [+1d3]
Dodge ....................100 (superb) [+2d4]
First aid ................100 (superb) [+1d5]
Gemology ................. 86 (great) [+1]
Haggling ................. 69 (good) [+1d5]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+2d4]
Law ......................100 (superb) [+1]
Listening ................100 (superb) [+3d4]
Literacy .................100 (superb) [+1]
Mining ...................100 (superb) [+1d3]
Pick pockets ............. 83 (great) [+1]
Smithing ................. 65 (good) [+1d5]
Stealth ..................100 (superb) [+2d4]
Survival .................100 (superb) [+3d3]
Swimming .................100 (superb) [+1d5]
Tactics ..................100 (superb) [+1]
Two weapon combat ........100 (superb) [+1d5]
Ventriloquism ............ 73 (great) [+2d4]
Woodcraft ................ 85 (great) [+1d5]
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Spells
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all from wand of wonder
Calm Monster : 7, 15pp (Effectivity: +0)
Cure Light Wounds: 7, 9pp (Effectivity: +0)
Darkness : 7, 7pp (Effectivity: +0)
Knock : 2, 23pp (Effectivity: +0)
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Effects of Corruption
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You exhale sulphur (Ch: -4).
Your close attunement to corrupted astral space allows teleportation.
You have grown horns (+3 melee damage, Ap: -4).
got only one SoCR and only 3 PoCC
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Her further life:
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After she leaves the Drakalor Chain she is welcomed by her people with great
honors. They acknowledge her noble deeds, her valor, her cunning and her
great skills that helped to prevent the complete destruction of the world
she knows. She returns to her lands victorious and is hailed as a great
leader. Eventually she becomes queen and rule your subjects with an iron
fist for a long and peaceful time, allowing her people to prosper and grow.
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Her achievements during her adventures:
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Assassin, the gnomish barbarian, saved the world with her brave efforts and
became a great ruler while saving herself 23 times.
She scored 15637108 points and advanced to level 50.
She survived for 1 year, 148 days, 19 hours, 0 minutes and 42 seconds
(117660 turns).
Assassin visited 124 places.
Her strength score was modified by +10 during her career.
Her learning score was modified by +14 during her career.
Her willpower score was modified by -2 during her career.
Her dexterity score was modified by -1 during her career.
Her toughness score was modified by -2 during her career.
Her charisma score was modified by +7 during her career.
Her appearance score was modified by -1 during her career.
Her mana score was modified by +3 during her career.
Her perception score was modified by +2 during her career.
She was unnaturally aged by 259 years.
She was the champion of the arena.
She was the head of the thieves guild.
She made a little water dragon very happy.
She left the Drakalor Chain after completing her quest and became a great
leader and famous heroine.
6595 monsters perished before her.
The following 24 artifacts were generated during her adventure:
the si
many times sacrificed
the scythe of corruption "Moon Sickle"
sacrificed
the golden gladius "Death's Sting"
sacrificed
the silvery two-handed sword "Vanquisher"
crowning gift
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer"
sacrificed
the lead-filled mace "Big Punch"
sacrificed
the rune-covered trident
reward from Buppa's mom
the sword of Nonnak
sacrificed
the elemental gauntlets
sacrificed
the ring of the High Kings
sacrificed
the phial of Caladriel
sacrificed
the crown of science
sacrificed
the ancient mummy wrapping
sacrificed
the ankh
the hammer of the gods
found in darke forge, sacrificed
the glaive "Long Sting"
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Sting"
sacrificed
the fine leather armor "Nature's Companion"
undead vault
the emerald dagger
found in darke forge, sacrificed
She possessed the following intrinsics:
She was fire resistant.
She was poison resistant.
She was cold resistant.
She was acid resistant.
She was lucky (enhanced through an item).
Fate smiled upon her (enhanced through an item).
She was able to teleport.
She was able to control teleportation.
She was invisible.
She was stun resistant.
She was resistant to death rays.
She was shock resistant.
She was immune to shock attacks (gained through an item).
She was immune to fire attacks (enhanced through an item).
crowning gift
She was able to resist confusion attacks (gained through items).
She was a messiah of Berwyn.
She asked for 10 divine interventions.
She was a holy champion of Balance.
She was tainted by Chaos.
The following monsters were vanquished:
among others
1 Ancient Chaos Wyrm
1 Ancient Stone Beast
1 assassin prince
1 banshee
1 bone golem
1 bunny master
1 cat lord
1 Chaos Archmage
1 crime lord
1 greater black unicorn
1 Master Summoner
1 mummy lord
1 raider lord
1 skeletal king
1 Snake from Beyond
1 undead chaos dwarven berserker
+
47 lichs
7 master lichs
22 emperor lichs
graveyards and undead vault