NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ####### ################# #.....# #...............# #..>..#####.........#####.### ########### ######### #...../...#.........# #...# #.........# #.....[.# ######### #########.########### ###.# #.........# #.......# #.......# #.# #.# #.........# #.......# #.......####### #.####### #.###.........###########.......# #......./.....# #..@....# #.../...............#.../.......# #.......#####.###########.###############.........#####.#.########### #...._..# #.........................../.........# #...# #.......# ###########]###############################.############### #.......# #...# #.....]...^.#.......# ######### #############.#.############# #########.#########.#.......# #...........(.#.#...........# #......%/.# #./....&..# #...........###.#....<......# #.......### ###.......# #...........# #./...........# #.......# #.......# ############# ############### ######### ######### Astral St:16 Le:19 Wi:14 Dx:13 To:13 Ch:15 Ap:11 Ma:16 Pe:12 N+ DV/PV: 45/20 H: -5(55) P: 131(131) Exp: 16/219831 D: 11 Sp: 100 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Astral Race: male Dwarf Class: Wizard Eye color: brown Hair color: black Complexion: brown Height: 4' Weight: 174 pounds Age: 63 (grown-up) Star sign: Candle Birthday: 10/Candle (day 280 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. As a child you had to survive pretty harsh times since your parents seemed to have run out of luck. Their wealth was ever-declining and times were very hard. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1635 stones Carrying capacity: 2450 stones Head : uncursed metal cap [+0, +1] [50s] Neck : - Body : uncursed blue dragon scale mail (-1, -4) [-1, +10] [200s] Girdle : uncursed girdle of carrying [+0, +0] [15s] Cloak : - Right Hand : blessed spear (+1, 1d8+1) [50s] Left Hand : blessed large adamantium shield (-1) [+9, +3] [86s] Right Ring : blessed ring of stun resistance [1s] Left Ring : uncursed ring of cold resistance [1s] Bracers : - Gauntlets : uncursed elemental gauntlets (-1, +0) [+0, +3] [10s] Boots : uncursed gnomish boots (+1, +0) [+3, +3] [10s] Missile weapon: uncursed long bow (+2, +2) [30s] Missiles : bundle of 2 uncursed arrows (+0, 1d6) [4s] Tool : uncursed rusty holy symbol [5s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1173 stones Carrying capacity: 2450 stones Necklaces (''') uncursed amulet of balance [3s] Missiles ('/') bundle of 9 uncursed arrows (+1, 1d6) [18s] Tools (']') uncursed box with flint and steel (13) [5s] uncursed tinderbox (23) [3s] blessed rusty stethoscope [5s] heap of 2 uncursed round keys [2s] heap of 2 uncursed hexagonal keys [2s] uncursed rusty tiny key [1s] uncursed thieves picks [5s] blessed tiny key [1s] uncursed triangular key [1s] heap of 2 blessed sis [20s] uncursed bandage [2s] heap of 4 uncursed sis [40s] Wands ('\') uncursed wand of magic missiles (6 charges) [3s] uncursed wand of stunning (4 charges) [3s] uncursed wand of digging (0 charges) [3s] uncursed wand of monster creation (0 charges) [3s] uncursed wand of trap creation (3 charges) [3s] uncursed wand of monster creation (5 charges) [3s] uncursed wand of stunning (2 charges) [3s] uncursed wand of trap creation (8 charges) [3s] blessed wand of digging (3 charges) [3s] uncursed wand of fireballs (5 charges) [3s] uncursed wand of monster creation (0 charges) [3s] uncursed wand of trap detection (6 charges) [3s] Potions ('!') heap of 3 uncursed potions of water [12s] heap of 2 blessed potions of invisibility [8s] heap of 4 uncursed potions of invisibility [16s] heap of 2 potions of holy water [8s] heap of 3 uncursed potions of healing [12s] heap of 6 blessed potions of extra healing [12s] heap of 7 blessed potions of insight [14s] uncursed potion of carrot juice [4s] blessed potion of carrot juice [4s] Scrolls ('?') uncursed scroll of repair [2s] cursed scroll of light [2s] cursed scroll of power [2s] Books ('"') blessed spellbook of Cure Serious Wounds [100s] cursed spellbook of Remove Curse [100s] Food ('%') heap of 8 uncursed cooked lizards [24s] heap of 4 uncursed loaves of hurthling bread [120s] heap of 29 uncursed fried bats [87s] uncursed large ration [200s] uncursed hurthling cake [30s] Valuables ('$') 27242 gold pieces [272s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 4 +3 +1 +1 skilled 80 Daggers & knives 1 +1 +0 +0 basic 50 Clubs & hammers 1 +1 +0 +0 basic 50 Maces & flails 1 +1 +0 +0 basic 50 Swords 1 +1 +0 +0 basic 50 Axes 1 +1 +0 +0 basic 50 Whips 1 +1 +0 +1 basic 50 Pole arms 9 +9 +5 +10 excellent 1484 Twohanded weapons 1 +1 +1 +0 basic 50 Staves 1 +1 +0 +1 basic 50 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 2 +4 +3 +0 basic 26 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 7 +14 skilled 130 Damage caused with your melee weapons: -------------------------------------- Right hand: +25 bonus to hit, 1d8+8 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 2, base range: 7, +21 bonus to hit, 1d6+6 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 70 (good) [+3d4] Backstabbing ............. 6 (poor) [+3d5] Bridge building .......... 8 (poor) [+4d4] (mr) Climbing ................. 51 (good) [+1d5] Concentration ............100 (superb) [+2d4] Courage .................. 66 (good) [+1d5] Detect traps ............. 43 (fair) [+2d4] Find weakness ............ 89 (great) [+1d3] First aid ................ 46 (fair) [+2d4] Haggling ................. 31 (fair) [+3d3] Healing .................. 99 (superb) [+1d3] Herbalism ................ 57 (good) [+3d5] Listening ................ 81 (great) [+1d5] Literacy .................100 (superb) [+2d4] Metallurgy ............... 23 (mediocre) [+4d5] Mining ................... 66 (good) [+1] Smithing ................. 38 (fair) [+2d4] Stealth .................. 70 (good) [+1d3] Swimming ................. 18 (mediocre) [+3d4] Tactics .................. 62 (good) [+1] Two weapon combat ........ 61 (good) [+1] Ventriloquism ............ 24 (mediocre) [+3d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Burning Hands : 474, 5pp (Effectivity: +12) Calm Monster : 243, 7pp (Effectivity: +0) Cure Critical Wounds: 464, 12pp (Effectivity: +2) Cure Light Wounds : 178, 4pp (Effectivity: +1) Cure Serious Wounds : 234, 8pp (Effectivity: +0) Darkness : 268, 4pp (Effectivity: +0) Death Ray : 17, 147pp (Effectivity: +1) Destroy Undead : 270, 7pp (Effectivity: +3) Fire Bolt : 179, 7pp (Effectivity: +6) Frost Bolt : 487, 9pp (Effectivity: +5) Improved Fireball : 168, 24pp (Effectivity: +0) Knock : 200, 10pp (Effectivity: +0) Know Alignment : 234, 8pp (Effectivity: +0) Light : 226, 3pp (Effectivity: +2) Lightning Ball : 99, 24pp (Effectivity: +1) Magic Map : 260, 32pp (Effectivity: +3) Magic Missile : 153, 5pp (Effectivity: +11) Mystic Shovel : 225, 80pp (Effectivity: +2) Neutralize Poison : 229, 8pp (Effectivity: +0) Petrification : 83, 112pp (Effectivity: +0) Remove Curse : 239, 40pp (Effectivity: +0) Revelation : 161, 27pp (Effectivity: +1) Slow Monster : 239, 6pp (Effectivity: +0) Slow Poison : 176, 5pp (Effectivity: +1) Strength of Atlas : 123, 8pp (Effectivity: +0) Stun Ray : 345, 7pp (Effectivity: +1) Teleportation : 206, 18pp (Effectivity: +4) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Astral, the dwarven wizard, was consumed by a torrent of acid. He scored 77634 points and advanced to level 16. He survived for 0 years, 114 days, 23 hours, 38 minutes and 24 seconds (55731 turns). Astral visited 32 places. His learning score was modified by +2 during his career. His toughness score was modified by -1 during his career. His charisma score was modified by +2 during his career. His appearance score was modified by +1 during his career. His mana score was modified by +3 during his career. He was the champion of the arena. He ended his adventuring life on level 11 of the caverns of chaos. 2842 monsters perished before him. The following three artifacts were generated during his adventure: the si the golden gladius "Death's Sting" the elemental gauntlets He possessed the following intrinsics: He was fire resistant (enhanced through an item). He was cold resistant (gained through items). He was able to control teleportation. He was stun resistant (gained through an item). He was shock resistant (gained through an item). He was immune to shock attacks (gained through an item). He was religious. He asked for 3 divine interventions. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 122 animated trees 1 ankheg 1 assassin 8 bandits 6 barbarians 5 barbarian leaders 8 berserkers 4 big dogs 1 black baby dragon 17 black hurthlings 1 black wizard 65 blink dogs 5 brown worms 24 bugbears 7 carrion crawlers 1 cave bear 15 cave fishers 3 cave lions 8 cave lizards 1 cave tiger 4 cavemen 4 chaos brothers 1 chaos lizard 2 chaos rats 5 chaos sisters 20 claw bugs 1 cobra 3 cooshoos 6 corpse fiends 6 cutpurses 3 dark elven archers 1 dark elven lord 2 dark elven priestesses 2 dark elven warriors 1 dark elven wizard 4 dark sages 6 dire wolves 9 displacer beasts 5 dopplegangers 3 dwarves 6 eyes of destruction 1 fairy dragon 32 fire beetles 1 fire drake 10 fire lizards 1 fire vortex 1 flesh golem 6 floating eyes 1 fomorian giant 3 gelatinous cubes 16 ghosts 11 ghost bats 68 ghuls 26 giant bats 1 giant bee queen 28 giant bee warriors 8 giant bee workers 12 giant centipedes 18 giant frogs 7 giant lizards 2 giant raccoons 144 giant rats 34 giant spiders 3 gibbering mouthers 35 gnolls 2 gnoll chieftains 160 goblins 2 goblin berserkers 12 goblin chieftains 67 goblin rockthrowers 21 goblin slavemasters 7 gray oozes 1 greater mimic 1 green hag 9 green worms 9 gremlins 3 griffons 7 harpies 6 hell hounds 1 hill giant 7 hill orcs 1 hill orc sergeant 11 hippogriffs 39 hobgoblins 5 hobgoblin chiefs 3 hobgoblin leaders 7 homunculi 5 huge bats 3 hyenas 7 imps 164 jackals 3 jackalweres 129 kobolds 10 kobold chieftains 8 kobold shamans 80 large bats 4 large dogs 12 large gnolls 5 large jackals 44 large kobolds 20 large orcs 2 large snakes 29 large spiders 1 least daemon 2 leucrottas 2 lightning lizards 44 lizard men 1 magebane eye 1 master necromancer 1 mimic 7 minotaurs 1 mugger 3 mummies 4 necromancers 1 ochre jelly 9 ogres 1 ogre magus 157 orcs 7 orc chieftains 15 orc scorchers 15 outlaws 1 outlaw leader 5 owlbears 29 pit vipers 6 pixies 2 pixie archers 5 quasits 18 rabid dogs 10 raiders 278 rats 19 ratling archers 3 ratling fencers 9 ratling thieves 11 ratling warriors 3 rattlesnakes 27 shadows 4 shadow centipedes 2 shadow trolls 1 shambling mound 1 silver wolf 1 skeletal warrior 163 skeletons 1 slow shadow 1 spectre 1 staring eye 1 stone golem 2 stone snakes 1 stone statue 16 swordsmen 4 tarantulas 1 thug 2 trolls 1 undead chaos dwarven berserker 10 wererats 1 werewolf 24 white worms 25 wights 4 wild cats 27 wolves 3 wraiths 1 yellow ooze 74 zombies