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Astral St:16 Le:19 Wi:14 Dx:13 To:13 Ch:15 Ap:11 Ma:16 Pe:12 N+
DV/PV: 45/20 H: -5(55) P: 131(131) Exp: 16/219831 D: 11 Sp: 100
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Background Information
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Name: Astral Race: male Dwarf Class: Wizard
Eye color: brown Hair color: black Complexion: brown
Height: 4' Weight: 174 pounds
Age: 63 (grown-up)
Star sign: Candle Birthday: 10/Candle (day 280 of the year)
YOUR HISTORY:
Your father is a guildmaster. Your family generally is rather
wealthy and well-known in your home town.
As a child you had to survive pretty harsh times since your parents
seemed to have run out of luck. Their wealth was ever-declining and times
were very hard.
During your youth you embarked on many small journeys to nearby
towns on behalf of your parents. You learned to know lots of people and
made many friends.
As a young adult you tried many occupations before finally deciding
on one to pursue. This has left you with a very broad base of lore.
You decided to become a Wizard.
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Inventory
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Total weight: 1635 stones Carrying capacity: 2450 stones
Head : uncursed metal cap [+0, +1] [50s]
Neck : -
Body : uncursed blue dragon scale mail (-1, -4) [-1, +10] [200s]
Girdle : uncursed girdle of carrying [+0, +0] [15s]
Cloak : -
Right Hand : blessed spear (+1, 1d8+1) [50s]
Left Hand : blessed large adamantium shield (-1) [+9, +3] [86s]
Right Ring : blessed ring of stun resistance [1s]
Left Ring : uncursed ring of cold resistance [1s]
Bracers : -
Gauntlets : uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Boots : uncursed gnomish boots (+1, +0) [+3, +3] [10s]
Missile weapon: uncursed long bow (+2, +2) [30s]
Missiles : bundle of 2 uncursed arrows (+0, 1d6) [4s]
Tool : uncursed rusty holy symbol [5s]
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Stuff
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Total weight: 1173 stones Carrying capacity: 2450 stones
Necklaces (''')
uncursed amulet of balance [3s]
Missiles ('/')
bundle of 9 uncursed arrows (+1, 1d6) [18s]
Tools (']')
uncursed box with flint and steel (13) [5s]
uncursed tinderbox (23) [3s]
blessed rusty stethoscope [5s]
heap of 2 uncursed round keys [2s]
heap of 2 uncursed hexagonal keys [2s]
uncursed rusty tiny key [1s]
uncursed thieves picks [5s]
blessed tiny key [1s]
uncursed triangular key [1s]
heap of 2 blessed sis [20s]
uncursed bandage [2s]
heap of 4 uncursed sis [40s]
Wands ('\')
uncursed wand of magic missiles (6 charges) [3s]
uncursed wand of stunning (4 charges) [3s]
uncursed wand of digging (0 charges) [3s]
uncursed wand of monster creation (0 charges) [3s]
uncursed wand of trap creation (3 charges) [3s]
uncursed wand of monster creation (5 charges) [3s]
uncursed wand of stunning (2 charges) [3s]
uncursed wand of trap creation (8 charges) [3s]
blessed wand of digging (3 charges) [3s]
uncursed wand of fireballs (5 charges) [3s]
uncursed wand of monster creation (0 charges) [3s]
uncursed wand of trap detection (6 charges) [3s]
Potions ('!')
heap of 3 uncursed potions of water [12s]
heap of 2 blessed potions of invisibility [8s]
heap of 4 uncursed potions of invisibility [16s]
heap of 2 potions of holy water [8s]
heap of 3 uncursed potions of healing [12s]
heap of 6 blessed potions of extra healing [12s]
heap of 7 blessed potions of insight [14s]
uncursed potion of carrot juice [4s]
blessed potion of carrot juice [4s]
Scrolls ('?')
uncursed scroll of repair [2s]
cursed scroll of light [2s]
cursed scroll of power [2s]
Books ('"')
blessed spellbook of Cure Serious Wounds [100s]
cursed spellbook of Remove Curse [100s]
Food ('%')
heap of 8 uncursed cooked lizards [24s]
heap of 4 uncursed loaves of hurthling bread [120s]
heap of 29 uncursed fried bats [87s]
uncursed large ration [200s]
uncursed hurthling cake [30s]
Valuables ('$')
27242 gold pieces [272s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 4 +3 +1 +1 skilled 80
Daggers & knives 1 +1 +0 +0 basic 50
Clubs & hammers 1 +1 +0 +0 basic 50
Maces & flails 1 +1 +0 +0 basic 50
Swords 1 +1 +0 +0 basic 50
Axes 1 +1 +0 +0 basic 50
Whips 1 +1 +0 +1 basic 50
Pole arms 9 +9 +5 +10 excellent 1484
Twohanded weapons 1 +1 +1 +0 basic 50
Staves 1 +1 +0 +1 basic 50
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 2 +4 +3 +0 basic 26
Crossbows 0 +0 +0 +0 unskilled 14
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 7 +14 skilled 130
Damage caused with your melee weapons:
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Right hand: +25 bonus to hit, 1d8+8 damage
Damage caused with your missile weapons:
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Ammunition: 2, base range: 7, +21 bonus to hit, 1d6+6 damage
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Skills
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Alchemy .................. 70 (good) [+3d4]
Backstabbing ............. 6 (poor) [+3d5]
Bridge building .......... 8 (poor) [+4d4] (mr)
Climbing ................. 51 (good) [+1d5]
Concentration ............100 (superb) [+2d4]
Courage .................. 66 (good) [+1d5]
Detect traps ............. 43 (fair) [+2d4]
Find weakness ............ 89 (great) [+1d3]
First aid ................ 46 (fair) [+2d4]
Haggling ................. 31 (fair) [+3d3]
Healing .................. 99 (superb) [+1d3]
Herbalism ................ 57 (good) [+3d5]
Listening ................ 81 (great) [+1d5]
Literacy .................100 (superb) [+2d4]
Metallurgy ............... 23 (mediocre) [+4d5]
Mining ................... 66 (good) [+1]
Smithing ................. 38 (fair) [+2d4]
Stealth .................. 70 (good) [+1d3]
Swimming ................. 18 (mediocre) [+3d4]
Tactics .................. 62 (good) [+1]
Two weapon combat ........ 61 (good) [+1]
Ventriloquism ............ 24 (mediocre) [+3d5]
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Spells
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Burning Hands : 474, 5pp (Effectivity: +12)
Calm Monster : 243, 7pp (Effectivity: +0)
Cure Critical Wounds: 464, 12pp (Effectivity: +2)
Cure Light Wounds : 178, 4pp (Effectivity: +1)
Cure Serious Wounds : 234, 8pp (Effectivity: +0)
Darkness : 268, 4pp (Effectivity: +0)
Death Ray : 17, 147pp (Effectivity: +1)
Destroy Undead : 270, 7pp (Effectivity: +3)
Fire Bolt : 179, 7pp (Effectivity: +6)
Frost Bolt : 487, 9pp (Effectivity: +5)
Improved Fireball : 168, 24pp (Effectivity: +0)
Knock : 200, 10pp (Effectivity: +0)
Know Alignment : 234, 8pp (Effectivity: +0)
Light : 226, 3pp (Effectivity: +2)
Lightning Ball : 99, 24pp (Effectivity: +1)
Magic Map : 260, 32pp (Effectivity: +3)
Magic Missile : 153, 5pp (Effectivity: +11)
Mystic Shovel : 225, 80pp (Effectivity: +2)
Neutralize Poison : 229, 8pp (Effectivity: +0)
Petrification : 83, 112pp (Effectivity: +0)
Remove Curse : 239, 40pp (Effectivity: +0)
Revelation : 161, 27pp (Effectivity: +1)
Slow Monster : 239, 6pp (Effectivity: +0)
Slow Poison : 176, 5pp (Effectivity: +1)
Strength of Atlas : 123, 8pp (Effectivity: +0)
Stun Ray : 345, 7pp (Effectivity: +1)
Teleportation : 206, 18pp (Effectivity: +4)
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His achievements during his adventures:
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Astral, the dwarven wizard, was consumed by a torrent of acid.
He scored 77634 points and advanced to level 16.
He survived for 0 years, 114 days, 23 hours, 38 minutes and 24 seconds
(55731 turns).
Astral visited 32 places.
His learning score was modified by +2 during his career.
His toughness score was modified by -1 during his career.
His charisma score was modified by +2 during his career.
His appearance score was modified by +1 during his career.
His mana score was modified by +3 during his career.
He was the champion of the arena.
He ended his adventuring life on level 11 of the caverns of chaos.
2842 monsters perished before him.
The following three artifacts were generated during his adventure:
the si
the golden gladius "Death's Sting"
the elemental gauntlets
He possessed the following intrinsics:
He was fire resistant (enhanced through an item).
He was cold resistant (gained through items).
He was able to control teleportation.
He was stun resistant (gained through an item).
He was shock resistant (gained through an item).
He was immune to shock attacks (gained through an item).
He was religious.
He asked for 3 divine interventions.
He was neutrally aligned.
He was slightly tainted by Chaos.
The following monsters were vanquished:
122 animated trees
1 ankheg
1 assassin
8 bandits
6 barbarians
5 barbarian leaders
8 berserkers
4 big dogs
1 black baby dragon
17 black hurthlings
1 black wizard
65 blink dogs
5 brown worms
24 bugbears
7 carrion crawlers
1 cave bear
15 cave fishers
3 cave lions
8 cave lizards
1 cave tiger
4 cavemen
4 chaos brothers
1 chaos lizard
2 chaos rats
5 chaos sisters
20 claw bugs
1 cobra
3 cooshoos
6 corpse fiends
6 cutpurses
3 dark elven archers
1 dark elven lord
2 dark elven priestesses
2 dark elven warriors
1 dark elven wizard
4 dark sages
6 dire wolves
9 displacer beasts
5 dopplegangers
3 dwarves
6 eyes of destruction
1 fairy dragon
32 fire beetles
1 fire drake
10 fire lizards
1 fire vortex
1 flesh golem
6 floating eyes
1 fomorian giant
3 gelatinous cubes
16 ghosts
11 ghost bats
68 ghuls
26 giant bats
1 giant bee queen
28 giant bee warriors
8 giant bee workers
12 giant centipedes
18 giant frogs
7 giant lizards
2 giant raccoons
144 giant rats
34 giant spiders
3 gibbering mouthers
35 gnolls
2 gnoll chieftains
160 goblins
2 goblin berserkers
12 goblin chieftains
67 goblin rockthrowers
21 goblin slavemasters
7 gray oozes
1 greater mimic
1 green hag
9 green worms
9 gremlins
3 griffons
7 harpies
6 hell hounds
1 hill giant
7 hill orcs
1 hill orc sergeant
11 hippogriffs
39 hobgoblins
5 hobgoblin chiefs
3 hobgoblin leaders
7 homunculi
5 huge bats
3 hyenas
7 imps
164 jackals
3 jackalweres
129 kobolds
10 kobold chieftains
8 kobold shamans
80 large bats
4 large dogs
12 large gnolls
5 large jackals
44 large kobolds
20 large orcs
2 large snakes
29 large spiders
1 least daemon
2 leucrottas
2 lightning lizards
44 lizard men
1 magebane eye
1 master necromancer
1 mimic
7 minotaurs
1 mugger
3 mummies
4 necromancers
1 ochre jelly
9 ogres
1 ogre magus
157 orcs
7 orc chieftains
15 orc scorchers
15 outlaws
1 outlaw leader
5 owlbears
29 pit vipers
6 pixies
2 pixie archers
5 quasits
18 rabid dogs
10 raiders
278 rats
19 ratling archers
3 ratling fencers
9 ratling thieves
11 ratling warriors
3 rattlesnakes
27 shadows
4 shadow centipedes
2 shadow trolls
1 shambling mound
1 silver wolf
1 skeletal warrior
163 skeletons
1 slow shadow
1 spectre
1 staring eye
1 stone golem
2 stone snakes
1 stone statue
16 swordsmen
4 tarantulas
1 thug
2 trolls
1 undead chaos dwarven berserker
10 wererats
1 werewolf
24 white worms
25 wights
4 wild cats
27 wolves
3 wraiths
1 yellow ooze
74 zombies