NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

.flg edited to 72 character width
screenshot as spoiler space

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                                 Screenshot
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Ayukawa St:99  Le:99  Wi:99  Dx:99  To:99  Ch:99  Ap:99  Ma:99 Pe:99 L+
DV/PV:115/80     H:1614(1614)  P:2118(2998)  Exp: 50/628596624  ChAoS 
Blind Blessed Bloated					M: 115854
-----------------------------------------------------------------------

  By trollish standards, Ayukawa Madoka was an ugly girl with a bad
  attitude. She was tall, lithe, and had long limbs and a tiny crown
  of horns adorning her head. She stubbornly refused to take part in
  raids and pillaging, prefering to play with herbs and potions 
  instead. Her well meaning parents encouraged her to loot, plunder,
  and murder, but their efforts only serverd to further alienate her 
  from trollish society. Unable to tolerate the evil nature of her
  people she knew she had to leave. Though but a child she steathily
  left her tribe and set off into the world. To satisfy her longing
  for spiritual purity, she delved into the mysteries of music and
  became a bard. Her wanderings led her to the Drakalor chain where
  she in time became a Paragon of Virtue, defeated a demigod of
  discord, and ascended as an Avatar of Order.
  

---

  Ring shop + overflow piety + 3 pool wishes (SLB, =RoInv, !PoEx)
   = early game wish engine

  Troll xp + overflow piety + 9 dead AKWs = 13 precrownings
  
  10 spd + 3 Emperor Moloch wishes in SMC + !PoBoostSpeed = 600m xp
  
  Lure old woman to D48 = platinum girdle + ultra ending

---

  This game started out as a "collect all artifacts" challenge, then
  it developed into a "get the platinum girdle and do an ultra ending"
  game, and finally ended up being an illiterate ultra platinum finish.

  She started in the SMC, got the blanket, went down to UD1, found a
  pool, and got a wish for SLBs. Early game exploration yielded 4 more
  pools, 3 shops (ring, wand, general) 2 herb levels, and no chaotic 
  alters. Notable early equipment included a short sword of penetration
  and an adamantium large shield.
  
  A \WoDestruction found in the NDC allowed her to kick-rob all
  the shops and buy keys from the cloaked ratling. With ID and herb
  scumming she got enough HP to get overflow piety (ID door method)
  and drained pools for 2 more wishes (=RoInvis and !PoEx) and +TC.
  
  With Invis, she dove into the ID, found a pickaxe dropped by a
  a dwarven chaos knight, mined for *CoDark, went to ToEF 4, and
  prayed for more pickaxes.
  
  Much ID scumming + alchemy yielded enough !PoEx to jumpstart a
  ring wish engine.
  
  Wished for a greater titan to enter pyramid < Clvl 17 for 4 precrowns

  Got trained in Scare Monster, Slow Monster, and double trained in
  Teleport from lvl 18 bard class power. 
  (This is the 1st time I've seen this)
  
  Wished for 9 Ancient Karmic Wyrms to get to lvl 50 in the MM and
  got 9 more precrownings.
  
  She got the AoME, RotHK, phial, CoS, fire orb, torc, and !PoLit. She
  fed the rat, did the portal quest, saved Khelly, got the ancient 
  scythe, got the water, air, and earth orbs, kick-robbed the casino, 
  got the =RoMC, dove to, D48 clearing the air, fire, and earth 
  anomolies. She killed Barney, got the mana orb, and cleared a greater
  vault of fire creatures, finally leaving the CoC via the DF split.
  
  In the HMV she gave the old woman a giant boar skull and !PoCC, then
  led her to the NDC. She got the Filk quest and slew the Assassin
  Prince for Sting. She found Filk in ID 20 and killed him. 
  
  While waiting for darknight, she started playing around with her 
  wish engine. She maxed her stats save for toughness. She wished
  for grand mastery in all weapon classes. She played with smithing
  and made some nice items. She spent alot of time gaining xp. She
  cleared the area around the downstairs of the SMC with her \WoD
  and surrounded herself with monsters created from UD:1. She wished
  for EM in the SMC and while invisible, lured GMs individually to
  UD:1 where she killed them at spd 10. She set up many teleport
  traps to safely dispose of them at a distance. Had she the power of
  the Farsight spell, her trap would be even more effective. She threw
  !PoBoostSpeed at less experienced GMs to increase the amount of xp
  gained. Eventually, the GMs got too dangerous for her so she left,
  wished her speed to 600, killed the EM, and got the TotRR and crown

  To get to L+ she drained her To to 17 with cursed !PoToughness, put
  on 2 rings of doom and all her -PV equipment, and engaged in
  self-flaggellation with a whip of slaughtering. A session of overflow
  prayer got her enough piety to be crowned Champion of Law.

  Before setting off for the final dive she finished off the dwarven
  quests, picking up the Rolf set and Big Punch. She made a tiny girl
  happy, killed a raider lord, fufulled the wishes of a greater white
  unicorn, and was made head of the thieves guild.

  The trickiest part of the game is luring the old woman to D48. She,
  like the healer, will never leave a room of their own will. The easy
  method of luring her is to order a companion to attack her,teleport 
  the companion away, lead the companion to the stairs, and wait for 
  her to arrive. It helps to use \WoDig to make a path to the stairs.
  The temples and catlord levels disallow teleportation, so a passage
  of locked doors must be made from staircase to staircase. 

  I had to restore from backup twice while luring her due to a fatal
  crash that occurs whenever she steps into a trap. This is solved
  by disarming all traps (especially in DF).
  
  Another problem is that she is both fast and strong and usually
  kills most companions that aren't powerful enough to kill her
  with one attack, The solution is to be fast and have a fast companion
  the best choice being a giant boar. Unfortunately, she'll often cast
  confusion on it, rendering it useless for the next level. I had to
  wish for many giant boars, sometimes several per level, to get her
  down to D48.
  
  That done, she cleared the rest of the anomolies, got emerald
  dagger for uselessness, went to D50 and got the Platinum Girdle.
  After locking off the center room she cleared both levers. She closed
  the gate, teleported away, teleported back, killed whatever opened 
  the gate, and repeat until all balors and Fisty were killed. With the
  gate closed, she finished off the rest of the creatures.
  
  At last she opened the gate, went up to D48, satisfied the old woman,
  put on the crown, medal, and trident, entered the gate, killed
  Andor Darkon, and become the first(?) Avatar of Order without the
  ability to read. ^_^
 
  
-----------------------------------------------------------------------
                            Background Information
-----------------------------------------------------------------------

Name: Ayukawa             Race: female Troll        Class: Bard
Eye color: black          Hair color: brown         Complexion: dark
Height: 8'1"              Weight: 207 pounds
Age: 15 (young)
Star sign: Unicorn        Birthday: 15/Unicorn (day 105 of the year)

YOUR HISTORY:
        Your parents belong to the lower class. They were honest
 hard-working people, who did everything to enable you to live a
 comfortable and fine life. They were not very successful.
        As a young child you were often alone. You did not have any
 friends. You do not like to remember those times. They were very sad.
        In your youth you enjoyed competition against others to the
 fullest. You were a very active kid.
        As a young adult you left your home because of trouble with 
 your 
 parents. They opposed your plans for the future without 
 understanding your
 wishes. Thus you decided to live on your own. You wandered through the
 country for many years, growing older and wiser and learning many 
 things.
        You decided to become a Bard.


-----------------------------------------------------------------------
                                  Inventory
-----------------------------------------------------------------------
Total weight: 96839 stones             Carrying capacity: 137032 stones

He: blessed crown of leadership [+2, +7] {Ch+18}                  [65s]
Ne: blessed sapphire amulet (named) [+4, +4] {Wi+7}                [3s]
Bo: blessed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd)
								 [120s]
Gi: blessed eternium girdle [+6, +6]                              [12s]
Cl: blessed cloak of invisibility (-3, +2) [+1, +2]               [30s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] 
								{Ma+24}
LH: -
RR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)      [1s]
LR: blessed ring of immunity                                       [1s]
Br: blessed bracers of war [+8, +4] {Dx+8}                        [10s]
Ga: blessed iron gauntlets (named) (-1, +0) [+1, +3] {St+7}       [10s]
Bo: blessed seven league boots [+1, +3]                           [30s]
MW: blessed heavy crossbow (named) (+18, +18)                    [350s]
Mi: heap of 109 blessed rings of djinni summoning                [109s]
Tl: blessed dwarven pick axe (named) (+2, 2d10+4) [+2, +2] {To+3} [90s]


-----------------------------------------------------------------------
                                    Stuff
-----------------------------------------------------------------------

Total weight: 95858 stones   Carrying capacity: 137032 stones

Helmets ('[')
   blessed rustproof crown of lightning [+6, +5] (+5 spd)         [65s]
   uncursed crown of science [+4, +8] {Le+9}                      [65s]
   uncursed Crown of Chaos (-6, -6) [+0, +15] {Ma+10} (+10 spd)  [500s]
Armor ('[')
   uncursed clothes of sloth [+0, +0]                             [40s]
   blessed clothes of sloth [+2, +0]                              [40s]
   uncursed clothes of carrying [+0, +0]                          [40s]
   blessed moloch armor (-8, -16) [-22, +53] {Dx-20} (-20 spd) [15000s]
   blessed moloch armor (-7, -15) [-28, +52] {Dx-17} (-17 spd) [15000s]
Shields ('[')
   uncursed wooden shield [+3, -1]                                [80s]
   uncursed large shield (+2) [+5, -1]                           [120s]
   blessed tower eternium shield [+16, +6]                        [70s]
   blessed medium obsidian shield "Protector" [+20, +4] {To+2}    [46s]
   blessed dwarven shield "Rolf's Saviour" (+2) [+9, +6]         [120s]
Gauntlets ('[')
   uncursed thick gauntlets (-1, -2) [+0, +4]                     [15s]
   blessed archery gloves (+0, +4) [+0, +0]                        [6s]
   uncursed elemental gauntlets (-1, +0) [+0, +3]                 [10s]
   blessed rustproof gauntlets (+0, -1) [+6, +5]                  [10s]
   blessed thick gauntlets (+0, -1) [+0, +4]                      [15s]
Cloaks ('[')
   blessed cloak of protection [+0, +3]                           [20s]
   blessed cloak of invisibility (-1, +0) [+1, +0]                [30s]
   uncursed cloak of adornment [+0, +2] {Ap+5}                    [40s]
   blessed hooded cloak [+4, +2]                                  [40s]
Girdles ('[')
   heap of 3 uncursed girdles of greed [+0, +0]                   [21s]
   heap of 2 uncursed girdles of carrying [+0, +0]                [30s]
   blessed girdle of carrying [+0, +0]                            [15s]
   blessed girdle of greed [+0, +0]                                [7s]
   blessed girdle of greed [+1, +0]                                [7s]
   blessed platinum girdle "True Strength" (+3, +0) [+18, +9] {Wi+15} 
   							(+15 spd)
Boots ('[')
   heap of 3 uncursed pairs of seven league boots [+1, +0]        [90s]
   blessed seven league boots [+1, +0]                            [30s]
   heap of 3 uncursed pairs of boots of the slow shuffle [-6, +0] 
   							(-40 spd)
   uncursed seven league boots [+3, +0]                           [30s]
   uncursed boots of speed [+2, +3] (+8 spd)                      [20s]
   blessed boots of speed [+5, +0] (+8 spd)                       [20s]
   uncursed mithril boots [-1, -1]                                [96s]
Necklaces (''')
   blessed ankh                                                    [3s]
   blessed rustproof amulet of speed (+3 spd)                      [3s]
   heap of 2 blessed amulets of order                              [6s]
   blessed necklace of the eye                                     [3s]
   heap of 2 blessed amulets of protection from constructs         [6s]
   blessed amulet of balance                                       [3s]
   uncursed amulet of light                                        [3s]
   blessed amulet of protection +2                                 [3s]
   uncursed amulet of water breathing                              [3s]
   uncursed amulet of hunger                                       [3s]
   uncursed Medal of Chaos {Ap+12}                               [300s]
Bracers (',')
   blessed rustproof bracers of speed [+7, +5] (+4 spd)           [10s]
   uncursed bracers of resistance [+0, +0]                        [10s]
   uncursed bracers of regeneration [+0, +0]                      [18s]
One-handed weapons ('(')
   uncursed short sword of penetration (+0, 1d6)                  [30s]
   uncursed orcish battle axe of penetration (-1, 1d7+3)         [120s]
   blessed jet-black battle axe "Executor" (+2, 5d6+6) [-4, +1] {St+3}
   							(+3 spd)
   blessed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] 
   								{St+4}
   blessed rune-covered heavy mace "Purifier" (+5, 4d5+5) [-4, +1] 
   								{Wi+4}
   blessed hatchet (+0, 1d6+1)                                    [50s]
   uncursed mithril long sword of damnation (+0, 1d8+3)           [32s]
   blessed swift mithril warhammer (+0, 2d3+5)                    [48s]
   uncursed golden gladius "Death's Sting" (+2, 2d5+2) [+3, +3] 
   							(+7 spd)
   blessed scorched spear (+2, 3d8+1) [+2, +0]                    [50s]
   blessed eternium spear of defense (+6, 2d8+11) [+1, +0]        [25s]
   uncursed knife of endurance (+6, 1d3+6) {To+4}                  [8s]
   uncursed knife of endurance (+6, 1d3+6) {To+4}                  [8s]
   blessed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]  [10s]
   blessed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]   [10s]
   uncursed whip of slaughtering (-4, 1d30)                       [15s]
   blessed thin dagger "Cat's Claw" (+4, 3d3) {Dx+8}              [10s]
   blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] 
   								{To+3}
   uncursed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0]    [800s]
   uncursed emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1]  [13s]
   cursed scourge (-2, 1d3+3)                                     [25s]
   blessed scourge (-4, 1d3+4)                                    [25s]
   uncursed scourge (-1, 1d3+5)                                   [25s]
   heap of 2 uncursed scourges (-4, 1d3+3)                        [50s]
   uncursed scourge (-1, 1d3+6)                                   [25s]
   uncursed scourge (-2, 1d3)                                     [25s]
   cursed scourge (-2, 1d3+4)                                     [25s]
   uncursed broadsword of mayhem (+0, 3d7+7)                      [80s]
Two-handed weapons ('(')
   blessed rustproof quicksilver quarterstaff (+8, 5d3+9) [+3, +0] 
   							(+20 spd)
   blessed barbed trident of hunting (+2, 3d5+4)                  [70s]
   blessed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0][50s]
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}     [80s]
   uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2]
   								[70s]
   uncursed quicksilver quarterstaff (+9, 5d3+8) [+3, +0] (+20 spd)
   								[20s]
Missile weapons ('}')
   blessed long bow of accuracy (+8, +5)                          [30s]
   blessed long bow of hunting (+6, +3)                           [30s]
   blessed long bow of accuracy (+8, +3)                          [30s]
Missiles ('/')
   bundle of 77 uncursed quarrels (+1, 2d6)                      [154s]
   bundle of 54 uncursed arrows (+0, 1d6)                        [108s]
   bundle of 50 uncursed arrows of dragon slaying (+3, 1d6+3)    [100s]
   bundle of 14 blessed arrows of humanoid slaying (+3, 1d6+3)    [28s]
   bundle of 10 uncursed unerring quarrels (+1, 2d6+2)            [20s]
   bundle of 28 uncursed arrows of demon slaying (+3, 1d6+3)      [56s]
   uncursed obsidian quarrel "Thunderstroke" (+8, 20d4+8)          [2s]
   bundle of 12 blessed winged quarrels of slaying (+4, 2d6)      [24s]
   bundle of 67 blessed quarrels of humanoid slaying (+3, 2d6+3) [268s]
   bundle of 9 blessed quarrels of humanoid slaying (+3, 2d6+6)   [36s]
   bundle of 5 uncursed quarrels of undead slaying (+3, 2d6+3)    [20s]
   bundle of 2 uncursed quarrels of construct slaying (+3, 2d6+3)  [8s]
   bundle of 5 uncursed quarrels of humanoid slaying (+3, 2d6+3)  [20s]
   bundle of 9 uncursed quarrels of dragon slaying (+4, 2d6+3)    [36s]
   blessed boomerang of slaying (+3, 2d4)                         [20s]
   uncursed javelin of death (+9, 6d6)                            [40s]
Tools (']')
   blessed waterproof blanket                                     [10s]
   heap of 6 uncursed golden balls                                [60s]
   heap of 2 uncursed small keys                                   [2s]
   heap of 2 uncursed fluff balls                                  [4s]
   heap of 6 uncursed round keys                                   [6s]
   heap of 6 uncursed tiny keys                                    [6s]
   heap of 5 uncursed waterproof blankets                         [50s]
   blessed round key                                               [1s]
   heap of 2 uncursed triangular keys                              [2s]
   heap of 2 uncursed fireproof blankets                          [20s]
   uncursed climbing set                                         [180s]
   heap of 2 uncursed thieves picks                               [10s]
   uncursed goblin rockthrower figurine of wondrous power         [25s]
   blessed anvil                                                [1000s]
   uncursed box with flint and steel (13)                          [5s]
   heap of 2 blessed holy symbols                                 [10s]
   blessed square key                                              [1s]
   heap of 8 uncursed hexagonal keys                               [8s]
   heap of 3 uncursed square keys                                  [3s]
   heap of 2 uncursed everburning torches [+1, +0]                [20s]
   blessed everburning torch [+1, +0]                             [10s]
   heap of 2 uncursed holy symbols                                [10s]
   heap of 2 uncursed plain blankets                              [20s]
   blessed fireproof blanket                                      [10s]
   heap of 4 uncursed iron ingots                                 [80s]

   uncursed tinderbox (2)                                          [3s]
   blessed small key                                               [1s]
   blessed everburning torch [+3, +0]                             [10s]
   heap of 2 blessed stethoscopes                                 [10s]
   heap of 7 uncursed giant boar skulls                         [2100s]
   cursed magical writing set (4)                                  [5s]
   uncursed torch                                                 [10s]
Instruments ('{')
   heap of 2 blessed glockenspiele                               [240s]
Rings ('=')
   heap of 7 uncursed rings of invisibility                        [7s]
   blessed ring of damage                                          [1s]
   heap of 2 blessed rings of damage                               [2s]
   heap of 4 uncursed rings of doom                                [4s]
   blessed ring of slaying (+7 melee damage, +6 missile damage)    [1s]
   heap of 17 blessed brass rings                                 [17s]
   uncursed ring of weakness                                       [1s]
   blessed ring of ice                                             [1s]
   blessed ring of the High Kings [+2, +3]                         [1s]
   heap of 2 blessed rustproof rings of speed [+0, +4] (+5 spd)    [2s]
   heap of 2 uncursed rings of regeneration                        [2s]
   blessed ring of slaying (+8 melee damage, +6 missile damage)    [1s]
Wands ('\')
   blessed wand of paralyzation (9 charges)                        [3s]
   blessed wand of trap detection (6 charges)                      [3s]
   blessed wand of far slaying (8 charges)                         [3s]
   blessed wand of destruction (2 charges)                         [3s]
   blessed wand of stunning (3 charges)                            [3s]
   blessed wand of item detection (7 charges)                      [3s]
   blessed wand of acid (4 charges)                                [4s]
   blessed wand of trap creation (13 charges)                      [3s]
   blessed wand of magic missiles (6 charges)                      [3s]
   blessed wand of webbing (7 charges)                             [3s]
   blessed wand of monster creation (4 charges)                    [3s]
   blessed wand of cold (6 charges)                                [4s]
   blessed wand of door creation (90 charges)                      [3s]
   blessed wand of monster detection (3 charges)                   [3s]
   blessed wand of knocking (7 charges)                            [3s]
   blessed wand of digging (3 charges)                             [3s]
   blessed wand of fireballs (11 charges)                          [3s]
   blessed wand of poison (0 charges)                              [3s]
   uncursed wand of trap creation (6 charges)                      [3s]
   uncursed wand of earthquakes (4 charges)                        [3s]
   uncursed wand of trap creation (9 charges)                      [3s]
   uncursed wand of monster creation (4 charges)                   [3s]
   blessed wand of digging (0 charges)                             [3s]
   uncursed wand of monster detection (0 charges)                  [3s]
   uncursed wand of item detection (2 charges)                     [3s]
   uncursed wand of trap creation (3 charges)                      [3s]
   uncursed wand of trap creation (3 charges)                      [3s]
   blessed wand of earthquakes (0 charges)                         [3s]
   blessed wand of monster detection (1 charge)                    [3s]
   uncursed wand of stunning (0 charges)                           [3s]
   uncursed wand of poison (0 charges)                             [3s]
   blessed wand of door creation (7 charges)                       [3s]
   uncursed wand of wonder (5 charges)                             [3s]
   uncursed wand of magic missiles (5 charges)                     [3s]
   uncursed wand of monster creation (3 charges)                   [3s]
   uncursed wand of lightning (0 charges)                          [4s]
   uncursed wand of paralyzation (0 charges)                       [3s]
   uncursed wand of acid (1 charge)                                [4s]
   uncursed wand of acid (2 charges)                               [4s]
   uncursed wand of acid (2 charges)                               [4s]
   uncursed wand of lightning (2 charges)                          [4s]
   uncursed wand of wonder (11 charges)                            [3s]
   uncursed wand of cold (2 charges)                               [4s]
   uncursed wand of monster detection (2 charges)                  [3s]
   uncursed wand of monster detection (0 charges)                  [3s]
   blessed wand of cold (4 charges)                                [4s]
   uncursed wand of cold (0 charges)                               [4s]
   uncursed wand of magic missiles (6 charges)                     [3s]
   uncursed wand of magic missiles (4 charges)                     [3s]
   uncursed wand of acid (2 charges)                               [4s]
   blessed wand of door creation (0 charges)                       [3s]
   uncursed wand of far slaying (4 charges)                        [3s]
   uncursed wand of teleportation (0 charges)                      [4s]
   uncursed wand of teleportation (0 charges)                      [4s]
   uncursed wand of teleportation (0 charges)                      [4s]
   cursed wand of far slaying (3 charges)                          [3s]
   uncursed wand of far slaying (4 charges)                        [3s]
   uncursed wand of door creation (8 charges)                      [3s]
   uncursed wand of door creation (5 charges)                      [3s]
   uncursed wand of door creation (6 charges)                      [3s]
   uncursed wand of far slaying (3 charges)                        [3s]
   uncursed wand of door creation (0 charges)                      [3s]
Potions ('!')
   heap of 10 uncursed potions of raw chaos                       [20s]
   heap of 2 blessed potions of raw chaos                          [4s]
   blessed potion of booze                                         [4s]
   heap of 236 blessed potions of exchange                       [944s]
   heap of 68 blessed potions of cure corruption                 [136s]
   heap of 3 uncursed potions of exchange                         [12s]
   heap of 54 blessed potions of boost mana                      [108s]
   uncursed potion of water                                        [4s]
   heap of 2 potions of unholy water                               [8s]
   heap of 32 potions of holy water                              [128s]
   heap of 8 cursed potions of raw chaos                          [16s]
   uncursed potion of blindness                                    [2s]
Scrolls ('?')
   uncursed scroll of danger                                       [2s]
   uncursed blank scroll                                           [2s]
   heap of 2 uncursed scrolls of great identify                    [4s]
   uncursed scroll of repair                                       [2s]
   uncursed scroll of power                                        [2s]
   uncursed scroll of chaos resistance                             [2s]
   uncursed scroll of dark predictions                             [2s]
   cursed scroll of uncursing                                      [2s]
   heap of 2 cursed scrolls of identify                            [4s]
   uncursed scroll of increase melee accuracy                      [2s]
   uncursed scroll of identify                                     [2s]
Food ('%')
   heap of 31 cursed stomacemptia herbs                           [62s]
   blessed lump of gelee royal                                     [3s]
   heap of 68 blessed stomafillia herbs                          [136s]
   blessed lump of bee wax                                         [5s]
Valuables ('$')
   5435193 gold pieces                                         [54351s]
Gems ('*')
   heap of 15 uncursed crystals of fire                           [15s]
   heap of 26 uncursed crystals of power                          [26s]
   heap of 20 blessed crystals of power                           [20s]
   heap of 11 uncursed crystals of knowledge                      [11s]
   heap of 38 uncursed crystals of light                          [38s]
   heap of 46 uncursed crystals of darkness                       [46s]
   heap of 8 blessed crystals of knowledge                         [8s]
   heap of 8 blessed crystals of health                            [8s]
   heap of 7 blessed crystals of darkness                          [7s]
   heap of 3 blessed crystals of fire                              [3s]
   heap of 4 blessed crystals of light                             [4s]


-----------------------------------------------------------------------
                                Weapon Skills
-----------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level      Required marks
---------------------  ---   ---   ---   --   -------------  ----------
Unarmed fighting        15   +12   +12  +12   Grand Mastery
Daggers & knives        15   +20   +12   +5   Grand Mastery
Clubs & hammers         15   +18   +12   +6   Grand Mastery
Maces & flails          15   +18   +12   +6   Grand Mastery
Swords                  15   +18   +12   +6   Grand Mastery
Axes                    15   +18   +16   +4   Grand Mastery
Whips                   15   +24   +19  +15   Grand Mastery
Pole arms               15   +20   +12  +22   Grand Mastery
Twohanded weapons       15   +20   +30   +8   Grand Mastery
Staves                  15   +20   +10  +40   Grand Mastery

Missile weapon         Lvl   Hit   Dam   Ra   Level      Required marks
---------------------  ---   ---   ---   --   -------------  ----------
Slings                  15   +30   +22   +5   Grand Mastery
Bows                    15   +30   +22   +5   Grand Mastery
Crossbows               15   +30   +22   +5   Grand Mastery
Thrown axes & hammers   15   +30   +22   +5   Grand Mastery
Thrown daggers          15   +30   +22   +5   Grand Mastery
Thrown rocks & clubs    15   +30   +22   +5   Grand Mastery
Thrown spears           15   +30   +22   +5   Grand Mastery
Boomerangs & scurgari   15   +30   +22   +5   Grand Mastery

Shields                Lvl   DV               Level      Required marks
---------------------  ---   ---              -------------  ----------
Shields                 15   +30              Grand Mastery


Damage caused with your melee weapons:
--------------------------------------
Right hand: +230 bonus to hit, 6d12+106 damage


Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.




-----------------------------------------------------------------------
                                   Skills
-----------------------------------------------------------------------

  Alchemy ...................100    (superb)       [+2d4]
  Alertness ................. 70    (good)         [+1d3]
  Appraising ................100    (superb)       [+2d4]
  Archery ...................100    (superb)       [+1d3]
  Athletics .................100    (superb)       [+2d4]
  Backstabbing ..............100    (superb)       [+1d5]
  Bridge building ........... 16    (mediocre)     [+4d5] (mr)
  Climbing ..................100    (superb)       [+2d4]
  Concentration .............100    (superb)       [+2d4]
  Cooking ................... 52    (good)         [+3d3] (mr)
  Courage ...................100    (superb)       [+1]
  Detect item status ........100    (superb)       [+1d3]
  Disarm traps ..............100    (superb)       [+2d4]
  Dodge .....................100    (superb)       [+1d5]
  Find weakness .............100    (superb)       [+1d3]
  First aid .................100    (superb)       [+2d4]
  Fletchery .................100    (superb)       [+1d3] (mr)
  Food preservation .........100    (superb)       [+2d4]
  Gardening ................. 68    (good)         [+2d4]
  Gemology ..................100    (superb)       [+1d5]
  Haggling ..................100    (superb)       [+2d4]
  Healing ...................100    (superb)       [+2d4]
  Herbalism .................100    (superb)       [+3d5]
  Law ....................... 80    (great)        [+1]
  Listening .................100    (superb)       [+2d4]
  Metallurgy ................100    (superb)       [+2d4]
  Mining ....................100    (superb)       [+1d3]
  Music .....................100    (superb)       [+2d4]
  Pick locks ................100    (superb)       [+2d4]
  Pick pockets .............. 63    (good)         [+3d4]
  Smithing ..................100    (superb)       [+2d4]
  Stealth ...................100    (superb)       [+1d3]
  Survival ..................100    (superb)       [+1d5]
  Swimming ..................100    (superb)       [+1d3]
  Tactics ...................100    (superb)       [+1d3]
  Two weapon combat ......... 79    (great)        [+1d3]
  Ventriloquism .............100    (superb)       [+2d4]


-----------------------------------------------------------------------
                                   Spells
-----------------------------------------------------------------------

   Acid Ball          :     7,  67pp     (Effectivity: +0)
   Bless              :     6,  15pp     (Effectivity: +0)
   Burning Hands      :     9,  15pp     (Effectivity: +0)
   Calm Monster       :    10,  15pp     (Effectivity: +0)
   Cure Disease       :    16,  14pp     (Effectivity: +0)
   Cure Light Wounds  :    23,   8pp     (Effectivity: +0)
   Cure Serious Wounds:     3,  19pp     (Effectivity: +0)
   Darkness           :    29,   6pp     (Effectivity: +0)
   Disarm Trap        :     9,  19pp     (Effectivity: +0)
   Farsight           :     3,  33pp     (Effectivity: +0)
   Fire Bolt          :    38,  16pp     (Effectivity: +1)
   Fireball           :     8,  38pp     (Effectivity: +0)
   Ice Ball           :    11,  47pp     (Effectivity: +0)
   Improved Fireball  :     9,  57pp     (Effectivity: +0)
   Invisibility       :    24,  17pp     (Effectivity: +0)
   Knock              :    14,  22pp     (Effectivity: +1)
   Light              :    37,   4pp     (Effectivity: +1)
   Lightning Ball     :    23,  53pp     (Effectivity: +0)
   Lightning Bolt     :    12,  22pp     (Effectivity: +0)
   Magic Lock         :    53,  11pp     (Effectivity: +0)
   Magic Map          :     7,  77pp     (Effectivity: +0)
   Magic Missile      :    19,  14pp     (Effectivity: +0)
   Mystic Shovel      :    10, 190pp     (Effectivity: +0)
   Neutralize Poison  :     8,  19pp     (Effectivity: +0)
   Revelation         :    14,  61pp     (Effectivity: +0)
   Scare Monster      :  1067,  12pp     (Effectivity: +0)
   Slow Monster       :   748,   6pp     (Effectivity: +8)
   Slow Poison        :    27,  10pp     (Effectivity: +0)
   Strength of Atlas  :    28,  17pp     (Effectivity: +1)
   Stun Ray           :     5,  15pp     (Effectivity: +0)
   Summon Monsters    :     7,  57pp     (Effectivity: +0)
   Teleportation      :  1085,  20pp     (Effectivity: +14)
   Web                :    13,  22pp     (Effectivity: +0)




-----------------------------------------------------------------------
                              Her further life:
-----------------------------------------------------------------------

After slaying Andor Drakon and dispersing his malevolent energies the
pillars of Order appear before you. All the forces of Order seem to be
united behind them. You are lifted to the status of an Avatar of Order 
and
the tales of your deeds are spread all over Ancardia.

Your deeds are recounted at camp fires and interpreted by philosophers 
and
priests alike. The common man looks up to you and you slowly start to 
be
revered as a minor power of Order. After a few millennia have passed 
you are
raised to the position of a demi-god to guard and protect Ancardia 
from the
forces of Chaos and Balance forever.

Under your guidance Ancardia becomes an orderly and organized world 
without
striking changes. Peaceful order (and boredom?) spreads and the world 
enters
an era of peace and tranquility never again leaving it.


-----------------------------------------------------------------------
              Her achievements during her adventures:
-----------------------------------------------------------------------

Ayukawa, the trollish bard, transformed into an avatar of Order.
She scored 56440189 points and advanced to level 50.
She survived for 0 years, 65 days, 10 hours, 18 minutes and 10 seconds
(115854 turns).
31 companions were killed during her adventures.
Ayukawa visited 141 places.
Her strength score was modified by +77 during her career.
Her learning score was modified by +93 during her career.
Her willpower score was modified by +90 during her career.
Her dexterity score was modified by +84 during her career.
Her toughness score was modified by +76 during her career.
Her charisma score was modified by +93 during her career.
Her appearance score was modified by +87 during her career.
Her mana score was modified by +91 during her career.
Her perception score was modified by +89 during her career.
She was the champion of the arena.
She was the head of the thieves guild.
She made a little water dragon very happy.
She brought an infamous raider lord to justice.
She brought back joy into the life of a tiny girl.
She killed the emperor of the ancient minotaur race.
She defeated the arch enemy of a mighty karmic wyrm.
She adhered to the principles of the Cat Lord and thus rose to great 
fame.
She stopped the generation of nasty bugs.
She saved Khelavaster from certain death.
She ended her adventuring life in the palace of Andor Drakon.
4134 monsters perished under her attacks.
The following 47 artifacts were generated during her adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle"
  the ring of the master cat
  the potion of literacy
  the golden gladius "Death's Sting"
  the dwarven shield "Rolf's Saviour"
  the thin dagger "Cat's Claw"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the heavy crossbow "The Far Slayer"
  the obsidian quarrel "Thunderstroke"
  the lead-filled mace "Big Punch"
  the scorched spear
  the rune-covered trident
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the hammer of the gods
  the Crown of Chaos
  the black torc
  the Medal of Chaos
  the rune-covered club "Skullcrusher"
  the bracers of war
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the black rune-covered dagger "Sting"
  the fine leather armor "Nature's Companion"
  the jet-black battle axe "Executor"
  the ring of immunity
  the rune-covered heavy mace "Purifier"
  the medium obsidian shield "Protector"
  the sapphire amulet "Preserver"
  the crown of leadership
  the dwarven pick axe "Hammerhead"
  the iron gauntlets "Ironfist"
  the black tome of Alsophocus
  the emerald dagger "Serpent's Bite"
  the platinum girdle "True Strength"
  the Trident of the Red Rooster
  the rune-covered halberd "Wyrmlance"
  the axe of the minotaur emperor
She possessed the following intrinsics:
  She was fire resistant.
  She was poison resistant (enhanced through items).
  She was acid resistant.
  She was lucky (enhanced through items).

  Fate smiled upon her (enhanced through an item).
  She was sleep resistant.
  She was able to control teleportation.
  She was invisible (gained through an item).
  She was stun resistant (gained through items).
  She was paralyzation resistant (enhanced through an item).
  She was resistant to death rays (gained through items).
  She was able to see invisible things (enhanced through items).
  She was immune to shock attacks (gained through items).
  She was immune to fire attacks (gained through items).
  She was immune to acidic attacks (gained through items).
  She was immune to ice attacks.
  She was able to breathe water (gained through an item).
  She was able to resist confusion attacks (gained through items).
She had the following talents: Aggressive, Alert, Basher, Careful, 
Eagle
Eye, Good Book Caster, Good Learner, Good Shot, Great Book Caster, 
Great
Learner, Mighty Aura, Mighty Strike, Miser, Porter, Potent Aura, 
Powerful Strike, Strong Aura, Treasure Hunter.
She had a final speed score of 647 (final base speed: 626).
She was a messiah of Ka'Omsh.
She asked for 1859 divine interventions.
She was a holy champion of Order.

The following monsters were vanquished:
      2 acid vortices
      1 air grue
      2 ancient black dragons
     13 ancient blue dragons
      1 ancient blue wyrm
      1 Ancient Chaos Wyrm
      9 ancient karmic wyrms
     22 ancient minotaurs
     30 ancient red dragons
      1 Ancient Stone Beast
      2 animated armors
     14 annihilators
     25 assassins
      1 assassin prince
     10 balors
     12 bandits
      1 banshee
     20 barbarians
      7 barbarian leaders
      1 battle bunny
      7 berserkers
      1 berserker emperor
      1 berserker king
      1 berserker lord
      5 big dogs
      1 black druid
     10 black hurthlings
     35 blue baby dragons
     23 blue dragons
      1 bone golem
      1 brown bear
      1 brown worm
     10 bugbears
      1 bunny master
      1 carrion crawler
      2 cave bears
      8 cave fishers
     11 cave lizards
      5 cavemen
      1 Chaos Archmage
      2 chaos eyes
      5 chaos lizards
     72 chaos mutants
     11 chaos plague bearers
      3 chaos rats
    227 chaos servants
      5 chaos sisters
      2 chaos spawns
      1 chaos viper
     31 chaos warriors
     38 chaos wizards
      4 claw bugs
      1 clay golem
      1 cobra
     10 corpse fiends
      2 corruptors
      1 crime lord
      1 crystal statue
      4 cutpurses
      1 cyclops
      4 dark elven archers
      1 dark elven priestess
      1 dark elven princess
      4 dark elven warriors
      2 dark elven wizards
      4 dark orcs
      7 dark sages
      2 death oozes
     22 diamond golems
     43 dire wolves
      5 displacer beasts
      9 dopplegangers
      3 doppleganger lords
      1 Dorn Beast
      3 dwarven chaos knights
     46 earth elementals
      1 ElDeR cHaOs GoD
      1 emperor moloch
      1 eternium golem
     17 ettins
      4 eyes of destruction
      1 fairy dragon
      1 farmer
     16 fire beetles
      6 fire demons
     48 fire drakes
     46 fire elementals
      5 fire giants
      3 fire giant kings
     19 fire grues
     47 fire lizards
      3 fire vortices
      1 flesh golem
      6 floating eyes
      1 frost giant
      1 frost giant berserker
      2 gargoyles
      4 gelatinous cubes
      9 ghosts
     15 ghost bats
      1 ghost king
     35 ghost lords
     70 ghuls
      1 giant ant queen
      1 giant ant warrior
     21 giant ant workers
     23 giant bats
      3 giant bee queens
     63 giant bee warriors
     20 giant bee workers
      1 giant boar
      4 giant centipedes
      9 giant frogs
     15 giant lizards
      1 giant raccoon
    102 giant rats
      8 giant spiders
      2 gibbering mouthers
     81 gnolls
      5 gnoll chieftains
     21 goblins
      5 goblin berserkers
      5 goblin chieftains
     38 goblin rockthrowers
     22 goblin slavemasters
      1 gorgon
     35 gray oozes
      7 great blue wyrms
      3 great red wyrms
     24 greater air elementals
      1 greater balor
      1 greater black unicorn
    161 greater chaos servants
     10 greater daemons
      1 greater earth elemental
      1 greater fire elemental
      1 greater mimic
    112 greater molochs
      2 greater mummies
      2 greater titans
      1 green blob
      1 green hag
      9 green slimes
      5 gremlins
      3 griffons
      2 half-orc bouncers
      8 harpies
     19 hell hounds
     54 hill giants
      2 hill giant chieftains
      3 hill orcs
      1 hill orc sergeant
     11 hippogriffs
     14 hobgoblins
      2 hobgoblin chiefs
      5 hobgoblin leaders
      2 homunculi
     12 huge bats
      3 hydras
     37 hyenas
      3 imps
      5 invisible stalkers
     35 iron golems
     16 jackals
      4 jackal demons
      4 jackalweres
      2 karmic baby dragons
      1 karmic dragon
      2 karmic lizards
     51 kobolds
      9 kobold chieftains
      3 kobold shamans
     34 large bats
      2 large dogs
     34 large gnolls
      3 large jackals
     35 large kobolds
     33 large orcs
      1 large rust monster
      4 large snakes
      4 large spiders
      3 least daemons
      5 leucrottas
      1 lightning lizard
      1 living wall
     46 lizard men
      8 magebane eyes
     14 magedoom eyes
     35 master assassins
      1 master mimic
      1 master necromancer
      1 Master Summoner
      3 master swordsmen
      1 master thief
      3 mimics
      4 minotaurs
      1 minotaur emperor
     10 minotaur kings
     14 minotaur lords
      7 minotaur mazelords
      8 minotaur mazemasters
      1 moloch
      1 mugger
      1 multi-headed chaos dragon
     16 mummies
      1 mummy lord
      7 necromancers
    120 ogres
      1 ogre lord
      3 ogre magi
    133 orcs
      5 orc chieftains
     17 orc scorchers
      5 outlaws
      6 outlaw leaders
      8 owlbears
     76 pit vipers
      4 pixies
      4 pixie archers
      5 quasits
      1 quickling bard
      8 quickling lords
     11 rabid dogs
     11 raiders
      1 raider lord
    178 rats
     13 ratling archers
      1 ratling duelist
      4 ratling fencers
      1 ratling master thief
      8 ratling thieves
     10 ratling warriors
      1 rattlesnake
     93 red baby dragons
     66 red dragons
     30 red worms
      1 revenant
      1 rust monster
     18 shadows
      5 shadow centipedes
      1 shadow troll
      1 shadow wyrm
      1 shambling mound
      4 silver wolves
      4 skeletal kings
     27 skeletal warriors
    128 skeletons
      1 slow shadow
      1 Snake from Beyond
      2 spectres
     32 steel golems
      2 steel zombies
    144 stone giants
      1 stone giant lord
     28 stone golems
     31 stone grues
      6 stone snakes
      3 swamp hydras
     12 swordsmen
      2 tarantulas
      1 titan
      3 trolls
      1 troll berserker
      2 troll chiefs
      2 troll kings
      1 undead chaos dwarven berserker
      1 vampire
      1 vapor rat
      8 vipers
      3 wall beasts
      1 water demon
      3 water grues
     50 water snakes
     11 wererats
      5 werewolves
      1 werewolf king
      1 white baby dragon
     19 white worms
     10 wights
      1 will o'wisp
    118 wolves
      3 wraiths
    115 writhing masses of primal chaos
      3 yellow oozes
     36 zombies




Pos   Score    The gory details...
--- ---------- -------------------
  1*  56327456 Ayukawa. L50 trollish bard (F). 628596624 xps. 115854 
  		turns.
               Ascended on 1/14/2005.
               She transformed into an avatar of Order in the palace of
               Andor Drakon.


I was hoping to score more for all those xps. Had I simply closed the
gate and left the chain, I probably would have had over 200 million
points! If I ever get a decent archmage running, I'll go for a billion
xps! Anywho, 'Til next clubbing!' ^_^

-Al