NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. .flg edited to 72 character width screenshot as spoiler space ----------------------------------------------------------------------- Screenshot ----------------------------------------------------------------------- ## ## ##. .. #.. # .##.. #.. .## .#.. # #.. #.......###.##.. .#..#. #..#..###..######..## ... #..##..#.#..###.##.##..# #.#. #.#.....#...#.# #...##..#.....#.##... #...#.#...##.##..#.# ###...#..##...#...... #..#.#.######......#. ##..#...##....#...#. ##.......#.#......#. #........#..#.##...# #.#.#...#.#.#..##### ##...#.#......#.# #.....#....###.#..... #.........#.# ...#.# ############# #### # Ayukawa St:99 Le:99 Wi:99 Dx:99 To:99 Ch:99 Ap:99 Ma:99 Pe:99 L+ DV/PV:115/80 H:1614(1614) P:2118(2998) Exp: 50/628596624 ChAoS Blind Blessed Bloated M: 115854 ----------------------------------------------------------------------- By trollish standards, Ayukawa Madoka was an ugly girl with a bad attitude. She was tall, lithe, and had long limbs and a tiny crown of horns adorning her head. She stubbornly refused to take part in raids and pillaging, prefering to play with herbs and potions instead. Her well meaning parents encouraged her to loot, plunder, and murder, but their efforts only serverd to further alienate her from trollish society. Unable to tolerate the evil nature of her people she knew she had to leave. Though but a child she steathily left her tribe and set off into the world. To satisfy her longing for spiritual purity, she delved into the mysteries of music and became a bard. Her wanderings led her to the Drakalor chain where she in time became a Paragon of Virtue, defeated a demigod of discord, and ascended as an Avatar of Order. --- Ring shop + overflow piety + 3 pool wishes (SLB, =RoInv, !PoEx) = early game wish engine Troll xp + overflow piety + 9 dead AKWs = 13 precrownings 10 spd + 3 Emperor Moloch wishes in SMC + !PoBoostSpeed = 600m xp Lure old woman to D48 = platinum girdle + ultra ending --- This game started out as a "collect all artifacts" challenge, then it developed into a "get the platinum girdle and do an ultra ending" game, and finally ended up being an illiterate ultra platinum finish. She started in the SMC, got the blanket, went down to UD1, found a pool, and got a wish for SLBs. Early game exploration yielded 4 more pools, 3 shops (ring, wand, general) 2 herb levels, and no chaotic alters. Notable early equipment included a short sword of penetration and an adamantium large shield. A \WoDestruction found in the NDC allowed her to kick-rob all the shops and buy keys from the cloaked ratling. With ID and herb scumming she got enough HP to get overflow piety (ID door method) and drained pools for 2 more wishes (=RoInvis and !PoEx) and +TC. With Invis, she dove into the ID, found a pickaxe dropped by a a dwarven chaos knight, mined for *CoDark, went to ToEF 4, and prayed for more pickaxes. Much ID scumming + alchemy yielded enough !PoEx to jumpstart a ring wish engine. Wished for a greater titan to enter pyramid < Clvl 17 for 4 precrowns Got trained in Scare Monster, Slow Monster, and double trained in Teleport from lvl 18 bard class power. (This is the 1st time I've seen this) Wished for 9 Ancient Karmic Wyrms to get to lvl 50 in the MM and got 9 more precrownings. She got the AoME, RotHK, phial, CoS, fire orb, torc, and !PoLit. She fed the rat, did the portal quest, saved Khelly, got the ancient scythe, got the water, air, and earth orbs, kick-robbed the casino, got the =RoMC, dove to, D48 clearing the air, fire, and earth anomolies. She killed Barney, got the mana orb, and cleared a greater vault of fire creatures, finally leaving the CoC via the DF split. In the HMV she gave the old woman a giant boar skull and !PoCC, then led her to the NDC. She got the Filk quest and slew the Assassin Prince for Sting. She found Filk in ID 20 and killed him. While waiting for darknight, she started playing around with her wish engine. She maxed her stats save for toughness. She wished for grand mastery in all weapon classes. She played with smithing and made some nice items. She spent alot of time gaining xp. She cleared the area around the downstairs of the SMC with her \WoD and surrounded herself with monsters created from UD:1. She wished for EM in the SMC and while invisible, lured GMs individually to UD:1 where she killed them at spd 10. She set up many teleport traps to safely dispose of them at a distance. Had she the power of the Farsight spell, her trap would be even more effective. She threw !PoBoostSpeed at less experienced GMs to increase the amount of xp gained. Eventually, the GMs got too dangerous for her so she left, wished her speed to 600, killed the EM, and got the TotRR and crown To get to L+ she drained her To to 17 with cursed !PoToughness, put on 2 rings of doom and all her -PV equipment, and engaged in self-flaggellation with a whip of slaughtering. A session of overflow prayer got her enough piety to be crowned Champion of Law. Before setting off for the final dive she finished off the dwarven quests, picking up the Rolf set and Big Punch. She made a tiny girl happy, killed a raider lord, fufulled the wishes of a greater white unicorn, and was made head of the thieves guild. The trickiest part of the game is luring the old woman to D48. She, like the healer, will never leave a room of their own will. The easy method of luring her is to order a companion to attack her,teleport the companion away, lead the companion to the stairs, and wait for her to arrive. It helps to use \WoDig to make a path to the stairs. The temples and catlord levels disallow teleportation, so a passage of locked doors must be made from staircase to staircase. I had to restore from backup twice while luring her due to a fatal crash that occurs whenever she steps into a trap. This is solved by disarming all traps (especially in DF). Another problem is that she is both fast and strong and usually kills most companions that aren't powerful enough to kill her with one attack, The solution is to be fast and have a fast companion the best choice being a giant boar. Unfortunately, she'll often cast confusion on it, rendering it useless for the next level. I had to wish for many giant boars, sometimes several per level, to get her down to D48. That done, she cleared the rest of the anomolies, got emerald dagger for uselessness, went to D50 and got the Platinum Girdle. After locking off the center room she cleared both levers. She closed the gate, teleported away, teleported back, killed whatever opened the gate, and repeat until all balors and Fisty were killed. With the gate closed, she finished off the rest of the creatures. At last she opened the gate, went up to D48, satisfied the old woman, put on the crown, medal, and trident, entered the gate, killed Andor Darkon, and become the first(?) Avatar of Order without the ability to read. ^_^ ----------------------------------------------------------------------- Background Information ----------------------------------------------------------------------- Name: Ayukawa Race: female Troll Class: Bard Eye color: black Hair color: brown Complexion: dark Height: 8'1" Weight: 207 pounds Age: 15 (young) Star sign: Unicorn Birthday: 15/Unicorn (day 105 of the year) YOUR HISTORY: Your parents belong to the lower class. They were honest hard-working people, who did everything to enable you to live a comfortable and fine life. They were not very successful. As a young child you were often alone. You did not have any friends. You do not like to remember those times. They were very sad. In your youth you enjoyed competition against others to the fullest. You were a very active kid. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Bard. ----------------------------------------------------------------------- Inventory ----------------------------------------------------------------------- Total weight: 96839 stones Carrying capacity: 137032 stones He: blessed crown of leadership [+2, +7] {Ch+18} [65s] Ne: blessed sapphire amulet (named) [+4, +4] {Wi+7} [3s] Bo: blessed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd) [120s] Gi: blessed eternium girdle [+6, +6] [12s] Cl: blessed cloak of invisibility (-3, +2) [+1, +2] [30s] RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24} LH: - RR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s] LR: blessed ring of immunity [1s] Br: blessed bracers of war [+8, +4] {Dx+8} [10s] Ga: blessed iron gauntlets (named) (-1, +0) [+1, +3] {St+7} [10s] Bo: blessed seven league boots [+1, +3] [30s] MW: blessed heavy crossbow (named) (+18, +18) [350s] Mi: heap of 109 blessed rings of djinni summoning [109s] Tl: blessed dwarven pick axe (named) (+2, 2d10+4) [+2, +2] {To+3} [90s] ----------------------------------------------------------------------- Stuff ----------------------------------------------------------------------- Total weight: 95858 stones Carrying capacity: 137032 stones Helmets ('[') blessed rustproof crown of lightning [+6, +5] (+5 spd) [65s] uncursed crown of science [+4, +8] {Le+9} [65s] uncursed Crown of Chaos (-6, -6) [+0, +15] {Ma+10} (+10 spd) [500s] Armor ('[') uncursed clothes of sloth [+0, +0] [40s] blessed clothes of sloth [+2, +0] [40s] uncursed clothes of carrying [+0, +0] [40s] blessed moloch armor (-8, -16) [-22, +53] {Dx-20} (-20 spd) [15000s] blessed moloch armor (-7, -15) [-28, +52] {Dx-17} (-17 spd) [15000s] Shields ('[') uncursed wooden shield [+3, -1] [80s] uncursed large shield (+2) [+5, -1] [120s] blessed tower eternium shield [+16, +6] [70s] blessed medium obsidian shield "Protector" [+20, +4] {To+2} [46s] blessed dwarven shield "Rolf's Saviour" (+2) [+9, +6] [120s] Gauntlets ('[') uncursed thick gauntlets (-1, -2) [+0, +4] [15s] blessed archery gloves (+0, +4) [+0, +0] [6s] uncursed elemental gauntlets (-1, +0) [+0, +3] [10s] blessed rustproof gauntlets (+0, -1) [+6, +5] [10s] blessed thick gauntlets (+0, -1) [+0, +4] [15s] Cloaks ('[') blessed cloak of protection [+0, +3] [20s] blessed cloak of invisibility (-1, +0) [+1, +0] [30s] uncursed cloak of adornment [+0, +2] {Ap+5} [40s] blessed hooded cloak [+4, +2] [40s] Girdles ('[') heap of 3 uncursed girdles of greed [+0, +0] [21s] heap of 2 uncursed girdles of carrying [+0, +0] [30s] blessed girdle of carrying [+0, +0] [15s] blessed girdle of greed [+0, +0] [7s] blessed girdle of greed [+1, +0] [7s] blessed platinum girdle "True Strength" (+3, +0) [+18, +9] {Wi+15} (+15 spd) Boots ('[') heap of 3 uncursed pairs of seven league boots [+1, +0] [90s] blessed seven league boots [+1, +0] [30s] heap of 3 uncursed pairs of boots of the slow shuffle [-6, +0] (-40 spd) uncursed seven league boots [+3, +0] [30s] uncursed boots of speed [+2, +3] (+8 spd) [20s] blessed boots of speed [+5, +0] (+8 spd) [20s] uncursed mithril boots [-1, -1] [96s] Necklaces (''') blessed ankh [3s] blessed rustproof amulet of speed (+3 spd) [3s] heap of 2 blessed amulets of order [6s] blessed necklace of the eye [3s] heap of 2 blessed amulets of protection from constructs [6s] blessed amulet of balance [3s] uncursed amulet of light [3s] blessed amulet of protection +2 [3s] uncursed amulet of water breathing [3s] uncursed amulet of hunger [3s] uncursed Medal of Chaos {Ap+12} [300s] Bracers (',') blessed rustproof bracers of speed [+7, +5] (+4 spd) [10s] uncursed bracers of resistance [+0, +0] [10s] uncursed bracers of regeneration [+0, +0] [18s] One-handed weapons ('(') uncursed short sword of penetration (+0, 1d6) [30s] uncursed orcish battle axe of penetration (-1, 1d7+3) [120s] blessed jet-black battle axe "Executor" (+2, 5d6+6) [-4, +1] {St+3} (+3 spd) blessed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4} blessed rune-covered heavy mace "Purifier" (+5, 4d5+5) [-4, +1] {Wi+4} blessed hatchet (+0, 1d6+1) [50s] uncursed mithril long sword of damnation (+0, 1d8+3) [32s] blessed swift mithril warhammer (+0, 2d3+5) [48s] uncursed golden gladius "Death's Sting" (+2, 2d5+2) [+3, +3] (+7 spd) blessed scorched spear (+2, 3d8+1) [+2, +0] [50s] blessed eternium spear of defense (+6, 2d8+11) [+1, +0] [25s] uncursed knife of endurance (+6, 1d3+6) {To+4} [8s] uncursed knife of endurance (+6, 1d3+6) {To+4} [8s] blessed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s] blessed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s] uncursed whip of slaughtering (-4, 1d30) [15s] blessed thin dagger "Cat's Claw" (+4, 3d3) {Dx+8} [10s] blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3} uncursed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0] [800s] uncursed emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1] [13s] cursed scourge (-2, 1d3+3) [25s] blessed scourge (-4, 1d3+4) [25s] uncursed scourge (-1, 1d3+5) [25s] heap of 2 uncursed scourges (-4, 1d3+3) [50s] uncursed scourge (-1, 1d3+6) [25s] uncursed scourge (-2, 1d3) [25s] cursed scourge (-2, 1d3+4) [25s] uncursed broadsword of mayhem (+0, 3d7+7) [80s] Two-handed weapons ('(') blessed rustproof quicksilver quarterstaff (+8, 5d3+9) [+3, +0] (+20 spd) blessed barbed trident of hunting (+2, 3d5+4) [70s] blessed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0][50s] blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s] uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2] [70s] uncursed quicksilver quarterstaff (+9, 5d3+8) [+3, +0] (+20 spd) [20s] Missile weapons ('}') blessed long bow of accuracy (+8, +5) [30s] blessed long bow of hunting (+6, +3) [30s] blessed long bow of accuracy (+8, +3) [30s] Missiles ('/') bundle of 77 uncursed quarrels (+1, 2d6) [154s] bundle of 54 uncursed arrows (+0, 1d6) [108s] bundle of 50 uncursed arrows of dragon slaying (+3, 1d6+3) [100s] bundle of 14 blessed arrows of humanoid slaying (+3, 1d6+3) [28s] bundle of 10 uncursed unerring quarrels (+1, 2d6+2) [20s] bundle of 28 uncursed arrows of demon slaying (+3, 1d6+3) [56s] uncursed obsidian quarrel "Thunderstroke" (+8, 20d4+8) [2s] bundle of 12 blessed winged quarrels of slaying (+4, 2d6) [24s] bundle of 67 blessed quarrels of humanoid slaying (+3, 2d6+3) [268s] bundle of 9 blessed quarrels of humanoid slaying (+3, 2d6+6) [36s] bundle of 5 uncursed quarrels of undead slaying (+3, 2d6+3) [20s] bundle of 2 uncursed quarrels of construct slaying (+3, 2d6+3) [8s] bundle of 5 uncursed quarrels of humanoid slaying (+3, 2d6+3) [20s] bundle of 9 uncursed quarrels of dragon slaying (+4, 2d6+3) [36s] blessed boomerang of slaying (+3, 2d4) [20s] uncursed javelin of death (+9, 6d6) [40s] Tools (']') blessed waterproof blanket [10s] heap of 6 uncursed golden balls [60s] heap of 2 uncursed small keys [2s] heap of 2 uncursed fluff balls [4s] heap of 6 uncursed round keys [6s] heap of 6 uncursed tiny keys [6s] heap of 5 uncursed waterproof blankets [50s] blessed round key [1s] heap of 2 uncursed triangular keys [2s] heap of 2 uncursed fireproof blankets [20s] uncursed climbing set [180s] heap of 2 uncursed thieves picks [10s] uncursed goblin rockthrower figurine of wondrous power [25s] blessed anvil [1000s] uncursed box with flint and steel (13) [5s] heap of 2 blessed holy symbols [10s] blessed square key [1s] heap of 8 uncursed hexagonal keys [8s] heap of 3 uncursed square keys [3s] heap of 2 uncursed everburning torches [+1, +0] [20s] blessed everburning torch [+1, +0] [10s] heap of 2 uncursed holy symbols [10s] heap of 2 uncursed plain blankets [20s] blessed fireproof blanket [10s] heap of 4 uncursed iron ingots [80s] uncursed tinderbox (2) [3s] blessed small key [1s] blessed everburning torch [+3, +0] [10s] heap of 2 blessed stethoscopes [10s] heap of 7 uncursed giant boar skulls [2100s] cursed magical writing set (4) [5s] uncursed torch [10s] Instruments ('{') heap of 2 blessed glockenspiele [240s] Rings ('=') heap of 7 uncursed rings of invisibility [7s] blessed ring of damage [1s] heap of 2 blessed rings of damage [2s] heap of 4 uncursed rings of doom [4s] blessed ring of slaying (+7 melee damage, +6 missile damage) [1s] heap of 17 blessed brass rings [17s] uncursed ring of weakness [1s] blessed ring of ice [1s] blessed ring of the High Kings [+2, +3] [1s] heap of 2 blessed rustproof rings of speed [+0, +4] (+5 spd) [2s] heap of 2 uncursed rings of regeneration [2s] blessed ring of slaying (+8 melee damage, +6 missile damage) [1s] Wands ('\') blessed wand of paralyzation (9 charges) [3s] blessed wand of trap detection (6 charges) [3s] blessed wand of far slaying (8 charges) [3s] blessed wand of destruction (2 charges) [3s] blessed wand of stunning (3 charges) [3s] blessed wand of item detection (7 charges) [3s] blessed wand of acid (4 charges) [4s] blessed wand of trap creation (13 charges) [3s] blessed wand of magic missiles (6 charges) [3s] blessed wand of webbing (7 charges) [3s] blessed wand of monster creation (4 charges) [3s] blessed wand of cold (6 charges) [4s] blessed wand of door creation (90 charges) [3s] blessed wand of monster detection (3 charges) [3s] blessed wand of knocking (7 charges) [3s] blessed wand of digging (3 charges) [3s] blessed wand of fireballs (11 charges) [3s] blessed wand of poison (0 charges) [3s] uncursed wand of trap creation (6 charges) [3s] uncursed wand of earthquakes (4 charges) [3s] uncursed wand of trap creation (9 charges) [3s] uncursed wand of monster creation (4 charges) [3s] blessed wand of digging (0 charges) [3s] uncursed wand of monster detection (0 charges) [3s] uncursed wand of item detection (2 charges) [3s] uncursed wand of trap creation (3 charges) [3s] uncursed wand of trap creation (3 charges) [3s] blessed wand of earthquakes (0 charges) [3s] blessed wand of monster detection (1 charge) [3s] uncursed wand of stunning (0 charges) [3s] uncursed wand of poison (0 charges) [3s] blessed wand of door creation (7 charges) [3s] uncursed wand of wonder (5 charges) [3s] uncursed wand of magic missiles (5 charges) [3s] uncursed wand of monster creation (3 charges) [3s] uncursed wand of lightning (0 charges) [4s] uncursed wand of paralyzation (0 charges) [3s] uncursed wand of acid (1 charge) [4s] uncursed wand of acid (2 charges) [4s] uncursed wand of acid (2 charges) [4s] uncursed wand of lightning (2 charges) [4s] uncursed wand of wonder (11 charges) [3s] uncursed wand of cold (2 charges) [4s] uncursed wand of monster detection (2 charges) [3s] uncursed wand of monster detection (0 charges) [3s] blessed wand of cold (4 charges) [4s] uncursed wand of cold (0 charges) [4s] uncursed wand of magic missiles (6 charges) [3s] uncursed wand of magic missiles (4 charges) [3s] uncursed wand of acid (2 charges) [4s] blessed wand of door creation (0 charges) [3s] uncursed wand of far slaying (4 charges) [3s] uncursed wand of teleportation (0 charges) [4s] uncursed wand of teleportation (0 charges) [4s] uncursed wand of teleportation (0 charges) [4s] cursed wand of far slaying (3 charges) [3s] uncursed wand of far slaying (4 charges) [3s] uncursed wand of door creation (8 charges) [3s] uncursed wand of door creation (5 charges) [3s] uncursed wand of door creation (6 charges) [3s] uncursed wand of far slaying (3 charges) [3s] uncursed wand of door creation (0 charges) [3s] Potions ('!') heap of 10 uncursed potions of raw chaos [20s] heap of 2 blessed potions of raw chaos [4s] blessed potion of booze [4s] heap of 236 blessed potions of exchange [944s] heap of 68 blessed potions of cure corruption [136s] heap of 3 uncursed potions of exchange [12s] heap of 54 blessed potions of boost mana [108s] uncursed potion of water [4s] heap of 2 potions of unholy water [8s] heap of 32 potions of holy water [128s] heap of 8 cursed potions of raw chaos [16s] uncursed potion of blindness [2s] Scrolls ('?') uncursed scroll of danger [2s] uncursed blank scroll [2s] heap of 2 uncursed scrolls of great identify [4s] uncursed scroll of repair [2s] uncursed scroll of power [2s] uncursed scroll of chaos resistance [2s] uncursed scroll of dark predictions [2s] cursed scroll of uncursing [2s] heap of 2 cursed scrolls of identify [4s] uncursed scroll of increase melee accuracy [2s] uncursed scroll of identify [2s] Food ('%') heap of 31 cursed stomacemptia herbs [62s] blessed lump of gelee royal [3s] heap of 68 blessed stomafillia herbs [136s] blessed lump of bee wax [5s] Valuables ('$') 5435193 gold pieces [54351s] Gems ('*') heap of 15 uncursed crystals of fire [15s] heap of 26 uncursed crystals of power [26s] heap of 20 blessed crystals of power [20s] heap of 11 uncursed crystals of knowledge [11s] heap of 38 uncursed crystals of light [38s] heap of 46 uncursed crystals of darkness [46s] heap of 8 blessed crystals of knowledge [8s] heap of 8 blessed crystals of health [8s] heap of 7 blessed crystals of darkness [7s] heap of 3 blessed crystals of fire [3s] heap of 4 blessed crystals of light [4s] ----------------------------------------------------------------------- Weapon Skills ----------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- ---------- Unarmed fighting 15 +12 +12 +12 Grand Mastery Daggers & knives 15 +20 +12 +5 Grand Mastery Clubs & hammers 15 +18 +12 +6 Grand Mastery Maces & flails 15 +18 +12 +6 Grand Mastery Swords 15 +18 +12 +6 Grand Mastery Axes 15 +18 +16 +4 Grand Mastery Whips 15 +24 +19 +15 Grand Mastery Pole arms 15 +20 +12 +22 Grand Mastery Twohanded weapons 15 +20 +30 +8 Grand Mastery Staves 15 +20 +10 +40 Grand Mastery Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- ---------- Slings 15 +30 +22 +5 Grand Mastery Bows 15 +30 +22 +5 Grand Mastery Crossbows 15 +30 +22 +5 Grand Mastery Thrown axes & hammers 15 +30 +22 +5 Grand Mastery Thrown daggers 15 +30 +22 +5 Grand Mastery Thrown rocks & clubs 15 +30 +22 +5 Grand Mastery Thrown spears 15 +30 +22 +5 Grand Mastery Boomerangs & scurgari 15 +30 +22 +5 Grand Mastery Shields Lvl DV Level Required marks --------------------- --- --- ------------- ---------- Shields 15 +30 Grand Mastery Damage caused with your melee weapons: -------------------------------------- Right hand: +230 bonus to hit, 6d12+106 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ----------------------------------------------------------------------- Skills ----------------------------------------------------------------------- Alchemy ...................100 (superb) [+2d4] Alertness ................. 70 (good) [+1d3] Appraising ................100 (superb) [+2d4] Archery ...................100 (superb) [+1d3] Athletics .................100 (superb) [+2d4] Backstabbing ..............100 (superb) [+1d5] Bridge building ........... 16 (mediocre) [+4d5] (mr) Climbing ..................100 (superb) [+2d4] Concentration .............100 (superb) [+2d4] Cooking ................... 52 (good) [+3d3] (mr) Courage ...................100 (superb) [+1] Detect item status ........100 (superb) [+1d3] Disarm traps ..............100 (superb) [+2d4] Dodge .....................100 (superb) [+1d5] Find weakness .............100 (superb) [+1d3] First aid .................100 (superb) [+2d4] Fletchery .................100 (superb) [+1d3] (mr) Food preservation .........100 (superb) [+2d4] Gardening ................. 68 (good) [+2d4] Gemology ..................100 (superb) [+1d5] Haggling ..................100 (superb) [+2d4] Healing ...................100 (superb) [+2d4] Herbalism .................100 (superb) [+3d5] Law ....................... 80 (great) [+1] Listening .................100 (superb) [+2d4] Metallurgy ................100 (superb) [+2d4] Mining ....................100 (superb) [+1d3] Music .....................100 (superb) [+2d4] Pick locks ................100 (superb) [+2d4] Pick pockets .............. 63 (good) [+3d4] Smithing ..................100 (superb) [+2d4] Stealth ...................100 (superb) [+1d3] Survival ..................100 (superb) [+1d5] Swimming ..................100 (superb) [+1d3] Tactics ...................100 (superb) [+1d3] Two weapon combat ......... 79 (great) [+1d3] Ventriloquism .............100 (superb) [+2d4] ----------------------------------------------------------------------- Spells ----------------------------------------------------------------------- Acid Ball : 7, 67pp (Effectivity: +0) Bless : 6, 15pp (Effectivity: +0) Burning Hands : 9, 15pp (Effectivity: +0) Calm Monster : 10, 15pp (Effectivity: +0) Cure Disease : 16, 14pp (Effectivity: +0) Cure Light Wounds : 23, 8pp (Effectivity: +0) Cure Serious Wounds: 3, 19pp (Effectivity: +0) Darkness : 29, 6pp (Effectivity: +0) Disarm Trap : 9, 19pp (Effectivity: +0) Farsight : 3, 33pp (Effectivity: +0) Fire Bolt : 38, 16pp (Effectivity: +1) Fireball : 8, 38pp (Effectivity: +0) Ice Ball : 11, 47pp (Effectivity: +0) Improved Fireball : 9, 57pp (Effectivity: +0) Invisibility : 24, 17pp (Effectivity: +0) Knock : 14, 22pp (Effectivity: +1) Light : 37, 4pp (Effectivity: +1) Lightning Ball : 23, 53pp (Effectivity: +0) Lightning Bolt : 12, 22pp (Effectivity: +0) Magic Lock : 53, 11pp (Effectivity: +0) Magic Map : 7, 77pp (Effectivity: +0) Magic Missile : 19, 14pp (Effectivity: +0) Mystic Shovel : 10, 190pp (Effectivity: +0) Neutralize Poison : 8, 19pp (Effectivity: +0) Revelation : 14, 61pp (Effectivity: +0) Scare Monster : 1067, 12pp (Effectivity: +0) Slow Monster : 748, 6pp (Effectivity: +8) Slow Poison : 27, 10pp (Effectivity: +0) Strength of Atlas : 28, 17pp (Effectivity: +1) Stun Ray : 5, 15pp (Effectivity: +0) Summon Monsters : 7, 57pp (Effectivity: +0) Teleportation : 1085, 20pp (Effectivity: +14) Web : 13, 22pp (Effectivity: +0) ----------------------------------------------------------------------- Her further life: ----------------------------------------------------------------------- After slaying Andor Drakon and dispersing his malevolent energies the pillars of Order appear before you. All the forces of Order seem to be united behind them. You are lifted to the status of an Avatar of Order and the tales of your deeds are spread all over Ancardia. Your deeds are recounted at camp fires and interpreted by philosophers and priests alike. The common man looks up to you and you slowly start to be revered as a minor power of Order. After a few millennia have passed you are raised to the position of a demi-god to guard and protect Ancardia from the forces of Chaos and Balance forever. Under your guidance Ancardia becomes an orderly and organized world without striking changes. Peaceful order (and boredom?) spreads and the world enters an era of peace and tranquility never again leaving it. ----------------------------------------------------------------------- Her achievements during her adventures: ----------------------------------------------------------------------- Ayukawa, the trollish bard, transformed into an avatar of Order. She scored 56440189 points and advanced to level 50. She survived for 0 years, 65 days, 10 hours, 18 minutes and 10 seconds (115854 turns). 31 companions were killed during her adventures. Ayukawa visited 141 places. Her strength score was modified by +77 during her career. Her learning score was modified by +93 during her career. Her willpower score was modified by +90 during her career. Her dexterity score was modified by +84 during her career. Her toughness score was modified by +76 during her career. Her charisma score was modified by +93 during her career. Her appearance score was modified by +87 during her career. Her mana score was modified by +91 during her career. Her perception score was modified by +89 during her career. She was the champion of the arena. She was the head of the thieves guild. She made a little water dragon very happy. She brought an infamous raider lord to justice. She brought back joy into the life of a tiny girl. She killed the emperor of the ancient minotaur race. She defeated the arch enemy of a mighty karmic wyrm. She adhered to the principles of the Cat Lord and thus rose to great fame. She stopped the generation of nasty bugs. She saved Khelavaster from certain death. She ended her adventuring life in the palace of Andor Drakon. 4134 monsters perished under her attacks. The following 47 artifacts were generated during her adventure: the si the dwarven rune axe "Rolf's Companion" the scythe of corruption "Moon Sickle" the ring of the master cat the potion of literacy the golden gladius "Death's Sting" the dwarven shield "Rolf's Saviour" the thin dagger "Cat's Claw" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the heavy crossbow "The Far Slayer" the obsidian quarrel "Thunderstroke" the lead-filled mace "Big Punch" the scorched spear the rune-covered trident the elemental gauntlets the ring of the High Kings the phial of Caladriel the crown of science the ancient mummy wrapping the ankh the hammer of the gods the Crown of Chaos the black torc the Medal of Chaos the rune-covered club "Skullcrusher" the bracers of war the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the black rune-covered dagger "Sting" the fine leather armor "Nature's Companion" the jet-black battle axe "Executor" the ring of immunity the rune-covered heavy mace "Purifier" the medium obsidian shield "Protector" the sapphire amulet "Preserver" the crown of leadership the dwarven pick axe "Hammerhead" the iron gauntlets "Ironfist" the black tome of Alsophocus the emerald dagger "Serpent's Bite" the platinum girdle "True Strength" the Trident of the Red Rooster the rune-covered halberd "Wyrmlance" the axe of the minotaur emperor She possessed the following intrinsics: She was fire resistant. She was poison resistant (enhanced through items). She was acid resistant. She was lucky (enhanced through items). Fate smiled upon her (enhanced through an item). She was sleep resistant. She was able to control teleportation. She was invisible (gained through an item). She was stun resistant (gained through items). She was paralyzation resistant (enhanced through an item). She was resistant to death rays (gained through items). She was able to see invisible things (enhanced through items). She was immune to shock attacks (gained through items). She was immune to fire attacks (gained through items). She was immune to acidic attacks (gained through items). She was immune to ice attacks. She was able to breathe water (gained through an item). She was able to resist confusion attacks (gained through items). She had the following talents: Aggressive, Alert, Basher, Careful, Eagle Eye, Good Book Caster, Good Learner, Good Shot, Great Book Caster, Great Learner, Mighty Aura, Mighty Strike, Miser, Porter, Potent Aura, Powerful Strike, Strong Aura, Treasure Hunter. She had a final speed score of 647 (final base speed: 626). She was a messiah of Ka'Omsh. She asked for 1859 divine interventions. She was a holy champion of Order. The following monsters were vanquished: 2 acid vortices 1 air grue 2 ancient black dragons 13 ancient blue dragons 1 ancient blue wyrm 1 Ancient Chaos Wyrm 9 ancient karmic wyrms 22 ancient minotaurs 30 ancient red dragons 1 Ancient Stone Beast 2 animated armors 14 annihilators 25 assassins 1 assassin prince 10 balors 12 bandits 1 banshee 20 barbarians 7 barbarian leaders 1 battle bunny 7 berserkers 1 berserker emperor 1 berserker king 1 berserker lord 5 big dogs 1 black druid 10 black hurthlings 35 blue baby dragons 23 blue dragons 1 bone golem 1 brown bear 1 brown worm 10 bugbears 1 bunny master 1 carrion crawler 2 cave bears 8 cave fishers 11 cave lizards 5 cavemen 1 Chaos Archmage 2 chaos eyes 5 chaos lizards 72 chaos mutants 11 chaos plague bearers 3 chaos rats 227 chaos servants 5 chaos sisters 2 chaos spawns 1 chaos viper 31 chaos warriors 38 chaos wizards 4 claw bugs 1 clay golem 1 cobra 10 corpse fiends 2 corruptors 1 crime lord 1 crystal statue 4 cutpurses 1 cyclops 4 dark elven archers 1 dark elven priestess 1 dark elven princess 4 dark elven warriors 2 dark elven wizards 4 dark orcs 7 dark sages 2 death oozes 22 diamond golems 43 dire wolves 5 displacer beasts 9 dopplegangers 3 doppleganger lords 1 Dorn Beast 3 dwarven chaos knights 46 earth elementals 1 ElDeR cHaOs GoD 1 emperor moloch 1 eternium golem 17 ettins 4 eyes of destruction 1 fairy dragon 1 farmer 16 fire beetles 6 fire demons 48 fire drakes 46 fire elementals 5 fire giants 3 fire giant kings 19 fire grues 47 fire lizards 3 fire vortices 1 flesh golem 6 floating eyes 1 frost giant 1 frost giant berserker 2 gargoyles 4 gelatinous cubes 9 ghosts 15 ghost bats 1 ghost king 35 ghost lords 70 ghuls 1 giant ant queen 1 giant ant warrior 21 giant ant workers 23 giant bats 3 giant bee queens 63 giant bee warriors 20 giant bee workers 1 giant boar 4 giant centipedes 9 giant frogs 15 giant lizards 1 giant raccoon 102 giant rats 8 giant spiders 2 gibbering mouthers 81 gnolls 5 gnoll chieftains 21 goblins 5 goblin berserkers 5 goblin chieftains 38 goblin rockthrowers 22 goblin slavemasters 1 gorgon 35 gray oozes 7 great blue wyrms 3 great red wyrms 24 greater air elementals 1 greater balor 1 greater black unicorn 161 greater chaos servants 10 greater daemons 1 greater earth elemental 1 greater fire elemental 1 greater mimic 112 greater molochs 2 greater mummies 2 greater titans 1 green blob 1 green hag 9 green slimes 5 gremlins 3 griffons 2 half-orc bouncers 8 harpies 19 hell hounds 54 hill giants 2 hill giant chieftains 3 hill orcs 1 hill orc sergeant 11 hippogriffs 14 hobgoblins 2 hobgoblin chiefs 5 hobgoblin leaders 2 homunculi 12 huge bats 3 hydras 37 hyenas 3 imps 5 invisible stalkers 35 iron golems 16 jackals 4 jackal demons 4 jackalweres 2 karmic baby dragons 1 karmic dragon 2 karmic lizards 51 kobolds 9 kobold chieftains 3 kobold shamans 34 large bats 2 large dogs 34 large gnolls 3 large jackals 35 large kobolds 33 large orcs 1 large rust monster 4 large snakes 4 large spiders 3 least daemons 5 leucrottas 1 lightning lizard 1 living wall 46 lizard men 8 magebane eyes 14 magedoom eyes 35 master assassins 1 master mimic 1 master necromancer 1 Master Summoner 3 master swordsmen 1 master thief 3 mimics 4 minotaurs 1 minotaur emperor 10 minotaur kings 14 minotaur lords 7 minotaur mazelords 8 minotaur mazemasters 1 moloch 1 mugger 1 multi-headed chaos dragon 16 mummies 1 mummy lord 7 necromancers 120 ogres 1 ogre lord 3 ogre magi 133 orcs 5 orc chieftains 17 orc scorchers 5 outlaws 6 outlaw leaders 8 owlbears 76 pit vipers 4 pixies 4 pixie archers 5 quasits 1 quickling bard 8 quickling lords 11 rabid dogs 11 raiders 1 raider lord 178 rats 13 ratling archers 1 ratling duelist 4 ratling fencers 1 ratling master thief 8 ratling thieves 10 ratling warriors 1 rattlesnake 93 red baby dragons 66 red dragons 30 red worms 1 revenant 1 rust monster 18 shadows 5 shadow centipedes 1 shadow troll 1 shadow wyrm 1 shambling mound 4 silver wolves 4 skeletal kings 27 skeletal warriors 128 skeletons 1 slow shadow 1 Snake from Beyond 2 spectres 32 steel golems 2 steel zombies 144 stone giants 1 stone giant lord 28 stone golems 31 stone grues 6 stone snakes 3 swamp hydras 12 swordsmen 2 tarantulas 1 titan 3 trolls 1 troll berserker 2 troll chiefs 2 troll kings 1 undead chaos dwarven berserker 1 vampire 1 vapor rat 8 vipers 3 wall beasts 1 water demon 3 water grues 50 water snakes 11 wererats 5 werewolves 1 werewolf king 1 white baby dragon 19 white worms 10 wights 1 will o'wisp 118 wolves 3 wraiths 115 writhing masses of primal chaos 3 yellow oozes 36 zombies Pos Score The gory details... --- ---------- ------------------- 1* 56327456 Ayukawa. L50 trollish bard (F). 628596624 xps. 115854 turns. Ascended on 1/14/2005. She transformed into an avatar of Order in the palace of Andor Drakon. I was hoping to score more for all those xps. Had I simply closed the gate and left the chain, I probably would have had over 200 million points! If I ever get a decent archmage running, I'll go for a billion xps! Anywho, 'Til next clubbing!' ^_^ -Al