NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
This was a fun game with a non-standard monk. It took me quite long in real
time, because I've had more than a few extended breaks from this character.
The beginning was quite grueling because of Azja's general Gray Elfness,
exhibitng in low strength and slow healing rate. What's more, RNG mocked my
fists-only monk by generating a spear of devastation in Barnabas' shop and
later a battle axe of devastation in the UD. Not to mention the tiresomeness
of looting. The final straw that changed Azja's way from a shaolin monk to
a weaponmaster came in the form of the obisidian shield received as a precrowning
gift (sponsored by Guth'alak's school of Herbalism and UD's stommafilia-filled
levels). Not only devastation + Protector beat the heck out of monk's damage and
DV bonus, but I could also run around burdened.
From that point on the game went smoothly. After usual dwarftown questing,
looting dark forge and a trip to TotHK I decided on the spot to do the library
(which I visited only once or twice before). Leaving the vulnerable and useful
stuff at the entrance of TotHK, I leaped into the action at merely clvl 19.
In the library proper action was sometimes rough, especially when fighting ancient dragons
and a werewolf king, but in the end Azja prevailed and acquired several useful books
(like SoA) and the weird tome.
Then she want on a hiatus for a week or so, but when I got back to her, I thought
'hey, she's got a RoI and blankets. Let's go to the Flame Tower. I didn't notice the lack
of doomless fire immunity or innate resistance, so she leaked hit points the whole way
through. Still, at least I used up some of those extra healing potions I hoard and never
drink. A paralyzation wand took ACW out easily and Azja froze or chopped to pieces
many a fire demon, grue and elemental there (all the while being slowed by her own magic).
In possession of both RotHK and the fire orb, she descended without much problems (finding
some iron gauntlets from a tension room of hill giants on the Banshee level). Not much things
of interest in the casino, so I didn't use any heavy objects on the spacebar (and I hopefully
keep it that way from now on). Few levels below Azja found a Greater Undead Vault.
Quick item and monster detection revealed a yellow ~ in a room full of lich kings. I didn't see
that one for a long time. Fortunately, monk's swap places power was only a level away. Not exactly
a long time at that depths and with fresh dungeon levels. Quickly, she returned to the undead vault
and danced with the kings in yellow until she got her prize (and losing a few - only a few - stat
points along the way). Swapping places worked so well, she also recovered two other artifacts :
the emerald dagger and Soaker.
The rest of the dive went quite easily too. Azja was really ass-kicking by this point. Even Nuurag
and his cohorts fell easily to the humanoid slaying dagger and a quiver of slaying arrows. Quick
trip to the surface yielded 4 PoCCs from CoC's Orb guards (cooked via fire bolt) and complete
cleansing courtesy of the Great White Unicorn. I decided to train up weapon skills "a bit" in
the gremlin cave too.
Happy with the results, Azja descended to D:50, where I totally forgot about swapping places
and killed my way through the chaotic horde to destroy both levers. After stopping corruption, Azja
played around with the balors and other (totally not interesting) monsters there.
Satisfied with the destruction, she left the Caverns of Chaos and on the way home, cleared some
buggy temple with magic and a whip.
------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------
^^^ ^^^^^^^^ ^^^^^^^^^^^ ^^^^ ^^^^^^
^*^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^= ^^^^^^^^^ ^ ^ ^^^@.^
===""""~ ^^*^^^&&&&&&&~~~~~~~~~~~~^*^^=======^^*^^^^^^^^^^^^..^^
=="""~~~~ ^^^&&&&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^
"""~~~^^^ ^^^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
"~~^^*^^^^^^^^^^^^^^^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
~~~^^^^^^^*^~~~~~~^o^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^
~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^
^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~~^^^^
^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^*^^^
^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^^^
^^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^^^
^^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^
^^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^^^*^
^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^
^^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^ ^o^
^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^ ^^^
^^^ ^^^^^^^^^^^^ ^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^
Azja St:36 Le:33 Wi:37 Dx:51 To:48 Ch:22 Ap:42 Ma:52 Pe:27 N=
DV/PV:108/68 H:957(957) P:775(775) Exp: 49/24313008 DrCh Sp: 147
Blessed Invisible Bloated
------------------------------------------------------------------------------
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Azja Race: female Gray Elf Class: Monk
Eye color: golden Hair color: silver Complexion: light
Height: 188 cm Weight: 50 kilos
Age: 366 (grown-up, 47 years of unnatural aging added in)
Star sign: Unicorn Birthday: 4/Unicorn (day 94 of the year)
YOUR HISTORY:
Your parents are travelling adventurers. Both are competent,
talented and doing very well.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
During your youth you embarked on many small journeys to nearby
towns on behalf of your parents. You learned to know lots of people and
made many friends.
Your life as a young adult was characterized by steady
determination. Your goal lay clearly ahead of you and you never strayed
from your path.
You decided to become a Monk.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 10775 stones Carrying capacity: 58675 stones
Head : plain crown of regeneration [+0, +7] [55s]
Neck : plain ankh [3s]
Body : blessed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
Girdle : plain adamantium girdle [+0, +5] [18s]
Cloak : plain cloak of protection [+0, +4] [20s]
Right Hand : blessed emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1]
Left Hand : plain medium obsidian shield "Protector" [+20, +4] {To+2}
Right Ring : plain ring of slaying (+9 melee damage, +6 missile damage)
Left Ring : plain ring of invisibility [1s]
Bracers : plain bracers of war [+8, +4] {Dx+8} [10s]
Gauntlets : plain iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}
Boots : blessed eternium boots [+2, +5] [55s]
Missile weapon: plain long bow of hunting (+8, +3) [30s]
Missiles : bundle of 10 blessed arrows of slaying (+2, 1d6+3) [20s]
Tool : blessed pick axe of devastation (+0, 5d6+10) [75s]
----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------
Total weight: 10358 stones Carrying capacity: 58675 stones
Helmets ('[')
plain crown of science [+4, +8] {Le+9} [65s]
plain helm of water breathing [+0, +1] [30s]
plain crown of regeneration [+0, +0] [55s]
plain eternium cap [+0, +7] [28s]
Armor ('[')
blessed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
plain blue dragon scale mail (-1, -4) [-1, +10] [200s]
plain vigilant adamantium plate mail of travelling (-2, -4) [-1, +12]
Gauntlets ('[')
heap of 5 plain pairs of thick gauntlets (-1, -2) [+0, +1] [75s]
plain elemental gauntlets (-1, +0) [+0, +3] [10s]
blessed thick gauntlets (-1, -2) [-1, +4] [15s]
Cloaks ('[')
heap of 2 plain leather cloaks (-1, +0) [+1, +2] [80s]
plain cloak of protection [+0, +3] [20s]
plain leather cloak (-1, +0) [+3, +0] [40s]
Girdles ('[')
plain eternium girdle [+0, +4] [12s]
blessed girdle of carrying [+0, +0] [15s]
blessed leather girdle [+2, +0] [5s]
Boots ('[')
plain boots of speed [+2, +0] (+8 spd) [20s]
plain boots of speed [+2, +0] (+8 spd) [20s]
plain boots of speed [+2, +0] (+8 spd) [20s]
blessed eternium boots [+1, +6] [55s]
Necklaces (''')
heap of 2 blessed amulets of balance [6s]
heap of 5 plain amulets of light [15s]
plain black torc [+4, +2] (+10 spd) [3s]
plain amulet of death ray resistance [7s]
blessed amulet of petrification resistance [3s]
plain amulet of water breathing [3s]
heap of 2 plain amulets of free action [6s]
plain necklace of the eye [3s]
One-handed weapons ('(')
plain spear of devastation (+1, 5d8+6) [50s]
blessed mace of disruption (+1, 2d4+2) [100s]
plain whip of vampirism (-4, 1d3+3) [15s]
plain battle axe of devastation (+0, 5d6+6) [70s]
blessed battle axe of devastation (+0, 5d6+8) [70s]
blessed whip of the snake (-2, 5d2+7) {Dx+9} (+9 spd) [15s]
blessed eternium spear of thunder (+5, 2d8+8) [25s]
plain whip of slaughtering (-2, 1d30+1) [15s]
plain phase dagger (+3, 1d4-2) [5s]
Two-handed weapons ('(')
plain shining long spear "Soaker" (+9, 3d7) [+3, +0] [10s]
plain quicksilver quarterstaff (+6, 5d3+5) [+3, +0] (+20 spd) [20s]
plain barbed trident of hunting (+2, 3d5+6) [70s]
Missile weapons ('}')
plain short bow of accuracy (+6, +0) [20s]
plain rune-covered sling "Whirlwind" (+12, +12) [3s]
Missiles ('/')
bundle of 14 plain penetrating arrows (+0, 1d6) [28s]
bundle of 15 plain arrows of thunder (+0, 1d6) [30s]
plain arrow of slaying (+0, 1d6) [2s]
plain arrow of undead slaying (+3, 2d4+4) [2s]
bundle of 153 plain arrows (+0, 1d6) [306s]
bundle of 5 plain adamantium arrows (+3, 1d6+6) [5s]
bundle of 15 plain adamantium arrows (+1, 1d6+6) [15s]
plain arrow (+0, 1d6-3) [2s]
bundle of 13 plain arrows (+0, 1d6+3) [26s]
bundle of 5 plain arrows of giant slaying (+3, 1d10+6) [10s]
plain arrow of targeting (+8, 1d6) [2s]
bundle of 13 plain arrows of dragon slaying (+3, 1d6+3) [26s]
bundle of 6 plain arrows of construct slaying (+3, 1d6+5) [12s]
bundle of 7 plain arrows of undead slaying (+3, 2d4+5) [14s]
bundle of 12 plain arrows of undead slaying (+3, 2d4+3) [24s]
bundle of 7 plain arrows of jelly slaying (+6, 2d4+3) [14s]
bundle of 6 plain adamantium arrows (+3, 1d6+8) [6s]
bundle of 16 plain arrows (+3, 1d6+2) [32s]
bundle of 38 plain arrows (+0, 1d6+1) [76s]
bundle of 5 plain arrows of giant slaying (+6, 1d10+3) [10s]
bundle of 4 plain mithril arrows (+0, 1d6+3) [8s]
bundle of 2 plain arrows of demon slaying (+3, 1d6+4) [4s]
bundle of 4 plain weighted adamantium arrows (+1, 1d6+10) [4s]
plain adamantium arrow (+1, 1d6+7) [1s]
bundle of 6 plain mithril arrows of slaying (+3, 1d6+3) [12s]
bundle of 15 plain winged arrows (+0, 1d6) [30s]
bundle of 14 plain arrows of jelly slaying (+3, 2d4+3) [28s]
bundle of 6 blessed arrows of undead slaying (+4, 2d4+4) [12s]
bundle of 6 plain arrows of demon slaying (+3, 1d6+3) [12s]
Tools (']')
heap of 5 plain waterproof blankets [50s]
heap of 4 plain plain blankets [40s]
heap of 3 plain tiny keys [3s]
heap of 3 plain bandages [6s]
heap of 2 blessed small keys [2s]
blessed tinderbox (3) [3s]
heap of 3 plain thieves picks [15s]
heap of 14 blessed sis [140s]
plain box with flint and steel (41) [5s]
plain magical writing set (3) [5s]
plain magical writing set (5) [5s]
heap of 6 plain torches [60s]
plain torch (429 turns of fuel remaining) [10s]
heap of 3 plain triangular keys [3s]
heap of 2 blessed climbing sets [360s]
plain magical writing set (4) [5s]
heap of 2 plain holy symbols [10s]
heap of 8 blessed bandages [16s]
blessed waterproof blanket [10s]
heap of 2 blessed fireproof blankets [20s]
heap of 3 plain small keys [3s]
heap of 2 plain round keys [2s]
heap of 4 plain fireproof blankets [40s]
heap of 2 plain tinderboxes (14) [6s]
plain hexagonal key [1s]
plain box with flint and steel (21) [5s]
heap of 3 blessed tiny keys [3s]
blessed plain blanket [10s]
plain box with flint and steel (1) [5s]
plain tinderbox (2) [3s]
plain tinderbox (11) [3s]
plain box with flint and steel (30) [5s]
heap of 4 plain square keys [4s]
plain fire lizard figurine of wondrous power [25s]
plain giant boar skull [300s]
plain si [10s]
Rings ('=')
heap of 3 plain rings of fire resistance [3s]
heap of 2 plain rings of protection +1 [2s]
heap of 2 blessed brass rings [2s]
heap of 5 plain rings of stun resistance [5s]
plain ring of damage [1s]
heap of 3 plain rings of cold resistance [3s]
blessed wedding ring [1s]
blessed ring of ice [1s]
heap of 2 plain rings of the fish [2s]
heap of 3 plain rings of searching [3s]
heap of 2 plain rings of damage [2s]
heap of 6 plain rings of acid resistance [6s]
plain ring of invisibility [1s]
blessed ring of the High Kings [+2, +3] [1s]
plain ring of protection +2 [1s]
heap of 2 plain rings of slaying (+6 melee damage, +6 missile damage)
blessed ring of damage [1s]
blessed ring of protection +1 [1s]
plain ring of damage [1s]
plain ring of see invisible [1s]
plain brass ring [1s]
plain ring of speed [+0, +1] (+5 spd) [1s]
plain ring of teleport control [1s]
Wands ('\')
plain wand of lightning (4 charges) [4s]
plain wand of monster creation (0 charges) [3s]
plain wand of light (3 charges) [4s]
plain wand of door creation (5 charges) [3s]
plain wand of trap creation (0 charges) [3s]
plain wand of webbing (2 charges) [3s]
plain wand of gold detection (4 charges) [6s]
plain wand of knocking (3 charges) [3s]
plain wand of monster creation (6 charges) [3s]
plain wand of door creation (0 charges) [3s]
plain wand of far slaying (5 charges) [3s]
plain wand of paralyzation (2 charges) [3s]
plain wand of magic missiles (0 charges) [3s]
plain wand of knocking (4 charges) [3s]
plain wand of acid (0 charges) [4s]
plain wand of monster detection (0 charges) [3s]
plain wand of monster detection (0 charges) [3s]
plain wand of gold detection (3 charges) [6s]
plain wand of acid (0 charges) [4s]
plain wand of acid (0 charges) [4s]
plain wand of acid (0 charges) [4s]
plain wand of door creation (2 charges) [3s]
plain wand of fire (3 charges) [4s]
plain wand of item detection (2 charges) [3s]
blessed wand of fireballs (9 charges) [3s]
plain wand of teleportation (1 charge) [4s]
plain wand of monster creation (8 charges) [3s]
plain wand of cold (0 charges) [4s]
blessed wand of fireballs (4 charges) [3s]
plain wand of door creation (0 charges) [3s]
plain wand of door creation (0 charges) [3s]
plain wand of digging (0 charges) [3s]
plain wand of stunning (3 charges) [3s]
plain wand of trap creation (4 charges) [3s]
plain wand of light (12 charges) [4s]
plain wand of knocking (2 charges) [3s]
plain wand of earthquakes (3 charges) [3s]
blessed wand of acid (1 charge) [4s]
plain wand of digging (0 charges) [3s]
plain wand of door creation (6 charges) [3s]
plain wand of door creation (5 charges) [3s]
plain wand of monster detection (3 charges) [3s]
plain wand of fireballs (0 charges) [3s]
blessed wand of door creation (2 charges) [3s]
plain wand of fire (1 charge) [4s]
plain wand of fire (0 charges) [4s]
plain wand of wonder (1 charge) [3s]
plain wand of fire (4 charges) [4s]
plain wand of destruction (0 charges) [3s]
plain wand of trap detection (0 charges) [3s]
plain wand of door creation (8 charges) [3s]
blessed wand of webbing (11 charges) [3s]
plain wand of digging (3 charges) [3s]
plain wand of fireballs (2 charges) [3s]
plain wand of door creation (7 charges) [3s]
blessed wand of cold (3 charges) [4s]
plain wand of acid (3 charges) [4s]
plain wand of wonder (2 charges) [3s]
plain wand of destruction (4 charges) [3s]
plain wand of lightning (3 charges) [4s]
plain wand of ball lightning (6 charges) [4s]
plain wand of digging (2 charges) [3s]
plain wand of trap detection (2 charges) [3s]
plain wand of trap creation (10 charges) [3s]
plain wand of lightning (4 charges) [4s]
plain wand of door creation (0 charges) [3s]
plain wand of knocking (0 charges) [3s]
plain wand of knocking (8 charges) [3s]
plain wand of door creation (2 charges) [3s]
plain wand of light (0 charges) [4s]
plain wand of acid (1 charge) [4s]
plain wand of door creation (2 charges) [3s]
plain wand of digging (0 charges) [3s]
plain wand of earthquakes (3 charges) [3s]
plain wand of fireballs (3 charges) [3s]
plain wand of trap creation (5 charges) [3s]
blessed wand of light (11 charges) [4s]
plain wand of fireballs (10 charges) [3s]
plain wand of door creation (100 charges) [3s]
plain wand of teleportation (6 charges) [4s]
Potions ('!')
heap of 15 plain potions of invisibility [60s]
heap of 2 plain potions of visibility [8s]
heap of 2 plain potions of insight [4s]
heap of 7 plain potions of extra healing [14s]
heap of 13 plain potions of cure poison [26s]
plain oil of rust removal [2s]
heap of 4 plain potions of confusion [8s]
heap of 2 plain potions of boost willpower [4s]
blessed oil of rust removal [2s]
heap of 3 plain potions of carrot juice [12s]
heap of 3 plain potions of balance [12s]
heap of 2 blessed potions of boost toughness [4s]
heap of 9 plain potions of poison [36s]
heap of 2 plain potions of stun recovery [4s]
plain potion of boost learning [2s]
heap of 27 potions of holy water [108s]
heap of 5 plain potions of exchange [20s]
heap of 7 plain potions of healing [28s]
plain potion of boost charisma [2s]
heap of 10 plain potions of ultra healing [20s]
heap of 3 blessed potions of carrot juice [12s]
heap of 3 plain potions of boost mana [6s]
heap of 6 blessed potions of extra healing [12s]
heap of 2 plain potions of boost strength [4s]
heap of 2 plain potions of boost toughness [4s]
blessed potion of poison [4s]
heap of 3 plain potions of wonder [6s]
heap of 4 plain potions of boost perception [8s]
blessed potion of boost dexterity [2s]
heap of 2 plain potions of boost appearance [4s]
heap of 3 plain potions of booze [12s]
heap of 2 blessed potions of booze [8s]
blessed potion of deafness [2s]
blessed potion of youth [4s]
heap of 3 blessed potions of invisibility [12s]
plain potion of sickness [2s]
blessed potion of boost willpower [2s]
blessed potion of boost charisma [2s]
blessed potion of boost speed [2s]
blessed potion of sickness [2s]
heap of 2 plain potions of oil [4s]
heap of 2 blessed potions of cure poison [4s]
blessed potion of healing [4s]
heap of 3 blessed potions of cure corruption [6s]
plain phial of Caladriel [2s]
blessed potion of boost strength [2s]
plain potion of water [4s]
blessed potion of balance [4s]
Scrolls ('?')
heap of 39 plain scrolls of identify [78s]
heap of 8 plain scrolls of light [16s]
blessed scroll of item destruction [2s]
heap of 3 plain scrolls of defense [6s]
heap of 4 plain scrolls of increase melee accuracy [8s]
heap of 7 plain scrolls of item destruction [14s]
heap of 3 blessed scrolls of power [6s]
heap of 6 plain scrolls of amnesia [12s]
heap of 5 plain scrolls of satiation [10s]
heap of 2 plain scrolls of danger [4s]
heap of 10 plain scrolls of darkness [20s]
heap of 18 plain scrolls of power [36s]
heap of 3 plain scrolls of balance [6s]
heap of 8 plain scrolls of uncursing [16s]
blessed scroll of defense [2s]
plain strange message [2s]
heap of 5 plain scrolls of chaos resistance [10s]
heap of 8 plain scrolls of great identify [16s]
heap of 2 blessed scrolls of chaos resistance [4s]
blessed scroll of familiar summoning [2s]
heap of 4 plain scrolls of charging [8s]
blessed scroll of repair [2s]
heap of 3 plain scrolls of treasure creation [6s]
heap of 2 plain scrolls of item detection [4s]
heap of 2 blessed scrolls of increase melee damage [4s]
blessed scroll of vermin control [2s]
heap of 3 plain scrolls of increase melee damage [6s]
heap of 2 plain scrolls of teleportation [4s]
blessed scroll of great identify [2s]
plain scroll of vermin control [2s]
heap of 2 plain blank scrolls [4s]
blessed scroll of luck [2s]
heap of 2 plain scrolls of luck [4s]
blessed scroll of monster aggravation [2s]
heap of 2 blessed scrolls of satiation [4s]
heap of 3 plain scrolls of monster detection [6s]
heap of 2 plain scrolls of peace [4s]
blessed scroll of dark predictions [2s]
plain scroll of dark predictions [2s]
plain scroll of repair [2s]
heap of 2 plain scrolls of familiar summoning [4s]
blessed scroll of peace [2s]
blessed scroll of increase melee accuracy [2s]
heap of 9 plain scrolls of magic mapping [18s]
plain scroll of monster aggravation [2s]
Books ('"')
blessed spellbook of Strength of Atlas [100s]
Food ('%')
heap of 2 plain loaves of elven bread [6s]
heap of 5 plain pepper petals [10s]
heap of 24 plain lumps of bee wax [120s]
blessed lump of gelee royal [3s]
heap of 2 plain curaria mancox herbs [4s]
heap of 16 blessed pepper petals [32s]
blessed curaria mancox herb [2s]
heap of 85 plain stomafillia herbs [170s]
heap of 2 blessed stomafillia herbs [4s]
heap of 3 plain melons [60s]
blessed lump of bee wax [5s]
Valuables ('$')
500000 gold pieces [5000s]
Gems ('*')
heap of 3 plain crystals of power [3s]
heap of 2 plain crystals of darkness [2s]
heap of 2 blessed crystals of knowledge [2s]
heap of 12 plain crystals of health [12s]
----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 11 +10 +6 +5 Mastery 3048
Daggers & knives 12 +14 +8 +4 Mastery 4345
Clubs & hammers 1 +1 +0 +0 basic 25
Maces & flails 8 +6 +4 +2 excellent 698
Swords 1 +1 +0 +0 basic 25
Axes 12 +12 +10 +3 Mastery 3310
Whips 11 +16 +11 +11 Mastery 2981
Pole arms 11 +12 +7 +14 Mastery 3041
Twohanded weapons 1 +1 +1 +0 basic 25
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 7 +14 +10 +2 skilled 93
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 1
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 11 +22 Mastery 2840
Damage caused with your melee weapons:
--------------------------------------
Right hand: +84 bonus to hit, 3d4+34 damage
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 10, base range: 14, +72 bonus to hit, 1d6+43 damage
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------
Alertness ................100 (superb) [+2d4]
Appraising ............... 89 (great) [+1]
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+2d4]
Climbing .................100 (superb) [+1d5]
Concentration ............100 (superb) [+2d4]
Courage ..................100 (superb) [+4d4]
Detect traps .............100 (superb) [+1d5]
Disarm traps ............. 60 (good) [+1]
Dodge ....................100 (superb) [+1d5]
Find weakness ............100 (superb) [+1d3]
First aid ................100 (superb) [+2d4]
Food preservation ........100 (superb) [+2d4]
Haggling ................. 72 (great) [+1d5]
Healing ..................100 (superb) [+2d4]
Herbalism ................100 (superb) [+1d5]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+1d5]
Metallurgy ............... 10 (poor) [+3d5]
Pick locks ...............100 (superb) [+1d3]
Pick pockets .............100 (superb) [+1d3]
Stealth ..................100 (superb) [+1d5]
Swimming .................100 (superb) [+1d5]
Tactics ..................100 (superb) [+1d3]
Two weapon combat ........100 (superb) [+1d5]
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Spells
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Acid Ball : 18, 63pp (Effectivity: +3)
Acid Bolt : 501, 14pp (Effectivity: +6)
Burning Hands : 520, 8pp (Effectivity: +4)
Calm Monster : 494, 8pp (Effectivity: +0)
Cure Disease : 458, 8pp (Effectivity: +0)
Cure Light Wounds : 254, 5pp (Effectivity: +0)
Cure Serious Wounds: 518, 10pp (Effectivity: +3)
Darkness : 1057, 4pp (Effectivity: +0)
Disarm Trap : 537, 10pp (Effectivity: +0)
Farsight : 1282, 17pp (Effectivity: +2)
Fire Bolt : 93, 9pp (Effectivity: +6)
Frost Bolt : 129, 11pp (Effectivity: +7)
Knock : 566, 12pp (Effectivity: +1)
Know Alignment : 510, 10pp (Effectivity: +0)
Light : 829, 3pp (Effectivity: +2)
Lightning Bolt : 708, 12pp (Effectivity: +0)
Magic Lock : 446, 8pp (Effectivity: +0)
Magic Missile : 537, 7pp (Effectivity: +6)
Neutralize Poison : 278, 10pp (Effectivity: +0)
Revelation : 248, 33pp (Effectivity: +1)
Slow Monster : 635, 7pp (Effectivity: +2)
Strength of Atlas : 400, 10pp (Effectivity: +3)
Stun Ray : 907, 8pp (Effectivity: +1)
----------------------------------------------------------------------------
Her further life:
----------------------------------------------------------------------------
After she leaves the Drakalor Chain she is welcomed by her people with great
honors. They acknowledge her noble deeds, her valor, her cunning and her
great skills that helped to prevent the complete destruction of the world
she knows. She returns to her lands victorious and is hailed as a great
leader. Eventually she becomes queen and rule your subjects with an iron
fist for a long and peaceful time, allowing her people to prosper and grow.
----------------------------------------------------------------------------
Her achievements during her adventures:
----------------------------------------------------------------------------
Azja, the gray elven monk, saved the world with her brave efforts and became
a great ruler while saving herself 15 times.
She scored 11965720 points and advanced to level 49.
She survived for 0 years, 121 days, 6 hours, 37 minutes and 15 seconds
(152103 turns).
Azja visited 122 places.
Her strength score was modified by +16 during her career.
Her learning score was modified by +17 during her career.
Her willpower score was modified by +20 during her career.
Her dexterity score was modified by +22 during her career.
Her toughness score was modified by +30 during her career.
Her charisma score was modified by +13 during her career.
Her appearance score was modified by +20 during her career.
Her mana score was modified by +32 during her career.
Her perception score was modified by +10 during her career.
She was unnaturally aged by 47 years.
She was the champion of the arena.
She was a member of the thieves guild.
She stopped the generation of nasty bugs.
She left the Drakalor Chain after completing her quest and became a great
leader and famous heroine.
9688 monsters perished under her attacks.
The following 24 artifacts were generated during her adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the black torc
the bracers of war
the Chaos Orb of Elemental Mana
the rune-covered sling "Whirlwind"
the robes of resistance
the medium obsidian shield "Protector"
the iron gauntlets "Ironfist"
the shining long spear "Soaker"
the emerald dagger "Serpent's Bite"
the weird tome
She possessed the following intrinsics:
She was fire resistant (enhanced through an item).
She was poison resistant (enhanced through an item).
She was cold resistant.
She was acid resistant (enhanced through an item).
She was lucky (enhanced through items).
Fate smiled upon her (enhanced through an item).
She was sleep resistant (gained through an item).
She was able to control teleportation.
She was invisible (gained through an item).
She was stun resistant (gained through items).
She was resistant to death rays (gained through an item).
She was shock resistant (enhanced through an item).
She was able to see invisible things.
She was immune to acidic attacks.
She was able to resist confusion attacks (gained through items).
She had the following talents: Affinity with Bows, Aggressive, Alert,
Ambidextrous, Brawler, Careful, Defensive Fighter, Dodger, Greased
Lightning, Hardy, Iron Skin, Long Stride, Miser, Quick, Steel Skin, Tough
Skin, Treasure Hunter, Very Quick.
She had a final speed score of 147 (final base speed: 157).
She was a messiah of Ayssia.
She asked for 1 divine intervention.
She was a holy champion of Balance.
The following monsters were vanquished:
1 acid vortex
14 air demons
8 air elementals
3 air grues
1 ancient black dragon
4 ancient blue dragons
1 Ancient Chaos Wyrm
6 ancient minotaurs
8 ancient red dragons
1 Ancient Stone Beast
20 ancient white dragons
10 animated armors
25 animated trees
3 ankhegs
8 annihilators
5 annis hags
5 assassins
10 balors
18 bandits
1 banshee
8 barbarians
7 barbarian leaders
1 battle bunny
20 berserkers
5 berserker emperors
5 berserker kings
7 berserker lords
8 berserker princes
8 big dogs
7 black baby dragons
1 black druid
25 black hurthlings
3 black unicorns
12 black wizards
38 blink dogs
1 blue dragon
1 bone golem
1 brown bear
28 brown worms
23 bugbears
2 bulettes
1 bunny master
8 carrion crawlers
1 cat lord
9 cave bears
38 cave fishers
13 cave lions
16 cave lizards
6 cave tigers
22 cavemen
1 Chaos Archmage
13 chaos brothers
3 chaos eyes
7 chaos knights
13 chaos lizards
71 chaos mutants
12 chaos plague bearers
16 chaos rats
175 chaos servants
7 chaos sisters
3 chaos spawns
8 chaos spiders
40 chaos vipers
1 chaos warlord
46 chaos warriors
28 chaos wizards
13 claw bugs
71 clay golems
1 cloaked ratling
2 cobras
2 cooshoos
26 corpse fiends
8 corruptors
1 crime lord
8 crystal statues
10 cutpurses
10 cyclopes
14 dark elven archers
12 dark elven lords
11 dark elven priestesses
1 dark elven princess
9 dark elven warriors
6 dark elven wizards
9 dark orcs
10 dark sages
6 death oozes
1 demented ratling
3 diamond golems
94 dire wolves
18 displacer beasts
20 dopplegangers
8 doppleganger lords
1 Dorn Beast
3 dwarves
17 dwarven chaos knights
24 earth elementals
15 ettins
5 eyes of destruction
49 fire beetles
33 fire demons
34 fire drakes
35 fire elementals
19 fire giants
1 fire giant king
14 fire grues
30 fire lizards
3 fire vortices
35 flesh golems
9 floating eyes
7 fomorian giants
6 frost giants
7 frost giant berserkers
2 frost giant jarls
10 gargoyles
5 gelatinous cubes
57 ghosts
12 ghost bats
1 ghost king
44 ghost lords
102 ghuls
3 giant ant queens
54 giant ant warriors
17 giant ant workers
34 giant bats
3 giant bee queens
77 giant bee warriors
48 giant bee workers
2 giant boars
20 giant centipedes
12 giant frogs
31 giant lizards
4 giant raccoons
156 giant rats
2 giant rust monsters
9 giant slugs
41 giant spiders
7 gibbering mouthers
64 gnolls
3 gnoll chieftains
115 goblins
7 goblin berserkers
27 goblin chieftains
56 goblin rockthrowers
46 goblin slavemasters
1 gorgon
11 gray oozes
5 gray slayers
1 great red wyrm
1 great white wyrm
1 greater air elemental
1 greater balor
1 greater black unicorn
139 greater chaos servants
84 greater claw bugs
2 greater daemons
16 greater fire elementals
16 greater mimics
2 greater molochs
9 greater mummies
2 greater water elementals
12 green blobs
5 green hags
8 green slimes
4 green worms
3560 gremlins
11 griffons
6 grizzly bears
2 half-orc bouncers
22 harpies
18 hell hounds
38 hill giants
4 hill giant chieftains
11 hill orcs
25 hill orc sergeants
18 hippogriffs
32 hobgoblins
2 hobgoblin chiefs
4 hobgoblin leaders
13 homunculi
23 huge bats
4 hydras
27 hyenas
5 ice vortices
13 imps
4 invisible stalkers
5 iron golems
120 jackals
5 jackal demons
14 jackalweres
4 karmic baby dragons
2 karmic dragons
8 karmic lizards
69 killer bugs
2 king cobras
80 kobolds
31 kobold chieftains
15 kobold shamans
74 large bats
32 large dogs
26 large gnolls
13 large jackals
49 large kobolds
33 large orcs
3 large rust monsters
10 large snakes
114 large spiders
15 least daemons
10 leucrottas
12 liches
2 lich kings
12 lightning lizards
5 lightning vortices
3 living walls
53 lizard men
11 magebane eyes
9 magedoom eyes
1 malicious doctor
2 margoyles
1 master assassin
9 master liches
9 master mimics
1 master necromancer
1 Master Summoner
12 master swordsmen
1 master thief
11 mimics
5 mimic hiveminds
11 minotaurs
1 minotaur lord
3 molochs
24 mummies
1 mummy lord
10 necromancers
5 ochre jellies
55 ogres
3 ogre kings
8 ogre lords
7 ogre magi
1 oracle
144 orcs
3 orc butchers
14 orc chieftains
61 orc scorchers
11 outlaws
9 outlaw leaders
22 owlbears
35 pit vipers
2 pixies
5 pixie archers
14 purple worms
6 quasits
4 quicklings
1 quickling king
5 quickling lords
14 rabid dogs
21 raiders
289 rats
39 ratling archers
26 ratling duelists
16 ratling fencers
9 ratling master thieves
22 ratling thieves
1 ratling trader
9 ratling warlords
53 ratling warriors
4 rattlesnakes
17 red baby dragons
12 red dragons
10 red worms
3 revenants
18 rust monsters
88 shadows
11 shadow centipedes
7 shadow lords
9 shadow trolls
7 shambling mounds
43 silver wolves
2 skeletal kings
13 skeletal warriors
132 skeletons
6 slow shadows
1 Snake from Beyond
22 spectres
9 staring eyes
35 steel golems
5 steel horrors
5 steel zombies
11 stone giants
4 stone giant lords
20 stone golems
21 stone grues
7 stone snakes
4 stone statues
2 swamp hydras
16 swordsmen
32 tarantulas
1 titan
17 trolls
11 troll berserkers
5 troll chiefs
4 troll kings
1 undead chaos dwarven berserker
17 vampires
23 vapor rats
7 vipers
1 wall beast
10 water demons
6 water elementals
20 water grues
23 water snakes
24 wererats
25 werewolves
1 werewolf king
20 werewolf lords
29 white baby dragons
25 white dragons
59 white worms
66 wights
5 wild cats
1 will o'wisp
115 wolves
47 wraiths
113 writhing masses of primal chaos
9 yellow oozes
138 zombies