NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
This was the first time i ever faced Andy and i whooped him good.
I got the rune covered trident before lvl 20 which replaced the
spear of devastation i found in darkforge early on. Spent a good amount
of time in the ID for PoGA, found four or five. I found two wishes
in darkforge for AoLS and SoCR (only got two). I went chaotic to do
the crone's quests but realized i didn't have a scroll of danger, it
took me to the casino until i could find one, stayed in the ID for
an hour looking with no luck. I took out everything as far as the mana
temple w/o even breaking a sweat, i was only lvl 31 when i busted
Nuurag. Two potions of blindess in the cramped hallway and he was
history. This is when my problems started. There was no truly excited
vault and i didn't have any wishes for emperor moloch and i was stuck
for exp. Also i realized that 8 out of my 9 SoCR were missing, this
was no good. I pressed on like a trooper w/o fear anyway, lol. I got
to lvl 48 by killing blue dragons until i had but 3 corruptions left
and i was still only lvl 42. I started killing shopkeepers and
other non hostiles even though L+. I decided to see how much exp the
demented ratling was worth and before i realized what might happen i
launched Blup's trident at him and he swallowed it...not good at all.
Finding a wand of death i decided to take out the ACW but on the way
found a vault of balors that i left undiscovered while teleporting
around. This solved my exp problem but took me to extremely corrupted.
I killed Riurry, filk, and the emperor moloch then the trident was
mine at long last. The EM put up quite a fight, i hadn't trained
crossbows at all and couldn't hurt him so i busted him with phase
dagger while confusing him with potions. Keriax was also tougher than
i expected and corrupted me 4 or 5 times as well. I fought here in the
mid 20's. The minotaur emperor took 5 acid wand blasts. Now i'm ready
to clear D:50 and beyond. I converted an altar along the way which
brought me down to L...sh*******t. Even clearing D:50 didn't put the
+ back so i summond two familiars. One stone grue and one titan. It
was a good combo because they coudln't kill each other fast and
Cure Critical Wounds kept them alive and within a few min the + was
back. 7 PoCC and 3 SoCR took away my corruption leaving me 5 scrolls.
And to think i was worried about not having enough. Andy laughed at
my humanoid slaying ammo but he took my trident very seriously. he
had no choice, the bastid. i win, the end.
oh, i killed a cat on D:47~ which blew my ring away...such is luck.
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Screenshot
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Bandit St:90 Le:40 Wi:36 Dx:20 To:62 Ch:15 Ap:36 Ma:61 Pe:44 L+
DV/PV: 50/62 H: 565(995) P: 6(930) Exp: 50/39737141 ChAoS Sp: 110
Blessed Invisible Bloated Berserk
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awesome stats. boosting pots put strength up 30 points and tough up 20.
andy took 7 from strength and many at least 20 from mana.
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Background Information
----------------------------------------------------------------------------
Name: Bandit Race: male Gray Elf Class: Bard
Eye color: purple Hair color: white Complexion: pale
Height: 6'8" Weight: 145 pounds Scars: 6
Age: 337 (grown-up, 33 years of unnatural aging added in)
Star sign: Raven Birthday: 26/Raven (day 26 of the year)
YOUR HISTORY:
Your parents belong to the nobility. They are rich, respected,
wealthy and own more than they can count.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
In your youth you worked a lot to become rich and famous later.
Consequently you rarely had enough time to play with other kids of your
age.
Your path was always clearly lying before you. You knew about your
destiny since your earliest years and fortunately your grandfather
supported your wishes. You managed to find a competent trainer and began
your studies.
You decided to become a Bard.
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Inventory
----------------------------------------------------------------------------
Total weight: 47987 stones Carrying capacity: 143928 stones
He: blessed helm of mental stability [+1, +1] {Le+1} [100s]
Ne: blessed ankh [3s]
Bo: blessed adamantium ring mail (+0, -1) [+2, +7] [216s]
Gi: blessed girdle of strength [+6, +4] {St+4} [15s]
Cl: uncursed cloak of protection [+0, +3] [20s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: uncursed ring of the clear mind [1s]
LR: blessed ring of regeneration [1s]
Br: blessed bracers of resistance [+8, +4] [10s]
Ga: uncursed thick gauntlets (-1, -2) [+0, +3] [15s]
Bo: blessed seven league boots [+5, +5] [30s]
MW: blessed heavy crossbow of accuracy (+10, +3) [140s]
Mi: bundle of 11 blessed quarrels of humanoid slaying (+3, 2d6+3) [44s]
Tl: heap of 782 blessed spenseweeds [1564s]
no problems with spenseweed this game, lol
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Stuff
----------------------------------------------------------------------------
Total weight: 45678 stones Carrying capacity: 143928 stones
tons and tons of stuff. tried to raise my final score. ended with a pathetic 8 mill.
that's less than a gate closing finish with an assassin i had. how is that possible.
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 4 +3 +1 +1 skilled 105
Daggers & knives 2 +2 +0 +0 basic 25
Clubs & hammers 5 +3 +2 +1 skilled 170
Maces & flails 1 +1 +0 +0 basic 25
Swords 3 +2 +1 +0 basic 65
Axes 2 +2 +1 +0 basic 40
Whips 2 +2 +1 +2 basic 40
Pole arms 14 +18 +11 +20 Mastery 9236
Twohanded weapons 2 +2 +2 +0 basic 40
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 3 +6 +4 +1 basic 29
Crossbows 4 +8 +6 +1 skilled 41
Thrown axes & hammers 5 +10 +7 +1 skilled 72
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 4
Thrown spears 8 +16 +12 +2 excellent 253
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 6 +12 skilled 24
Damage caused with your melee weapons:
--------------------------------------
Right hand: +259 bonus to hit, 6d12+103 damage
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 11, base range: 16, +96 bonus to hit, 2d6+32 damage
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Skills
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Appraising ................100 (superb) [+2d4]
Backstabbing ..............100 (superb) [+1d5]
Climbing ..................100 (superb) [+2d4]
Concentration .............100 (superb) [+2d4]
Cooking ................... 49 (fair) [+4d4] (mr)
Courage ...................100 (superb) [+1]
Detect item status ........100 (superb) [+2d4]
Disarm traps ..............100 (superb) [+2d4]
Dodge .....................100 (superb) [+1d5]
First aid .................100 (superb) [+2d4]
Fletchery ................. 17 (mediocre) [+4d4] (mr)
Food preservation .........100 (superb) [+2d4]
Gardening .................100 (superb) [+1d5]
Gemology ..................100 (superb) [+1d5]
Haggling ..................100 (superb) [+2d4]
Healing ...................100 (superb) [+2d4]
Herbalism .................100 (superb) [+2d4]
Listening .................100 (superb) [+2d4]
Literacy ..................100 (superb) [+1d5]
Mining ....................100 (superb) [+1d3]
Music .....................100 (superb) [+2d4]
Pick pockets ..............100 (superb) [+2d4]
Smithing ..................100 (superb) [+2d4]
Stealth ...................100 (superb) [+1d3]
Tactics ...................100 (superb) [+1d3]
Two weapon combat .........100 (superb) [+1d3]
Woodcraft ................. 96 (superb) [+1d5]
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Spells
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Burning Hands : 944, 8pp (Effectivity: +0)
Calm Monster : 774, 8pp (Effectivity: +0)
Cure Critical Wounds: 613, 14pp (Effectivity: +5)
Cure Disease : 756, 8pp (Effectivity: +0)
Cure Light Wounds : 748, 5pp (Effectivity: +0)
Cure Serious Wounds : 695, 10pp (Effectivity: +0)
Darkness : 1280, 4pp (Effectivity: +0)
Destroy Undead : 846, 8pp (Effectivity: +0)
Farsight : 949, 16pp (Effectivity: +5)
Fire Bolt : 225, 10pp (Effectivity: +3)
Greater Identify : 725, 100pp (Effectivity: +1)
Identify : 689, 75pp (Effectivity: +0)
Improved Fireball : 455, 30pp (Effectivity: +1)
Invisibility : 389, 10pp (Effectivity: +0)
Knock : 1046, 12pp (Effectivity: +0)
Light : 657, 3pp (Effectivity: +1)
Lightning Bolt : 1245, 12pp (Effectivity: +3)
Magic Lock : 900, 8pp (Effectivity: +0)
Magic Map : 308, 39pp (Effectivity: +5)
Magic Missile : 444, 8pp (Effectivity: +3)
Revelation : 452, 33pp (Effectivity: +2)
Slow Monster : 936, 7pp (Effectivity: +0)
Slow Poison : 826, 6pp (Effectivity: +0)
Strength of Atlas : 192, 9pp (Effectivity: +7)
Stun Ray : 949, 8pp (Effectivity: +0)
Summon Monsters : 557, 30pp (Effectivity: +0)
Teleportation : 428, 19pp (Effectivity: +18)
Web : 780, 12pp (Effectivity: +0)
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His further life:
----------------------------------------------------------------------------
After slaying Andor Drakon and dispersing his malevolent energies the
pillars of Order appear before you. All the forces of Order seem to be
united behind them. You are lifted to the status of an Avatar of Order and
the tales of your deeds are spread all over Ancardia.
Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Order. After a few millennia have passed you are
raised to the position of a demi-god to guard and protect Ancardia from the
forces of Chaos and Balance forever.
Under your guidance Ancardia becomes an orderly and organized world without
striking changes. Peaceful order (and boredom?) spreads and the world enters
an era of peace and tranquility never again leaving it.
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His achievements during his adventures:
----------------------------------------------------------------------------
Bandit, the gray elven bard, transformed into an avatar of Order.
He scored 8993086 points and advanced to level 50.
He survived for 0 years, 155 days, 19 hours, 54 minutes and 29 seconds
(226892 turns).
42 companions were killed during his adventures.
Bandit visited 158 places.
His strength score was modified by +46 during his career.
His learning score was modified by +20 during his career.
His willpower score was modified by +13 during his career.
His toughness score was modified by +36 during his career.
His charisma score was modified by +3 during his career.
His appearance score was modified by +13 during his career.
His mana score was modified by +16 during his career.
His perception score was modified by +21 during his career.
He was unnaturally aged by 33 years.
He was the champion of the arena.
He brought back joy into the life of a tiny girl.
He killed the emperor of the ancient minotaur race.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord but fell from grace.
He stopped the generation of nasty bugs.
He saved Khelavaster from certain death.
He ended his adventuring life in the palace of Andor Drakon.
6436 monsters perished under his attacks.
The following 33 artifacts were generated during his adventure:
the si
the dwarven rune axe "Rolf's Companion"
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer"
the staff of the Wanderer
the lead-filled mace "Big Punch"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the hammer of the gods
the Crown of Chaos
the black torc
the Medal of Chaos
the rune-covered club "Skullcrusher"
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the fine leather armor "Nature's Companion"
the Trident of the Red Rooster
the weird tome
the rune-covered halberd "Wyrmlance"
the axe of the minotaur emperor
He possessed the following intrinsics:
He was fire resistant (enhanced through an item).
He was poison resistant.
He was cold resistant (gained through an item).
He was acid resistant.
He was lucky (enhanced through an item).
Fate smiled upon him (enhanced through an item).
He was sleep resistant (gained through an item).
He was able to control teleportation.
He was invisible.
He was stun resistant.
He was resistant to death rays (enhanced through items).
He was shock resistant (enhanced through an item).
He was able to see invisible things (gained through an item).
He was immune to shock attacks (gained through an item).
He was immune to fire attacks.
He was immune to acidic attacks (gained through an item).
He was immune to ice attacks (gained through an item).
He was able to breathe water (gained through an item).
He was able to resist confusion attacks (gained through items).
He had the following talents: Affinity with Polemarms, Affinity with Thrown
Spears, Beast of Burden, Boon to the Family, Charming, Far Shot, Good
Learner, Good Shot, Great Learner, Healthy, Heir, Keen Shot, Master
Packager, Pious, Porter, Sixth Sense, Stealthy, Strong Thrower, Very Pious.
He had a final speed score of 110 (final base speed: 120).
He was a messiah of Corellius.
He asked for 21 divine interventions.
He was a holy champion of Order.
The following monsters were vanquished:
1 acid vortex
2 air demons
1 air elemental
1 air grue
14 ancient black dragons
144 ancient blue dragons
1 ancient blue wyrm
1 Ancient Chaos Wyrm
19 ancient minotaurs
1 Ancient Stone Beast
2 ancient white dragons
8 animated armors
10 animated trees
38 ankhegs
5 annihilators
9 annis hags
1 arena master
31 assassins
1 assassin prince
24 balors
34 bandits
1 banshee
16 barbarians
15 barbarian leaders
2 battle bunnies
29 berserkers
4 berserker emperors
5 berserker kings
24 berserker lords
10 berserker princes
1 big casino guard
24 big dogs
5 black baby dragons
1 black druid
19 black hurthlings
1 black slayer
8 black unicorns
8 black wizards
5 blink dogs
33 blue baby dragons
23 blue dragons
1 bone golem
7 brown bears
13 brown worms
21 bugbears
1 bulette
1 bunny master
16 carrion crawlers
34 casino guards
8 cave bears
40 cave fishers
1 cave lion
24 cave lizards
19 cavemen
1 Chaos Archmage
7 chaos brothers
2 chaos eyes
5 chaos knights
15 chaos lizards
68 chaos mutants
7 chaos plague bearers
37 chaos rats
88 chaos servants
12 chaos sisters
4 chaos spawns
4 chaos spiders
2 chaos vipers
28 chaos warriors
28 chaos wizards
18 claw bugs
2 clay golems
7 cobras
1 cooshoo
24 corpse fiends
2 corruptors
1 crime lord
6 crystal statues
7 cutpurses
4 cyclopes
15 dark elven archers
7 dark elven lords
6 dark elven priestesses
3 dark elven princesses
8 dark elven warriors
8 dark elven wizards
14 dark orcs
14 dark sages
5 death oozes
1 demented ratling
5 diamond golems
51 dire wolves
30 displacer beasts
13 dopplegangers
3 doppleganger kings
12 doppleganger lords
3 Dorn Beasts
1 dwarven artificer
10 dwarven chaos knights
44 earth elementals
1 ElDeR cHaOs GoD
1 emperor moloch
26 ettins
10 eyes of destruction
2 farmers
45 fire beetles
3 fire demons
6 fire drakes
20 fire elementals
11 fire giants
1 fire grue
21 fire lizards
7 fire vortices
11 flesh golems
13 floating eyes
4 fomorian giants
6 frost giants
2 frost giant berserkers
7 gargoyles
12 gelatinous cubes
19 ghosts
13 ghost bats
42 ghost lords
163 ghuls
2 giant ant workers
55 giant bats
1 giant bee queen
77 giant bee warriors
16 giant bee workers
4 giant boars
27 giant centipedes
15 giant frogs
18 giant lizards
4 giant raccoons
179 giant rats
1 giant rust monster
4 giant slugs
41 giant spiders
12 gibbering mouthers
61 gnolls
7 gnoll chieftains
89 goblins
21 goblin berserkers
15 goblin chieftains
94 goblin rockthrowers
60 goblin slavemasters
1 gorgon
7 gray oozes
2 gray slayers
6 great blue wyrms
1 great water dragon
43 greater air elementals
1 greater balor
1 greater black unicorn
47 greater chaos servants
75 greater claw bugs
1 greater daemon
4 greater mimics
12 greater mummies
26 greater water elementals
5 green blobs
8 green hags
34 green slimes
3 green worms
42 gremlins
7 griffons
5 grizzly bears
2 half-orc bouncers
40 harpies
15 hell hounds
102 hill giants
3 hill giant chieftains
18 hill orcs
8 hill orc sergeants
22 hippogriffs
36 hobgoblins
5 hobgoblin chiefs
7 hobgoblin leaders
12 homunculi
16 huge bats
4 hydras
19 hyenas
4 ice vortices
19 imps
4 invisible stalkers
3 iron golems
221 jackals
3 jackal demons
13 jackalweres
1 karmic dragon
3 karmic lizards
26 killer bugs
1 king cobra
105 kobolds
30 kobold chieftains
17 kobold shamans
68 large bats
11 large dogs
17 large gnolls
11 large jackals
48 large kobolds
26 large orcs
5 large rust monsters
19 large snakes
157 large spiders
14 least daemons
3 lesser daemons
5 leucrottas
12 liches
6 lightning lizards
1 lightning vortex
3 living walls
56 lizard men
37 magebane eyes
2 magedoom eyes
3 margoyles
20 master assassins
3 master liches
3 master mimics
1 master necromancer
1 Master Summoner
27 master swordsmen
12 mimics
1 mimic hivemind
13 minotaurs
1 minotaur emperor
17 minotaur lords
3 minotaur mazelords
22 minotaur mazemasters
2 molochs
1 multi-headed chaos dragon
26 mummies
1 mummy lord
1 muscular dwarf
12 necromancers
5 ochre jellies
63 ogres
1 ogre emperor
1 ogre king
11 ogre lords
7 ogre magi
1 old barbarian
113 orcs
19 orc butchers
17 orc chieftains
29 orc scorchers
12 outlaws
10 outlaw leaders
15 owlbears
64 pit vipers
13 pixies
4 pixie archers
2 purple worms
11 quasits
6 quicklings
1 quickling bard
3 quickling kings
6 quickling lords
18 rabid dogs
21 raiders
296 rats
27 ratling archers
7 ratling duelists
12 ratling fencers
8 ratling master thieves
26 ratling thieves
6 ratling warlords
28 ratling warriors
1 rattlesnake
2 red baby dragons
3 red dragons
10 red worms
5 revenants
6 rust monsters
122 shadows
11 shadow centipedes
5 shadow lords
3 shadow trolls
1 shadow wyrm
3 shambling mounds
1 shark
5 shopkeepers
26 silver wolves
1 skeletal king
18 skeletal warriors
200 skeletons
7 slow shadows
1 Snake from Beyond
25 spectres
10 staring eyes
35 steel golems
4 steel horrors
5 steel zombies
25 stone giants
7 stone giant lords
18 stone golems
90 stone grues
5 stone oozes
7 stone snakes
5 stone statues
15 swamp hydras
25 swordsmen
22 tarantulas
31 thugs
11 trolls
9 troll berserkers
1 undead chaos dwarven berserker
10 vampires
15 vapor rats
6 vipers
1 wall beast
2 water demons
3 water elementals
5 water grues
50 water snakes
27 wererats
19 werewolves
1 werewolf king
4 werewolf lords
5 white baby dragons
1 white dragon
30 white worms
95 wights
1 will o'wisp
110 wolves
48 wraiths
79 writhing masses of primal chaos
13 yellow oozes
143 zombies