NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

This was the first time i ever faced Andy and i whooped him good.
I got the rune covered trident before lvl 20 which replaced the
spear of devastation i found in darkforge early on. Spent a good amount
of time in the ID for PoGA, found four or five. I found two wishes
in darkforge for AoLS and SoCR (only got two). I went chaotic to do 
the crone's quests but realized i didn't have a scroll of danger, it
took me to the casino until i could find one, stayed in the ID for 
an hour looking with no luck. I took out everything as far as the mana
temple w/o even breaking a sweat, i was only lvl 31 when i busted 
Nuurag. Two potions of blindess in the cramped hallway and he was 
history. This is when my problems started. There was no truly excited
vault and i didn't have any wishes for emperor moloch and i was stuck
for exp. Also i realized that 8 out of my 9 SoCR were missing, this
was no good. I pressed on like a trooper w/o fear anyway, lol. I got 
to lvl 48 by killing blue dragons until i had but 3 corruptions left
and i was still only lvl 42. I started killing shopkeepers and 
other non hostiles even though L+. I decided to see how much exp the
demented ratling was worth and before i realized what might happen i 
launched Blup's trident at him and he swallowed it...not good at all.
Finding a wand of death i decided to take out the ACW but on the way
found a vault of balors that i left undiscovered while teleporting 
around. This solved my exp problem but took me to extremely corrupted.
I killed Riurry, filk, and the emperor moloch then the trident was
mine at long last. The EM put up quite a fight, i hadn't trained 
crossbows at all and couldn't hurt him so i busted him with phase 
dagger while confusing him with potions. Keriax was also tougher than
i expected and corrupted me 4 or 5 times as well. I fought here in the
mid 20's. The minotaur emperor took 5 acid wand blasts. Now i'm ready
to clear D:50 and beyond. I converted an altar along the way which
brought me down to L...sh*******t. Even clearing D:50 didn't put the
+ back so i summond two familiars. One stone grue and one titan. It 
was a good combo because they coudln't kill each other fast and 
Cure Critical Wounds kept them alive and within a few min the + was 
back. 7 PoCC and 3 SoCR took away my corruption leaving me 5 scrolls.
And to think i was worried about not having enough. Andy laughed at
my humanoid slaying ammo but he took my trident very seriously. he 
had no choice, the bastid. i win, the end.

oh, i killed a cat on D:47~ which blew my ring away...such is luck.







------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------


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          ......# ......#.#   #    #    #....#  ...#..
          ...#....#.......       ##  # # .... #...#..#..
         ..#..............##              .. ..#.....#...
          #.....#..#.......           ### .#..#.#   ..#.#
        .# # #...#......#.             ##  ...#    ...#...
        ...#.###.......#..#  #.      #  # #.#.#   ...#.#
        #........ ##......# ##     #   #  # #.#  .....#
              #...#.#..#.. #.     #  @ ##.  ..# ..##...
                 #...#..... #      # ##     #  ...####
                    #......## #  #       # .##.......#
                        #..#..#   # ##     ....#.....#
                        #....#. #      # #.#......#.#
                            #..#        #..#.#.##.#
                            #.##. ## #  ......#..#....#
                            ##....## #.#####.#...# .###
                       #.#...###[#.....#     #.#........#
                    #####.........#.#..............#.#...#
        #...#..........#.......#..#.###...........#....###
        ################## ##########  ############ ####
Bandit        St:90  Le:40  Wi:36  Dx:20  To:62  Ch:15  Ap:36  Ma:61  Pe:44 L+
DV/PV: 50/62   H: 565(995)    P: 6(930)      Exp: 50/39737141   ChAoS Sp: 110
Blessed Invisible Bloated Berserk
------------------------------------------------------------------------------
awesome stats. boosting pots put strength up 30 points and tough up 20.
andy took 7 from strength and many at least 20 from mana. 

----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Bandit              Race: male Gray Elf       Class: Bard
Eye color: purple         Hair color: white         Complexion: pale
Height: 6'8"              Weight: 145 pounds        Scars: 6
Age: 337 (grown-up, 33 years of unnatural aging added in)
Star sign: Raven          Birthday: 26/Raven (day 26 of the year)

YOUR HISTORY:
        Your parents belong to the nobility. They are rich, respected,
 wealthy and own more than they can count.
        As a child your parents cared a lot for you. Despite all
 circumstances you enjoyed a happy and fine childhood.
        In your youth you worked a lot to become rich and famous later.
 Consequently you rarely had enough time to play with other kids of your
 age.
        Your path was always clearly lying before you. You knew about your
 destiny since your earliest years and fortunately your grandfather
 supported your wishes. You managed to find a competent trainer and began
 your studies.
        You decided to become a Bard.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 47987 stones                Carrying capacity: 143928 stones

He: blessed helm of mental stability [+1, +1] {Le+1}                 [100s]
Ne: blessed ankh                                                       [3s]
Bo: blessed adamantium ring mail (+0, -1) [+2, +7]                   [216s]
Gi: blessed girdle of strength [+6, +4] {St+4}                        [15s]
Cl: uncursed cloak of protection [+0, +3]                             [20s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: uncursed ring of the clear mind                                    [1s]
LR: blessed ring of regeneration                                       [1s]
Br: blessed bracers of resistance [+8, +4]                            [10s]
Ga: uncursed thick gauntlets (-1, -2) [+0, +3]                        [15s]
Bo: blessed seven league boots [+5, +5]                               [30s]
MW: blessed heavy crossbow of accuracy (+10, +3)                     [140s]
Mi: bundle of 11 blessed quarrels of humanoid slaying (+3, 2d6+3)     [44s]
Tl: heap of 782 blessed spenseweeds                                 [1564s]

     no problems with spenseweed this game, lol

----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 45678 stones   Carrying capacity: 143928 stones

tons and tons of stuff. tried to raise my final score. ended with a pathetic 8 mill.
that's less than a gate closing finish with an assassin i had. how is that possible.
----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         4    +3    +1   +1   skilled              105
Daggers & knives         2    +2    +0   +0   basic                25
Clubs & hammers          5    +3    +2   +1   skilled              170
Maces & flails           1    +1    +0   +0   basic                25
Swords                   3    +2    +1   +0   basic                65
Axes                     2    +2    +1   +0   basic                40
Whips                    2    +2    +1   +2   basic                40
Pole arms               14   +18   +11  +20   Mastery              9236
Twohanded weapons        2    +2    +2   +0   basic                40
Staves                   1    +1    +0   +1   basic                25

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            7
Bows                     3    +6    +4   +1   basic                29
Crossbows                4    +8    +6   +1   skilled              41
Thrown axes & hammers    5   +10    +7   +1   skilled              72
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     0    +0    +0   +0   unskilled            4
Thrown spears            8   +16   +12   +2   excellent            253
Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  6   +12              skilled              24


Damage caused with your melee weapons:
--------------------------------------
Right hand: +259 bonus to hit, 6d12+103 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 11, base range: 16, +96 bonus to hit, 2d6+32 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Appraising ................100    (superb)       [+2d4]
  Backstabbing ..............100    (superb)       [+1d5]
  Climbing ..................100    (superb)       [+2d4]
  Concentration .............100    (superb)       [+2d4]
  Cooking ................... 49    (fair)         [+4d4] (mr)
  Courage ...................100    (superb)       [+1]
  Detect item status ........100    (superb)       [+2d4]
  Disarm traps ..............100    (superb)       [+2d4]
  Dodge .....................100    (superb)       [+1d5]
  First aid .................100    (superb)       [+2d4]
  Fletchery ................. 17    (mediocre)     [+4d4] (mr)
  Food preservation .........100    (superb)       [+2d4]
  Gardening .................100    (superb)       [+1d5]
  Gemology ..................100    (superb)       [+1d5]
  Haggling ..................100    (superb)       [+2d4]
  Healing ...................100    (superb)       [+2d4]
  Herbalism .................100    (superb)       [+2d4]
  Listening .................100    (superb)       [+2d4]
  Literacy ..................100    (superb)       [+1d5]
  Mining ....................100    (superb)       [+1d3]
  Music .....................100    (superb)       [+2d4]
  Pick pockets ..............100    (superb)       [+2d4]
  Smithing ..................100    (superb)       [+2d4]
  Stealth ...................100    (superb)       [+1d3]
  Tactics ...................100    (superb)       [+1d3]
  Two weapon combat .........100    (superb)       [+1d3]
  Woodcraft ................. 96    (superb)       [+1d5]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Burning Hands       :   944,   8pp     (Effectivity: +0)
   Calm Monster        :   774,   8pp     (Effectivity: +0)
   Cure Critical Wounds:   613,  14pp     (Effectivity: +5)
   Cure Disease        :   756,   8pp     (Effectivity: +0)
   Cure Light Wounds   :   748,   5pp     (Effectivity: +0)
   Cure Serious Wounds :   695,  10pp     (Effectivity: +0)
   Darkness            :  1280,   4pp     (Effectivity: +0)
   Destroy Undead      :   846,   8pp     (Effectivity: +0)
   Farsight            :   949,  16pp     (Effectivity: +5)
   Fire Bolt           :   225,  10pp     (Effectivity: +3)
   Greater Identify    :   725, 100pp     (Effectivity: +1)
   Identify            :   689,  75pp     (Effectivity: +0)
   Improved Fireball   :   455,  30pp     (Effectivity: +1)
   Invisibility        :   389,  10pp     (Effectivity: +0)
   Knock               :  1046,  12pp     (Effectivity: +0)
   Light               :   657,   3pp     (Effectivity: +1)
   Lightning Bolt      :  1245,  12pp     (Effectivity: +3)
   Magic Lock          :   900,   8pp     (Effectivity: +0)
   Magic Map           :   308,  39pp     (Effectivity: +5)
   Magic Missile       :   444,   8pp     (Effectivity: +3)
   Revelation          :   452,  33pp     (Effectivity: +2)
   Slow Monster        :   936,   7pp     (Effectivity: +0)
   Slow Poison         :   826,   6pp     (Effectivity: +0)
   Strength of Atlas   :   192,   9pp     (Effectivity: +7)
   Stun Ray            :   949,   8pp     (Effectivity: +0)
   Summon Monsters     :   557,  30pp     (Effectivity: +0)
   Teleportation       :   428,  19pp     (Effectivity: +18)
   Web                 :   780,  12pp     (Effectivity: +0)




----------------------------------------------------------------------------
                              His further life:
----------------------------------------------------------------------------

After slaying Andor Drakon and dispersing his malevolent energies the
pillars of Order appear before you. All the forces of Order seem to be
united behind them. You are lifted to the status of an Avatar of Order and
the tales of your deeds are spread all over Ancardia.

Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Order. After a few millennia have passed you are
raised to the position of a demi-god to guard and protect Ancardia from the
forces of Chaos and Balance forever.

Under your guidance Ancardia becomes an orderly and organized world without
striking changes. Peaceful order (and boredom?) spreads and the world enters
an era of peace and tranquility never again leaving it.


----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Bandit, the gray elven bard, transformed into an avatar of Order.
He scored 8993086 points and advanced to level 50.
He survived for 0 years, 155 days, 19 hours, 54 minutes and 29 seconds
(226892 turns).
42 companions were killed during his adventures.
Bandit visited 158 places.
His strength score was modified by +46 during his career.
His learning score was modified by +20 during his career.
His willpower score was modified by +13 during his career.
His toughness score was modified by +36 during his career.
His charisma score was modified by +3 during his career.
His appearance score was modified by +13 during his career.
His mana score was modified by +16 during his career.
His perception score was modified by +21 during his career.
He was unnaturally aged by 33 years.
He was the champion of the arena.
He brought back joy into the life of a tiny girl.
He killed the emperor of the ancient minotaur race.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord but fell from grace.
He stopped the generation of nasty bugs.
He saved Khelavaster from certain death.
He ended his adventuring life in the palace of Andor Drakon.
6436 monsters perished under his attacks.
The following 33 artifacts were generated during his adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle"
  the ring of the master cat
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the heavy crossbow "The Far Slayer"
  the staff of the Wanderer
  the lead-filled mace "Big Punch"
  the rune-covered trident
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the hammer of the gods
  the Crown of Chaos
  the black torc
  the Medal of Chaos
  the rune-covered club "Skullcrusher"
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the black rune-covered dagger "Sting"
  the fine leather armor "Nature's Companion"
  the Trident of the Red Rooster
  the weird tome
  the rune-covered halberd "Wyrmlance"
  the axe of the minotaur emperor
He possessed the following intrinsics:
  He was fire resistant (enhanced through an item).
  He was poison resistant.
  He was cold resistant (gained through an item).
  He was acid resistant.
  He was lucky (enhanced through an item).
  Fate smiled upon him (enhanced through an item).
  He was sleep resistant (gained through an item).
  He was able to control teleportation.
  He was invisible.
  He was stun resistant.
  He was resistant to death rays (enhanced through items).
  He was shock resistant (enhanced through an item).
  He was able to see invisible things (gained through an item).
  He was immune to shock attacks (gained through an item).
  He was immune to fire attacks.
  He was immune to acidic attacks (gained through an item).
  He was immune to ice attacks (gained through an item).
  He was able to breathe water (gained through an item).
  He was able to resist confusion attacks (gained through items).
He had the following talents: Affinity with Polemarms, Affinity with Thrown
Spears, Beast of Burden, Boon to the Family, Charming, Far Shot, Good
Learner, Good Shot, Great Learner, Healthy, Heir, Keen Shot, Master
Packager, Pious, Porter, Sixth Sense, Stealthy, Strong Thrower, Very Pious.
He had a final speed score of 110 (final base speed: 120).
He was a messiah of Corellius.
He asked for 21 divine interventions.
He was a holy champion of Order.

The following monsters were vanquished:
      1 acid vortex
      2 air demons
      1 air elemental
      1 air grue
     14 ancient black dragons
    144 ancient blue dragons
      1 ancient blue wyrm
      1 Ancient Chaos Wyrm
     19 ancient minotaurs
      1 Ancient Stone Beast
      2 ancient white dragons
      8 animated armors
     10 animated trees
     38 ankhegs
      5 annihilators
      9 annis hags
      1 arena master
     31 assassins
      1 assassin prince
     24 balors
     34 bandits
      1 banshee
     16 barbarians
     15 barbarian leaders
      2 battle bunnies
     29 berserkers
      4 berserker emperors
      5 berserker kings
     24 berserker lords
     10 berserker princes
      1 big casino guard
     24 big dogs
      5 black baby dragons
      1 black druid
     19 black hurthlings
      1 black slayer
      8 black unicorns
      8 black wizards
      5 blink dogs
     33 blue baby dragons
     23 blue dragons
      1 bone golem
      7 brown bears
     13 brown worms
     21 bugbears
      1 bulette
      1 bunny master
     16 carrion crawlers
     34 casino guards
      8 cave bears
     40 cave fishers
      1 cave lion
     24 cave lizards
     19 cavemen
      1 Chaos Archmage
      7 chaos brothers
      2 chaos eyes
      5 chaos knights
     15 chaos lizards
     68 chaos mutants
      7 chaos plague bearers
     37 chaos rats
     88 chaos servants
     12 chaos sisters
      4 chaos spawns
      4 chaos spiders
      2 chaos vipers
     28 chaos warriors
     28 chaos wizards
     18 claw bugs
      2 clay golems
      7 cobras
      1 cooshoo
     24 corpse fiends
      2 corruptors
      1 crime lord
      6 crystal statues
      7 cutpurses
      4 cyclopes
     15 dark elven archers
      7 dark elven lords
      6 dark elven priestesses
      3 dark elven princesses
      8 dark elven warriors
      8 dark elven wizards
     14 dark orcs
     14 dark sages
      5 death oozes
      1 demented ratling
      5 diamond golems
     51 dire wolves
     30 displacer beasts
     13 dopplegangers
      3 doppleganger kings
     12 doppleganger lords
      3 Dorn Beasts
      1 dwarven artificer
     10 dwarven chaos knights
     44 earth elementals
      1 ElDeR cHaOs GoD
      1 emperor moloch
     26 ettins
     10 eyes of destruction
      2 farmers
     45 fire beetles
      3 fire demons
      6 fire drakes
     20 fire elementals
     11 fire giants
      1 fire grue
     21 fire lizards
      7 fire vortices
     11 flesh golems
     13 floating eyes
      4 fomorian giants
      6 frost giants
      2 frost giant berserkers
      7 gargoyles
     12 gelatinous cubes
     19 ghosts
     13 ghost bats
     42 ghost lords
    163 ghuls
      2 giant ant workers
     55 giant bats
      1 giant bee queen
     77 giant bee warriors
     16 giant bee workers
      4 giant boars
     27 giant centipedes
     15 giant frogs
     18 giant lizards
      4 giant raccoons
    179 giant rats
      1 giant rust monster
      4 giant slugs
     41 giant spiders
     12 gibbering mouthers
     61 gnolls
      7 gnoll chieftains
     89 goblins
     21 goblin berserkers
     15 goblin chieftains
     94 goblin rockthrowers
     60 goblin slavemasters
      1 gorgon
      7 gray oozes
      2 gray slayers
      6 great blue wyrms
      1 great water dragon
     43 greater air elementals
      1 greater balor
      1 greater black unicorn
     47 greater chaos servants
     75 greater claw bugs
      1 greater daemon
      4 greater mimics
     12 greater mummies
     26 greater water elementals
      5 green blobs
      8 green hags
     34 green slimes
      3 green worms
     42 gremlins
      7 griffons
      5 grizzly bears
      2 half-orc bouncers
     40 harpies
     15 hell hounds
    102 hill giants
      3 hill giant chieftains
     18 hill orcs
      8 hill orc sergeants
     22 hippogriffs
     36 hobgoblins
      5 hobgoblin chiefs
      7 hobgoblin leaders
     12 homunculi
     16 huge bats
      4 hydras
     19 hyenas
      4 ice vortices
     19 imps
      4 invisible stalkers
      3 iron golems
    221 jackals
      3 jackal demons
     13 jackalweres
      1 karmic dragon
      3 karmic lizards
     26 killer bugs
      1 king cobra
    105 kobolds
     30 kobold chieftains
     17 kobold shamans
     68 large bats
     11 large dogs
     17 large gnolls
     11 large jackals
     48 large kobolds
     26 large orcs
      5 large rust monsters
     19 large snakes
    157 large spiders
     14 least daemons
      3 lesser daemons
      5 leucrottas
     12 liches
      6 lightning lizards
      1 lightning vortex
      3 living walls
     56 lizard men
     37 magebane eyes
      2 magedoom eyes
      3 margoyles
     20 master assassins
      3 master liches
      3 master mimics
      1 master necromancer
      1 Master Summoner
     27 master swordsmen
     12 mimics
      1 mimic hivemind
     13 minotaurs
      1 minotaur emperor
     17 minotaur lords
      3 minotaur mazelords
     22 minotaur mazemasters
      2 molochs
      1 multi-headed chaos dragon
     26 mummies
      1 mummy lord
      1 muscular dwarf
     12 necromancers
      5 ochre jellies
     63 ogres
      1 ogre emperor
      1 ogre king
     11 ogre lords
      7 ogre magi
      1 old barbarian
    113 orcs
     19 orc butchers
     17 orc chieftains
     29 orc scorchers
     12 outlaws
     10 outlaw leaders
     15 owlbears
     64 pit vipers
     13 pixies
      4 pixie archers
      2 purple worms
     11 quasits
      6 quicklings
      1 quickling bard
      3 quickling kings
      6 quickling lords
     18 rabid dogs
     21 raiders
    296 rats
     27 ratling archers
      7 ratling duelists
     12 ratling fencers
      8 ratling master thieves
     26 ratling thieves
      6 ratling warlords
     28 ratling warriors
      1 rattlesnake
      2 red baby dragons
      3 red dragons
     10 red worms
      5 revenants
      6 rust monsters
    122 shadows
     11 shadow centipedes
      5 shadow lords
      3 shadow trolls
      1 shadow wyrm
      3 shambling mounds
      1 shark
      5 shopkeepers
     26 silver wolves
      1 skeletal king
     18 skeletal warriors
    200 skeletons
      7 slow shadows
      1 Snake from Beyond
     25 spectres
     10 staring eyes
     35 steel golems
      4 steel horrors
      5 steel zombies
     25 stone giants
      7 stone giant lords
     18 stone golems
     90 stone grues
      5 stone oozes
      7 stone snakes
      5 stone statues
     15 swamp hydras
     25 swordsmen
     22 tarantulas
     31 thugs
     11 trolls
      9 troll berserkers
      1 undead chaos dwarven berserker
     10 vampires
     15 vapor rats
      6 vipers
      1 wall beast
      2 water demons
      3 water elementals
      5 water grues
     50 water snakes
     27 wererats
     19 werewolves
      1 werewolf king
      4 werewolf lords
      5 white baby dragons
      1 white dragon
     30 white worms
     95 wights
      1 will o'wisp
    110 wolves
     48 wraiths
     79 writhing masses of primal chaos
     13 yellow oozes
    143 zombies