NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. This was the first time i ever faced Andy and i whooped him good. I got the rune covered trident before lvl 20 which replaced the spear of devastation i found in darkforge early on. Spent a good amount of time in the ID for PoGA, found four or five. I found two wishes in darkforge for AoLS and SoCR (only got two). I went chaotic to do the crone's quests but realized i didn't have a scroll of danger, it took me to the casino until i could find one, stayed in the ID for an hour looking with no luck. I took out everything as far as the mana temple w/o even breaking a sweat, i was only lvl 31 when i busted Nuurag. Two potions of blindess in the cramped hallway and he was history. This is when my problems started. There was no truly excited vault and i didn't have any wishes for emperor moloch and i was stuck for exp. Also i realized that 8 out of my 9 SoCR were missing, this was no good. I pressed on like a trooper w/o fear anyway, lol. I got to lvl 48 by killing blue dragons until i had but 3 corruptions left and i was still only lvl 42. I started killing shopkeepers and other non hostiles even though L+. I decided to see how much exp the demented ratling was worth and before i realized what might happen i launched Blup's trident at him and he swallowed it...not good at all. Finding a wand of death i decided to take out the ACW but on the way found a vault of balors that i left undiscovered while teleporting around. This solved my exp problem but took me to extremely corrupted. I killed Riurry, filk, and the emperor moloch then the trident was mine at long last. The EM put up quite a fight, i hadn't trained crossbows at all and couldn't hurt him so i busted him with phase dagger while confusing him with potions. Keriax was also tougher than i expected and corrupted me 4 or 5 times as well. I fought here in the mid 20's. The minotaur emperor took 5 acid wand blasts. Now i'm ready to clear D:50 and beyond. I converted an altar along the way which brought me down to L...sh*******t. Even clearing D:50 didn't put the + back so i summond two familiars. One stone grue and one titan. It was a good combo because they coudln't kill each other fast and Cure Critical Wounds kept them alive and within a few min the + was back. 7 PoCC and 3 SoCR took away my corruption leaving me 5 scrolls. And to think i was worried about not having enough. Andy laughed at my humanoid slaying ammo but he took my trident very seriously. he had no choice, the bastid. i win, the end. oh, i killed a cat on D:47~ which blew my ring away...such is luck. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ #### ################## ########## #### ......# ......#.# # # #....# ...#.. ...#....#....... ## # # .... #...#..#.. ..#..............## .. ..#.....#... #.....#..#....... ### .#..#.# ..#.# .# # #...#......#. ## ...# ...#... ...#.###.......#..# #. # # #.#.# ...#.# #........ ##......# ## # # # #.# .....# #...#.#..#.. #. # @ ##. ..# ..##... #...#..... # # ## # ...#### #......## # # # .##.......# #..#..# # ## ....#.....# #....#. # # #.#......#.# #..# #..#.#.##.# #.##. ## # ......#..#....# ##....## #.#####.#...# .### #.#...###[#.....# #.#........# #####.........#.#..............#.#...# #...#..........#.......#..#.###...........#....### ################## ########## ############ #### Bandit St:90 Le:40 Wi:36 Dx:20 To:62 Ch:15 Ap:36 Ma:61 Pe:44 L+ DV/PV: 50/62 H: 565(995) P: 6(930) Exp: 50/39737141 ChAoS Sp: 110 Blessed Invisible Bloated Berserk ------------------------------------------------------------------------------ awesome stats. boosting pots put strength up 30 points and tough up 20. andy took 7 from strength and many at least 20 from mana. ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Bandit Race: male Gray Elf Class: Bard Eye color: purple Hair color: white Complexion: pale Height: 6'8" Weight: 145 pounds Scars: 6 Age: 337 (grown-up, 33 years of unnatural aging added in) Star sign: Raven Birthday: 26/Raven (day 26 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Bard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 47987 stones Carrying capacity: 143928 stones He: blessed helm of mental stability [+1, +1] {Le+1} [100s] Ne: blessed ankh [3s] Bo: blessed adamantium ring mail (+0, -1) [+2, +7] [216s] Gi: blessed girdle of strength [+6, +4] {St+4} [15s] Cl: uncursed cloak of protection [+0, +3] [20s] RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24} LH: - RR: uncursed ring of the clear mind [1s] LR: blessed ring of regeneration [1s] Br: blessed bracers of resistance [+8, +4] [10s] Ga: uncursed thick gauntlets (-1, -2) [+0, +3] [15s] Bo: blessed seven league boots [+5, +5] [30s] MW: blessed heavy crossbow of accuracy (+10, +3) [140s] Mi: bundle of 11 blessed quarrels of humanoid slaying (+3, 2d6+3) [44s] Tl: heap of 782 blessed spenseweeds [1564s] no problems with spenseweed this game, lol ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 45678 stones Carrying capacity: 143928 stones tons and tons of stuff. tried to raise my final score. ended with a pathetic 8 mill. that's less than a gate closing finish with an assassin i had. how is that possible. ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 4 +3 +1 +1 skilled 105 Daggers & knives 2 +2 +0 +0 basic 25 Clubs & hammers 5 +3 +2 +1 skilled 170 Maces & flails 1 +1 +0 +0 basic 25 Swords 3 +2 +1 +0 basic 65 Axes 2 +2 +1 +0 basic 40 Whips 2 +2 +1 +2 basic 40 Pole arms 14 +18 +11 +20 Mastery 9236 Twohanded weapons 2 +2 +2 +0 basic 40 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 3 +6 +4 +1 basic 29 Crossbows 4 +8 +6 +1 skilled 41 Thrown axes & hammers 5 +10 +7 +1 skilled 72 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 4 Thrown spears 8 +16 +12 +2 excellent 253 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 6 +12 skilled 24 Damage caused with your melee weapons: -------------------------------------- Right hand: +259 bonus to hit, 6d12+103 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 11, base range: 16, +96 bonus to hit, 2d6+32 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Appraising ................100 (superb) [+2d4] Backstabbing ..............100 (superb) [+1d5] Climbing ..................100 (superb) [+2d4] Concentration .............100 (superb) [+2d4] Cooking ................... 49 (fair) [+4d4] (mr) Courage ...................100 (superb) [+1] Detect item status ........100 (superb) [+2d4] Disarm traps ..............100 (superb) [+2d4] Dodge .....................100 (superb) [+1d5] First aid .................100 (superb) [+2d4] Fletchery ................. 17 (mediocre) [+4d4] (mr) Food preservation .........100 (superb) [+2d4] Gardening .................100 (superb) [+1d5] Gemology ..................100 (superb) [+1d5] Haggling ..................100 (superb) [+2d4] Healing ...................100 (superb) [+2d4] Herbalism .................100 (superb) [+2d4] Listening .................100 (superb) [+2d4] Literacy ..................100 (superb) [+1d5] Mining ....................100 (superb) [+1d3] Music .....................100 (superb) [+2d4] Pick pockets ..............100 (superb) [+2d4] Smithing ..................100 (superb) [+2d4] Stealth ...................100 (superb) [+1d3] Tactics ...................100 (superb) [+1d3] Two weapon combat .........100 (superb) [+1d3] Woodcraft ................. 96 (superb) [+1d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Burning Hands : 944, 8pp (Effectivity: +0) Calm Monster : 774, 8pp (Effectivity: +0) Cure Critical Wounds: 613, 14pp (Effectivity: +5) Cure Disease : 756, 8pp (Effectivity: +0) Cure Light Wounds : 748, 5pp (Effectivity: +0) Cure Serious Wounds : 695, 10pp (Effectivity: +0) Darkness : 1280, 4pp (Effectivity: +0) Destroy Undead : 846, 8pp (Effectivity: +0) Farsight : 949, 16pp (Effectivity: +5) Fire Bolt : 225, 10pp (Effectivity: +3) Greater Identify : 725, 100pp (Effectivity: +1) Identify : 689, 75pp (Effectivity: +0) Improved Fireball : 455, 30pp (Effectivity: +1) Invisibility : 389, 10pp (Effectivity: +0) Knock : 1046, 12pp (Effectivity: +0) Light : 657, 3pp (Effectivity: +1) Lightning Bolt : 1245, 12pp (Effectivity: +3) Magic Lock : 900, 8pp (Effectivity: +0) Magic Map : 308, 39pp (Effectivity: +5) Magic Missile : 444, 8pp (Effectivity: +3) Revelation : 452, 33pp (Effectivity: +2) Slow Monster : 936, 7pp (Effectivity: +0) Slow Poison : 826, 6pp (Effectivity: +0) Strength of Atlas : 192, 9pp (Effectivity: +7) Stun Ray : 949, 8pp (Effectivity: +0) Summon Monsters : 557, 30pp (Effectivity: +0) Teleportation : 428, 19pp (Effectivity: +18) Web : 780, 12pp (Effectivity: +0) ---------------------------------------------------------------------------- His further life: ---------------------------------------------------------------------------- After slaying Andor Drakon and dispersing his malevolent energies the pillars of Order appear before you. All the forces of Order seem to be united behind them. You are lifted to the status of an Avatar of Order and the tales of your deeds are spread all over Ancardia. Your deeds are recounted at camp fires and interpreted by philosophers and priests alike. The common man looks up to you and you slowly start to be revered as a minor power of Order. After a few millennia have passed you are raised to the position of a demi-god to guard and protect Ancardia from the forces of Chaos and Balance forever. Under your guidance Ancardia becomes an orderly and organized world without striking changes. Peaceful order (and boredom?) spreads and the world enters an era of peace and tranquility never again leaving it. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Bandit, the gray elven bard, transformed into an avatar of Order. He scored 8993086 points and advanced to level 50. He survived for 0 years, 155 days, 19 hours, 54 minutes and 29 seconds (226892 turns). 42 companions were killed during his adventures. Bandit visited 158 places. His strength score was modified by +46 during his career. His learning score was modified by +20 during his career. His willpower score was modified by +13 during his career. His toughness score was modified by +36 during his career. His charisma score was modified by +3 during his career. His appearance score was modified by +13 during his career. His mana score was modified by +16 during his career. His perception score was modified by +21 during his career. He was unnaturally aged by 33 years. He was the champion of the arena. He brought back joy into the life of a tiny girl. He killed the emperor of the ancient minotaur race. He defeated the arch enemy of a mighty karmic wyrm. He adhered to the principles of the Cat Lord but fell from grace. He stopped the generation of nasty bugs. He saved Khelavaster from certain death. He ended his adventuring life in the palace of Andor Drakon. 6436 monsters perished under his attacks. The following 33 artifacts were generated during his adventure: the si the dwarven rune axe "Rolf's Companion" the scythe of corruption "Moon Sickle" the ring of the master cat the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the heavy crossbow "The Far Slayer" the staff of the Wanderer the lead-filled mace "Big Punch" the rune-covered trident the sword of Nonnak the elemental gauntlets the ring of the High Kings the phial of Caladriel the crown of science the ancient mummy wrapping the ankh the hammer of the gods the Crown of Chaos the black torc the Medal of Chaos the rune-covered club "Skullcrusher" the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the black rune-covered dagger "Sting" the fine leather armor "Nature's Companion" the Trident of the Red Rooster the weird tome the rune-covered halberd "Wyrmlance" the axe of the minotaur emperor He possessed the following intrinsics: He was fire resistant (enhanced through an item). He was poison resistant. He was cold resistant (gained through an item). He was acid resistant. He was lucky (enhanced through an item). Fate smiled upon him (enhanced through an item). He was sleep resistant (gained through an item). He was able to control teleportation. He was invisible. He was stun resistant. He was resistant to death rays (enhanced through items). He was shock resistant (enhanced through an item). He was able to see invisible things (gained through an item). He was immune to shock attacks (gained through an item). He was immune to fire attacks. He was immune to acidic attacks (gained through an item). He was immune to ice attacks (gained through an item). He was able to breathe water (gained through an item). He was able to resist confusion attacks (gained through items). He had the following talents: Affinity with Polemarms, Affinity with Thrown Spears, Beast of Burden, Boon to the Family, Charming, Far Shot, Good Learner, Good Shot, Great Learner, Healthy, Heir, Keen Shot, Master Packager, Pious, Porter, Sixth Sense, Stealthy, Strong Thrower, Very Pious. He had a final speed score of 110 (final base speed: 120). He was a messiah of Corellius. He asked for 21 divine interventions. He was a holy champion of Order. The following monsters were vanquished: 1 acid vortex 2 air demons 1 air elemental 1 air grue 14 ancient black dragons 144 ancient blue dragons 1 ancient blue wyrm 1 Ancient Chaos Wyrm 19 ancient minotaurs 1 Ancient Stone Beast 2 ancient white dragons 8 animated armors 10 animated trees 38 ankhegs 5 annihilators 9 annis hags 1 arena master 31 assassins 1 assassin prince 24 balors 34 bandits 1 banshee 16 barbarians 15 barbarian leaders 2 battle bunnies 29 berserkers 4 berserker emperors 5 berserker kings 24 berserker lords 10 berserker princes 1 big casino guard 24 big dogs 5 black baby dragons 1 black druid 19 black hurthlings 1 black slayer 8 black unicorns 8 black wizards 5 blink dogs 33 blue baby dragons 23 blue dragons 1 bone golem 7 brown bears 13 brown worms 21 bugbears 1 bulette 1 bunny master 16 carrion crawlers 34 casino guards 8 cave bears 40 cave fishers 1 cave lion 24 cave lizards 19 cavemen 1 Chaos Archmage 7 chaos brothers 2 chaos eyes 5 chaos knights 15 chaos lizards 68 chaos mutants 7 chaos plague bearers 37 chaos rats 88 chaos servants 12 chaos sisters 4 chaos spawns 4 chaos spiders 2 chaos vipers 28 chaos warriors 28 chaos wizards 18 claw bugs 2 clay golems 7 cobras 1 cooshoo 24 corpse fiends 2 corruptors 1 crime lord 6 crystal statues 7 cutpurses 4 cyclopes 15 dark elven archers 7 dark elven lords 6 dark elven priestesses 3 dark elven princesses 8 dark elven warriors 8 dark elven wizards 14 dark orcs 14 dark sages 5 death oozes 1 demented ratling 5 diamond golems 51 dire wolves 30 displacer beasts 13 dopplegangers 3 doppleganger kings 12 doppleganger lords 3 Dorn Beasts 1 dwarven artificer 10 dwarven chaos knights 44 earth elementals 1 ElDeR cHaOs GoD 1 emperor moloch 26 ettins 10 eyes of destruction 2 farmers 45 fire beetles 3 fire demons 6 fire drakes 20 fire elementals 11 fire giants 1 fire grue 21 fire lizards 7 fire vortices 11 flesh golems 13 floating eyes 4 fomorian giants 6 frost giants 2 frost giant berserkers 7 gargoyles 12 gelatinous cubes 19 ghosts 13 ghost bats 42 ghost lords 163 ghuls 2 giant ant workers 55 giant bats 1 giant bee queen 77 giant bee warriors 16 giant bee workers 4 giant boars 27 giant centipedes 15 giant frogs 18 giant lizards 4 giant raccoons 179 giant rats 1 giant rust monster 4 giant slugs 41 giant spiders 12 gibbering mouthers 61 gnolls 7 gnoll chieftains 89 goblins 21 goblin berserkers 15 goblin chieftains 94 goblin rockthrowers 60 goblin slavemasters 1 gorgon 7 gray oozes 2 gray slayers 6 great blue wyrms 1 great water dragon 43 greater air elementals 1 greater balor 1 greater black unicorn 47 greater chaos servants 75 greater claw bugs 1 greater daemon 4 greater mimics 12 greater mummies 26 greater water elementals 5 green blobs 8 green hags 34 green slimes 3 green worms 42 gremlins 7 griffons 5 grizzly bears 2 half-orc bouncers 40 harpies 15 hell hounds 102 hill giants 3 hill giant chieftains 18 hill orcs 8 hill orc sergeants 22 hippogriffs 36 hobgoblins 5 hobgoblin chiefs 7 hobgoblin leaders 12 homunculi 16 huge bats 4 hydras 19 hyenas 4 ice vortices 19 imps 4 invisible stalkers 3 iron golems 221 jackals 3 jackal demons 13 jackalweres 1 karmic dragon 3 karmic lizards 26 killer bugs 1 king cobra 105 kobolds 30 kobold chieftains 17 kobold shamans 68 large bats 11 large dogs 17 large gnolls 11 large jackals 48 large kobolds 26 large orcs 5 large rust monsters 19 large snakes 157 large spiders 14 least daemons 3 lesser daemons 5 leucrottas 12 liches 6 lightning lizards 1 lightning vortex 3 living walls 56 lizard men 37 magebane eyes 2 magedoom eyes 3 margoyles 20 master assassins 3 master liches 3 master mimics 1 master necromancer 1 Master Summoner 27 master swordsmen 12 mimics 1 mimic hivemind 13 minotaurs 1 minotaur emperor 17 minotaur lords 3 minotaur mazelords 22 minotaur mazemasters 2 molochs 1 multi-headed chaos dragon 26 mummies 1 mummy lord 1 muscular dwarf 12 necromancers 5 ochre jellies 63 ogres 1 ogre emperor 1 ogre king 11 ogre lords 7 ogre magi 1 old barbarian 113 orcs 19 orc butchers 17 orc chieftains 29 orc scorchers 12 outlaws 10 outlaw leaders 15 owlbears 64 pit vipers 13 pixies 4 pixie archers 2 purple worms 11 quasits 6 quicklings 1 quickling bard 3 quickling kings 6 quickling lords 18 rabid dogs 21 raiders 296 rats 27 ratling archers 7 ratling duelists 12 ratling fencers 8 ratling master thieves 26 ratling thieves 6 ratling warlords 28 ratling warriors 1 rattlesnake 2 red baby dragons 3 red dragons 10 red worms 5 revenants 6 rust monsters 122 shadows 11 shadow centipedes 5 shadow lords 3 shadow trolls 1 shadow wyrm 3 shambling mounds 1 shark 5 shopkeepers 26 silver wolves 1 skeletal king 18 skeletal warriors 200 skeletons 7 slow shadows 1 Snake from Beyond 25 spectres 10 staring eyes 35 steel golems 4 steel horrors 5 steel zombies 25 stone giants 7 stone giant lords 18 stone golems 90 stone grues 5 stone oozes 7 stone snakes 5 stone statues 15 swamp hydras 25 swordsmen 22 tarantulas 31 thugs 11 trolls 9 troll berserkers 1 undead chaos dwarven berserker 10 vampires 15 vapor rats 6 vipers 1 wall beast 2 water demons 3 water elementals 5 water grues 50 water snakes 27 wererats 19 werewolves 1 werewolf king 4 werewolf lords 5 white baby dragons 1 white dragon 30 white worms 95 wights 1 will o'wisp 110 wolves 48 wraiths 79 writhing masses of primal chaos 13 yellow oozes 143 zombies