NOTE: this file may contain comments or information that is considered 
SPOILERS, if you do not wish to learn this information pleace leave now.


*** My second win, this one very much easier. Beastfighters seem to be real easy to play,
but this was a lucky game too: Three (i think) rings of djinni summoning, one in
time to save Khel, three major excitement rooms, the right artifacts all along. I snipped
most of the flg - screenshot, equipment and kill list.


Bastian       St:52  Le:25  Wi:22  Dx:25  To:47  Ch:29  Ap:20  Ma:34  Pe:20 N-
DV/PV: 94/59   H: 1066(1066)  P: 427(427)    Exp: 50/65940757   DrCh  Sp: 136
Blessed
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Bastian             Race: male Gray Elf       Class: Beastfighter
Eye color: blue           Hair color: silver        Complexion: light
Height: 6'9"              Weight: 145 pounds
Age: 372 (grown-up, 51 years of unnatural aging added in)
Star sign: Candle         Birthday: 24/Candle (day 294 of the year)

YOUR HISTORY:
        Your parents are travelling adventurers. Both are competent,
 talented and doing very well.
        As a child your parents cared a lot for you. Despite all
 circumstances you enjoyed a happy and fine childhood.
        During your youth you had a lot of fun playing with other kids of
 your age. You always were a natural leader and the center of interest.
        As a young adult you spent a lot of time searching for a deeper
 meaning and purpose in your life. You pondered and pondered but nothing
 truly sparked your interest. Finally, after many many hours, you made a
 decision.
        You decided to become a Beastfighter.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 5887 stones                Carrying capacity: 11475 stones

He: uncursed crown of leadership [+2, +7] {Ch+18}                     [65s]
Ne: uncursed ankh                                                      [3s]
Bo: uncursed robes of resistance (-4, -4) [+3, +12] {To+5}            [60s]
Gi: uncursed mithril girdle [+0, +5]                                  [20s]
Cl: uncursed hooded cloak [+4, +3]                                    [40s]
RH: -
LH: -
RR: blessed ring of the High Kings [+2, +3]                            [1s]
LR: blessed ring of immunity                                           [1s]
Br: blessed bracers of war [+8, +4] {Dx+8}                            [10s]
Ga: uncursed thick gauntlets (-1, -2) [+0, +1]                        [15s]
Bo: uncursed mithril boots (+1, +1) [-1, +2]                          [96s]
MW: uncursed rusty heavy crossbow (+0, +5)                           [140s]
Mi: uncursed obsidian quarrel "Thunderstroke" (+8, 20d4+8)             [2s]
Tl: uncursed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 5344 stones   Carrying capacity: 11475 stones

*** loads of it, an AoLS among other things. Found an extra one but forgot to 
wear it - then again i was never really close to dying after i found it ***

----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting        13   +10   +10   +8   Mastery              3987
Daggers & knives         1    +1    +0   +0   basic                25
Clubs & hammers          1    +1    +0   +0   basic                25
Maces & flails           1    +1    +0   +0   basic                25
Swords                   1    +1    +0   +0   basic                25
Axes                     1    +1    +0   +0   basic                25
Whips                    1    +1    +0   +1   basic                25
Pole arms                1    +1    +0   +0   basic                25
Twohanded weapons        1    +1    +1   +0   basic                25
Staves                   1    +1    +0   +1   basic                25

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            7
Bows                     4    +8    +6   +1   skilled              48
Crossbows                1    +2    +1   +0   basic                8
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            5
Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  0    +0              unskilled            15


Damage caused with your melee weapons:
--------------------------------------
Right hand: +125 bonus to hit, 1d36+65 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 14, +75 bonus to hit, [(20d4)/2]+19 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Athletics ................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+1d3]
  Climbing .................100    (superb)       [+2d4]
  Dodge ....................100    (superb)       [+2d4]
  First aid ................100    (superb)       [+2d4]
  Haggling ................. 47    (fair)         [+1d3]
  Healing ..................100    (superb)       [+2d4]
  Herbalism ................100    (superb)       [+2d4]
  Law ...................... 92    (superb)       [+1]
  Listening ................100    (superb)       [+2d4]
  Literacy .................100    (superb)       [+1]
  Pick pockets ............. 68    (good)         [+1d3]
  Stealth ..................100    (superb)       [+2d4]
  Survival ................. 92    (superb)       [+1d5]
  Swimming .................100    (superb)       [+2d4]
  Tactics ..................100    (superb)       [+1]
  Two weapon combat ........ 70    (good)         [+1d3]

*** noticeably, courage is missing. I had to kill large bats, and by the time id kill
the score, i didnt need the skill and forgot about the barbarian ***


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Cure Disease  :   172,   8pp     (Effectivity: +0)
   Darkness      :   204,   4pp     (Effectivity: +0)
   Frost Bolt    :     9,  21pp     (Effectivity: +5)
   Identify      :   308,  75pp     (Effectivity: +0)
   Light         :   349,   3pp     (Effectivity: +4)
   Lightning Bolt:   332,  12pp     (Effectivity: +0)
   Magic Map     :   248,  39pp     (Effectivity: +5)
   Magic Missile :    92,   8pp     (Effectivity: +2)
   Revelation    :   316,  33pp     (Effectivity: +1)
   Teleportation :   341,  21pp     (Effectivity: +6)

*** with potions of exchange, i got high mana quite early and used magic when i needed
missiles ***




----------------------------------------------------------------------------
                              His further life:
----------------------------------------------------------------------------

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rule your subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.

----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Bastian, the gray elven beastfighter, saved the world with his brave efforts
and became a great ruler while saving himself 4 times.
He scored 30333732 points and advanced to level 50.
He survived for 0 years, 70 days, 19 hours, 36 minutes and 39 seconds (75126
turns).
Bastian visited 106 places.
His strength score was modified by +34 during his career.
His learning score was modified by +12 during his career.
His willpower score was modified by +11 during his career.
His dexterity score was modified by -3 during his career.
His toughness score was modified by +28 during his career.
His charisma score was modified by +2 during his career.
His appearance score was modified by +1 during his career.
His mana score was modified by +15 during his career.
His perception score was modified by -3 during his career.
He was unnaturally aged by 51 years.
He was the champion of the arena.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
5236 monsters perished before him.
The following 31 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the obsidian quarrel "Thunderstroke"
  the lead-filled mace "Big Punch"
  the scorched spear
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the crown of science
  the ancient mummy wrapping
  the ankh
  the hammer of the gods
  the black torc
  the rune-covered club "Skullcrusher"
  the bracers of war
  the Chaos Orb of Elemental Mana
  the fine leather armor "Nature's Companion"
  the jet-black battle axe "Executor"
  the robes of resistance
  the ring of immunity
  the rune-covered heavy mace "Purifier"
  the sapphire amulet "Preserver"
  the crown of leadership
  the dwarven pick axe "Hammerhead"
  the emerald dagger
  the rune-covered halberd "Wyrmlance"

*** missed quite a few of these, never visited casino shop. But with a beastfighter 
weapons are useless :) ***

He possessed the following intrinsics:
  He was fire resistant (enhanced through items).
  He was poison resistant (enhanced through items).
  He was cold resistant (gained through an item).
  He was acid resistant (gained through an item).
  He was lucky (enhanced through items).
  Fate smiled upon him (enhanced through an item).
  He was able to control teleportation.
  He was stun resistant (enhanced through an item).
  He was resistant to death rays (gained through an item).
  He was shock resistant (gained through items).
  He was able to see invisible things (gained through an item).
  He was immune to shock attacks (gained through an item).
  He was immune to fire attacks (gained through an item).
  He was immune to acidic attacks (enhanced through an item).
  He was immune to ice attacks (gained through an item).
  He was able to resist confusion attacks (gained through items).

*** i dont remember ever drinking from a pool with this character - never needed too ***

He was a paragon of his religion.
He asked for 14 divine interventions.
He was a holy champion of Balance.

The following monsters were vanquished:
     
*** the usual lot i suppose, nothing extraordinary, except loads of giants from
two major excitement levels ***