NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. The following is a dramatisation of the last minutes of Berth the human wizard's life: Berth: "Heh, I'll just teleport this sucker out of his shop again and sell all this junk I stole the last time" * Leggot, the human shopkeeper resist your spell x 20 * * Leggot, the human shopkeeper is gone * Berth: "finaly!" * Leggot, the human shopkeeper imedeately re-apear * Berth: "uh oh!" Leggot: "Thief!" * Leggot, the human shopkeeper hit the alarm button and several thugs rush into the store * * Leggot, the human shopkeeper and the thugs advanve on Berth wielding nasty looking clubs * Berth: "eh.. wait, look I can expl... OW! urk.. arggh! ... .. . ." * Leggot, the human shopkeeper slap a price tag on the mangeled human wizard corpse [60s] * * Leggot, the human shopkeeper repositions some items * THE END ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ....... ........ ......... ......... .....===== ################ .....=# #............... ....==# #.............############# ....=## ####......T...T..#.@@.@.....(# ....=# .. ...........#=#...#...@.@.....# ....=# ... #....T=.=T..##/##########. ....=# ..... #.....#=#................. ....=## ......########....T...T...@.........### ....==# #............................T...+ .....=# #.....................T..........# .....=##### #...##..##..T....................# .....=====############################..########################## .........===========================##..##======== ...................................===..===....... .................................................. .................................................. Berth St:12 Le:18 Wi:19 Dx:16 To:19 Ch: 7 Ap:13 Ma:19 Pe:19 L+ DV/PV: 36/3 H: -20(88) P: 21(108) Exp: 13/75322 HIVI Sp: 101 Bleeding Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Berth Race: male Human Class: Wizard Eye color: green Hair color: black Complexion: light Height: 6'4" Weight: 156 pounds Age: 28 (grown-up) Star sign: Wolf Birthday: 20/Wolf (day 320 of the year) YOUR HISTORY: Your parents belong to the middle class. They are average people living in average quarters. Your father is a craftsman of mediocre talent. As a young child you were often alone. You did not have any friends. You do not like to remember those times. They were very sad. As a kid you often watched the adult adventurers preparing for new exciting journeys. They sparked your imagination. Your young adulthood was characterized by hard and long work. You had decided to study under a renowned master. To your great disappointment you had to find out, that he was a hard, unjust and tyrannic man, embittered by his old age. Your apprentice years were quite terrible. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 9197 stones Carrying capacity: 20200 stones Head : - Neck : blessed amulet of order [3s] Body : uncursed leather armor [+1, +2] [150s] Girdle : uncursed leather girdle [+3, +0] [5s] Cloak : uncursed cloak of adornment [+0, +0] {Ap+1} [40s] Right Hand : uncursed broadsword (+2, 1d7+1) [80s] Left Hand : cursed small crystal shield [+5, +0] [72s] Right Ring : uncursed ring of stun resistance [1s] Left Ring : uncursed ring of searching [1s] Bracers : uncursed bracers of toughness [+0, +0] {To+4} [10s] Gauntlets : uncursed gloves [+0, +1] [6s] Boots : uncursed leather boots [+0, +0] [25s] Missile weapon: uncursed short bow (+2, +0) [20s] Missiles : bundle of 13 uncursed arrows (+0, 1d6) [26s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 8758 stones Carrying capacity: 20200 stones Helmets ('[') uncursed hat [+0, +0] [4s] Armor ('[') uncursed ring mail (-1, -1) [-1, +1] [300s] heap of 5 uncursed clothes [+0, +0] [200s] uncursed robe [+0, +1] [60s] Shields ('[') uncursed wooden shield [+3, +1] [80s] uncursed large shield (-1) [+5, +1] [120s] uncursed medium shield [+3, +1] [100s] uncursed medium shield (+3) [+3, +1] [100s] uncursed small shield [+2, +0] [50s] Gauntlets ('[') blessed gloves (+1, +1) [+0, +0] [6s] uncursed gloves [+0, -3] [6s] uncursed archery gloves (+0, +4) [+2, +0] [6s] uncursed gloves (+1, +1) [+0, +0] [6s] uncursed gauntlets (-1, +0) [+0, +1] [10s] Girdles ('[') uncursed metal girdle [+0, +1] [25s] uncursed leather girdle [+0, +0] [5s] Boots ('[') uncursed leather boots [+0, +0] [25s] heap of 2 uncursed pairs of mithril boots [-1, +2] [192s] Necklaces (''') uncursed necklace of the eye [3s] uncursed pendant of beauty {Ap+4} [3s] uncursed amulet of protection +2 [3s] One-handed weapons ('(') blessed hatchet (+0, 1d6+1) [50s] heap of 2 uncursed orcish spears (+1, 1d8+2) [150s] uncursed battle axe (+0, 1d6+4) [70s] cursed mace (+0, 1d6+1) [100s] uncursed orcish dagger (+1, 1d4+2) [10s] uncursed rusty spear (+1, 1d8) [50s] heap of 15 uncursed spears (+1, 1d8) [750s] uncursed battle axe (+3, 1d6+2) [70s] uncursed battle axe (+0, 1d6+2) [70s] uncursed battle axe (+1, 1d6+2) [70s] heap of 2 uncursed spears (+1, 1d8-2) [100s] heap of 2 blessed spears (+1, 1d8) [100s] heap of 2 uncursed spears (+2, 1d8) [100s] uncursed spear (+3, 1d8) [50s] uncursed broken spear (+1, 1d8) [50s] blessed spear (+1, 1d8+2) [50s] uncursed orcish knife (+1, 1d3+2) [10s] uncursed adamantium long sword (-2, 1d8+6) [28s] uncursed mithril spear (+1, 1d8+6) [40s] uncursed heavy spear (+0, 1d8+2) [100s] Missile weapons ('}') uncursed light crossbow of accuracy (+8, +0) [70s] blessed sling (+0, +1) [3s] heap of 2 uncursed short bows (+1, +0) [40s] uncursed sling (+0, +1) [3s] uncursed hand crossbow (+1, +0) [30s] blessed sling of the long shot (+2, +1) [3s] uncursed short bow of accuracy (+6, +0) [20s] Missiles ('/') bundle of 6 uncursed mithril drakish scurgari (+5, 1d8+5) [48s] bundle of 3 blessed arrows (+0, 1d6) [6s] bundle of 19 uncursed arrows (+0, 1d6) [38s] uncursed arrow (+0, 1d6+3) [2s] blessed arrow (+0, 1d6+1) [2s] uncursed arrow (+3, 1d6+3) [2s] bundle of 3 uncursed arrows (+0, 1d6+2) [6s] bundle of 3 cursed arrows (+0, 1d6) [6s] uncursed arrow (+0, 1d6-2) [2s] blessed arrow (+3, 1d6) [2s] cursed arrow (-1, 1d6) [2s] bundle of 10 blessed arrows (+0, 1d6-2) [20s] uncursed arrow (+1, 1d6+1) [2s] bundle of 14 uncursed quarrels (+1, 2d6) [28s] cursed arrow (+0, 1d6+2) [2s] uncursed arrow (-2, 1d6) [2s] bundle of 10 cursed quarrels (-1, 2d6) [20s] uncursed throwing knife (+1, 1d3+2) [8s] blessed black hurthling quarrel (+1, 1d3+2) [2s] bundle of 2 uncursed black hurthling quarrels (+1, 1d3+2) [4s] bundle of 2 uncursed arrows of construct slaying (+3, 1d6+3) [4s] bundle of 9 uncursed arrows of undead slaying (+3, 2d4+3) [18s] uncursed heavy throwing club (-2, 2d6+4) [80s] uncursed throwing club (+0, 1d8+1) [30s] Tools (']') heap of 3 uncursed torches [30s] uncursed box with flint and steel (19) [5s] blessed tinderbox (7) [3s] uncursed tiny key [1s] heap of 2 uncursed waterproof blankets [20s] heap of 2 uncursed round keys [2s] uncursed square key [1s] blessed stethoscope [5s] heap of 2 uncursed small keys [2s] uncursed climbing set [180s] uncursed anvil [1000s] uncursed fireproof blanket [10s] Rings ('=') uncursed ring of fire resistance [1s] uncursed ring of see invisible [1s] uncursed ring of defense +1 [1s] uncursed ring of acid resistance [1s] Wands ('\') uncursed wand of webbing (10 charges) [3s] uncursed wand of door creation (1 charge) [3s] cursed wand of ball lightning (2 charges) [4s] uncursed wand of door creation (3 charges) [3s] uncursed wand of magic missiles (5 charges) [3s] uncursed wand of door creation (5 charges) [3s] uncursed wand of magic missiles (8 charges) [3s] blessed wand of gold detection (6 charges) [6s] blessed wand of trap detection (4 charges) [3s] uncursed wand of far slaying (2 charges) [3s] uncursed wand of acid (3 charges) [4s] uncursed wand of wonder (0 charges) [3s] uncursed wand of trap detection (1 charge) [3s] Potions ('!') heap of 2 uncursed potions of insight [4s] blessed potion of exchange [4s] blessed potion of insight [2s] heap of 6 potions of holy water [24s] cursed oil of rust removal [2s] cursed potion of charisma [4s] uncursed potion of carrot juice [4s] uncursed potion of mana [4s] uncursed potion of cure corruption [2s] uncursed oil of rust removal [2s] uncursed potion of beauty [4s] blessed potion of boost dexterity [2s] heap of 2 uncursed potions of extra healing [4s] uncursed potion of gain attributes [4s] blessed potion of invisibility [4s] uncursed potion of water [4s] Scrolls ('?') heap of 2 uncursed scrolls of dark predictions [4s] uncursed scroll of information [2s] uncursed scroll of warning [2s] heap of 2 uncursed scrolls of satiation [4s] heap of 3 uncursed scrolls of power [6s] uncursed scroll of gold detection [2s] uncursed scroll of repair [2s] uncursed scroll of light [2s] cursed scroll of dark predictions [2s] heap of 4 uncursed scrolls of identify [8s] uncursed blank scroll [2s] uncursed papyrus scroll [2s] heap of 2 uncursed scrolls of uncursing [4s] uncursed scroll of item detection [2s] uncursed scroll of great identify [2s] Books ('"') blessed manual of bridge building [100s] uncursed spellbook of Strength of Atlas [100s] Food ('%') heap of 10 uncursed iron rations [1000s] heap of 2 uncursed large rations [400s] blessed iron ration [100s] uncursed loaf of hurthling bread [30s] cursed huge bat corpse [120s] uncursed bit of plain candy [2s] heap of 4 cursed gnoll corpses [960s] heap of 3 uncursed hyena corpses [360s] uncursed plant seed [2s] uncursed fortune cookie [3s] cursed large gnoll corpse [240s] cursed apple [2s] Valuables ('$') 8320 gold pieces [83s] Gems ('*') uncursed worthless piece of brown glass [1s] uncursed crystal of power [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 4 +3 +1 +1 skilled 57 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 3 +3 +0 +3 basic 77 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 1 +2 +1 +0 basic 15 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 23 Damage caused with your melee weapons: -------------------------------------- Right hand: +4 bonus to hit, 1d7-2 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 13, base range: 3, +11 bonus to hit, 1d6+0 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 63 (good) [+4d4] Bridge building .......... 16 (mediocre) [+3d5] (ma) Climbing ................. 65 (good) [+1d5] Concentration ............100 (superb) [+2d4] Detect traps ............. 23 (mediocre) [+3d4] Disarm traps ............. 4 (poor) [+4d4] Find weakness ............ 34 (fair) [+3d3] First aid ................ 28 (mediocre) [+3d4] Food preservation ........ 69 (good) [+2d4] Haggling ................. 38 (fair) [+3d3] Healing ..................100 (superb) [+1d3] Herbalism ................ 22 (mediocre) [+4d5] Law ...................... 40 (fair) [+1d5] Listening ................ 62 (good) [+2d4] Literacy .................100 (superb) [+2d4] Pick pockets ............. 44 (fair) [+2d4] Stealth .................. 35 (fair) [+3d3] Swimming ................. 40 (fair) [+1d5] Ventriloquism ............ 20 (mediocre) [+3d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Bolt : 200, 12pp (Effectivity: +3) Calm Monster : 631, 7pp (Effectivity: +1) Cure Light Wounds: 399, 3pp (Effectivity: +7) Farsight : 777, 14pp (Effectivity: +2) Frost Bolt : 637, 8pp (Effectivity: +13) Knock : 565, 10pp (Effectivity: +3) Know Alignment : 468, 8pp (Effectivity: +0) Light : 1723, 2pp (Effectivity: +5) Magic Missile : 102, 4pp (Effectivity: +23) Strength of Atlas: 198, 8pp (Effectivity: +2) Stun Ray : 946, 7pp (Effectivity: +0) Teleportation : 354, 18pp (Effectivity: +2) Web : 177, 10pp (Effectivity: +3) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Berth, the human wizard, was killed by Leggot, the human shopkeeper. He scored 87248 points and advanced to level 13. He survived for 0 years, 23 days, 22 hours, 50 minutes and 9 seconds (18489 turns). Berth visited 27 places. His strength score was modified by +1 during his career. His dexterity score was modified by +2 during his career. His toughness score was modified by +1 during his career. His mana score was modified by +3 during his career. His perception score was modified by +5 during his career. He was the head of the thieves guild. He ended his adventuring life in a remote mountain village. 841 monsters perished before him. He possessed the following intrinsics: He was fire resistant. He was acid resistant. He was lucky. He was cursed. He was stun resistant (gained through an item). He was able to see invisible things. He was a fervent follower of Onn. He did not ask for divine help. He was lawfully aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 ankheg 5 bandits 12 barbarians 2 barbarian leaders 1 beggar 2 berserkers 3 big dogs 2 black hurthlings 3 black wizards 1 brown bear 2 bugbears 1 carrion crawler 1 cave fisher 2 cave lizards 1 caveman 1 chaos brother 1 chaos lizard 2 chaos rats 1 chaos sister 11 claw bugs 1 cloaked ratling 1 crime lord 3 cutpurses 2 dark elven archers 2 dark elven warriors 2 dark elven wizards 1 dark sage 2 dire wolves 2 displacer beasts 3 dopplegangers 1 doppleganger lord 1 dwarf 1 ettin 1 eye of destruction 21 fire beetles 6 fire lizards 4 floating eyes 1 gargoyle 4 ghost bats 9 ghuls 1 giant ant queen 15 giant ant warriors 1 giant ant worker 14 giant bats 4 giant centipedes 2 giant frogs 1 giant lizard 84 giant rats 2 giant spiders 1 gibbering mouther 56 gnolls 3 gnoll chieftains 26 goblins 3 goblin berserkers 3 goblin chieftains 30 goblin rockthrowers 4 goblin slavemasters 3 gray oozes 1 green slime 1 gremlin 2 half-orc bouncers 3 harpies 2 hell hounds 4 hill orcs 9 hill orc sergeants 3 hippogriffs 7 hobgoblins 6 homunculi 9 huge bats 38 hyenas 3 imps 2 invisible stalkers 20 jackals 1 jackalwere 1 karmic lizard 1 king cobra 20 kobolds 6 kobold chieftains 1 kobold shaman 22 large bats 20 large gnolls 6 large kobolds 11 large orcs 11 large spiders 1 least daemon 8 lizard men 1 mad doctor 1 master swordsman 1 master thief 4 mimics 1 mugger 1 necromancer 1 ochre jelly 5 ogres 34 orcs 1 orc butcher 2 orc chieftains 10 orc scorchers 12 outlaws 1 outlaw leader 1 owlbear 1 quasit 1 quickling 4 rabid dogs 13 raiders 1 raider lord 86 rats 4 ratling archers 4 ratling thieves 4 ratling warriors 1 rattlesnake 1 rust monster 2 shadow centipedes 1 silver wolf 10 skeletons 1 slow shadow 1 stone giant 10 tarantulas 3 trolls 8 wererats 6 white worms 2 wights 3 wolves 1 yellow ooze 2 zombies