NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
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* Guess I schould know better than to run around with 20hp left and kick down doors
* by now... Sigh
Betrah St:17 Le:20 Wi:16 Dx:10 To:19 Ch: 6 Ap: 8 Ma:18 Pe:11 L
DV/PV: 5/16 H: -7(122) P: 102(102) Exp: 14/102491 D: 13 Sp: 80
Strained! Berserk
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Background Information
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Name: Betrah Race: male Human Class: Necromancer
Eye color: blue Hair color: brown Complexion: light
Height: 6'4" Weight: 160 pounds
Age: 30 (grown-up)
Star sign: Book Birthday: 28/Book (day 58 of the year)
YOUR HISTORY:
Your parents belong to the middle class. They are average people
living in average quarters. Your father is a craftsman of mediocre talent.
During your childhood one of your uncles taught you a lot of things
about the history of your people. Your vast knowledge on the legends and
the lore of your people made you very popular with your friends because of
all the exciting stories you knew.
In your youth you enjoyed competition against others to the
fullest. You were a very active kid.
As a young adult you were a credit to your family. Your parents
supported your plans and were very understanding. They tried to help you
along your way with all means at their disposal.
You decided to become a Necromancer.
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Inventory
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Total weight: 3064 stones Carrying capacity: 1800 stones
Head : uncursed mithril cap [+0, +2] [40s]
Neck : blessed amulet of order [3s]
Body : uncursed plate mail (-2, -4) [-4, +5] [500s]
Girdle : uncursed mithril girdle [+0, +2] [20s]
Cloak : uncursed hooded cloak [+1, +0] [40s]
Right Hand : uncursed broadsword (+1, 1d7+1) [80s]
Left Hand : uncursed tower mithril shield (-2) [+9, +2] [120s]
Right Ring : uncursed ring of mental stability [+0, +1] {Le+1} [1s]
Left Ring : uncursed ring of fire resistance [1s]
Bracers : -
Gauntlets : uncursed gloves [+0, +3] [6s]
Boots : uncursed iron boots [-1, +1] [120s]
Missile weapon: -
Missiles : bundle of 3 blessed arrows (+0, 1d6) [6s]
Tool : -
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Stuff
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Total weight: 2127 stones Carrying capacity: 1800 stones
Armor ('[')
uncursed clothes [+0, +0] [40s]
uncursed studded leather armor (-1, +0) [-1, +3] [250s]
Necklaces (''')
heap of 2 uncursed amulets of perseverance {Wi+3} [6s]
uncursed amulet of protection from undead [3s]
uncursed amulet of protection +2 [3s]
uncursed amulet of free action [3s]
uncursed amulet of perseverance {Wi+3} [3s]
blessed necklace of rapid healing [2s]
uncursed amulet of greed [3s]
One-handed weapons ('(')
blessed hatchet (+0, 1d6+1) [50s]
uncursed orcish battle axe (-1, 1d7+3) [120s]
uncursed stone spear (+0, 1d8+1) [120s]
uncursed battle axe (+0, 1d6+2) [70s]
Two-handed weapons ('(')
uncursed heavy flail (+2, 4d4+3) [-3, +0] [200s]
Missile weapons ('}')
blessed light crossbow of accuracy (+9, +0) [70s]
Missiles ('/')
bundle of 2 blessed arrows (+0, 1d6) [4s]
bundle of 2 blessed arrows (+2, 1d6) [4s]
bundle of 37 cursed arrows (+0, 1d6) [74s]
bundle of 2 uncursed arrows (+0, 1d6+2) [4s]
bundle of 141 uncursed arrows (+0, 1d6) [282s]
bundle of 7 uncursed arrows of undead slaying (+3, 2d4+3) [14s]
uncursed arrow (-1, 1d6) [2s]
uncursed arrow (+3, 1d6) [2s]
bundle of 6 uncursed quarrels (+1, 2d6) [12s]
bundle of 5 uncursed mithril arrows (+0, 1d6+3) [10s]
bundle of 4 blessed drakish scurgari of returning (+2, 2d6+2) [40s]
Tools (']')
heap of 3 uncursed torches [30s]
uncursed box with flint and steel (34) [5s]
uncursed tinderbox (16) [3s]
uncursed fireproof blanket [10s]
uncursed holy symbol [5s]
heap of 2 uncursed sis [20s]
cursed waterproof blanket [10s]
Rings ('=')
uncursed ring of searching [1s]
uncursed ring of fire resistance [1s]
uncursed ring of damage [1s]
uncursed ring of stun resistance [1s]
Wands ('\')
cursed wand of door creation (7 charges) [3s]
uncursed wand of door creation (2 charges) [3s]
uncursed wand of paralyzation (3 charges) [3s]
uncursed wand of knocking (9 charges) [3s]
uncursed wand of door creation (8 charges) [3s]
Potions ('!')
heap of 4 uncursed potions of water [16s]
uncursed oil of rust removal [2s]
cursed oil of rust removal [2s]
heap of 2 uncursed potions of invisibility [8s]
heap of 2 uncursed potions of carrot juice [8s]
uncursed potion of booze [4s]
uncursed potion of cure poison [2s]
uncursed potion of boost mana [2s]
Scrolls ('?')
uncursed scroll of light [2s]
blessed scroll of information [2s]
uncursed scroll of warning [2s]
uncursed scroll of increase melee accuracy [2s]
heap of 2 cursed scrolls of identify [4s]
uncursed scroll of familiar summoning [2s]
uncursed scroll of repair [2s]
uncursed scroll of defense [2s]
uncursed scroll of satiation [2s]
uncursed scroll of uncursing [2s]
cursed scroll of power [2s]
cursed blank scroll [2s]
uncursed papyrus scroll [2s]
heap of 2 uncursed scrolls of identify [4s]
uncursed scroll of power [2s]
uncursed scroll of ill fate [2s]
Books ('"')
blessed manual of bridge building [100s]
Food ('%')
heap of 107 uncursed cooked lizards [321s]
heap of 9 cursed pepper petals [18s]
heap of 3 uncursed pepper petals [6s]
heap of 2 uncursed stomacemptia herbs [4s]
heap of 2 uncursed stomafillia herbs [4s]
heap of 4 cursed stomafillia herbs [8s]
heap of 12 cursed morgia roots [24s]
heap of 9 cursed moss patches of mareilon [18s]
uncursed moss of mareilon [2s]
heap of 5 cursed curaria mancox herbs [10s]
heap of 3 cursed stomacemptia herbs [6s]
heap of 2 blessed stomacemptia herbs [4s]
blessed moss of mareilon [2s]
blessed pepper petal [2s]
heap of 3 uncursed curaria mancox herbs [6s]
Valuables ('$')
1904 gold pieces [19s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 5 +3 +2 +1 skilled 339
Daggers & knives 1 +1 +0 +0 basic 28
Clubs & hammers 0 +0 +0 +0 unskilled 30
Maces & flails 5 +3 +2 +1 skilled 209
Swords 0 +0 +0 +0 unskilled 30
Axes 0 +0 +0 +0 unskilled 30
Whips 0 +0 +0 +0 unskilled 30
Pole arms 0 +0 +0 +0 unskilled 30
Twohanded weapons 0 +0 +0 +0 unskilled 30
Staves 0 +0 +0 +0 unskilled 30
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 1 +2 +1 +0 basic 24
Crossbows 0 +0 +0 +0 unskilled 14
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 1 +2 basic 35
Damage caused with your melee weapons:
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Right hand: +19 bonus to hit, 1d7+6 damage
Damage caused with your missile weapons:
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No missile weapons available.
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Skills
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Alchemy .................. 46 (fair) [+3d3]
Appraising ............... 38 (fair) [+2d4]
Bridge building .......... 11 (mediocre) [+3d5] (ma)
Climbing ................. 74 (great) [+1d3]
Concentration ............100 (superb) [+1d5]
Detect traps ............. 15 (mediocre) [+3d3]
Disarm traps ............. 11 (mediocre) [+3d3]
Find weakness ............ 56 (good) [+1d3]
First aid ................ 27 (mediocre) [+2d4]
Food preservation ........ 59 (good) [+1]
Haggling ................. 30 (mediocre) [+1d3]
Healing .................. 55 (good) [+1]
Herbalism ................ 53 (good) [+1d3]
Law ...................... 32 (fair) [+3d5]
Listening ................ 44 (fair) [+1d5]
Literacy .................100 (superb) [+1d5]
Necromancy ............... 99 (superb) [+2d4]
Pick pockets ............. 51 (good) [+1d3]
Smithing ................. 23 (mediocre) [+2d4]
Stealth .................. 67 (good) [+3d5]
Swimming ................. 36 (fair) [+1d5]
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Spells
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Acid Bolt : 471, 13pp (Effectivity: +11)
Calm Monster : 536, 8pp (Effectivity: +1)
Darkness : 1255, 4pp (Effectivity: +0)
Frost Bolt : 878, 9pp (Effectivity: +16)
Invisibility : 681, 10pp (Effectivity: +4)
Light : 639, 3pp (Effectivity: +0)
Magic Lock : 679, 8pp (Effectivity: +0)
Magic Missile: 496, 7pp (Effectivity: +6)
Slow Poison : 1030, 6pp (Effectivity: +2)
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His achievements during his adventures:
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Betrah, the human necromancer, was fried by a magical explosion.
He scored 70408 points and advanced to level 14.
He survived for 0 years, 36 days, 12 hours, 33 minutes and 55 seconds (17475
turns).
Betrah visited 30 places.
His strength score was modified by +5 during his career.
His willpower score was modified by +3 during his career.
His dexterity score was modified by -1 during his career.
His toughness score was modified by +4 during his career.
His charisma score was modified by +1 during his career.
His appearance score was modified by +1 during his career.
His mana score was modified by +3 during his career.
He was the head of the thieves guild.
He ended his adventuring life on level 13 of the caverns of chaos.
888 monsters perished before him.
The following artifact was generated during his adventure:
the si
He possessed the following intrinsics:
He was fire resistant (enhanced through an item).
He was poison resistant.
He was able to resist confusion attacks (gained through an item).
He was religious.
He asked for 1 divine intervention.
He was lawfully aligned.
He was slightly tainted by Chaos.
The following monsters were vanquished:
1 ankheg
1 assassin
5 bandits
9 barbarians
2 barbarian leaders
2 beggars
2 berserkers
1 berserker lord
2 berserker princes
4 black hurthlings
1 black wizard
3 blink dogs
7 bugbears
2 carrion crawlers
2 cave bears
17 cave fishers
1 caveman
13 chaos brothers
2 chaos lizards
1 chaos plague bearer
2 chaos rats
14 chaos sisters
9 claw bugs
1 cloaked ratling
2 corpse fiends
1 crime lord
1 crystal statue
2 cutpurses
1 dark elven priestess
2 dark elven warriors
1 dark elven wizard
2 dark orcs
19 dire wolves
1 displacer beast
4 dopplegangers
1 ettin
1 eye of destruction
23 fire beetles
4 fire lizards
1 flesh golem
3 floating eyes
1 gargoyle
1 gelatinous cube
2 ghost bats
9 ghuls
4 giant ant warriors
2 giant ant workers
6 giant bats
1 giant centipede
1 giant lizard
9 giant rats
18 giant spiders
38 gnolls
2 gnoll chieftains
26 goblins
2 goblin berserkers
1 goblin chieftain
19 goblin rockthrowers
5 goblin slavemasters
1 greater mimic
1 gremlin
2 griffons
1 grizzly bear
2 half-orc bouncers
6 harpies
1 hell hound
2 hill giants
1 hill orc
1 hill orc sergeant
4 hippogriffs
17 hobgoblins
1 hobgoblin chief
3 hobgoblin leaders
4 homunculi
2 huge bats
1 hyena
1 ice vortex
1 imp
89 jackals
3 jackalweres
80 kobolds
3 kobold chieftains
6 kobold shamans
15 large bats
6 large gnolls
18 large kobolds
3 large orcs
2 large snakes
68 large spiders
1 lightning lizard
8 lizard men
1 mad doctor
1 master thief
2 mimics
1 minotaur
1 mugger
2 mummies
1 necromancer
3 ochre jellies
2 ogres
37 orcs
3 orc chieftains
2 orc scorchers
5 outlaws
5 outlaw leaders
3 owlbears
5 pit vipers
1 pixie
2 quasits
1 rabid dog
9 raiders
1 raider lord
13 rats
26 ratling archers
1 ratling master thief
1 ratling thief
1 ratling warrior
1 rattlesnake
2 red baby dragons
1 shadow
2 shadow centipedes
1 silver wolf
16 skeletons
2 staring eyes
1 swamp hydra
2 swordsmen
11 tarantulas
1 troll
1 vapor rat
2 wererats
2 werewolves
1 white baby dragon
3 white worms
2 wights
19 wolves
2 wraiths
12 zombies