NOTE: this file may contain comments or information that is considered 
SPOILERS, if you do not wish to learn this information pleace leave now.



This death came sudden and completely out of the blue, I was just strawling around
cleaning up the level (didn't want any suprices in case sometnig bad happened when
I drank for the pool), and training pick pockets on every humanoid I encountered,
I entered a deadly silent room without thinking much of it, when the bugbear I was
trying to pickpocket suddenly hit me and instantly killed the character...

The astonishing part is that this character was at full health (91 hp) at the time
and the bugbear didn't even get a critical hit, never the less the character's hp
was imedeately reduced to -9, my initial reaction was along the lines of "WTF!!??"

Looking back I'm almost sure it has someting to do with the "special" room I was in
at the time, but I hope it's a bug, because I realy dislike the idea of regular,
low level monsters beeng eable to deliver instant kills, even if it's just in
sertain rooms. Increased dammage, ok, but this is redicolous...


------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------





         ###########       #########         ###########
         #.........#       #.......#         #.........#
         #.......>.#       #.......#         #.....k...#       ###############
         #.........#       #.......#         #....@....#       #...../.......#
         #.........#       #.......###########....g....#########.###.#.......#
         #.........#       #.......+........./.....@.../.............#..0....#
       ###/###.#####       #.......#########################.#########.......#
       #...# #.#           #.......#                       #.#       #.......#
 #######.#####.##          #########             ###########.#       #.......#
 #...../.#  #...#                                #.....#.....#       #.......#
 #...<.######...##################################.....#.#####       #########
 #.....# #............................................./.#
 ####### #.....###########################################
         #.....#
         #######


Bibat         St:31  Le: 6  Wi:11  Dx:12  To:25  Ch: 3  Ap: 9  Ma: 7  Pe: 8 CN
DV/PV: 16/10   H: -9(91)      P: 25(25)      Exp: 8/22795       UD: 3 Sp: 100

------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Bibat               Race: male Troll          Class: Farmer
Eye color: light blue     Hair color: red           Complexion: dark
Height: 9'1"              Weight: 531 pounds
Age: 18 (grown-up)
Star sign: Unicorn        Birthday: 1/Unicorn (day 91 of the year)

YOUR HISTORY:
        Your parents belong to the nobility. They are rich, respected,
 wealthy and own more than they can count.
        As a young child you were often alone. You did not have any
 friends. You do not like to remember those times. They were very sad.
        In your youth you worked a lot to become rich and famous later.
 Consequently you rarely had enough time to play with other kids of your
 age.
        Your life as a young adult was characterized by steady
 determination. Your goal lay clearly ahead of you and you never strayed
 from your path.
        You decided to become a Farmer.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 6443 stones                Carrying capacity: 10350 stones

Head          : uncursed orcish helmet [+1, +2] {Pe-2}               [100s]
Neck          : uncursed amulet of death ray resistance                [7s]
Body          : uncursed studded leather armor (+0, +1) [-1, +3]     [250s]
Girdle        : -
Cloak         : uncursed hooded cloak [+1, +2]                        [40s]
Right Hand    : uncursed spear (+1, 1d8+3)                            [50s]
Left Hand     : -
Right Ring    : -
Left Ring     : -
Bracers       : -
Gauntlets     : -
Boots         : -
Missile weapon: uncursed sling (-1, +1)                                [3s]
Missiles      : heap of 3 uncursed rocks (+0, 1d4)                    [15s]
Tool          : -


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 5978 stones   Carrying capacity: 10350 stones

Helmets ('[')
   uncursed hood [+0, +0]                                              [3s]
   uncursed metal cap [+0, +1]                                        [50s]
Armor ('[')
   uncursed light furs [+0, +0]                                      [180s]
   blessed robe [+0, +1]                                              [60s]
   uncursed leather armor [+0, +5]                                   [150s]
   heap of 2 uncursed clothes [+0, +0]                                [80s]
   heap of 2 uncursed thick furs (-1, -1) [+0, +2]                   [600s]
   uncursed ugly clothes [+0, +0] {Ap-1}                              [50s]
Shields ('[')
   uncursed medium shield [+3, +1]                                   [100s]
Cloaks ('[')
   uncursed cloak of adornment [+0, +0] {Ap+4}                        [40s]
Boots ('[')
   cursed leather boots (-1, -1) [+0, +0]                             [25s]
   uncursed heavy boots [-1, +1]                                      [30s]
   uncursed sandals [+0, +0]                                           [6s]
Necklaces (''')
   uncursed brass amulet                                               [3s]
   uncursed necklace of the silver tongue {Ch+3}                       [2s]
One-handed weapons ('(')
   uncursed spear (+1, 1d8-2)                                         [50s]
   blessed sickle (+0, 1d4+2)                                         [55s]
   cursed dagger (+0, 1d4)                                            [10s]
   heap of 2 uncursed orcish knives (+0, 1d3+2)                       [20s]
   uncursed sickle (+0, 1d4+2)                                        [55s]
   heap of 5 cursed spears (+1, 1d8)                                 [250s]
   uncursed orcish dagger (+1, 1d4+2)                                 [10s]
   uncursed broken dagger (-2, 1d4)                                   [10s]
   uncursed mithril mace (+0, 1d6+4)                                  [80s]
   blessed hatchet (+2, 1d6+1)                                        [50s]
   uncursed orcish knife (+3, 1d3+2)                                  [10s]
   blessed orcish spear (+2, 1d8+2)                                   [75s]
   uncursed knife (+0, 1d3-2)                                          [8s]
   heap of 3 blessed spears (+1, 1d8)                                [150s]
   heap of 14 uncursed spears (+1, 1d8)                              [700s]
   uncursed orcish spear (+1, 1d8+2)                                  [75s]
   heap of 2 uncursed spears (+2, 1d8)                               [100s]
   cursed rusty spear (+1, 1d8)                                       [50s]
   cursed spear (+1, 1d8+1)                                           [50s]
   heap of 2 uncursed spears (+1, 1d8+3)                             [100s]
   uncursed broken spear (+1, 1d8)                                    [50s]
   heap of 2 cursed spears (+1, 1d8+2)                               [100s]
   heap of 3 uncursed spears (+1, 1d8+2)                             [150s]
   uncursed spear (+3, 1d8)                                           [50s]
   cursed spear (+2, 1d8)                                             [50s]
   uncursed stone spear (+0, 1d8)                                    [120s]
* I exhausted a spear trap, could you tell :)

Two-handed weapons ('(')
   uncursed halberd of defense (+7, 2d7+4) [+18, +0]                  [80s]
* Hmm... wish I had identified this a bit earlier...

   uncursed quarterstaff (+0, 1d10)                                   [40s]
Missile weapons ('}')
   uncursed short bow (+4, +0)                                        [20s]
   uncursed light crossbow (+2, +0)                                   [70s]
   blessed sling (+0, +1)                                              [3s]
   uncursed short bow (+1, +1)                                        [20s]
   cursed short bow of accuracy (+6, +0)                              [20s]
Missiles ('*')
   heap of 23 uncursed rocks (+0, 1d4)                               [115s]
   uncursed arrow (+3, 1d6)                                            [2s]
   bundle of 17 uncursed arrows (+0, 1d6)                             [34s]
   uncursed rock (+0, 1d4+1)                                           [5s]
   bundle of 9 uncursed quarrels (+1, 2d6)                            [18s]
   cursed rock (+0, 1d4)                                               [5s]
   uncursed throwing club (+2, 1d8)                                   [30s]
   blessed arrow (+0, 1d6)                                             [2s]
   uncursed arrow (+0, 1d6+3)                                          [2s]
   uncursed arrow (+0, 1d6+1)                                          [2s]
   blessed arrow (+1, 1d6)                                             [2s]
   uncursed arrow (+0, 1d6+2)                                          [2s]
   heap of 7 blessed rocks (+0, 1d4)                                  [35s]
   heap of 8 uncursed rocks (-1, 1d4-2)                               [40s]
   bundle of 8 cursed lead sling bullets (+6, 1d5+2)                  [24s]
   uncursed rock (+0, 1d4-3)                                           [5s]
   uncursed rock (+3, 1d4)                                             [5s]
   uncursed dark elven quarrel (+6, 1d4+3)                             [2s]
   uncursed dark elven quarrel (+3, 1d4+3)                             [2s]
   blessed dagger of returning (+2, 1d4)                              [10s]
   uncursed arrow (-2, 1d6)                                            [2s]
   uncursed arrow (+1, 1d6+2)                                          [2s]
   uncursed arrow (+0, 1d6-2)                                          [2s]
   uncursed throwing club (+0, 1d8)                                   [30s]
Tools (']')
   uncursed fletchery set (6)                                         [70s]
   uncursed cooking set                                              [100s]
   uncursed waterproof blanket                                        [10s]
   uncursed wooden stick                                              [30s]
   uncursed round key                                                  [1s]
Instruments ('{')
   uncursed flute                                                      [3s]
Rings ('=')
   uncursed ring of stun resistance                                    [1s]
Wands ('\')
   uncursed wand of door creation (6 charges)                          [3s]
Potions ('!')
   uncursed potion of water                                            [4s]
   blessed potion of carrot juice                                      [4s]
   uncursed potion of carrot juice                                     [4s]
   cursed potion of insight                                            [2s]
   uncursed potion of gain attributes                                  [4s]
   cursed oil of rust removal                                          [2s]
   cursed potion of booze                                              [4s]
   uncursed potion of strength                                         [4s]
Scrolls ('?')
   uncursed scroll of information                                      [2s]
   uncursed scroll of warning                                          [2s]
   heap of 2 uncursed scrolls of identify                              [4s]
Books ('"')
   blessed Yrrigs' manual of bridge building                         [100s]
Food ('%')
   heap of 4 uncursed large rations                                  [800s]
   heap of 8 blessed moss patches of mareilon                         [16s]
   heap of 10 cursed spenseweeds                                      [20s]
   heap of 5 uncursed alraunia antidotes                              [10s]
   heap of 4 cursed demons daisies                                     [8s]
   heap of 4 uncursed spenseweeds                                      [8s]
   heap of 2 blessed spenseweeds                                       [4s]
   heap of 3 cursed devil's roses                                      [6s]
   heap of 2 uncursed curaria mancox herbs                             [4s]
   heap of 2 cursed curaria mancox herbs                               [4s]
   heap of 2 uncursed devil's roses                                    [4s]
   heap of 5 uncursed demons daisies                                  [10s]
   heap of 4 uncursed stomacemptia herbs                               [8s]
   heap of 10 cursed pepper petals                                    [20s]
   heap of 11 cursed burb roots                                       [22s]
   heap of 7 uncursed moss patches of mareilon                        [14s]
   heap of 12 cursed moss patches of mareilon                         [24s]
   heap of 12 uncursed morgia roots                                   [24s]
   heap of 19 cursed morgia roots                                     [38s]
   heap of 3 uncursed pepper petals                                    [6s]
   heap of 8 cursed stomacemptia herbs                                [16s]
   heap of 3 blessed stomacemptia herbs                                [6s]
   heap of 7 cursed stomafillia herbs                                 [14s]
   heap of 5 cursed alraunia antidotes                                [10s]
   heap of 2 blessed stomafillia herbs                                 [4s]
   heap of 4 uncursed burb roots                                       [8s]
   heap of 2 blessed burb roots                                        [4s]
   heap of 8 blessed morgia roots                                     [16s]
   uncursed stomafillia herb                                           [2s]
   blessed alraunia antidote                                           [2s]
   heap of 4 uncursed bones                                           [16s]
* Found a great deal of herbs in the UD, never got around to sorting them...

Valuables ('$')
   3730 gold pieces                                                   [37s]
Gems ('*')
   blessed turquoise                                                   [1s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         0    +0    +0   +0   unskilled            12
Axes                     3    +2    +1   +0   basic                52
Pole arms                6    +6    +2   +5   skilled              144
Twohanded weapons        2    +2    +2   +0   basic                36

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   2    +4    +3   +0   basic                15

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  3    +6              basic                65


Damage caused with your melee weapons:
--------------------------------------
Right hand: +26 bonus to hit, 1d8+16 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 3, base range: 4, +14 bonus to hit, 1d4+8 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Archery .................. 14    (mediocre)     [+3d4]
  Athletics ................ 54    (good)         [+2d4]
  Bridge building .......... 22    (mediocre)     [+3d4] (mr)
  Climbing ................. 28    (mediocre)     [+3d5]
  Cooking .................. 12    (mediocre)     [+4d5] (ma)
  First aid ................ 36    (fair)         [+3d4]
  Fletchery ................ 15    (mediocre)     [+3d4] (ma)
  Food preservation ........100    (superb)       [+2d4]
  Gardening ................ 24    (mediocre)     [+4d5]
  Gemology ................. 10    (poor)         [+2d4]
  Haggling ................. 25    (mediocre)     [+3d5]
  Healing .................. 38    (fair)         [+1d5]
  Herbalism ................ 63    (good)         [+1d5]
  Listening ................ 40    (fair)         [+2d4]
  Mining ................... 14    (mediocre)     [+4d5]
  Pick pockets ............. 43    (fair)         [+1d5]
  Smithing ................. 14    (mediocre)     [+3d5]
  Stealth .................. 13    (mediocre)     [+3d4]
  Survival ................. 62    (good)         [+2d4]
  Woodcraft ................ 23    (mediocre)     [+4d4]







----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Bibat, the trollish farmer, was killed by a bugbear.
He scored 13003 points and advanced to level 8.
He survived for 0 years, 18 days, 0 hours, 7 minutes and 35 seconds (11816
turns).
2 companions were killed during his adventures.
* The initial dog, and a wild cat that became tame afer I gave it a riant rat corpse


Bibat visited 20 places.
His strength score was modified by +1 during his career.
His dexterity score was modified by +2 during his career.
His appearance score was modified by +1 during his career.
He brought back joy into the life of a tiny girl.
He ended his adventuring life in an unremarkable dungeon on level 3.
366 monsters perished before him.
The following artifact was generated during his adventure:
  the black tome of Alsophocus
* Generated in a book store on the previous level

He possessed the following intrinsics:
  He was fire resistant.
  He was poison resistant.
  He was resistant to death rays (gained through an item).
He was not very pious.
He did not ask for divine help.
He was chaotically aligned.
He was slightly tainted by Chaos.

The following monsters were vanquished:
      1 assassin
     13 bandits
      1 beggar
      1 berserker
      2 big dogs
      1 black hurthling
     12 blink dogs
      3 bugbears
      2 cave lizards
      1 chaos rat
      3 cutpurses
      1 dark elven archer
      1 dark elven warrior
      1 dark sage
      2 displacer beasts
      1 dwarf
     12 fire beetles
      3 floating eyes
      3 gelatinous cubes
* One of them left a corpse (rare I can't say for sure if I have ever seen one before,
* gelatinous cube corpse that is... Runied it training my cooking skills though...

      2 ghost bats
      6 ghuls
      3 giant ant workers
     11 giant bats
      6 giant centipedes
      3 giant frogs
      3 giant lizards
     22 giant rats
      2 gnolls
     11 goblins
      1 goblin berserker
      1 goblin chieftain
     15 goblin rockthrowers
      6 goblin slavemasters
      3 gray oozes
      2 green slimes
      3 gremlins
      2 griffons
      1 harpy
      2 hell hounds
      1 hill orc sergeant
      1 hippogriff
      5 hobgoblins
      2 hobgoblin leaders
      1 homunculus
      1 huge bat
      2 jackals
     13 kobolds
      3 kobold chieftains
      2 kobold shamans
     16 large bats
      1 large gnoll
     11 large kobolds
      1 large orc
      2 large spiders
      3 lizard men
      1 margoyle
      1 minotaur
      1 necromancer
     25 orcs
      3 orc scorchers
      3 outlaws
      1 outlaw leader
      2 owlbears
     11 pit vipers
      2 pixies
      2 rabid dogs
     11 raiders
      1 raider lord
     19 rats
      3 ratling archers
      1 ratling fencer
      3 ratling thieves
      3 ratling warriors
      1 shadow centipede
     15 skeletons
      5 swordsmen
      2 vipers
      1 wererat
      6 white worms
      1 wolf
      8 zombies