NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. This death came sudden and completely out of the blue, I was just strawling around cleaning up the level (didn't want any suprices in case sometnig bad happened when I drank for the pool), and training pick pockets on every humanoid I encountered, I entered a deadly silent room without thinking much of it, when the bugbear I was trying to pickpocket suddenly hit me and instantly killed the character... The astonishing part is that this character was at full health (91 hp) at the time and the bugbear didn't even get a critical hit, never the less the character's hp was imedeately reduced to -9, my initial reaction was along the lines of "WTF!!??" Looking back I'm almost sure it has someting to do with the "special" room I was in at the time, but I hope it's a bug, because I realy dislike the idea of regular, low level monsters beeng eable to deliver instant kills, even if it's just in sertain rooms. Increased dammage, ok, but this is redicolous... ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########### ######### ########### #.........# #.......# #.........# #.......>.# #.......# #.....k...# ############### #.........# #.......# #....@....# #...../.......# #.........# #.......###########....g....#########.###.#.......# #.........# #.......+........./.....@.../.............#..0....# ###/###.##### #.......#########################.#########.......# #...# #.# #.......# #.# #.......# #######.#####.## ######### ###########.# #.......# #...../.# #...# #.....#.....# #.......# #...<.######...##################################.....#.##### ######### #.....# #............................................./.# ####### #.....########################################### #.....# ####### Bibat St:31 Le: 6 Wi:11 Dx:12 To:25 Ch: 3 Ap: 9 Ma: 7 Pe: 8 CN DV/PV: 16/10 H: -9(91) P: 25(25) Exp: 8/22795 UD: 3 Sp: 100 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Bibat Race: male Troll Class: Farmer Eye color: light blue Hair color: red Complexion: dark Height: 9'1" Weight: 531 pounds Age: 18 (grown-up) Star sign: Unicorn Birthday: 1/Unicorn (day 91 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. As a young child you were often alone. You did not have any friends. You do not like to remember those times. They were very sad. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. Your life as a young adult was characterized by steady determination. Your goal lay clearly ahead of you and you never strayed from your path. You decided to become a Farmer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 6443 stones Carrying capacity: 10350 stones Head : uncursed orcish helmet [+1, +2] {Pe-2} [100s] Neck : uncursed amulet of death ray resistance [7s] Body : uncursed studded leather armor (+0, +1) [-1, +3] [250s] Girdle : - Cloak : uncursed hooded cloak [+1, +2] [40s] Right Hand : uncursed spear (+1, 1d8+3) [50s] Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : - Missile weapon: uncursed sling (-1, +1) [3s] Missiles : heap of 3 uncursed rocks (+0, 1d4) [15s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 5978 stones Carrying capacity: 10350 stones Helmets ('[') uncursed hood [+0, +0] [3s] uncursed metal cap [+0, +1] [50s] Armor ('[') uncursed light furs [+0, +0] [180s] blessed robe [+0, +1] [60s] uncursed leather armor [+0, +5] [150s] heap of 2 uncursed clothes [+0, +0] [80s] heap of 2 uncursed thick furs (-1, -1) [+0, +2] [600s] uncursed ugly clothes [+0, +0] {Ap-1} [50s] Shields ('[') uncursed medium shield [+3, +1] [100s] Cloaks ('[') uncursed cloak of adornment [+0, +0] {Ap+4} [40s] Boots ('[') cursed leather boots (-1, -1) [+0, +0] [25s] uncursed heavy boots [-1, +1] [30s] uncursed sandals [+0, +0] [6s] Necklaces (''') uncursed brass amulet [3s] uncursed necklace of the silver tongue {Ch+3} [2s] One-handed weapons ('(') uncursed spear (+1, 1d8-2) [50s] blessed sickle (+0, 1d4+2) [55s] cursed dagger (+0, 1d4) [10s] heap of 2 uncursed orcish knives (+0, 1d3+2) [20s] uncursed sickle (+0, 1d4+2) [55s] heap of 5 cursed spears (+1, 1d8) [250s] uncursed orcish dagger (+1, 1d4+2) [10s] uncursed broken dagger (-2, 1d4) [10s] uncursed mithril mace (+0, 1d6+4) [80s] blessed hatchet (+2, 1d6+1) [50s] uncursed orcish knife (+3, 1d3+2) [10s] blessed orcish spear (+2, 1d8+2) [75s] uncursed knife (+0, 1d3-2) [8s] heap of 3 blessed spears (+1, 1d8) [150s] heap of 14 uncursed spears (+1, 1d8) [700s] uncursed orcish spear (+1, 1d8+2) [75s] heap of 2 uncursed spears (+2, 1d8) [100s] cursed rusty spear (+1, 1d8) [50s] cursed spear (+1, 1d8+1) [50s] heap of 2 uncursed spears (+1, 1d8+3) [100s] uncursed broken spear (+1, 1d8) [50s] heap of 2 cursed spears (+1, 1d8+2) [100s] heap of 3 uncursed spears (+1, 1d8+2) [150s] uncursed spear (+3, 1d8) [50s] cursed spear (+2, 1d8) [50s] uncursed stone spear (+0, 1d8) [120s] * I exhausted a spear trap, could you tell :) Two-handed weapons ('(') uncursed halberd of defense (+7, 2d7+4) [+18, +0] [80s] * Hmm... wish I had identified this a bit earlier... uncursed quarterstaff (+0, 1d10) [40s] Missile weapons ('}') uncursed short bow (+4, +0) [20s] uncursed light crossbow (+2, +0) [70s] blessed sling (+0, +1) [3s] uncursed short bow (+1, +1) [20s] cursed short bow of accuracy (+6, +0) [20s] Missiles ('*') heap of 23 uncursed rocks (+0, 1d4) [115s] uncursed arrow (+3, 1d6) [2s] bundle of 17 uncursed arrows (+0, 1d6) [34s] uncursed rock (+0, 1d4+1) [5s] bundle of 9 uncursed quarrels (+1, 2d6) [18s] cursed rock (+0, 1d4) [5s] uncursed throwing club (+2, 1d8) [30s] blessed arrow (+0, 1d6) [2s] uncursed arrow (+0, 1d6+3) [2s] uncursed arrow (+0, 1d6+1) [2s] blessed arrow (+1, 1d6) [2s] uncursed arrow (+0, 1d6+2) [2s] heap of 7 blessed rocks (+0, 1d4) [35s] heap of 8 uncursed rocks (-1, 1d4-2) [40s] bundle of 8 cursed lead sling bullets (+6, 1d5+2) [24s] uncursed rock (+0, 1d4-3) [5s] uncursed rock (+3, 1d4) [5s] uncursed dark elven quarrel (+6, 1d4+3) [2s] uncursed dark elven quarrel (+3, 1d4+3) [2s] blessed dagger of returning (+2, 1d4) [10s] uncursed arrow (-2, 1d6) [2s] uncursed arrow (+1, 1d6+2) [2s] uncursed arrow (+0, 1d6-2) [2s] uncursed throwing club (+0, 1d8) [30s] Tools (']') uncursed fletchery set (6) [70s] uncursed cooking set [100s] uncursed waterproof blanket [10s] uncursed wooden stick [30s] uncursed round key [1s] Instruments ('{') uncursed flute [3s] Rings ('=') uncursed ring of stun resistance [1s] Wands ('\') uncursed wand of door creation (6 charges) [3s] Potions ('!') uncursed potion of water [4s] blessed potion of carrot juice [4s] uncursed potion of carrot juice [4s] cursed potion of insight [2s] uncursed potion of gain attributes [4s] cursed oil of rust removal [2s] cursed potion of booze [4s] uncursed potion of strength [4s] Scrolls ('?') uncursed scroll of information [2s] uncursed scroll of warning [2s] heap of 2 uncursed scrolls of identify [4s] Books ('"') blessed Yrrigs' manual of bridge building [100s] Food ('%') heap of 4 uncursed large rations [800s] heap of 8 blessed moss patches of mareilon [16s] heap of 10 cursed spenseweeds [20s] heap of 5 uncursed alraunia antidotes [10s] heap of 4 cursed demons daisies [8s] heap of 4 uncursed spenseweeds [8s] heap of 2 blessed spenseweeds [4s] heap of 3 cursed devil's roses [6s] heap of 2 uncursed curaria mancox herbs [4s] heap of 2 cursed curaria mancox herbs [4s] heap of 2 uncursed devil's roses [4s] heap of 5 uncursed demons daisies [10s] heap of 4 uncursed stomacemptia herbs [8s] heap of 10 cursed pepper petals [20s] heap of 11 cursed burb roots [22s] heap of 7 uncursed moss patches of mareilon [14s] heap of 12 cursed moss patches of mareilon [24s] heap of 12 uncursed morgia roots [24s] heap of 19 cursed morgia roots [38s] heap of 3 uncursed pepper petals [6s] heap of 8 cursed stomacemptia herbs [16s] heap of 3 blessed stomacemptia herbs [6s] heap of 7 cursed stomafillia herbs [14s] heap of 5 cursed alraunia antidotes [10s] heap of 2 blessed stomafillia herbs [4s] heap of 4 uncursed burb roots [8s] heap of 2 blessed burb roots [4s] heap of 8 blessed morgia roots [16s] uncursed stomafillia herb [2s] blessed alraunia antidote [2s] heap of 4 uncursed bones [16s] * Found a great deal of herbs in the UD, never got around to sorting them... Valuables ('$') 3730 gold pieces [37s] Gems ('*') blessed turquoise [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 12 Axes 3 +2 +1 +0 basic 52 Pole arms 6 +6 +2 +5 skilled 144 Twohanded weapons 2 +2 +2 +0 basic 36 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 2 +4 +3 +0 basic 15 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 3 +6 basic 65 Damage caused with your melee weapons: -------------------------------------- Right hand: +26 bonus to hit, 1d8+16 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 3, base range: 4, +14 bonus to hit, 1d4+8 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Archery .................. 14 (mediocre) [+3d4] Athletics ................ 54 (good) [+2d4] Bridge building .......... 22 (mediocre) [+3d4] (mr) Climbing ................. 28 (mediocre) [+3d5] Cooking .................. 12 (mediocre) [+4d5] (ma) First aid ................ 36 (fair) [+3d4] Fletchery ................ 15 (mediocre) [+3d4] (ma) Food preservation ........100 (superb) [+2d4] Gardening ................ 24 (mediocre) [+4d5] Gemology ................. 10 (poor) [+2d4] Haggling ................. 25 (mediocre) [+3d5] Healing .................. 38 (fair) [+1d5] Herbalism ................ 63 (good) [+1d5] Listening ................ 40 (fair) [+2d4] Mining ................... 14 (mediocre) [+4d5] Pick pockets ............. 43 (fair) [+1d5] Smithing ................. 14 (mediocre) [+3d5] Stealth .................. 13 (mediocre) [+3d4] Survival ................. 62 (good) [+2d4] Woodcraft ................ 23 (mediocre) [+4d4] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Bibat, the trollish farmer, was killed by a bugbear. He scored 13003 points and advanced to level 8. He survived for 0 years, 18 days, 0 hours, 7 minutes and 35 seconds (11816 turns). 2 companions were killed during his adventures. * The initial dog, and a wild cat that became tame afer I gave it a riant rat corpse Bibat visited 20 places. His strength score was modified by +1 during his career. His dexterity score was modified by +2 during his career. His appearance score was modified by +1 during his career. He brought back joy into the life of a tiny girl. He ended his adventuring life in an unremarkable dungeon on level 3. 366 monsters perished before him. The following artifact was generated during his adventure: the black tome of Alsophocus * Generated in a book store on the previous level He possessed the following intrinsics: He was fire resistant. He was poison resistant. He was resistant to death rays (gained through an item). He was not very pious. He did not ask for divine help. He was chaotically aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 assassin 13 bandits 1 beggar 1 berserker 2 big dogs 1 black hurthling 12 blink dogs 3 bugbears 2 cave lizards 1 chaos rat 3 cutpurses 1 dark elven archer 1 dark elven warrior 1 dark sage 2 displacer beasts 1 dwarf 12 fire beetles 3 floating eyes 3 gelatinous cubes * One of them left a corpse (rare I can't say for sure if I have ever seen one before, * gelatinous cube corpse that is... Runied it training my cooking skills though... 2 ghost bats 6 ghuls 3 giant ant workers 11 giant bats 6 giant centipedes 3 giant frogs 3 giant lizards 22 giant rats 2 gnolls 11 goblins 1 goblin berserker 1 goblin chieftain 15 goblin rockthrowers 6 goblin slavemasters 3 gray oozes 2 green slimes 3 gremlins 2 griffons 1 harpy 2 hell hounds 1 hill orc sergeant 1 hippogriff 5 hobgoblins 2 hobgoblin leaders 1 homunculus 1 huge bat 2 jackals 13 kobolds 3 kobold chieftains 2 kobold shamans 16 large bats 1 large gnoll 11 large kobolds 1 large orc 2 large spiders 3 lizard men 1 margoyle 1 minotaur 1 necromancer 25 orcs 3 orc scorchers 3 outlaws 1 outlaw leader 2 owlbears 11 pit vipers 2 pixies 2 rabid dogs 11 raiders 1 raider lord 19 rats 3 ratling archers 1 ratling fencer 3 ratling thieves 3 ratling warriors 1 shadow centipede 15 skeletons 5 swordsmen 2 vipers 1 wererat 6 white worms 1 wolf 8 zombies