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Bob           St:55  Le:20  Wi:18  Dx:25  To:39  Ch: 3  Ap: 8  Ma:19  Pe:20 N=
DV/PV: 57/44   H: 924(924)    P: 193(193)    Exp: 50/36505114   DrCh  Sp: 134
Blessed Invisible Satiated Berserk

Yay, my first victory in 1.1.1, previously had one a couple of weeks ago in 
1.1.0 (human healer), before I knew you couldn't produce the FLG file. 

Started in the SMC as I always do (first kill orc), found a two-handed sword,
 but didn't pay it to much attention as I was fighting bare-handed. On may 
way to do Kranch quest stopped in at shop in the outlaw village, got offered 
350 odd gold for the two-hander so had a look at it ...of parrying so thought 
I should use it good Dv boost from 5 to 20 really helped.  Killed Kranch, got
puppy corpse, and then through UD to HMV, no altars found yet.  Hostile stone
giant and hostile stone giant lord in village.  Tried to take on unarmed but
got whopped on and had to retreat to UD and heal.  Switched to two-hander and
finished thwm both off.  Went out the back door and to COC, found N altar on 
about D5 some live sacrificing got me to neutral and then lured monsters from
big room till absolutely close went to Dwarftown lured a dwarf out, killed him,
back to N-, back up to altar a couple more live sacs and precrowned with - 
drumroll please .........braces of war!! Yeah!! Back to Dwarftown, first elder
quest dark elven princess, hung around big room for a while training unarmed 
fighting as I'd been using the two-hander.  No princess was forth coming so
went and killed Retep, wand of fireballs from shop just above Dwarftown,
went back and killed Hotzenplotz, did Druid quest, thought about getting wand
of ice but took herbalism, freed Griff and then went to Darkforge weilding the
two-hander, found a DE princess in cave above Darkforge, went through Darkforge
easy enough, not much in weapons (couple of whips of the snake and a 
quicksilver quarterstaff (I like the +20 to speed)), adamantium chainmail of
travelling in the armour which I wore, drained the pools, and got a wish -AOLS
also got invisibility and teleportitis - but no T-control.  Back to Dwarftown
went through DH, luckily  randomly teleported away from a diamond golem, on D15
wandered into a dark room, "you hit something with full force, something dies,
you feel as if trangressing some law" S**t, f**k c**p s**t no!!!! quick check
of kill list, yep, one dying sage. S**t well waste of a wish - not very happy 
continued diving as didn't have a =of ice, \of ice or t-control, finally got
a blink dog corpse on the third on I ran into.  Did water temple on way back
up, river thru the middle was a bugger.  Cooked snake corpse and sold at shop,
to retreive later.  Did ogre cave but couldn't do arena as intrinsically 
invisible.  Got crowned N by saccing artifacts andsome gold. Got acid immunity 
and Shirt of Saints wasn't overly impressed but proved usefull later.  Got 
\of ice from shop and got =OTHK back to Dwarftown and read ?of identity and
found I had a =of djinni summoning and =of slaying.  Wished for GOGS why? cos
I can and I've never found one.  Headed to TOEF ready to kick butt =of slaying
blessed ring of damage, GOGS and gauntlets of strength = lots of damage. Just 
outside tower realised GOGS probably burns and even if it doesn't didn't want 
to risk my brand new toy so I had to take it off almost as soon as I got it.
Had to replace gauntlets with the elementals of course but heat was still hurting 
me, so had to but on =of fire resistance. Cruised through with invisibility 
and Ancient Chaos Wyrm went down like a sack of spuds, only took a couple of

Dove down to D46 with strength at about 50 odd (25 added through GOGS
Orb and gauntlets).  Only one vault on the way of giants which was no problem
though fire giants did hit hard.  Found eternium platemail of defense on the
way [+3,+13].  Vault held scullcrusher and executer picked them up but never
even thought about using either.  Oh casino had bugger all, some water to bless
and two =of slaying (+8 to melee)he..he..he.  Still cost me about 2.7 mill.
Only the one greater vault but at least half a dozen smaller vaults, including
one of black dragons (including a greater black wyrm, which I killed then left,
too much equipment damage, I wossed out and left my GOGS in another room). 
Also a couple of large tension rooms one of which had a greater white wyrm AND
a balor.  Cat lord seems to die easy if you hit him with a \of poison then get
him down to moderately hurt and he panics then track him down and cast/zap him
till he dies as he panics each time he's hit and the poison seems to really 
hurt him.  I'd killed 40 cats at the time and he had 1600 hps cant remember 
how many xps he was worth but I got the usual 4 or 5 level ups if I remember
correctly.  Charged to Mana temple having left the Air and Earth temples.  Got 
Archmages attention and started hammering him with humanoid slaying ammo but 
not hitting enough so went hand to hand two rounds and he's from moderately 
hurt to mince meat in two rounds.  Got a couple of level-ups.  Only at about
level 30 so decided to go kill Barny the big purple freak (not very happy with
him).  Couldn't be bothered deciding what to drop and as carrying to ?OCR just 
took everything.  Took some tough l-bolts from ancient blues which could see 
me and the elemental gauntlets lightning resistance wasn't proving greatly 
helpful.  Got Barneys level but he was in the middle of the level and too many
Ancient blues and Wyrms in the road.  Knocked of some but Barny was hiding 
behind things in a corridor and hammering me with his stupid lightning bolt. 
Led everything but Barney out of corridor and killed it.  Decided as stairs 
led up to a smallish room by cavern standards to block it off with doors and 
lead Barney up there to fight with less interuptions.  As I'm doing this along 
comes a Emperor lich who summons a bunch of ghost kings, took them down with 
fireballs for minimal stat loss, but was not happy.  Went back down and found 
Barney on his own, started laying into him, but everytime I got him to critical
I'd keep missing or he'd destroy me and I'd need to heal, then he shattered all
my !of xtra healing so I had to keep praying for healing, and I still couldn't
kill the f**cker. Then when my god hated my I teleported to the stairs and ran.
Had a look at what I had time to put that AOLS to use, equipt it, read ?of 
familier summoning and got a greater earth elemental.... but.... there has to
be a but in this fight....charisma was corrupted down to 1.  So I prayed (me
personally not in the game!), and headed down hopeing Barney hadn't healed, 
set GEE on him, (and he listened on the second go), and I charged on in, 
Barney completely ignored the GEE and hammered me down to double didgit hp.
So I used the orb just the once to heal, Barney now decided to attack the GEE,
and it died in on hit.... bugger.... one on one again.... got him to critical, 
but he had me to 90 odd hp again, so I just kept fighting deciding to use the
AOLS, but Barney misses 3 times and I hit, but Barney misses 3 times and I hit,
I hit and he's dead yeeeeeeeee ha!!! Boy was I happy.  Only got 1 level up.  
Headed back to karmic wyrm quick smart and got Needle and a !of xtra healing.
Headed back to Earth temple, was taking down earth elementals and grues in one
blow.  Stone beast took four or five shots before keeling over.  Dumpped all
my stuff and entered air temple was ridiculously easy, summoner went down in
two.  Went back up and gave corpses to Druid for !OCC and found Blups mum. 
Went back to kill her. Whacked here a couple of times to get to moderately 
hurt then she teleported away and wouldn't come back when I started nicking 
stuff.  Went looking for her, saw some stuff on the ground, picked it up, and
there she was, whack, whack, woosh and my hp go from 650 to 100 so I figured 
there's got to be an easier way to get xp than this so off to bug temple but 
I can't get in... of course i've only had adozen or so characters in 1.1.1,
damn and I wanted those SOCR to as corruption was becoming a problem.  Went
to Dwarftown and prepared to dive even though only level 38, dropped nearly
half a mill gold in front of Garth to train toughness because only at 28, this 
ended up getting me a whole +1 as far as I could tell.  No uselessness ! yet
so stopped by casino, found an unidentifed potion and bought it, yep useless.
Stopped by Darkforge to kill Kherab as I recalled him to be worth about 300,000
xp last time I killed him, got <200,000 this time so no level up.  Finally got 
level up on D48. Drank couple of ! of gain attributes and went to D49, 
uselessness got me =of immunity eh.  Onwards to D50..........

Tunnelled to top lever, emptied the corridor and killed balor by hitting and 
running, and hitting and running.  Handled lever but had no \of destruction.
Could have done door creation monster creation thing but seems too cheap.
Kicked through walls to room of WMOPC and cast lots of fire bolts then 
finished the rest off by hand.  Went down and emptied bottom corridor and 
handled lever and waited for balors on came so I killed him and waited for more
but the buggers wouldn't come, so I opened up the big room and it was all on
for young and old balors everywhere, luckily Fisty decided to go up top, so I
picked of the ones in the bottom corridor with me.  I found hand to hand worked
better than slaying ammo.  Went up top to deal with Fisty. Was wearing Shirt of 
Saints as had alot of curruptions increasing PV, so had a DV/PV of about 60/60
on beserk with a +220 odd to hit and +95 to damage, he he deadly. Went hand to
hand with Fisty till he panicked and no matter how much a chased him and whacked 
him from behind he wouldn't stop so he died fleeing in terror.  Still not at 
level 50.  Killed the last couple of balors and finally got to lvl50.  Switched 
back to normal tactics DV/PV 94/60 and emptied rest of D50 we little problems
but did get aged a bit by ghost lords.  Made sure gate was shut and headed out.
Killed black unicorn and got rid of corruptions very disappointed by loss of 
strength and PV but headed home to do whatever a Dwarven monk who saves the 
world does.

Well I carried on a bit here and its about 1:30 am, but hey it's the first time 
I got to write one of these.

Just thought I'd say kicking down walls is really fun, and so is this message:
"You hit the <foo> with full force and turn it into a mangled heap.  The <foo>
shakes as one of its vital organs erupts, and  the <foo> falls to the ground"
....or whatever the instakill message is.

Win in memory of Pali the lvl48 Dwarven palidan who got squished by a greater
moloch who showed amazing pace and took him completely by surprise,
while he was clearing out a pit of 30odd GM's.

                            Background Information

Name: Bob                 Race: male Dwarf          Class: Monk
Eye color: black          Hair color: brown         Complexion: brown
Height: 4'                Weight: 176 pounds
Age: 82 (grown-up, 16 years of unnatural aging added in)
Star sign: Salamander     Birthday: 17/Salamander (day 137 of the year)

        Your parents are travelling adventurers. They are doing moderately
 well but are talented enough to survive.
        As a young child you were often alone. You did not have any
 friends. You do not like to remember those times. They were very sad.
        In your youth you worked a lot to become rich and famous later.
 Consequently you rarely had enough time to play with other kids of your
        As a young adult you left your home because of trouble with your
 parents. They opposed your plans for the future without understanding your
 wishes. Thus you decided to live on your own. You wandered through the
 country for many years, growing older and wiser and learning many things.
        You decided to become a Monk.

Total weight: 6459 stones                Carrying capacity: 13612 stones

Head          : uncursed eternium cap [+0, +7]                        [28s]
Neck          : uncursed ankh                                          [3s]
Body          : blessed Shirt of the Saints [+8, +4] {Le+2}           [20s]
			- crowning
Girdle        : blessed girdle of giant strength [+3, +0] {St+12}     [30s]
      		- wish
Cloak         : uncursed leather cloak (-1, +0) [+3, +0]              [40s]
Right Hand    : -
Left Hand     : -
Right Ring    : blessed ring of slaying (+8 melee damage, +6 missile damage)
Left Ring     : blessed ring of slaying (+8 melee damage, +6 missile damage)
Bracers       : uncursed bracers of war [+8, +4] {Dx+8}               [10s]
			- pre crowning
Gauntlets     : uncursed gauntlets of strength (-1, +0) [+1, +1] {St+3}[40s]
  			- Dwarftown shop
Boots         : uncursed eternium boots [+2, +8]                      [55s]
Missile weapon: uncursed heavy crossbow of accuracy (+9, +3)         [140s]
Missiles      : bundle of 8 blessed quarrels of demon slaying (+5, 2d6+3)
Tool          : heap of 5 uncursed moss patches of mareilon           [10s]


Total weight: 6049 stones   Carrying capacity: 13612 stones

Helmets ('[')
   uncursed crown of science [+4, +8] {Le+9}                          [65s]
   heap of 9 uncursed eternium caps [+0, +4]                         [252s]
   uncursed crown of fire [+1, +2]                                    [65s]
   blessed eternium cap (+1, +1) [+0, +4]                             [28s]
   uncursed eternium cap [+0, +6]                                     [28s]
   uncursed helm of mental stability (+1, +1) [+0, +2] {Le+3}        [100s]
   cursed eternium cap [+0, +4]                                       [28s]
   uncursed eternium cap [+0, +5]                                     [28s]
Armor ('[')
   uncursed elven chain mail [+0, +5]                                 [10s]
   uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
   uncursed white dragon scale mail (-2, -4) [-2, +11]               [200s]
   uncursed black dragon scale mail (-2, -4) [-2, +11]               [200s]
   uncursed eternium plate mail of defense (-1, -2) [+3, +12]        [240s]
		-this was used alot

   uncursed eternium plate mail (-1, -2) [-1, +16]                   [240s]
		- never used this but nice PV

   uncursed elven chain mail [+3, +7]                                 [10s]
   uncursed red dragon scale mail (-1, -4) [+0, +13]                 [220s]
Gauntlets ('[')
   uncursed brass knuckles [+0, +0]                                   [10s]
   blessed elemental gauntlets (-1, +0) [+0, +3]                      [10s]
   uncursed thick gauntlets (-1, -2) [+0, +1]                         [15s]
   heap of 2 blessed pairs of thick gauntlets (-1, -2) [+0, +1]       [30s]
   uncursed thick gauntlets (+0, -1) [+0, +1]                         [15s]
Cloaks ('[')
   heap of 2 uncursed cloaks of invisibility (-1, +0) [+1, +0]        [60s]
   uncursed light cloak (+1, -1) [+2, +0]                             [20s]
		- found very few cloaks

Girdles ('[')
   heap of 2 blessed girdles of carrying [+0, +0]                     [30s]
   blessed girdle of strength [+0, +0] {St+3}                         [15s]
   blessed adamantium girdle [+0, +3]                                 [18s]
   uncursed eternium girdle [+0, +4]                                  [12s]
   uncursed girdle of greed [+0, +0]                                   [7s]
   heap of 2 uncursed girdles of carrying [+0, +0]                    [30s]
Boots ('[')
   uncursed adamantium boots [+0, +3]                                 [89s]
   uncursed adamantium boots [+6, +3]                                 [89s]
   heap of 2 uncursed pairs of eternium boots [+0, +5]               [110s]
   blessed seven league boots (+1, +1) [+2, +0]                       [30s]
			- lvl50

   uncursed eternium boots (+1, +1) [+0, +8]                          [55s]
   cursed eternium boots [+0, +5]                                     [55s]
   uncursed eternium boots [+3, +5]                                   [55s]
   blessed eternium boots (+1, +1) [+0, +5]                           [55s]
Necklaces (''')
   heap of 2 uncursed amulets of greed                                 [6s]
   heap of 2 uncursed necklaces of rapid healing                       [4s]
   uncursed amulet of the cold heart {Ch-11}                           [3s]
   blessed necklace of rabies resistance                               [2s]
   uncursed amulet of petrification resistance                         [3s]
   uncursed amulet of perseverance {Wi+5}                              [3s]
   uncursed necklace of the silver tongue {Ch+3}                       [2s]
   heap of 2 uncursed amulets of protection from undead                [6s]
   blessed amulet of order                                             [3s]
   blessed amulet of life saving                                       [3s]
			- wasted wish in the end

   heap of 2 uncursed amulets of protection +2                         [6s]
   blessed amulet of balance                                           [3s]
   uncursed necklace of rabies resistance                              [2s]
   uncursed pendant of beauty {Ap+4}                                   [3s]
   uncursed necklace of the eye                                        [3s]
   uncursed amulet of perseverance {Wi+3}                              [3s]
   uncursed amulet of health                                           [3s]
   heap of 2 uncursed amulets of free action                           [6s]
   blessed amulet of defense +2                                        [3s]
   uncursed amulet of luck                                             [8s]
   uncursed amulet of protection from constructs                       [3s]
   blessed amulet of light                                             [3s]
   uncursed amulet of chaos                                            [3s]
   uncursed amulet of speed (+3 spd)                                   [3s]
   blessed amulet of protection +2                                     [3s]
Bracers (',')
   cursed bracers of speed [+0, +0] (+4 spd)                          [10s]
One-handed weapons ('(')
   uncursed phase dagger (+0, 1d4)                                     [5s]
   uncursed phase dagger (+0, 1d4+1)                                   [5s]
   uncursed whip of the snake (-2, 5d2+7) {Dx+7} (+7 spd)             [15s]
   uncursed jet-black battle axe "Executor" (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
   uncursed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
			- giant vault

   uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
   blessed eternium long sword (+0, 2d8+5)                            [20s]
Two-handed weapons ('(')
   uncursed two-handed sword of parrying (+3, 3d5+3) [+16, +0]       [100s]
			- SMC kept all game

   uncursed quicksilver quarterstaff (+6, 5d3+5) [+3, +0] (+20 spd)   [20s]
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
Missile weapons ('}')
   blessed short bow (+1, +0)                                         [20s]
   uncursed long bow (+3, +0)                                         [30s]
   uncursed heavy crossbow (+3, +3)                                  [140s]
Missiles ('/')
   bundle of 8 uncursed drakish scurgari (+2, 1d8+2)                  [80s]
   bundle of 5 blessed eternium drakish scurgari (+9, 2d8+9)          [25s]
   	- lots of slaying ammo, scurgari and 2 boomerangs
Tools (']')
   heap of 4 uncursed waterproof blankets                             [40s]
   heap of 2 uncursed torches                                         [20s]
   uncursed thieves picks                                              [5s]
   uncursed plain blanket                                             [10s]
   heap of 4 uncursed tiny keys                                        [4s]
   heap of 2 uncursed fireproof blankets                              [20s]
   heap of 2 uncursed hexagonal keys                                   [2s]
   heap of 4 uncursed small keys                                       [4s]
   uncursed holy symbol                                                [5s]
   uncursed box with flint and steel (45)                              [5s]
   uncursed tinderbox (20)                                             [3s]
   blessed climbing set                                              [180s]
   blessed thieves picks                                               [5s]
   heap of 2 blessed sis                                              [20s]
   blessed fireproof blanket                                          [10s]
   uncursed mithril ingot                                             [14s]
   uncursed giant boar skull                                         [300s]
	- I've found lots of these, so I thought I'd keep a souvineer

   uncursed round key                                                  [1s]
   uncursed triangular key                                             [1s]
   blessed triangular key                                              [1s]
   uncursed box with flint and steel (21)                              [5s]
   uncursed piece of adamantium ore                                  [100s]
   uncursed box with flint and steel (23)                              [5s]
   heap of 3 uncursed sis                                             [30s]
   heap of 2 cursed sis                                               [20s]
Rings ('=')
   heap of 3 uncursed rings of acid resistance                         [3s]
   heap of 3 uncursed rings of the fish                                [3s]
   uncursed ring of fire                                               [1s]
   uncursed ring of damage                                             [1s]
   heap of 3 uncursed rings of stun resistance                         [3s]
   uncursed ring of searching                                          [1s]
   blessed ring of damage                                              [1s]
   heap of 4 uncursed rings of cold resistance                         [4s]
   blessed ring of damage                                              [1s]
   uncursed ring of luck                                               [1s]
   blessed brass ring                                                  [1s]
   uncursed ring of invisibility                                       [1s]
   uncursed wedding ring                                               [1s]
   blessed ring of the High Kings [+2, +3]                             [1s]
   uncursed ring of slaying (+6 melee damage, +6 missile damage)       [1s]
   uncursed ring of mental stability [+0, +1] {Le+1}                   [1s]
   heap of 2 uncursed rings of doom                                    [2s]
   heap of 2 uncursed rings of see invisible                           [2s]
   heap of 2 uncursed rings of ice                                     [2s]
   uncursed ring of immunity                                           [1s]
		- uselessness

   blessed ring of invisibility                                        [1s]
Wands ('\')
   lots, no WOWishing
Potions ('!')
    - lots of boosting and potion of potential <blah>

   heap of 7 blessed potions of healing                               [28s]
   heap of 2 potions of holy water                                     [8s] 
   blessed potion of ultra healing                                     [2s]
   blessed potion of extra healing                                     [2s]
    - didn't need these on D50, all I have left after Barney

Scrolls ('?')
   lots snipped
   uncursed scroll of chaos resistance                                 [2s]
    -random drop forgot to bless
   heap of 2 blessed scrolls of chaos resistance                       [4s]
    - left over from Dwarven Mystic
    - forgot to get scroll from HMV

Food ('%')
   heap of 6 uncursed curaria mancox herbs                            [12s]
   heap of 6 blessed spenseweeds                                      [12s]
   heap of 8 uncursed bits of gnomish candy                           [16s]
   heap of 5 uncursed fortune cookies                                 [15s]
   uncursed plant seed                                                 [2s]
   blessed plant seed                                                  [2s]
   heap of 3 uncursed herb seeds                                       [6s]
   heap of 30 uncursed cooked lizards                                 [90s]
   heap of 9 uncursed bits of plain candy                             [18s]
   heap of 8 uncursed alraunia antidotes                              [16s]
   heap of 4 uncursed stomafillia herbs                                [8s]
   heap of 3 uncursed stomacemptia herbs                               [6s]
   heap of 5 uncursed pepper petals                                   [10s]
   uncursed lump of bee wax                                            [5s]
   heap of 6 blessed stomacemptia herbs                               [12s]
   heap of 8 uncursed morgia roots                                    [16s]
   heap of 2 blessed pepper petals                                     [4s]
   blessed curaria mancox herb                                         [2s]
   blessed fortune cookie                                              [3s]
   blessed burb root                                                   [2s]
   uncursed burb root                                                  [2s]
   heap of 2 blessed moss patches of mareilon                          [4s]
   blessed bit of gnomish candy                                        [2s]
   heap of 2 uncursed pairs of frog legs                               [4s]
   blessed demon daisy                                                 [2s]
Valuables ('$')
   29452 gold pieces                                                 [294s]
Gems ('*')
   blessed crystal of light                                            [1s]
   blessed crystal of health                                           [1s]
   blessed crystal of power                                            [1s]
   uncursed worthless piece of red glass                               [1s]
   uncursed opal                                                       [1s]
   uncursed worthless piece of brown glass                             [1s]
   - never saw a crystal of knowledge or darkness

                                Weapon Skills

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting        13   +10   +10   +8   Mastery              1511
Daggers & knives         0    +0    +0   +0   unskilled            15
Clubs & hammers          0    +0    +0   +0   unskilled            15
Maces & flails           0    +0    +0   +0   unskilled            15
Swords                   0    +0    +0   +0   unskilled            15
Axes                     0    +0    +0   +0   unskilled            15
Whips                    0    +0    +0   +0   unskilled            15
Pole arms                0    +0    +0   +0   unskilled            15
Twohanded weapons        9    +8   +12   +3   excellent            1084
Staves                   0    +0    +0   +0   unskilled            15
- no training as invisibility = no arena champ.
Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            7
Bows                     0    +0    +0   +0   unskilled            1
Crossbows                6   +12    +9   +2   skilled              60
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    4    +8    +6   +1   skilled              23

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  0    +0              unskilled            15
- never touched one

Damage caused with your melee weapons:
Right hand: +220 bonus to hit, 1d58+80 damage
- not as impressive as on D50 with corruptions but it'd still leave a mark.

Damage caused with your missile weapons:
Ammunition: 8, base range: 16, +81 bonus to hit, 2d6+40 damage


  Alertness ............100    (superb)       [+2d4]
  Athletics ............100    (superb)       [+2d4]
  Climbing ............. 77    (great)        [+1d3]
  Concentration ........100    (superb)       [+2d4]
  Courage ..............100    (superb)       [+1d3]
  Detect traps .........100    (superb)       [+2d4]
  Dodge ................100    (superb)       [+1d5]
  Find weakness ........100    (superb)       [+1d3]
  First aid ............100    (superb)       [+2d4]
  Haggling ............. 90    (great)        [+1d3]
  Healing ..............100    (superb)       [+2d4]
  Herbalism ............100    (superb)       [+1d5]
  Law .................. 82    (great)        [+1]
  Listening ............100    (superb)       [+2d4]
  Literacy .............100    (superb)       [+1d5]
  Metallurgy ........... 70    (good)         [+1d3]
  Mining ............... 72    (great)        [+1]
  Pick pockets ......... 78    (great)        [+1d3]
  Smithing ............. 83    (great)        [+1d3]
  Stealth ..............100    (superb)       [+1d5]


   Farsight         :   615,  17pp     (Effectivity: +1)
   Fire Bolt        :   229,   8pp     (Effectivity: +4)
   Fireball         :   372,  16pp     (Effectivity: +4)
   Frost Bolt       :   350,  12pp     (Effectivity: +1)
   Heal             :    10,  76pp     (Effectivity: +0)
   Know Alignment   :   331,  10pp     (Effectivity: +0)
   Lightning Bolt   :    74,  15pp     (Effectivity: +0)
   Mystic Shovel    :   204, 100pp     (Effectivity: +1)
   Neutralize Poison:   291,  10pp     (Effectivity: +0)
   Scare Monster    :   331,  12pp     (Effectivity: +0)
   Slow Monster     :   543,   7pp     (Effectivity: +0)
   Web              :   421,  12pp     (Effectivity: +0)

                              His further life:

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rule your subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.

              His achievements during his adventures:

Bob, the dwarven monk, saved the world with his brave efforts and became a
great ruler while saving himself 3 times.
He scored 12825948 points and advanced to level 50.
He survived for 0 years, 75 days, 9 hours, 52 minutes and 56 seconds (91197
1 companion was killed during his adventures.
Bob visited 111 places.
His strength score was modified by +20 during his career.
His learning score was modified by -1 during his career.
His willpower score was modified by +2 during his career.
His dexterity score was modified by +4 during his career.
His toughness score was modified by +20 during his career.
His charisma score was modified by +1 during his career.
His appearance score was modified by +2 during his career.
His mana score was modified by +7 during his career.
His perception score was modified by +7 during his career.
He was unnaturally aged by 16 years.
He defeated the arch enemy of a mighty karmic wyrm.
		-no happy baby water dragon??  I got sent the trident still.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
5719 monsters perished under his attacks.
The following 23 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the rune-covered trident
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the crown of science
  the ancient mummy wrapping
  the ankh
  the black torc
  the rune-covered club "Skullcrusher"
  the Shirt of the Saints
  the bracers of war
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the fine leather armor "Nature's Companion"
 		- missed this
  the jet-black battle axe "Executor"
  the staff of the archmagi
		- and this
  the ring of immunity
He possessed the following intrinsics:
  He was fire resistant.
  He was poison resistant.
  He was cold resistant.
  He was lucky (enhanced through items).
  Fate smiled upon him (enhanced through an item).
  He was sleep resistant (gained through an item).
  He was able to teleport.					- POOL
  He was able to control teleportation.
  He was invisible.						- POOL
  He was stun resistant (gained through an item).
  He was paralyzation resistant.				- POOL
  He was resistant to death rays (gained through an item).
  He was able to see invisible things (gained through an item).
  He was immune to acidic attacks.
  He was able to resist confusion attacks (gained through items).
He had the following talents: Aggressive, Brawler, Careful, Extremely Hardy,
Good Learner, Hardy, Immune to Pain, Iron Skin, Mithril Skin, Natural
Berserker, Porter, Potent Aura, Stealthy, Steel Skin, Tough Skin, Very
Careful, Very Hardy.
He had a final speed score of 134 (final base speed: 139).
He was a messiah of Clamgaddin.
He asked for 11 divine interventions. 
 - couple for crowning, one for precrowning, rest at barney I suppose.
He was a holy champion of Balance.

The following monsters were vanquished:  "snipped"

      1 acid vortex			- I hate vortexs
      3 ancient black dragons
      3 ancient blue dragons
      1 ancient blue wyrm
      1 Ancient Chaos Wyrm          -  easy for once, didn't touch me
      1 ancient minotaur
      1 ancient red dragon
      1 Ancient Stone Beast         - easy as always, but died quickly for once
      1 ancient white dragon
     10 balors
      1 banshee
      1 battle bunny
     18 black baby dragons
      8 black dragons
      1 black druid
     39 blink dogs			- give me a corpse you useless buggers
     11 blue baby dragons
      1 blue dragon
      1 bunny master
      1 cat lord
      1 Chaos Archmage
     68 chaos mutants
    174 chaos servants
     48 chaos warriors
     20 chaos wizards
      1 crime lord
      2 dark elven princesses		- really only 2? lucky I found one when I did
      2 death oozes
      4 diamond golems
      1 doppleganger king		- two hits
      1 dwarven artificer		
      1 dying sage			- f**k, s**t, son of a b***h hiding in the dark
      1 emperor lich
      4 ghost kings			- these scare me a little
     38 ghost lords
      1 giant boar
      1 giant turtle
      2 gorgons   			- these scare me too
      1 great black wyrm
      1 great blue wyrm
      1 great white wyrm
      1 greater balor			- why wouldn't he stay and fight fun?
      1 greater black unicorn
     84 greater chaos servants
      1 greater claw bug
      1 greater daemon
      4 greater water elementals
    203 jackals				- second most kills
      1 living wall
      1 master lich
      1 master necromancer
      1 Master Summoner
    1 minotaur mage			- I hate these
      1 mummy lord
    133 orcs				- first kill
     12 quicklings
      4 quickling lords			- left a couple of corpses
      1 quickling queen
      1 raider lord
    212 rats				- most kills
      6 ratling duelists		- don't like these little beggars
      1 shadow wyrm			- on way out
      1 skeletal king
      1 Snake from Beyond		- kept crossing water I couldn't (well didn't
							want to) annoying.
     33 steel golems
      3 steel horrors
      1 stone ooze
      1 undead chaos dwarven berserker
      1 wall beast
      1 white unicorn			- tension room D 40something
     63 writhing masses of primal chaos

	Fairly boring list really