NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. Bound, the trollish healer, named so because as a trollish healer, he's on the boundary of cheating. First went to Lawenilothell, killed a bandit for my first kill. Went into the small cave, did fairly well, found the blanket and the down stairs. Found a pool in the first level of the UD, thought 'might as well' and drank. Felt flexible, then got a wish. Used it on Eternium two-handed swords, one of which ended up being weeping (glee!). Went down, found an altar a little below the pool, and sacced a few things to get in a decent standing with my god and change my alignment to LN (not in that order). Went down lower, and met a tension room full of cave tigers. Killed them all, as I'd already slain a few cats before. Cat lord's going to be pissed if I get that far. Gnoll/hyena vault at UD:6. Went back up to sac some things, encountered a dwarf, who I killed, hoping for a pickaxe. He didn't drop one, but I somehow reset my piety. Spent a while regaining all I could, up to 'spiritually invincible'. Went back down and cleared the inner room of the vault (was a double ellipse one), netting among other things a Diadem of Beauty Ap+5. Pretty troll! Altars everywhere! Found a second lawful one on UD:7. UD:8 was annoying, as it had a stream. Otherwise it was uneventful. Went to the HMV after, and found the stone giant lord, who proceeded to rage and kill me. Damn it. I even got him to severely wounded with two hits. Most win potential of all my characters so far. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ... ...... ...... .....== .....=# ....==# ....=## ....=# ....=# ....=# ....=## ### ....==# ...... .....=# r..r .....=##### #..# .....=====############################.H# .........===========================##@.##== ...................................===..===. ........................................... .......................................... Bound St:27 Le: 7 Wi:11 Dx:13 To:31 Ch: 9 Ap: 6 Ma:10 Pe:14 LN DV/PV: 13/12 H: -5(155) P: 39(39) Exp: 9/43720 HIVI Sp: 95 Strained ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Bound Race: male Troll Class: Healer Eye color: black Hair color: black Complexion: brown Height: 8'11" Weight: 535 pounds Age: 18 (grown-up) Star sign: Candle Birthday: 26/Candle (day 296 of the year) YOUR HISTORY: Your parents belong to the lower class. They were honest hard-working people, who did everything to enable you to live a comfortable and fine life. They were not very successful. As a child you had to survive pretty harsh times since your parents seemed to have run out of luck. Their wealth was ever-declining and times were very hard. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Healer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 4458 stones Carrying capacity: 3975 stones He: - Ne: blessed amulet of health [3s] Bo: uncursed thick furs (-1, -1) [+0, +2] [300s] Gi: - Cl: uncursed light cloak [+1, +0] [20s] RH: uncursed weeping eternium two-handed sword (+18, 6d5+18) [-1, +0] [50s] LH: - RR: cursed ring of the fish [1s] LR: - Br: - Ga: uncursed red leather gauntlets [+0, +1] [10s] Bo: uncursed light boots [+0, +3] [20s] MW: - Mi: heap of 12 uncursed rocks (+0, 1d4) [60s] Tl: - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 3994 stones Carrying capacity: 3975 stones Helmets ('[') uncursed leather cap [+0, +0] [5s] uncursed metal cap [+0, +1] [50s] Armor ('[') uncursed clothes of chaos [+0, +0] [40s] blessed ugly clothes [+0, +0] {Ap-1} [50s] uncursed ugly clothes [+0, +0] {Ap-1} [50s] uncursed robe [+0, +3] [60s] blessed studded leather armor (-1, +0) [-1, +3] [250s] uncursed clean robe [+0, +1] {Ap+2} [60s] uncursed robe [+0, +1] [60s] uncursed clothes [+0, +0] [40s] uncursed chain mail (-1, -3) [-3, +5] [400s] uncursed clothes (+1, +1) [+0, +0] [40s] blessed clothes [+0, +0] [40s] Shields ('[') cursed wooden shield [+3, +1] [80s] uncursed small shield (+1) [+2, +0] [50s] Gauntlets ('[') blessed blue leather gauntlets [+0, +1] [10s] Cloaks ('[') heap of 2 uncursed light cloaks [+1, +0] [40s] Girdles ('[') uncursed girdle of weight [+0, +0] [40s] Boots ('[') uncursed boots of sneakiness [+2, +0] {Dx+2} [20s] uncursed mithril boots [-1, +2] [96s] uncursed leather boots [+0, +0] [25s] Necklaces (''') uncursed amulet of greed [3s] One-handed weapons ('(') uncursed scalpel (+2, 1d3+1) [2s] uncursed short sword (+0, 1d6) [30s] uncursed flail (+0, 2d4+2) [150s] uncursed club (+0, 1d6+1) [30s] cursed battle axe (+0, 1d6+2) [70s] uncursed white battle axe (+3, 1d6+5) [70s] cursed orcish knife (-1, 1d3+2) [10s] uncursed orcish spear (+1, 1d8+3) [75s] blessed spear (+1, 1d8) [50s] cursed morning star (+1, 2d5+1) [-2, +0] [175s] uncursed club (+2, 1d6) [30s] uncursed fragile adamantium long sword (+0, 1d8+5) [28s] uncursed battle axe (+0, 1d6+2) [70s] heap of 2 blessed battle axes (+0, 1d6+2) [140s] uncursed battle axe (-2, 1d6+2) [70s] uncursed broadsword (+0, 1d7+1) [80s] uncursed club (+0, 1d6) [30s] uncursed knife (+0, 1d3) [8s] uncursed wicked battle axe (+1, 1d9) [70s] uncursed dagger (+0, 1d4) [10s] Two-handed weapons ('(') uncursed heavy club (+1, 1d10+4) [-1, +0] [120s] heap of 2 uncursed quarterstaves (+0, 1d10) [80s] heap of 2 uncursed eternium two-handed swords (+18, 6d5+18) [-1, +0] uncursed quarterstaff (+0, 1d10+3) [40s] uncursed mithril halberd (+7, 2d7+4) [-2, +0] [80s] Missile weapons ('}') cursed light crossbow of accuracy (+8, +0) [70s] Missiles ('/') uncursed arrow (+0, 1d6) [2s] cursed arrow of darkness (+1, 1d6) [2s] bundle of 2 uncursed arrows (+0, 1d6+1) [4s] bundle of 5 blessed arrows (+0, 1d6) [10s] bundle of 4 uncursed adamantium quarrels (+3, 2d6+6) [4s] bundle of 6 uncursed mithril sling bullets of slaying (+5, 2d5) [18s] bundle of 11 uncursed quarrels of thunder (-1, 2d6+3) [22s] bundle of 20 uncursed arrows (+1, 1d6+3) [40s] uncursed throwing club (+0, 1d8) [30s] heap of 7 cursed rocks (+2, 1d4) [35s] heap of 5 uncursed rocks (+2, 1d4) [25s] heap of 4 uncursed rocks (+0, 1d4+2) [20s] heap of 9 uncursed rocks (+0, 1d4) [45s] Tools (']') heap of 8 uncursed bandages [16s] heap of 2 blessed bandages [4s] uncursed stethoscope [5s] uncursed waterproof blanket [10s] uncursed thieves picks [5s] heap of 2 uncursed wooden sticks [60s] uncursed round key [1s] blessed holy symbol [5s] uncursed piece of mithril ore [110s] uncursed piece of eternium ore [90s] uncursed piece of iron ore [120s] Wands ('\') uncursed wand of fire (0 charges) [4s] uncursed wand of monster detection (4 charges) [3s] uncursed wand of magic missiles (8 charges) [3s] Potions ('!') heap of 2 uncursed potions of extra healing [4s] potion of holy water [4s] uncursed potion of healing [4s] blessed potion of cure poison [2s] uncursed potion of boost perception [2s] uncursed potion of potential toughness [4s] uncursed potion of water [4s] Scrolls ('?') uncursed scroll of information [2s] uncursed scroll of warning [2s] Food ('%') heap of 2 blessed alraunia antidotes [4s] uncursed alraunia antidote [2s] uncursed loaf of hurthling bread [30s] Valuables ('$') 3644 gold pieces [36s] Gems ('*') uncursed crystal of knowledge [1s] uncursed aquamarine [1s] uncursed topaz [1s] blessed topaz [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 11 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 6 +5 +8 +2 skilled 27 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- ÆRight hand: Î+35Æ bonus to hit, Î6d5+33Æ damage Damage caused with your missile weapons: ---------------------------------------- ÆAmmunition: Î12Æ, base range: Î2Æ, Î-2Æ bonus to hit, Î1d4+3Æ damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 16 (mediocre) [+3d3] Athletics ................ 68 (good) [+2d4] Bridge building .......... 12 (mediocre) [+3d5] (mr) Climbing ................. 30 (mediocre) [+3d3] Concentration ............ 30 (mediocre) [+4d5] Cooking .................. 27 (mediocre) [+3d5] (mr) Find weakness ............ 63 (good) [+3d3] First aid ................ 74 (great) [+3d4] Food preservation ........ 83 (great) [+2d4] Gemology ................. 15 (mediocre) [+3d3] Haggling ................. 28 (mediocre) [+4d5] Healing .................. 90 (great) [+2d4] Herbalism ................ 82 (great) [+3d3] Listening ................ 48 (fair) [+4d4] Literacy ................. 63 (good) [+2d4] Mining ................... 16 (mediocre) [+3d4] Pick pockets ............. 30 (mediocre) [+3d3] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Bound, the trollish healer, was killed by a stone giant lord. He scored 28012 points and advanced to level 9. He survived for 0 years, 6 days, 9 hours, 23 minutes and 32 seconds (11148 turns). Bound visited 12 places. His learning score was modified by +1 during his career. His dexterity score was modified by +2 during his career. His perception score was modified by +6 during his career. (carrot room) He ended his adventuring life in a remote mountain village. 496 monsters perished under his attacks. He possessed the following intrinsics: He was poison resistant. He was lucky. He was petrification resistant. He had the following talents: Alert, Careful, Defensive Fighter, Miser, Quick, Very Quick. He had a final speed score of 95 (final base speed: 105). He was a paragon of his religion. He did not ask for divine help. He was lawfully aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 ankheg 1 assassin 3 bandits 2 barbarians 2 barbarian leaders 2 berserkers 1 big dog 2 black hurthlings 5 brown worms 1 bugbear 1 cave lion 14 cave tigers 1 caveman 1 chaos brother 1 chaos plague bearer 1 chaos rat 2 chaos sisters 5 claw bugs 1 cobra 3 corpse fiends 1 cutpurse 1 dark elven archer 1 dark elven wizard 9 dire wolves 1 displacer beast 1 doppleganger 1 dwarf 1 eye of destruction 1 fairy dragon 6 fire beetles 1 fire lizard 1 flesh golem 1 gargoyle 1 gelatinous cube 2 ghost bats 22 ghuls 3 giant bats 3 giant centipedes 19 giant rats 10 giant spiders 35 gnolls 2 gnoll chieftains 9 goblins 1 goblin chieftain 8 goblin rockthrowers 7 goblin slavemasters 1 gray ooze 2 green slimes 1 green worm 1 gremlin 1 griffon 2 harpies 2 hell hounds 2 hill orcs 2 hippogriffs 3 hobgoblins 2 hobgoblin leaders 1 homunculus 1 huge bat 24 hyenas 2 imps 13 jackals 1 jackalwere 1 karmic lizard 11 kobolds 1 kobold chieftain 3 kobold shamans 3 large bats 15 large gnolls 1 large jackal 7 large kobolds 1 large snake 7 large spiders 1 lizard man 1 minotaur 1 necromancer 14 ochre jellies 5 ogres 1 ogre magus 9 orcs 4 orc scorchers 3 owlbears 4 rabid dogs 26 rats 2 ratling archers 1 ratling fencer 3 ratling thieves 4 ratling warriors 1 rattlesnake 2 shadows 23 shadow centipedes 1 silver wolf 15 skeletons 2 swordsmen 1 viper 2 werewolves 7 white worms 1 wight 1 wild cat 48 wolves 1 yellow ooze 3 zombies