NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
SNIPPED .flg. Spoily "Story" at the End
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Screenshot
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Brag St:62 Le:35 Wi:22 Dx:44 To:61 Ch:17 Ap:57 Ma:20 Pe:21 N+
DV/PV: 67/51 H: 866(866) P: 174(268) Exp: 36/25622145 DrCh Sp: 208
Blessed Bloated
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Background Information
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Name: Brag Race: male Troll Class: Beastfighter
Eye color: brown Hair color: brown Complexion: tanned
Height: 9' Weight: 515 pounds Scars: 9
Age: 20 (grown-up, 10 years of unnatural aging added in)
Star sign: Falcon Birthday: 8/Falcon (day 218 of the year)
YOUR HISTORY:
Your parents belong to the middle class. They are average people
living in average quarters. Your father is a craftsman of mediocre talent.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
In your youth you worked a lot to become rich and famous later.
Consequently you rarely had enough time to play with other kids of your
age.
As a young adult you were a credit to your family. Your parents
supported your plans and were very understanding. They tried to help you
along your way with all means at their disposal.
You decided to become a Beastfighter.
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Inventory
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Total weight: 12149 stones Carrying capacity: 27290 stones
He: uncursed helm of mental stability [+0, +2] {Le+4} [100s]
Ne: uncursed pendant of beauty {Ap+6} [3s]
Bo: uncursed eternium plate mail (-1, -2) [+1, +16] [240s]
Gi: blessed girdle of carrying [+0, +0] [15s]
Cl: uncursed cloak of adornment [+0, +1] {Ap+7} [40s]
RH: -
LH: -
RR: uncursed ring of mental stability [+2, +1] {Le+1} [1s]
LR: uncursed ring of mental stability [+0, +1] {Le+1} [1s]
Br: blessed bracers of war [+8, +4] {Dx+8} [10s]
Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Bo: blessed seven league boots [+1, +0] [30s]
MW: uncursed long bow of accuracy (+8, +2) [30s]
Mi: bundle of 37 uncursed arrows (+0, 1d6) [74s]
Tl: uncursed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s]
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Stuff
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Total weight: 11505 stones Carrying capacity: 27290 stones
---SNIP---
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 15 +12 +12 +12 Grand Mastery
Daggers & knives 1 +1 +0 +0 basic 25
Clubs & hammers 1 +1 +0 +0 basic 25
Maces & flails 1 +1 +0 +0 basic 25
Swords 1 +1 +0 +0 basic 25
Axes 1 +1 +0 +0 basic 25
Whips 1 +1 +0 +1 basic 25
Pole arms 1 +1 +0 +0 basic 25
Twohanded weapons 1 +1 +1 +0 basic 25
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 11 +22 +16 +3 Mastery 223
Bows 9 +18 +13 +3 excellent 361
Crossbows 9 +18 +13 +3 excellent 309
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 1 +2 +1 +0 basic 11
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 1 +2 +1 +0 basic 11
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 15
Damage caused with your melee weapons:
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Right hand: +158 bonus to hit, 1d28+80 damage
Damage caused with your missile weapons:
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Ammunition: 37, base range: 22, +73 bonus to hit, 1d6+36 damage
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Skills
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Appraising ............... 68 (good) [+1]
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1d5]
Bridge building .......... 18 (mediocre) [+3d5] (mr)
Climbing .................100 (superb) [+2d4]
Detect traps .............100 (superb) [+1d5]
Disarm traps .............100 (superb) [+1d5]
Dodge ....................100 (superb) [+2d4]
Find weakness ............100 (superb) [+1d5]
First aid ................ 66 (good) [+3d4]
Food preservation ........100 (superb) [+1d5]
Gemology ................. 80 (great) [+1]
Haggling ................. 20 (mediocre) [+3d3]
Healing ..................100 (superb) [+2d4]
Herbalism ................100 (superb) [+2d4]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+1]
Mining ................... 90 (great) [+2d4]
Pick locks ............... 15 (mediocre) [+3d3]
Pick pockets .............100 (superb) [+1d3]
Smithing ................. 89 (great) [+1]
Stealth ..................100 (superb) [+2d4]
Survival ................. 70 (good) [+1d5]
Swimming .................100 (superb) [+2d4]
Tactics .................. 73 (great) [+1]
Two weapon combat ........ 20 (mediocre) [+1d5]
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Spells
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Burning Hands : 4, 15pp (Effectivity: +0)
Calm Monster : 100, 8pp (Effectivity: +0)
Cure Disease : 7, 15pp (Effectivity: +0)
Cure Light Wounds: 14, 9pp (Effectivity: +0)
Darkness : 153, 4pp (Effectivity: +1)
Disarm Trap : 3, 19pp (Effectivity: +0)
Farsight : 6, 32pp (Effectivity: +0)
Fireball : 10, 38pp (Effectivity: +0)
Invisibility : 13, 18pp (Effectivity: +0)
Knock : 11, 22pp (Effectivity: +0)
Light : 23, 5pp (Effectivity: +2)
Lightning Ball : 12, 56pp (Effectivity: +0)
Lightning Bolt : 6, 23pp (Effectivity: +0)
Magic Missile : 4, 15pp (Effectivity: +0)
Slow Monster : 1, 13pp (Effectivity: +0)
Slow Poison : 1, 11pp (Effectivity: +0)
Strength of Atlas: 192, 10pp (Effectivity: +0)
Teleportation : 6, 42pp (Effectivity: +0)
Web : 34, 19pp (Effectivity: +1)
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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and settle the many differences among your
people, allowing his people to prosper and grow.
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His achievements during his adventures:
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Brag, the trollish beastfighter, saved the world with his brave efforts and
became a great ruler while saving himself 15 times.
He scored 18214740 points and advanced to level 36.
He survived for 0 years, 165 days, 10 hours, 58 minutes and 2 seconds
(185146 turns).
Brag visited 124 places.
His strength score was modified by +22 during his career.
His learning score was modified by +17 during his career.
His willpower score was modified by +12 during his career.
His dexterity score was modified by +22 during his career.
His toughness score was modified by +31 during his career.
His charisma score was modified by +7 during his career.
His appearance score was modified by +17 during his career.
His mana score was modified by +13 during his career.
His perception score was modified by +11 during his career.
He was unnaturally aged by 10 years.
He was the champion of the arena.
He was the head of the thieves guild.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
8541 monsters perished under his attacks.
The following 25 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the potion of literacy
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the black torc
the rune-covered club "Skullcrusher"
the bracers of war
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the rune-covered sling "Whirlwind"
the dwarven pick axe "Hammerhead"
the weird tome
He possessed the following intrinsics:
He was fire resistant (enhanced through an item).
He was poison resistant.
He was cold resistant (enhanced through an item).
He was acid resistant.
He was lucky (enhanced through an item).
Fate smiled upon him.
He was sleep resistant.
He was able to control teleportation.
He was stun resistant (enhanced through an item).
He was resistant to death rays (gained through an item).
He was shock resistant (enhanced through an item).
He was immune to fire attacks.
He was able to resist confusion attacks (gained through items).
He had the following talents: Careful, Defensive Fighter, Dodger, Greased
Lightning, Hardy, Iron Skin, Long-Lived, Long Stride, Master Packager,
Porter, Quick, Tough Skin, Very Careful, Very Quick.
He had a final speed score of 208 (final base speed: 155).
He was a messiah of Ne'Ftrr.
He asked for 3 divine interventions.
He was a holy champion of Balance.
1 cat lord <- Toughest fight
2 doppleganger kings <-Not that hard. First one was a bit
1 emperor lich <-In BDC. Took him down with missiles easy enough
2 greater molochs <- Took a long to beat down
1 minotaur mazemaster <- Tough fight, at my level when I met him
Tough character, very easy starting game. Had to wait for level 13 to do pyramid. Got 1 precrown (hammerhead) + 1 surge of power (whirlwind).
Crowned with bracers of war. All great for my character. Missile,
smithing endless and of course bracers just rock.
Wanted to do Ultra, but ratling was somehow dead when I went back to Dwarfville.
Cat lord cost me 10 big healing potions. D:50 cost me 15 scrolls of chaos resistance, because I was too low level to do unicorn quest first. (only 25).
Oh, yeah the character almost died at level 8-ish when fighting ONE ghost. Very old, low str and toughness. Luckily found potion of youth right after
(one one more later)
Good char, but Usual Troll limitations.