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Butch         St:53  Le:29  Wi:18  Dx:37  To:39  Ch:13  Ap:15  Ma:11  Pe:20 N=
DV/PV: 53/47     H:1031(1031)  P:144(144)    Exp: 50/22256867   DrCh  Sp: 179
Blessed Invisible Satiated Berserk

This gut found things relatively easy most of the time,
found blanket and stairs in SMC 
went to kill Kranch but random wilderness encounters got him to lvl6,
went to PC instead, found lots of good sheilds but were no use to me,
thru UD to HMV, no altars found.
Into CoC first altar in dwarftown, lured monsters down and sacced gold from si's 
until finally got pre-crowned with "Hammerhead" - not much use to me.
Can't remember first dwarf quest - was easy.
Headed to DH but down stairs were miles away so had to go thru AF,
continued down to Kelly then back up.
Did next two quests then did pyramid, graveyard and crimelord.
did DF had to leave once to remove dooming\cursing while pool drinking as golems 
were hammering him.  No wish. DR resistance, Petrification Resistance and invisibility
Best armor was a crystal plate mail - bloody heavy!!!
Got crowned with boots of the devine messenger, never seen these before - Acid Immunity
Let Kelly die and dove to wall of flames
Killed snake on way back up it hit me a lot but no serious damage other than corruption
Over to ToTHK accidently teleported into one of those large areas fill of one type of
monster in one of the cavernous levels, troll beserkers, first one I killed dropped 
7lbs almost the earliest I've ever found these.
Got ring then stopped in on ToEF on way back
top level I opened the door next to the up stairs was full of molochs, didn't have room 
to hit and run and there was too many of them so \oParalyzation and then beat the heck
outa them about a dozen all up
Tried to \oStunning the ACW but couldn't, \oP had one charge left so zapped him and he was 
paralyzed beat him up and then ran.
Quickling king tension room just above the casino went to casino then came back and killed
them all.
Casino had 7lb's RoDS no artifacts, bill was 2.2mill lowest for a long time
Greater undead vault which I left well alone
Managed to get cat lord stuck in webs and killed him
Small red dragon vault I cleaned out and further down a Ancient Black Dragon tension room
Dumped all my stuff to avoid equipment destruction and couldn't be bothered picking it up
going to AKW and dropping again so just went straight to AKW and down to Barney. Realised 
this was a bad idea when started having problems in cave 2.... and no healing available. 
No lightning immunity and bolds were doing huge damage and destroying dragon slaying ammo
and long bows at great speed.  Got to Barneys level but there were two other wyrms in the 
stair room with him.  Went up stairs and built a little room of doors to hide in to heal
Killed both other wyrms and then went after Barney. Got hammered and went to room to heal.
Figured I may as well lure him up stairs as my little room and the stairs were on the 
opposite side of a river to most of the level. Hid behind doors to avoid bolts from Ancient
Blues and beat the heck outta him had to pray twice but got him with my bare hands.
Got stiff muscles so thought I'd make my way upwards as had no means of corruption removal
Dwarven mystic didn't give SoCR

Tried to do earth temple but had too run as stiff muscles made me too slow cleared air temple 
and cooked corpse went and picked up snake corpse and took them to Druid got rid of stiff 
muscles, got SoCR from HMVand then went to bugville for first time in this version most bugs
went down in one blow, broke the statues got the loot ate bug corpses got real fast. Picked
up all the stuff I left at dwarftown and dropped $100,000 on training willpower dove down to 
earth temple ASB hit me a few times which is unusual. Went to Mana temple, killed Nuurag in 
meelee, never got hit by a death ray but stat drains to perception, mana and dexterity.  
No uselessless potion so no gift, could have wished for one but thought GoGS would be better
Meeleed most things on D50 inluding balors after I got bored of slaying ammo.  Closed the 
gate cleaned out the level and went home.
Cleaned out the Greater undead vault on the way home, contained Black Tome and "Farslayer".
Found Blups Mum and then went to SMC to Use SoFS and got a Karmic Baby Dragon, took him home
with me as a kick ass pet.

                            Background Information

Name: Butch               Race: male Dwarf          Class: Beastfighter
Eye color: black          Hair color: brown         Complexion: tanned
Height: 3'10"             Weight: 180 pounds
Age: 88 (grown-up, 28 years of unnatural aging added in)
	- pools and one ghost lord in the undead vault
Star sign: Candle         Birthday: 9/Candle (day 279 of the year)

        Your father is a guildmaster. Your family generally is rather
 wealthy and well-known in your home town.
        In your childhood you were fascinated by your environment and the
 everchanging wonders of the world. You were a very curious and adventurous
        In your youth you enjoyed competition against others to the
 fullest. You were a very active kid.
        As a young adult you left your home because of trouble with your
 parents. They opposed your plans for the future without understanding your
 wishes. Thus you decided to live on your own. You wandered through the
 country for many years, growing older and wiser and learning many things.
        You decided to become a Beastfighter.

Total weight: 8306 stones                Carrying capacity: 11775 stones

He: uncursed helm of leadership [+1, +5] {Ch+6}                      [100s]
Ne: uncursed ankh                                                      [3s]
Bo: uncursed eternium plate mail (-1, -2) [+2, +13]                  [240s]
Gi: uncursed girdle of giant strength [+4, +5] {St+12}                [30s]
Cl: uncursed cloak of defense [+5, +0]                                [20s]
RH: -
LH: -
RR: uncursed ring of slaying (+8 melee damage, +6 missile damage)      [1s]
LR: uncursed ring of slaying (+6 melee damage, +6 missile damage)      [1s]
Br: uncursed bracers of toughness [+0, +0] {To+4}                     [10s]
Ga: uncursed gauntlets of strength (-1, +0) [-1, +1] {St+4}           [40s]
Bo: blessed boots of the divine messenger [+3, +3] {Dx+5}             [25s]
MW: uncursed heavy crossbow "The Far Slayer" (+18, +18)              [350s]
Mi: bundle of 3 blessed eternium quarrels (+3, 4d6+8)                  [3s]
Tl: uncursed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s]


Total weight: 7393 stones   Carrying capacity: 11775 stones
	- Snipped
Helmets ('[')
   uncursed helm of water breathing [+0, +3]                          [30s]
Armor ('[')
   blessed red dragon scale mail (-1, -4) [-1, +11]                  [220s]
   uncursed padded elven chain mail of resilience [+0, +5]            [10s]
   uncursed vigilant adamantium plate mail of travelling (-2, -4) [-1, +11]
   blessed blue dragon scale mail (-2, -3) [-1, +10]                 [200s]
   uncursed green eternium plate mail (-1, -2) [-1, +13]             [240s]
Gauntlets ('[')
   uncursed gauntlets of strength (-1, +0) [-1, +1] {St+3}            [40s]
Cloaks ('[')
Girdles ('[')
   blessed girdle of carrying [+0, +0]                                [15s]
   heap of 4 uncursed girdles of carrying [+0, +0]                    [60s]
   uncursed eternium girdle [+0, +6]                                  [12s]
Boots ('[')
   blessed seven league boots [+1, +0]                                [30s]
   uncursed seven league boots (-1, +1) [-1, +0]                      [30s]
   blessed seven league boots [+3, +0]                                [30s]
	- never find these normally
   uncursed eternium boots [+0, +8]                                   [55s]
Necklaces (''')
Bracers (',')
   uncursed bracers of protection [+0, +5]                            [10s]
One-handed weapons ('(')
   uncursed phase dagger (+2, 1d4)                                     [5s]
   uncursed phase dagger (+0, 1d4-3)                                   [5s]
   uncursed dagger of death (+1, 5d5+3)                               [10s]
   uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
   uncursed whip of slaughtering (-4, 1d30+3)                         [15s]
   uncursed whip of the snake (-2, 5d2+7) {Dx+5} (+5 spd)             [15s]
   uncursed scourge of mayhem (-4, 3d3+6)                             [25s]
   uncursed flaming eternium spear (+2, 2d8+7)                        [25s]
   uncursed whip of slaughtering (-4, 1d30)                           [15s]
   uncursed whip of slaughtering (-1, 1d30)                           [15s]
   uncursed whip of slaughtering (-1, 1d30)                           [15s]
Two-handed weapons ('(')
   uncursed glaive "Long Sting" (+4, 7d3) [+4, +0] {Pe+6} (+6 spd)   [100s]
	- random drop in BDC
   uncursed great axe of devastation (+2, 6d7+10) [-2, +0]           [105s]
Missile weapons ('}')
   uncursed heavy crossbow of accuracy (+9, +5)                      [140s]
   uncursed long bow of accuracy (+7, +2)                             [30s]
Missiles ('/')
  	- lots
Tools (']')
   heap of 6 uncursed waterproof blankets                             [60s]
   heap of 2 blessed fireproof blankets                               [20s]
   uncursed plain blanket                                             [10s]
   heap of 2 blessed waterproof blankets                              [20s]
   heap of 2 uncursed fireproof blankets                              [20s]
	- these things were coming out my ears
   uncursed troll figurine of wondrous power                          [25s]
   uncursed magical writing set (1)                                    [5s]
   heap of 2 uncursed sis                                             [20s]
Rings ('=')
   uncursed ring of slaying (+5 melee damage, +6 missile damage)       [1s]
   uncursed ring of elemental mastery [+0, +0]                         [1s]
   uncursed ring of regeneration                                       [1s]
   blessed ring of the High Kings [+2, +3]                             [1s]
   	- no =oIce in the game
Wands ('\')
Potions ('!')
   blessed potion of exchange                                          [4s]
   heap of 12 uncursed potions of healing                             [48s]
   heap of 5 blessed potions of healing                               [20s]
   heap of 10 potions of holy water                                   [40s]
   heap of 10 blessed potions of extra healing                        [20s]
   heap of 9 uncursed potions of water                                [36s]
   heap of 12 blessed potions of ultra healing                        [24s]
   uncursed potion of extra healing                                    [2s]
Scrolls ('?')
   heap of 12 uncursed scrolls of great identify                      [24s]
   heap of 7 blessed scrolls of uncursing                             [14s]
   heap of 2 blessed scrolls of identify                               [4s]
   heap of 4 uncursed scrolls of magic mapping                         [8s]
   heap of 9 blessed scrolls of magic mapping                         [18s]
   heap of 3 uncursed scrolls of treasure creation                     [6s]
   heap of 9 uncursed scrolls of identify                             [18s]
Books ('"')
Food ('%')
Valuables ('$')
   61644 gold pieces                                                 [616s]
Gems ('*')
   heap of 13 uncursed crystals of health                             [13s]
   heap of 2 uncursed crystals of knowledge                            [2s]

                                Weapon Skills

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting        13   +10   +10   +8   Mastery              987
 - Never touched a weapon
Daggers & knives         1    +1    +0   +0   basic                25
Clubs & hammers          1    +1    +0   +0   basic                25
Maces & flails           1    +1    +0   +0   basic                25
Swords                   1    +1    +0   +0   basic                25
Axes                     1    +1    +0   +0   basic                25
Whips                    1    +1    +0   +1   basic                25
Pole arms                1    +1    +0   +0   basic                25
Twohanded weapons        1    +1    +1   +0   basic                25
Staves                   1    +1    +0   +1   basic                25

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            7
Bows                     7   +14   +10   +2   skilled              110
Crossbows                9   +18   +13   +3   excellent            509
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     1    +2    +1   +0   basic                10
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  0    +0              unskilled            15

Damage caused with your melee weapons:
Right hand: +247 bonus to hit, 1d36+113 damage
	- way better than my monk but he was 1d58 whys this guy only 1d36?

Damage caused with your missile weapons:
Ammunition: 3, base range: 27, +110 bonus to hit, 4d6+75 damage


  Archery .................. 66    (good)         [+1]
	- !oE something resonably useful for once
  Athletics ................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+1d3]
  Climbing .................100    (superb)       [+2d4]
  Courage ..................100    (superb)       [+1d3]
  Detect traps .............100    (superb)       [+1d5]
  Dodge ....................100    (superb)       [+2d4]
  First aid ................100    (superb)       [+2d4]
  Haggling ................. 50    (fair)         [+1]
  Healing ..................100    (superb)       [+2d4]
  Herbalism ................100    (superb)       [+2d4]
  Listening ................100    (superb)       [+2d4]
  Literacy .................100    (superb)       [+1]
  Metallurgy ............... 49    (fair)         [+1d3]
  Mining ................... 65    (good)         [+1]
  Pick pockets ............. 62    (good)         [+1d3]
  Smithing ................. 50    (fair)         [+1]
  Stealth ..................100    (superb)       [+2d4]
  Survival .................100    (superb)       [+1d5]
  Swimming .................100    (superb)       [+2d4]
  Tactics ..................100    (superb)       [+1]
  Two weapon combat ........ 52    (good)         [+1d3]


   Knock:     9,  22pp     (Effectivity: +0)
	- damn wand of wonder

                              His further life:

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rule your subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.

              His achievements during his adventures:

Butch, the dwarven beastfighter, saved the world with his brave efforts and
became a great ruler while saving himself 13 times.
He scored 11551024 points and advanced to level 50.
He survived for 0 years, 44 days, 19 hours, 1 minute and 37 seconds (84195
	- hey boy do I like 7lb's
Butch visited 107 places.
His strength score was modified by +16 during his career.
His learning score was modified by +17 during his career.
His willpower score was modified by +7 during his career.
His dexterity score was modified by +16 during his career.
His toughness score was modified by +14 during his career.
His charisma score was modified by +2 during his career.
His appearance score was modified by +6 during his career.
His mana score was modified by +3 during his career.
His perception score was modified by +6 during his career.
He was unnaturally aged by 28 years.
He was the champion of the arena.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He stopped the generation of nasty bugs.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
5410 monsters perished under his attacks.
The following 22 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the potion of literacy
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the heavy crossbow "The Far Slayer"
  the lead-filled mace "Big Punch"
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the crown of science
  the ancient mummy wrapping
	- lost this somewhere
  the ankh
  the boots of the divine messenger
  the glaive "Long Sting"
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the dwarven pick axe "Hammerhead"
  the black tome of Alsophocus
He possessed the following intrinsics:
  He was fire resistant.
  He was poison resistant.
  He was cold resistant.
  He was acid resistant.
  He was lucky (enhanced through an item).
  Fate smiled upon him (enhanced through an item).
  He was petrification resistant.
  He was able to teleport.
  He was able to control teleportation (enhanced through an item).
  He was invisible.
  He was stun resistant.
  He was paralyzation resistant (gained through an item).
  He was resistant to death rays (enhanced through an item).
  He was shock resistant.
  He was immune to acidic attacks.
He had the following talents: Aggressive, Brawler, Careful, Defensive
Fighter, Dodger, Extremely Hardy, Good Shot, Greased Lightning, Hardy, Iron
Skin, Keen Shot, Mithril Skin, Natural Berserker, Quick, Steel Skin, Tough
Skin, Very Hardy, Very Quick.
He had a final speed score of 179 (final base speed: 184).
He was a messiah of Clamgaddin.
He asked for 4 divine interventions.
	- 2 on Barney, 1 duffed crowning and have no idea of the other must be early on
He was a holy champion of Balance.

The following monsters were vanquished:
     26 ancient black dragons
     11 ancient blue dragons
      1 ancient blue wyrm
      1 Ancient Chaos Wyrm
      3 ancient minotaurs
     18 ancient red dragons
      1 Ancient Stone Beast
      2 ancient white dragons
      9 balors
      1 black dragon
      1 black unicorn
     14 blue dragons
      1 cat lord
      8 cave lions
      6 cave tigers
      1 Chaos Archmage
     65 chaos mutants
    170 chaos servants
     39 chaos warriors
     23 chaos wizards
      4 death oozes
      8 diamond golems
      2 doppleganger kings
	- summoned by lich king didn't even realise they were kings till one
	  hit me for over 200hp
      1 dwarven artificer
     37 earth elementals
      1 emperor lich
    	- easy with slaying ammo
      1 fire giant king
      1 frost giant berserker
      2 giant rust monsters
      3 gorgons
      3 great blue wyrms
      1 great red wyrm
      2 greater air elementals
      1 greater balor
      1 greater black unicorn
    133 greater chaos servants
    129 greater claw bugs
      3 greater daemons
     28 greater mimics
      2 greater molochs
   	- why don't I remember these?????????
      4 greater water elementals
      2 invisible stalkers
      5 iron golems
    214 jackals
      2 karmic dragons
    175 killer bugs
     37 lich kings
      2 living walls
     45 master liches
     11 master mimics
      1 Master Summoner
      3 mimic hiveminds
     13 molochs
      1 mummy lord
      4 ogre emperors
      7 ogre magi
      1 oracle
      5 quicklings
     17 quickling kings
      5 quickling lords
      4 quickling queens
     31 red dragons
      1 shadow wyrm
      2 skeletal kings
      1 Snake from Beyond
      2 stone giant lords
     31 stone grues
      1 titan
     43 troll berserkers
      1 wall beast
      1 werewolf king
      6 white dragons
      2 wild cats
      1 will o'wisp
     82 writhing masses of primal chaos