NOTE: this file may contain comments or information that is considered 
SPOILERS, if you do not wish to learn this information pleace leave now.



Camilla enterd the small cave and found the city in the mountains.
Then she wisited a dusty cave, the infinite dungeon, the village dungeon and
the puppy cave.
Later i took her into the caverns of chaos and won the gladius and found a
strange item.
The girl gained some levels and got the quest in the pyramids and some elder
quests in dwarf town.
A barbarian on the dwarven graveyard was great and the female found two
artifacts in the area.
Now Camilla was ready to deal with some gremlins, quickly found the phial
and ran away.
The woman tried to reach to the bottom of the cave in the west courner,
no other place else to go when those steel golems were really tough and low
experienced for
the druid quest or the deep rift.

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                                 Screenshot
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Camilla       St:24  Le:14  Wi:21  Dx:18  To:17  Ch: 5  Ap:13  Ma: 6  Pe:18
N+
DV/PV: 22/16   H: -4(176)     P: 20(32)      Exp: 15/214342     UC: 4 Sp:
104
Bleeding
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----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Camilla             Race: female Human        Class: Barbarian
Eye color: green          Hair color: black         Complexion: light
Height: 6'                Weight: 156 pounds
Age: 58 (middle-aged, 31 years of unnatural aging added in)
Star sign: Sword          Birthday: 30/Sword (day 210 of the year)

YOUR HISTORY:
        Your father was an accomplished hunter and warrior. You were
well-respected and comparatively wealthy.
        As a child you were not accepted by the other children of your
tribe. Your childhood was sad and lonely.
        In your youth you strived very hard to become the best warrior in
your tribe. You watched, learned and became very strong and nimble.
        As a young adult you more and more separated from the more
traditional members of your tribe. Your desire to see the outside world
became overwhelming.
        At the age of 27 you left your tribe.

----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 977 stones                Carrying capacity: 3150 stones

Head          : uncursed adamantium cap [+0, +4]                      [36s]
Neck          : uncursed ankh                                          [3s]
Body          : -
Girdle        : cursed adamantium girdle [+0, +3]                     [18s]
Cloak         : -
Right Hand    : uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}  [80s]
Left Hand     : -
Right Ring    : uncursed rusty ring of stun resistance                 [1s]
Left Ring     : -
Bracers       : -
Gauntlets     : uncursed elemental gauntlets (-1, +0) [+0, +3]        [10s]
Boots         : uncursed mithril boots [-1, +2]                       [96s]
Missile weapon: -
Missiles      : -
Tool          : uncursed phial of Caladriel                            [2s]

----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 731 stones   Carrying capacity: 3150 stones

Armor ('[')
   uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
Gauntlets ('[')
   uncursed gloves of carrying [+0, +0]                                [6s]
One-handed weapons ('(')
   blessed pick axe (+1, 1d6+4)                                       [75s]
Missile weapons ('}')
   uncursed short bow (+3, +0)                                        [20s]
   uncursed short bow (+1, +0)                                        [20s]
   uncursed short bow (+1, +2)                                        [20s]
Tools (']')
   uncursed climbing set                                             [180s]
   heap of 11 uncursed sis                                           [110s]
Wands ('\')
   uncursed wand of knocking (5 charges)                               [3s]
   uncursed wand of magic missiles (1 charge)                          [3s]
Potions ('!')
   uncursed potion of water                                            [4s]
   uncursed potion of cure corruption                                  [2s]
Scrolls ('?')
   blessed scroll of teleportation                                     [2s]
   uncursed scroll of uncursing                                        [2s]
Food ('%')
   heap of 68 blessed cooked lizards                                 [204s]
Valuables ('$')
   2074 gold pieces                                                   [20s]

----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         3    +2    +1   +0   basic                52
Daggers & knives         1    +1    +0   +0   basic                20
Clubs & hammers          1    +1    +0   +0   basic                20
Maces & flails           1    +1    +0   +0   basic                20
Swords                   3    +2    +1   +0   basic                18
Axes                     1    +1    +0   +0   basic                20
Whips                    1    +1    +0   +1   basic                20
Pole arms                1    +1    +0   +0   basic                20
Twohanded weapons       10   +10   +14   +4   excellent            895
Staves                   1    +1    +0   +1   basic                20

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            7
Bows                     0    +0    +0   +0   unskilled            7
Crossbows                0    +0    +0   +0   unskilled            7
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  0    +0              unskilled            15

Damage caused with your melee weapons:
--------------------------------------
Right hand: +28 bonus to hit, 4d3+9 damage

Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.

----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Athletics ................ 84    (great)        [+2d4]
  Backstabbing ............. 32    (fair)         [+3d4]
  Bridge building ..........  4    (poor)         [+4d4] (mr)
  Climbing ................. 82    (great)        [+2d4]
  Dodge .................... 84    (great)        [+2d4]
  First aid ................ 83    (great)        [+1d5]
  Food preservation ........ 85    (great)        [+1d5]
  Haggling ................. 34    (fair)         [+3d3]
  Healing .................. 71    (great)        [+1d3]
  Herbalism ................ 34    (fair)         [+4d5]
  Listening ................ 86    (great)        [+3d3]
  Pick pockets ............. 14    (mediocre)     [+3d4]
  Smithing ................. 33    (fair)         [+3d3]
  Stealth .................. 85    (great)        [+1d5]
  Survival ................. 55    (good)         [+4d4]
  Swimming ................. 74    (great)        [+2d4]
  Tactics .................. 35    (fair)         [+2d4]
  Two weapon combat ........ 44    (fair)         [+4d4]
  Woodcraft ................ 12    (mediocre)     [+4d5]

(i really wanted to have literacy, but no such potion/corpse were found)

----------------------------------------------------------------------------
              Her achievements during her adventures:
----------------------------------------------------------------------------

Camilla, the human barbarian, was killed by a corruptor.
She scored 69004 points and advanced to level 15.
She survived for 0 years, 78 days, 2 hours, 27 minutes and 13 seconds (27693
turns).
Camilla visited 55 places.
Her strength score was modified by +3 during her career.
Her learning score was modified by +3 during her career.
Her willpower score was modified by +2 during her career.
Her dexterity score was modified by +4 during her career.
Her toughness score was modified by +1 during her career.
Her appearance score was modified by +2 during her career.
Her mana score was modified by +1 during her career.
Her perception score was modified by +2 during her career.
She was unnaturally aged by 31 years.
She was the champion of the arena.
She ended her adventuring life in a damp cave on level 4.
2033 monsters perished before her.
The following seven artifacts were generated during her adventure:
  the si
  the golden gladius "Death's Sting"
  the sword of Nonnak
  the elemental gauntlets
  the phial of Caladriel
  the ancient mummy wrapping
  the ankh
She possessed the following intrinsics:
  She was fire resistant (gained through an item).
  She was poison resistant.
  She was cold resistant (gained through items).
  She was acid resistant.
  She was lucky (gained through an item).
  Fate smiled upon her (gained through an item).
  She was able to control teleportation.
  She was stun resistant (gained through an item).
  She was resistant to death rays (gained through an item).
  She was shock resistant (gained through an item).
She was not very pious.
She asked for 5 divine interventions.
She was neutrally aligned.
She was slightly tainted by Chaos.

The following monsters were vanquished:
      1 assassin
     17 bandits
      8 barbarians
      3 barbarian leaders
      1 beggar
      1 berserker
      1 big dog
      6 black hurthlings
      1 black wizard
     17 blink dogs
      1 blue baby dragon
      1 bone golem
      5 bugbears
      2 carrion crawlers
      1 cave bear
      8 cave fishers
      4 cave lions
      8 cave lizards
      1 cave tiger
      2 cavemen
      1 chaos brother
      3 chaos lizards
     20 chaos rats
      1 chaos servant
      1 cloaked ratling
      2 cooshoos
      2 corpse fiends
      1 crime lord
      1 cutpurse
      1 dark elven princess
      3 dark sages
      7 dire wolves
      3 displacer beasts
      2 dopplegangers
      2 dwarves
      3 ettins
      2 eyes of destruction
      9 fire beetles
      3 fire lizards
      3 floating eyes
     13 ghosts
      3 ghost bats
     35 ghuls
      2 giant ant queens
     39 giant ant warriors
     10 giant ant workers
      7 giant bats
      5 giant centipedes
     24 giant frogs
      6 giant lizards
      1 giant raccoon
     70 giant rats
      1 giant slug
     20 giant spiders
      1 gibbering mouther
      4 gnolls
     13 goblins
      2 goblin berserkers
      6 goblin chieftains
     14 goblin rockthrowers
     11 goblin slavemasters
      3 gray oozes
      2 green hags
      3 green slimes
    751 gremlins
      2 half-orc bouncers
      3 harpies
      3 hell hounds
      1 hill giant
      2 hill orcs
      2 hill orc sergeants
      4 hippogriffs
     39 hobgoblins
     10 hobgoblin chiefs
     10 hobgoblin leaders
     13 homunculi
      3 huge bats
      5 hyenas
      5 imps
      1 invisible stalker
     65 jackals
      1 jackal demon
      4 jackalweres
      1 karmic lizard
      1 king cobra
     14 kobolds
      1 kobold chieftain
     12 large bats
     33 large dogs
      1 large jackal
      9 large kobolds
      3 large orcs
      1 large snake
      6 large spiders
      1 least daemon
      2 leucrottas
      1 lightning lizard
     27 lizard men
      1 margoyle
      1 master mimic
      1 master necromancer
      1 mimic
      1 mugger
     16 mummies
      1 mummy lord
      3 ochre jellies
      4 ogres
     30 orcs
      5 orc chieftains
     10 orc scorchers
      6 outlaws
      2 outlaw leaders
      4 owlbears
     21 pit vipers
      1 pixie
      8 purple worms
      1 quasit
      2 rabid dogs
     17 raiders
    134 rats
      2 ratling archers
      1 ratling duelist
      2 ratling fencers
      2 ratling thieves
      5 ratling warriors
      2 red worms
      1 revenant
      2 rust monsters
     40 shadows
      2 shadow centipedes
      1 shambling mound
     54 skeletons
      1 slow shadow
      1 staring eye
      4 swordsmen
      7 tarantulas
      1 troll
      1 troll king
      1 undead chaos dwarven berserker
      1 water snake
      6 wererats
      1 werewolf
     34 wights
      1 wild cat
     35 wolves
      2 wraiths
      2 yellow oozes
     67 zombies