NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.


This is my first win, so I'll attach a story about how lucky am I :).

The first thing to do was to generate SMC at lvl1, than save the carpenter. There were white
altars on VD:1, VD:2, and a grey one on VD:3. Quickly converted into lawful, completed the 
quest, bought a lot of food, and went for precrowning while saccing monsters. Got Protector.
Than I saved the puppy's corpse, and went to HMV. Straight to CoC from there, I descended to
Dwarftown as fast as possible, then lured Glod to the level beneath and went back to Terinyo 
to bring my anvil and all metal thing I collected in the early game. After equipment upgrade
I was nearly untouchable. All those items are mentioned below (exluding the gauntlets, an
annihilator ate them. I killed the bastard for that :)). The sword of sharpness came from 
the shop in DT. Dwarven quests easy as usual, on the way to Khelly I found an ordinary ring, 
guess what it was :). With SoCR safely stored in Dwarftown I visited both graveyards, TotHK
(no wand of cold, but I found emerald dagger, now I had two AWESOME weapons). By the time I
was crowned with Ring of Immunity - nothing better could possibly happen. Then a dive into 
CoC, there was a wand shop just below Banshee. Cold, death, paralyzation, destruction. No 
wishing though. On my way up I cleared the water temple. Only the Snake was able to hit me.
Another go to TotHK - this time I had wand of cold.

Then the ToEF - the hardest moment in this game. No RoI, so I had to leave my non-artifact
and non-eternium stuff behind, including the SoSharpness. Wands of cold helped me to defeat
some bastards on the top level, but I had to melee ACW. It corrupted me, took lots of HP,
I needed to use water orb several times. Finally it fell, so I picked up the Orb, the corpse 
(traded for PoCC), drank potion of invisibility and ran away.

Air and Earth temples didn't cause me much trouble, just experience points. Cat lord was hostile
of course, so I paralyzed him, went on berserk and hacked to death. There were Robes of 
Resistance in the Casino, as well as some nice quarrels, so I won 3M gold, spent around 2M,
teleported the big guard and sacced the money I didn't need any more. I also cleared one and
a half of red dragon vault - dragons didn't left anything useful, so I stopped hacking them.
A quick visit to the surface through the DF (I was there earlier, but nothing useful was found),
traded two guardians corpses, made a water dragon happy, came back through CoC, bought more
lizards, took the crap I stored for D:50 (SoFS, SoCR, WoDest) and headed for Mana Temple.

Nuurag-Vaarn came out very quickly, and I was unable to hit him in melee. Fortunately I 
remembered to load quarrels of humanoid slaying into my crossbow. He was better in missile
attacks, I had to heal every two or three turns. Aiming for the opposite wall in the dark was
a bit weird, but finally I got about 5 level advances in a row, so I knew that Nuurag fell.
It was a bit lucky - my last h. slaying quarrel. I already started to think about fleeing.

And the final encounter now. Uselessness - Hammerhead, useless :). Read 2 SoFS on D:50 -
2 Greater Earth Elementals - COOL! They cleared my way through the mutants and jellies. Killed
a balor or two also. I had cloak of invisibility on and teleport spell + control, so it was 
easy to avoid engaging balors in melee. One of my GEE bashed Fistanarius down to critical, so
I finished him off with wand of destruction - the game didn't count it as my kill :(

Balors kept swithing the levers on again, so I decided to use wand of destruction again. Switched
both levers, blew them up, teleported to the stairs and fled. Quickly to the surface, the rest of
my SoCR was more than enough to get rid of corruptions, so I didn't bother about the unicorns,
just went back home to become king of the gray elves.


        ^^^                                   ^^^^^       ^^^^         ^^^^^^
       ^^*^^^^                         ^^^^^^^^^^^^^=====^^^^^^^^^   ^ ^^^..^
      ^===""""                        ~~~~~~~~~^*^^=======^^*^^^^^^^^^^^^.@^^
      ==="""~~               &&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^
      """"~~~^              ^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
      ""~~^^*^^            ^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
      "~~~^^^^^^^          ^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^
           """"""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~    ^^^
              """"""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~     ^*^
               &&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~      ^~^
                           ^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^      ^o^
                            ^^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^+^^^      ^^^
                             ^^^         ^^^^^^^^^^^^^^^^^^^^^^^^^^^

Celebrimbor   St:28  Le:24  Wi:26  Dx:28  To:34  Ch:20  Ap:25  Ma:22  Pe:21 L+
DV/PV: 47/38   H: 619(619)    P: 261(261)    Exp: 42/14013131   DrCh  Sp: 117

                            Background Information

Name: Celebrimbor         Race: male Gray Elf       Class: Weaponsmith
Eye color: golden         Hair color: silver        Complexion: light
Height: 6'7"              Weight: 136 pounds
Age: 307 (grown-up)
Star sign: Tree           Birthday: 27/Tree (day 357 of the year)

        Your parents belong to the nobility. They are rich, respected,
 wealthy and own more than they can count.
        In your childhood you were a credit to your family. Your people
 loved you and enjoyed your presence.
        During your youth you embarked on many small journeys to nearby
 towns on behalf of your parents. You learned to know lots of people and
 made many friends.
        Your path was always clearly lying before you. You knew about your
 destiny since your earliest years and fortunately your grandfather
 supported your wishes. You managed to find a competent trainer and began
 your studies.
        You decided to become a Weaponsmith.

Total weight: 7802 stones                Carrying capacity: 29075 stones

He: uncursed metal cap [+7, +7] {iron}                                [50s] - heavy smithing
Ne: blessed necklace of rapid healing                                  [2s]
Bo: uncursed robes of resistance (-4, -4) [+3, +12] {To+5}            [60s]
Gi: blessed girdle of carrying [+0, +0]                               [15s]
Cl: -
RH: blessed rustproof sword of sharpness (+9, 4d8+10) {iron}          [35s] -my best weapon, kicks ass :)
LH: blessed emerald dagger "Death's Final Touch" (+3, 3d4+3) [+3, +1] {iron} - surge of power in TotHK
RR: blessed ring of immunity {iron}                                    [1s] - crowning
LR: uncursed ring of mental stability [+0, +1] {Le+2} {iron}           [1s]
Br: uncursed rusty bracers of resistance [+0, +0] {iron}              [10s]
Ga: blessed elemental gauntlets (-1, +0) [+0, +3] {iron}              [10s]
Bo: blessed seven league boots [+1, +0]                               [30s]
MW: -
Mi: heap of 33 uncursed sis {adamantium}                             [330s]
Tl: heap of 5 uncursed spenseweeds                                    [10s]


Total weight: 7235 stones   Carrying capacity: 29075 stones

Helmets ('[')
   uncursed eternium cap [+0, +4]                                     [28s]
   blessed helm of water breathing [+0, +1] {iron}                    [30s]
   blessed crown of fire [+2, +4] {iron}                              [65s]
   uncursed eternium cap [+0, +7]                                     [28s]
Armor ('[')
   uncursed elven chain mail (+1, +1) [+8, +9] {mithril}              [10s] - heavy smithing
   uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
   blessed red dragon scale mail (-1, -4) [-1, +16] {adamantium}     [220s]
   uncursed eternium plate mail (-1, -2) [-1, +13]                   [240s]
Shields ('[')
   uncursed medium obsidian shield "Protector" [+20, +4] {To+2} {eternium} - precrowning
   uncursed medium eternium shield [+9, +3]                           [46s]
Gauntlets ('[')
   uncursed thick gauntlets (-1, -2) [+3, +1]                         [15s]
   uncursed gauntlets (-1, +0) [+0, +1] {iron}                        [10s]
Cloaks ('[')
   uncursed cloak of invisibility (-1, +0) [+1, +1]                   [30s] - VERY useful
   blessed cloak of defense [+4, +0]                                  [20s]
   blessed cloak of protection [+0, +3]                               [20s]
Girdles ('[')
   uncursed mithril girdle [+6, +5]                                   [20s] - heavy smithing
   uncursed girdle of carrying [+0, +0]                               [15s]
   uncursed adamantium girdle [+0, +3]                                [18s]
   uncursed girdle of weight [+0, +0]                                 [40s]
   uncursed money belt [+0, +0]                                        [5s]
   uncursed metal girdle [+0, +2] {iron}                              [25s]
   blessed girdle of carrying [+0, +0]                                [15s]
   blessed eternium girdle [+0, +4]                                   [12s]
Boots ('[')
   uncursed iron boots (-1, +1) [+5, +6]                             [120s] - smithed these also
   uncursed eternium boots [+0, +5]                                   [55s]
   uncursed seven league boots [+1, +0]                               [30s]
   uncursed eternium boots [+0, +7]                                   [55s]
   uncursed seven league boots [+1, -3]                               [30s]
Necklaces (''')
   blessed amulet of light                                             [3s]
   uncursed amulet of perseverance {Wi+3} {iron}                       [3s]
   heap of 2 blessed amulets of order {adamantium}                     [6s]
   heap of 3 uncursed brass amulets {gold}                             [9s]
   uncursed ankh {gold}                                                [3s]
   uncursed amulet of greed {iron}                                     [3s]
   uncursed amulet of health                                           [3s]
   heap of 2 uncursed amulets of defense +2 {iron}                     [6s]
   uncursed necklace of the silver tongue {Ch+3}                       [2s]
   uncursed amulet of protection from undead                           [3s]
   uncursed amulet of balance {iron}                                   [3s]
Bracers (',')
   uncursed bracers of regeneration [+0, +0] {iron}                   [18s]
One-handed weapons ('(')
   heap of 3 uncursed pick axes (+0, 1d6+1)                          [225s]
   blessed eternium dagger (+0, 2d4+7)                                 [5s]
   blessed adamantium broadsword (+0, 1d7+7)                          [57s]
   uncursed adamantium warhammer (+0, 2d3+6)                          [43s]
   blessed phase dagger (+9, 1d4+3) [+1, +0] {iron}                    [5s] - smithed, but not used
   blessed pick axe of might (+0, 1d6+1)                              [75s]
   uncursed eternium mace (+0, 2d6+8)                                 [55s]
   uncursed battle axe (+0, 1d6+2) {iron}                             [70s]
   uncursed mace (-2, 1d6+1) {iron}                                  [100s]
   uncursed adamantium scimitar (+0, 1d8+8)                           [28s]
   blessed whip of lightning (-1, 1d3)                                [15s]
   uncursed dagger (-2, 1d4) {iron}                                   [10s]
   blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3} {mithril}
   uncursed light dagger (+2, 1d4+1) {iron}                            [5s]
   uncursed green club (+3, 1d6)                                      [30s]
   cursed pick axe (-3, 1d6+1)                                        [75s]
   blessed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3} [90s] - uselessness, useless :)
   uncursed white eternium long sword (+0, 2d8+9)                     [20s]
Two-handed weapons ('(')
   uncursed hammer of the gods (+1, 7d6+8) [-6, +0] {iron}           [400s] - random drop
   uncursed eternium two-handed sword (+19, 6d5+18) [-1, +0]          [50s]
   uncursed quicksilver quarterstaff (+7, 5d3+5) [+3, +0] (+20 spd) {iron}
   uncursed eternium two-handed sword (+18, 6d5+15) [-1, +0]          [50s]
   cursed glaive "Long Sting" (+4, 7d3) [+4, +0] {Pe+6} (+6 spd) {iron}     - red dragon vault
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} {iron}  [80s]
Missile weapons ('}')
   uncursed rusty light crossbow of accuracy (+8, +0) {iron}          [70s]
   uncursed rune-covered sling "Whirlwind" (+12, +12)                  [3s] - red dragon vault
   uncursed light crossbow of accuracy (+10, +1) {iron}               [70s]
Missiles ('/')
   bundle of 11 uncursed quarrels of hunting (+1, 2d6) {iron}         [22s]
   bundle of 11 uncursed quarrels of undead slaying (+3, 2d6+3)       [44s]
   bundle of 6 uncursed quarrels of construct slaying (+3, 2d6+1)     [24s]
   bundle of 2 blessed quarrels (+1, 2d6+3) {iron}                     [4s]
   bundle of 6 uncursed quarrels of construct slaying (+3, 2d6+3)     [24s]
   bundle of 4 uncursed eternium drakish scurgari (+9, 2d8+9)         [20s]
   uncursed javelin of death (+11, 6d6) {iron}                        [40s]
   bundle of 3 uncursed drakish scurgari (+3, 1d8+2) {iron}           [30s]
   bundle of 3 uncursed quarrels (+1, 2d6) {iron}                      [6s]
   bundle of 24 uncursed rusty quarrels (+1, 2d6) {iron}              [48s]
   bundle of 7 uncursed quarrels (+1, 2d6+1) {iron}                   [14s]
   bundle of 9 uncursed quarrels of construct slaying (+3, 2d6+4)     [36s]
   bundle of 11 uncursed quarrels of construct slaying (+4, 2d6+3)    [44s]
   bundle of 6 uncursed quarrels of jelly slaying (+3, 2d6+3)         [24s]
   bundle of 10 uncursed quarrels of giant slaying (+3, 2d8+3)        [40s]
   uncursed quarrel of humanoid slaying (+3, 2d6+7)                    [4s]
   bundle of 9 uncursed quarrels of jelly slaying (+3, 2d6+4)         [36s]
   bundle of 7 uncursed quarrels of humanoid slaying (+5, 2d6+3)      [28s]
   bundle of 5 uncursed quarrels of humanoid slaying (+3, 2d6+3)      [20s] - hi Nuurag :P
   bundle of 3 uncursed eternium quarrels (+1, 4d6+9)                  [3s]
   uncursed javelin of doom (+9, 6d6) {iron}                          [40s]
Tools (']')
   uncursed square key {iron}                                          [1s]
   heap of 2 uncursed torches                                         [20s]
   uncursed thieves picks                                              [5s]
   uncursed small key {iron}                                           [1s]
   uncursed fletchery set (5) {iron}                                  [70s]
   uncursed box with flint and steel (23)                              [5s]
   heap of 10 blessed sis {adamantium}                               [100s]
   uncursed fireproof blanket                                         [10s]
   uncursed triangular key {iron}                                      [1s]
   blessed climbing set {iron}                                       [180s]
   uncursed tiny key {iron}                                            [1s]
   uncursed box with flint and steel (3)                               [5s]
   uncursed holy symbol {iron}                                         [5s]
   uncursed box with flint and steel (1)                               [5s]
   heap of 8 blessed bandages                                         [16s]
   blessed waterproof blanket                                         [10s]
   blessed fireproof blanket                                          [10s]
   heap of 5 uncursed waterproof blankets                             [50s]
   cursed revenant figurine of wondrous power                         [25s] - bought it but forgot to use
   uncursed box with flint and steel (4)                               [5s]
   heap of 13 cursed sis {adamantium}                                [130s]
   heap of 4 uncursed sis {adamantium}                                [40s]
Rings ('=')
   heap of 2 uncursed rings of fire resistance                         [2s]
   blessed ring of luck {gold}                                         [1s]
   heap of 2 uncursed rings of damage {adamantium}                     [2s]
   blessed ring of doom {gold}                                         [1s]
   uncursed ring of mental stability [+0, +1] {Le+1} {iron}            [1s]
   cursed brass ring                                                   [1s]
   heap of 2 uncursed rings of stun resistance {iron}                  [2s]
   blessed ring of the High Kings [+2, +3] {gold}                      [1s]
   heap of 2 uncursed rings of the fish {iron}                         [2s]
   blessed ring of fire resistance                                     [1s]
   uncursed ring of the clear mind {iron}                              [1s]
   uncursed ring of slaying (+5 melee damage, +6 missile damage) {adamantium}
   blessed ring of invisibility                                        [1s]
   heap of 2 uncursed rings of cold resistance                         [2s]
   uncursed ring of invisibility                                       [1s]
   uncursed ring of weakness {iron}                                    [1s]
   uncursed ring of acid resistance {iron}                             [1s]
   uncursed ring of protection -1 {gold}                               [1s] LOL
   uncursed ring of minor elemental mastery {iron}                     [1s]
Wands ('\')
   uncursed wand of light (4 charges) {iron}                           [4s]
   uncursed wand of door creation (0 charges)                          [3s]
   uncursed wand of stunning (7 charges)                               [3s]
   uncursed wand of monster detection (0 charges)                      [3s]
   uncursed wand of door creation (7 charges)                          [3s]
   uncursed wand of door creation (2 charges)                          [3s]
   uncursed wand of webbing (5 charges)                                [3s]
   uncursed wand of acid (1 charge)                                    [4s]
   uncursed wand of webbing (10 charges)                               [3s]
   uncursed wand of door creation (5 charges)                          [3s]
   uncursed wand of paralyzation (4 charges)                           [3s]