NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ############################################################### #.....#....................../.........m@...............#.....# <---put in the @ for where I was+ #.....###.###############################################...""# ########### #.....# #.# #.|...||# #...""# #.........# ###/#####.########### ####### #.||....# ####### #.........# #.........../.......# #.....# #.||||..# #.........# #.#.#####.###.<.....# #.....###########...||.|########### #.........# #(#.# #.# #.......# #...|.|........./.|||....|+.......# #.........# #.#.# #.# ######### #+#################/#######.......###########+##### #.#.# #.# #.# #.# #...................# #+#/### #.###############.#################.# #.......############# #.....# #.....".+...........................# #..?....# #.>...# #...."."#########.################### ######### ####### #.....# #.......# #.# #.....# ####### ######### #.#####################################.."".# #.....................................+.....# ############################################# Chad St:15 Le:18 Wi:13 Dx:20 To:12 Ch:15 Ap:17 Ma:18 Pe:19 L DV/PV: 19/8 H: 0(55) P: 129(129) Exp: 14/92698 D: 11 Sp: 102 Invisible Paralyzed ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Chad Race: male High Elf Class: Wizard Eye color: blue Hair color: silver Complexion: light Height: 6'4" Weight: 149 pounds Age: 239 (grown-up, 17 years of unnatural aging added in) Star sign: Cup Birthday: 8/Cup (day 248 of the year) YOUR HISTORY: Your parents belong to the lower class. They were honest hard-working people, who did everything to enable you to live a comfortable and fine life. They were not very successful. During your childhood one of your uncles taught you a lot of things about the history of your people. Your vast knowledge on the legends and the lore of your people made you very popular with your friends because of all the exciting stories you knew. During your youth you were very lazy. You slept a lot and didn't care too much for your duties and tasks. Your parents were not very happy with you. As a young adult you were a credit to your family. Your parents supported your plans and were very understanding. They tried to help you along your way with all means at their disposal. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1110 stones Carrying capacity: 1500 stones He: uncursed horned helmet [+1, +1] [100s] Ne: blessed amulet of greed [3s] Bo: uncursed robe [+1, +2] [60s] Gi: - Cl: uncursed leather cloak (-1, +0) [+1, +0] [40s] RH: blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3} LH: - RR: - LR: - Br: - Ga: uncursed blue leather gauntlets [+0, +1] [10s] Bo: - MW: - Mi: - Tl: - +++killed a few blink dogs with a bouncy magic missile...took align from L to N+, Went to dwarftown to sac some stuff...and got my eq zapped...the 3rd time it got zapped I quit putting stuff on, then went down to find the mimic... ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 847 stones Carrying capacity: 1500 stones Helmets ('[') uncursed hood [+0, +0] [3s] Gauntlets ('[') uncursed gloves [+0, +0] [6s] One-handed weapons ('(') uncursed broken hatchet of defense (+0, 1d6) [50s] Missiles ('/') bundle of 7 cursed arrows (+0, 1d6) [14s] bundle of 8 blessed quarrels (+1, 2d6-1) [16s] bundle of 22 uncursed arrows (+2, 1d6+2) [44s] bundle of 6 blessed arrows (+0, 1d6) [12s] Tools (']') heap of 2 uncursed torches [20s] uncursed box with flint and steel (1) [5s] uncursed tinderbox (20) [3s] heap of 2 uncursed small keys [2s] uncursed tiny key [1s] heap of 2 uncursed thieves picks [10s] uncursed tinderbox (11) [3s] uncursed fletchery set (6) [70s] uncursed broken triangular key [1s] uncursed magical writing set (1) [5s] blessed si [10s] uncursed triangular key [1s] Rings ('=') uncursed brass ring [1s] Wands ('\') blessed wand of light (8 charges) [4s] uncursed wand of door creation (5 charges) [3s] blessed wand of acid (0 charges) [4s] blessed wand of item detection (7 charges) [3s] Potions ('!') heap of 4 uncursed potions of water [16s] heap of 2 uncursed potions of booze [8s] heap of 2 uncursed potions of healing [8s] heap of 2 blessed potions of carrot juice [8s] cursed potion of healing [4s] uncursed potion of carrot juice [4s] potion of unholy water [4s] uncursed potion of raw mana [2s] uncursed potion of potential learning [4s] cursed potion of carrot juice [4s] uncursed potion of extra healing [2s] cursed potion of potential strength [4s] Scrolls ('?') uncursed papyrus scroll [2s] uncursed scroll of increase melee accuracy [2s] Books ('"') cursed spellbook of Frost Bolt [100s] Food ('%') uncursed bit of gnomish candy [2s] blessed piece of dry meat [15s] heap of 2 blessed devil's roses [4s] heap of 4 blessed curaria mancox herbs [8s] heap of 2 blessed spenseweeds [4s] heap of 2 cursed spenseweeds [4s] heap of 2 uncursed spenseweeds [4s] heap of 3 blessed stomafillia herbs [6s] heap of 2 blessed stomacemptia herbs [4s] heap of 2 uncursed stomacemptia herbs [4s] cursed loaf of hurthling bread [30s] blessed burb root [2s] uncursed burb root [2s] heap of 2 uncursed stomafillia herbs [4s] uncursed large ration [200s] blessed loaf of bread [40s] blessed alraunia antidote [2s] heap of 2 uncursed moss patches of mareilon [4s] heap of 3 blessed moss patches of mareilon [6s] heap of 3 uncursed devil's roses [6s] cursed demon daisy [2s] heap of 2 cursed morgia roots [4s] heap of 6 blessed morgia roots [12s] heap of 2 uncursed morgia roots [4s] uncursed curaria mancox herb [2s] blessed bit of gnomish candy [2s] Valuables ('$') 770 gold pieces [7s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 29 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 5 +3 +2 +1 skilled 305 Axes 4 +3 +2 +0 skilled 5 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 6 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 4 +8 skilled 13 Damage caused with your melee weapons: -------------------------------------- Right hand: +23 bonus to hit, 3d6+9 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy ..............100 (superb) [+2d4] Climbing ............. 60 (good) [+1d3] Concentration ........100 (superb) [+2d4] Dodge ................ 49 (fair) [+1d5] First aid ............ 29 (mediocre) [+3d4] Haggling ............. 31 (fair) [+3d3] Healing .............. 87 (great) [+1d3] Herbalism ............100 (superb) [+2d4] Listening ............ 66 (good) [+3d4] Literacy .............100 (superb) [+2d4] Stealth .............. 59 (good) [+1d5] Ventriloquism ........ 41 (fair) [+2d4] ++++I could make potions of blindness from pepper petal and water, PoGA from potion of youth and spenseweed....potion of youth from potion of cure corruption and potion of toughness ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Cure Critical Wounds: 970, 12pp (Effectivity: +1) Cure Light Wounds : 634, 4pp (Effectivity: +1) Darkness : 822, 4pp (Effectivity: +0) Disarm Trap : 1071, 8pp (Effectivity: +0) Frost Bolt : 1037, 8pp (Effectivity: +12) Invisibility : 560, 8pp (Effectivity: +0) Knock : 263, 10pp (Effectivity: +1) Know Alignment : 651, 8pp (Effectivity: +0) Magic Missile : 1107, 6pp (Effectivity: +9) Mystic Shovel : 611, 80pp (Effectivity: +0) Slow Monster : 408, 6pp (Effectivity: +1) Summon Monsters : 665, 24pp (Effectivity: +0) Teleportation : 437, 18pp (Effectivity: +0) Web : 781, 10pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Chad, the high elven wizard, was killed by a greater mimic. He scored 49730 points and advanced to level 14. He survived for 0 years, 9 days, 16 hours, 52 minutes and 51 seconds (15642 turns). Chad visited 15 places. His strength score was modified by +4 during his career. His dexterity score was modified by +1 during his career. His toughness score was modified by +2 during his career. His charisma score was modified by +1 during his career. His appearance score was modified by +1 during his career. His perception score was modified by +2 during his career. He was unnaturally aged by 17 years. He ended his adventuring life on level 11 of the caverns of chaos. 638 monsters perished under his attacks. The following two artifacts were generated during his adventure: the si the dwarven rune axe "Rolf's Companion" He possessed the following intrinsics: He was fire resistant (gained through an item). He was poison resistant. He was cursed. He was able to teleport. He was able to control teleportation. He was invisible. He was shock resistant. ++++got all those nice things, except for curse, from 1 pool, and thats PERMA invis, not bad :) He had the following talents: Alert, Charged, Good Learner, Miser, Potent Aura, Strong Magic, Treasure Hunter. He had a final speed score of 102 (final base speed: 102). He was religious. He did not ask for divine help. He was lawfully aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 2 bandits 1 barbarian leader 4 berserkers 1 berserker lord 4 big dogs 2 black hurthlings 13 blink dogs 2 bugbears 1 carrion crawler 1 cave bear 20 cave fishers 2 cave lizards 2 cavemen 1 chaos plague bearer 8 chaos rats 1 chaos sister 1 claw bug 1 clay golem 2 dark elven archers 1 dark elven wizard 1 dark orc 10 dire wolves 1 displacer beast 2 dopplegangers 2 doppleganger lords 2 eyes of destruction 1 fairy dragon 10 fire beetles 1 flesh golem 4 floating eyes 1 gelatinous cube 3 ghost bats 31 ghuls 1 giant ant queen 18 giant ant warriors 2 giant ant workers 6 giant bats 3 giant centipedes 1 giant frog 3 giant lizards 1 giant raccoon 14 giant rats 22 giant spiders 1 gibbering mouther 2 gnolls 1 gnoll chieftain 28 goblins 4 goblin chieftains 6 goblin rockthrowers 4 goblin slavemasters 2 green slimes 4 green worms 2 griffons 1 harpy 1 hill orc 1 hill orc sergeant 1 hippogriff 11 hobgoblins 4 hobgoblin chiefs 3 homunculi 2 huge bats 1 hyena 1 ice vortex 44 jackals 2 jackalweres 43 kobolds 5 kobold chieftains 1 kobold shaman 11 large bats 1 large jackal 12 large kobolds 1 large snake 8 large spiders 2 least daemons 1 lightning vortex 6 lizard men 1 minotaur 1 necromancer 3 ogres 15 orcs 2 orc chieftains 1 owlbear 1 pixie archer 1 raider 33 rats 1 ratling archer 1 ratling fencer 1 ratling thief 1 red worm 1 rust monster 3 shadows 1 shadow centipede 72 skeletons 1 slow shadow 1 stone snake 3 swordsmen 21 tarantulas 3 trolls 5 water snakes 1 wererat 1 werewolf 6 white worms 7 wolves 23 zombies