NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
I wanna see the wail of banshee so I put on a wedding ring the unplugged the beewax. Still, I got killed!
Probably a bug.
Story
The result of recent calculation indicated an environmental change in Draklor Chain and the grey elven wizard
Leviathan decided to journey there for further examination. Upon entering the quiet, peaceful town Terinyo, he
received uneasy news and decided to go to the muddy settling nearby. An unpleasant encounter with the citizen
made him kill the first time in his life. The poor bad guy was a mugger. This shocked the guild of thieves and
he offered the Wizard the “Pickpocket” skill in exchange for him joining the guild. Couldn’t resist the
temptation of being able to study something, he accepted the offer. Then he ventured into the strange,
mysterious cave nearby. After a few days wandering aimlessly inside the ever-changing cave full of monster, he
gave up and returned to Lawenilothehl. During his short stay, he managed to folk out all tricks of the trade
from Yergius. Then he freed Terinyo from the evil black druid before going north and ventured through the small
cave and the unremarkable caverns. Here, he burned down an orc’s village hidden in the mountain. Right when he
thought there would be no end, he reached the High Mountain Village, guarded by some Stone Giant Lords. After a
few speeches with Gaab’Baay and the Oracle, he took the shortcut to the Pyramid. All undead and mummies there
kneed upon his mighty, burning hand. Upon cleaning up the Pyramid, he went to the Caverns of Chaos and buried a
haunted ground here. To his surprise, there was a Dwarf town in the caverns. Though having hates with dwarves
for generations, he chose to kill as kobold as a test of valour to the head of the town and agreed to clean the
baddie that had been happening recently. Finally, in a moment of truth, the old dwarf told him the way to the
deeper part of the dungeon. On the way down, he managed to piss the Death and save a sage. Before running away
like a coward, the sage told him what to do to seal chaos away from the Earth. Knowing what to do, he charged
into the Tower of Eternal Flame, unaware that the tower is fierily hot. As a result, he kept wearing his
coolest stuff, which include two ring of fire resistance, the elemental gauntlet and the black torc ‘til his
body’s temperature was reasonable again. Even then, he merely survived the fight again a merciless dragon.
Returning to the caverns, he realized that most encounter here was far easier after the experiences in the
tower. As he hacked and slashed his way through the dark tunnels he suddenly heard cries and moaning echoed
from some far end. These wails contained such sorrow and hopelessness that he decided to put on his headphone,
listening to his favourite songs. Finally he found out the source of the cries; a woman lying on the ground,
moaning constantly in unknown language. Knowing that some woman might be scared if you advance too quick in
improper time, he put on a wedding ring, removed his headphone and said:” Ma’am…”
Suddenly he was in heaven.
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Screenshot
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#####.### # ## #.%....+...%......#######.###.......#
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#.# ..... I was here | #.....#
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Leviathan St:26 Le:36 Wi:41 Dx:36 To:31 Ch:17 Ap:33 Ma:49 Pe:25 C-
DV/PV: 63/25 H: 0(293) P: 499(499) Exp: 23/1436760 D: 22 A: 70
Invisible Coward Hp completely full at the time!
------------------------------------------------------------------------------
----------------------------------------------------------------------------
Background Information (Customized here alot :-))
----------------------------------------------------------------------------
Name: Leviathan Race: male Gray Elf Class: Wizard
Eye color: brown Hair color: black Complexion: light
Height: 168 cm Weight: 58 kilos
Age: 353 (grown-up, 39 years of unnatural aging added in) <- PoGA = PoY + PoL, made 2 or 3.
Star sign: Unicorn Birthday: 26/Unicorn (day 116 of the year)
YOUR HISTORY:
Your parents belong to the nobility. They are rich, respected,
wealthy and own more than they can count.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
In your youth you enjoyed competition against others to the
fullest. You were a very active kid.
Your life as a young adult was characterized by steady
determination. Your goal lay clearly ahead of you and you never strayed
from your path.
You decided to become a Wizard.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 8981 stones Carrying capacity: 57942 stones
He: normal hood [+2, +2] [3s]
Ne: blessed ankh [3s]
Bo: blessed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd) [120s]
Gi: blessed mithril girdle [+0, +5] [20s]
Cl: normal cloak of defense [+3, +0] [20s]
RH: normal orcish knife of penetration (+0, 1d3+2) [10s] <- Found these two early in ID,
LH: normal spear of penetration (+1, 1d8) [50s] <- never parted ever since.
RR: normal wedding ring [1s] <- How could it happen!?
LR: normal ring of slaying (+6 melee damage, +6 missile damage) [1s]
Br: normal bracers of toughness [+0, +0] {To+4} [10s]
Ga: normal studded gloves [+1, +2] [6s]
Bo: blessed seven league boots [+1, +0] [30s] <- Pool
MW: normal sling (+0, +4) [3s]
Mi: heap of 70 normal rocks (+0, 1d4) [350s]
Tl: normal Chaos Orb of Elemental Water {Wi+10} [100s] <- Never used
----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------
Total weight: 8254 stones Carrying capacity: 57942 stones
Armor ('[')
blessed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
--skip--
Shields ('[')
normal large eternium shield [+11, +5] [54s] <- Never used
Gauntlets ('[')
blessed elemental gauntlets (-1, +0) [+0, +3] [10s] <- ToEF
--skip--
Girdles ('[')
--skip--
Boots ('[')
heap of 4 normal pairs of seven league boots [+1, +0] [120s] <- Pool x3 + D:19 Graveyard
Necklaces (''')
blessed black torc [+4, +2] (+10 spd) [3s] <- Wasted 3 !oHWater here,
originally planned for Rehetep.
--skip-- Many Liches died because of it.
One-handed weapons ('(')
normal brutal pick axe (+0, 2d6+2) [75s] <- Never break
normal red rabbit knife (+1, 1d3+4) [8s] <- Not yet used!
--skip--
Two-handed weapons ('(')
normal two-handed sword of parrying (+3, 3d5+3) [+16, +0] [100s]
blessed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s] <- Planned for the ACW
normal scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2] [70s] <- Cat transformer! ;-)
normal heavy flail (+2, 4d4+2) [-3, +0] [200s]
Missile weapons ('}')
normal sling (+1, +1) [3s]
Missiles ('*')
--skip-- <- Lots of cool arrows but not yet
used use any
Tools (']')
blessed Chaos Orb of Elemental Fire {St+10} [100s] <- Better than Go Giant Strength
normal giant boar skull [300s] <- Near thief town
--skip--
Rings ('=')
normal ring of slaying (+9 melee damage, +6 missile damage) [1s] <- Replaced =wedding with
blessed ring of the High Kings [+2, +3] [1s] <- Used til found the above
--skip--
Wands ('\')
--skip--
Potions ('!')
--skip-- <- Always wait til not-so-important
!s reach 10 before blessing
Scrolls ('?')
--skip--
Books ('"')
--skip-- <- Lots of them. Only read
"Farsight once from D:11
Food ('%')
heap of 82 normal cooked lizards [246s]
--skip--
Valuables ('$')
99957 gold pieces [999s]
Gems ('*')
--skip--
----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 50
Daggers & knives 7 +6 +3 +1 skilled 257
Clubs & hammers 1 +1 +0 +0 basic 50
Maces & flails 1 +1 +0 +0 basic 50
Swords 1 +1 +0 +0 basic 50
Axes 1 +1 +0 +0 basic 50
Whips 1 +1 +0 +1 basic 50
Pole arms 7 +7 +3 +6 skilled 670
Twohanded weapons 1 +1 +1 +0 basic 50
Staves 1 +1 +0 +1 basic 50
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 7 +14 +10 +2 skilled 84
Bows 0 +0 +0 +0 unskilled 14
Crossbows 0 +0 +0 +0 unskilled 14
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 12 <- Til found my first sling
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 30
Damage caused with your melee weapons:
--------------------------------------
Right hand: +19 bonus to hit, 1d3+10 damage
Left hand: +18 bonus to hit, 1d8+9 damage
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 70, base range: 8, +31 bonus to hit, 1d4+27 damage
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------
Alchemy ..................100 (superb) [+2d4] <- !oGA = !oY + !oL
Alertness ................ 47 (fair) [+3d4]
Archery .................. 32 (fair) [+1d5]
Athletics ................ 47 (fair) [+3d3]
Backstabbing ............. 56 (good) [+1d5]
Climbing .................100 (superb) [+3d4]
Concentration ............100 (superb) [+2d4]
Detect traps ............. 71 (great) [+3d5]
Disarm traps ............. 71 (great) [+3d5]
Dodge .................... 46 (fair) [+1d5]
First aid ................ 97 (superb) [+1d3]
Gardening ................ 68 (good) [+1d5]
Haggling ................. 56 (good) [+1d5]
Healing ..................100 (superb) [+1d5]
Herbalism ................100 (superb) [+2d4]
Listening ................100 (superb) [+1d5]
Literacy .................100 (superb) [+2d4]
Pick locks ............... 75 (great) [+3d4]
Pick pockets .............100 (superb) [+1d5]
Smithing ................. 38 (fair) [+2d4]
Stealth .................. 74 (great) [+1d5]
Survival ................. 29 (mediocre) [+3d3]
Swimming ................. 21 (mediocre) [+3d3]
Tactics .................. 42 (fair) [+1d5]
Two weapon combat ........ 47 (fair) [+1d3]
Ventriloquism ............ 64 (good) [+2d4]
----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------
Acid Ball : 121, 19pp (Effectivity: +10)
Acid Bolt : 450, 7pp (Effectivity: +20)
Bless : 506, 5pp (Effectivity: +2)
Burning Hands : 741, 4pp (Effectivity: +27)
Calm Monster : 1117, 5pp (Effectivity: +1)
Create Item : 503, 150pp (Effectivity: +3)
Cure Critical Wounds: 838, 8pp (Effectivity: +6)
Cure Disease : 593, 5pp (Effectivity: +2)
Cure Light Wounds : 1985, 3pp (Effectivity: +2)
Darkness : 5327, 3pp (Effectivity: +1) <- Used only once because of the C-
Farsight : 270, 11pp (Effectivity: +1)
Fire Bolt : 163, 5pp (Effectivity: +15)
Frost Bolt : 1151, 6pp (Effectivity: +13)
Heal : 900, 24pp (Effectivity: +1)
Ice Ball : 344, 13pp (Effectivity: +11)
Identify : 1079, 44pp (Effectivity: +7)
Invisibility : 1227, 5pp (Effectivity: +5)
Knock : 1941, 7pp (Effectivity: +8)
Know Alignment : 1505, 6pp (Effectivity: +0)
Light : 4901, 1pp (Effectivity: +7)
Lightning Ball : 906, 17pp (Effectivity: +7)
Lightning Bolt : 1631, 7pp (Effectivity: +9)
Magic Lock : 3081, 5pp (Effectivity: +0)
Magic Map : 380, 22pp (Effectivity: +10)
Magic Missile : 2397, 4pp (Effectivity: +13)
Mystic Shovel : 604, 60pp (Effectivity: +0)
Neutralize Poison : 1877, 6pp (Effectivity: +2) <- Worse than SlowPoison
Petrification : 1065, 72pp (Effectivity: +0)
Remove Curse : 281, 29pp (Effectivity: +8)
Revelation : 1594, 20pp (Effectivity: +2)
Scare Monster : 983, 8pp (Effectivity: +0)
Slow Monster : 3092, 5pp (Effectivity: +1)
Slow Poison : 2630, 4pp (Effectivity: +1)
Strength of Atlas : 1404, 5pp (Effectivity: +12)
Stun Ray : 3610, 5pp (Effectivity: +1)
Summon Monsters : 1585, 18pp (Effectivity: +0) <- 'W' shortcut
Teleportation : 1187, 11pp (Effectivity: +25)
Web : 3179, 8pp (Effectivity: +1)
----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------
Leviathan, the gray elven wizard, was killed by the unearthly wail of a <- I still dont understand!
banshee.
He scored 672407 points and advanced to level 23.
He survived for 0 years, 44 days, 4 hours, 38 minutes and 41 seconds (67280
turns).
Leviathan visited 69 places.
His strength score was modified by +13 during his career.
His learning score was modified by +15 during his career.
His willpower score was modified by +11 during his career.
His dexterity score was modified by +19 during his career.
His toughness score was modified by +18 during his career.
His charisma score was modified by +11 during his career.
His appearance score was modified by +13 during his career.
His mana score was modified by +31 during his career.
His perception score was modified by +11 during his career.
He was unnaturally aged by 39 years.
He was the champion of the arena.
He was a member of the thieves guild.
He saved Khelavaster from certain death.
He ended his adventuring life on level 22 of the caverns of chaos.
3585 monsters perished under his attacks.
The following 15 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle" <- Make fun with cats :-)
the golden gladius "Death's Sting" <- Bart
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Fire
the lead-filled mace "Big Punch" <- demented ratling
the sword of Nonnak <- demented ratling
the elemental gauntlets
the ring of the High Kings
the crown of science <- demented ratling
the ancient mummy wrapping
the ankh
the black torc
the fine leather armor "Nature's Companion"
the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
He was lucky (enhanced through an item).
Fate smiled upon him (enhanced through an item).
He was sleep resistant.
He was able to control teleportation.
He was invisible.
He was stun resistant.
He was resistant to death rays.
He was immune to shock attacks (gained through an item).
He was immune to fire attacks (gained through an item).
He had the following talents: Alert, Charged, Healthy, Long-Lived, Long
Stride, Miser, Porter, Potent Aura, Treasure Hunter.
He had a final speed score of 121 (final base speed: 106).
He was a fervent follower of Ni'Pregh.
He did not ask for divine help.
He was chaotically aligned.
He was slightly tainted by Chaos.
The following monsters were vanquished:
2 acid vortices
2 air elementals
1 Ancient Chaos Wyrm <- VERY, VERY scary!!!
4 animated trees
3 ankhegs
2 assassins
9 bandits
5 barbarians
1 barbarian leader
13 berserkers
1 berserker lord
2 berserker princes
3 big dogs
1 black baby dragon
1 black druid
20 black hurthlings
2 black wizards
28 blink dogs
1 bone golem
1 brown bear
2 brown worms
8 bugbears
3 carrion crawlers
7 cave bears
18 cave fishers
8 cave lizards
10 cavemen
8 chaos brothers
2 chaos eyes
5 chaos lizards
4 chaos plague bearers
2 chaos rats
25 chaos servants
11 chaos sisters
1 chaos spawn <- he was neutral.
1 chaos spider
15 claw bugs
33 clay golems
1 cloaked ratling
5 cobras
31 corpse fiends
2 crystal statues
5 cutpurses <- Taste my rock! HYAARRRGS!!! :-)
2 cyclopes
4 dark elven archers <- I'm a murderous racist!
2 dark elven lords <-
3 dark elven priestesses <-
2 dark elven princesses <-
4 dark elven warriors <-
7 dark elven wizards <-
5 dark orcs
6 dark sages
20 dire wolves
36 displacer beasts
9 dopplegangers
2 doppleganger lords
1 Dorn Beast
7 dwarves
7 dwarven chaos knights
2 ettins
7 eyes of destruction
1 farmer <- Maybe in HMV
28 fire beetles
10 fire demons
5 fire drakes
26 fire elementals
1 fire giant
1 fire grue
15 fire lizards
3 fire vortices
29 flesh golems
4 floating eyes
2 fomorian giants
5 gargoyles
5 gelatinous cubes
38 ghosts
8 ghost bats
129 ghuls
1 giant ant queen
26 giant ant warriors
6 giant ant workers
22 giant bats
2 giant bee queens
3 giant bee warriors
20 giant bee workers
1 giant boar
9 giant centipedes
5 giant frogs
9 giant lizards
5 giant raccoons
95 giant rats
1 giant slug
28 giant spiders
3 gibbering mouthers
99 gnolls
4 gnoll chieftains
52 goblins
5 goblin berserkers
12 goblin chieftains
35 goblin rockthrowers
25 goblin slavemasters
35 gray oozes
1 greater daemon
22 greater mummies
3 green blobs
8 green hags
12 green slimes
2 green worms
2 gremlins
6 griffons
3 grizzly bears
8 harpies
5 hell hounds
3 hill giants
2 hill giant chieftains
10 hill orcs
2 hill orc sergeants
11 hippogriffs
19 hobgoblins
3 hobgoblin chiefs
5 homunculi
37 huge bats
28 hyenas
17 ice vortices
2 imps
1 invisible stalker
1 iron golem
42 jackals
2 jackal demons
4 jackalweres
6 karmic lizards
3 king cobras
50 kobolds
9 kobold chieftains
8 kobold shamans
36 large bats
32 large dogs
25 large gnolls
5 large jackals
30 large kobolds
50 large orcs
14 large snakes
86 large spiders
1 least daemon
1 lesser daemon
3 leucrottas
30 liches
5 lich kings <- Graves of great treasures
2 lightning lizards
1 lightning vortex
21 lizard men
1 magebane eye
1 margoyle
20 master liches <- Ditto
1 master mimic
1 master necromancer
3 master swordsmen
4 mimics
4 minotaurs
42 mummies
1 mummy lord
6 necromancers
13 ochre jellies
43 ogres
3 ogre lords
5 ogre magi
127 orcs
1 orc butcher <- These exist!?
12 orc chieftains
36 orc scorchers
6 outlaws
5 outlaw leaders
6 owlbears
10 pit vipers
1 pixie
1 pixie archer
1 purple worm
10 quasits
1 quickling
6 rabid dogs
7 raiders
178 rats
9 ratling archers
4 ratling fencers
4 ratling master thieves <- You burn! Fool! Burrrrn!!!! :-)
16 ratling thieves <-
12 ratling warlords
11 ratling warriors
3 rattlesnakes
17 red baby dragons
2 red dragons
5 rust monsters
109 shadows
6 shadow centipedes
1 shadow troll
2 shambling mounds
5 silver wolves
1 skeletal king
44 skeletal warriors
202 skeletons
1 Snake from Beyond
37 spectres
2 staring eyes
32 steel golems
2 stone giants
3 stone golems
3 stone statues
3 swamp hydras
10 swordsmen
27 tarantulas
27 trolls
1 troll berserker
3 troll chiefs
1 troll king
1 undead chaos dwarven berserker <- Died of water choking ;-)
36 vampires
1 vapor rat
1 viper
7 water demons
7 water elementals
13 water grues
66 water snakes
9 wererats
4 werewolves
1 werewolf lord
1 white baby dragon
7 white worms
74 wights
1 will o'wisp
25 wolves
65 wraiths
5 yellow oozes
173 zombies
Pits of orc, undead x2, golem.