NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.


I wanna see the wail of banshee so I put on a wedding ring the unplugged the beewax. Still, I got killed!
Probably a bug.

			Story

The result of recent calculation indicated an environmental change in Draklor Chain and the grey elven wizard
Leviathan decided to journey there for further examination. Upon entering the quiet, peaceful town Terinyo, he
received uneasy news and decided to go to the muddy settling nearby. An unpleasant encounter with the citizen
made him kill the first time in his life. The poor bad guy was a mugger. This shocked the guild of thieves and
he offered the Wizard the “Pickpocket” skill in exchange for him joining the guild. Couldn’t resist the
temptation of being able to study something, he accepted the offer. Then he ventured into the strange,
mysterious cave nearby. After a few days wandering aimlessly inside the ever-changing cave full of monster, he
gave up and returned to Lawenilothehl. During his short stay, he managed to folk out all tricks of the trade
from Yergius. Then he freed Terinyo from the evil black druid before going north and ventured through the small
cave and the unremarkable caverns. Here, he burned down an orc’s village hidden in the mountain. Right when he
thought there would be no end, he reached the High Mountain Village, guarded by some Stone Giant Lords. After a
few speeches with Gaab’Baay and the Oracle, he took the shortcut to the Pyramid. All undead and mummies there
kneed upon his mighty, burning hand. Upon cleaning up the Pyramid, he went to the Caverns of Chaos and buried a
haunted ground here. To his surprise, there was a Dwarf town in the caverns. Though having hates with dwarves
for generations, he chose to kill as kobold as a test of valour to the head of the town and agreed to clean the
 baddie that had been happening recently. Finally, in a moment of truth, the old dwarf told him the way to the
deeper part of the dungeon. On the way down, he managed to piss the Death and save a sage. Before running away
like a coward, the sage told him what to do to seal chaos away from the Earth. Knowing what to do, he charged
into the Tower of Eternal Flame, unaware that the tower is fierily hot. As a result, he kept wearing his
coolest stuff, which include two ring of fire resistance, the elemental gauntlet and the black torc ‘til his
body’s temperature was reasonable again. Even then, he merely survived the fight again a merciless dragon.
Returning to the caverns, he realized that most encounter here was far easier after the experiences in the
tower. As he hacked and slashed his way through the dark tunnels he suddenly heard cries and moaning echoed
from some far end. These wails contained such sorrow and hopelessness that he decided to put on his headphone,
listening to his favourite songs. Finally he found out the source of the cries; a woman lying on the ground,
moaning constantly in unknown language. Knowing that some woman might be scared if you advance too quick in
improper time, he put on a wedding ring, removed his headphone and said:” Ma’am…”

Suddenly he was in heaven.

------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------



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                 #.......#   #.............../...../...#     #.#   #.......
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         #.....#                     #.....G############   #...# #...<...#
         #####.###     #   ##        #.%....+...%......#######.###.......#
             #...#        .. .       #################...%.# #...........#
             ###.#  ####    #              ^         #####.###############
               #.#  .....       I was here |             #.....#
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       ######                    #####.#...........#                 #.......#
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Leviathan     St:26  Le:36  Wi:41  Dx:36  To:31  Ch:17  Ap:33  Ma:49  Pe:25 C-
DV/PV: 63/25   H: 0(293)      P: 499(499)    Exp: 23/1436760    D: 22 A: 70
Invisible Coward  Hp completely full at the time!
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information (Customized here alot :-))
----------------------------------------------------------------------------

Name: Leviathan           Race: male Gray Elf       Class: Wizard
Eye color: brown          Hair color: black         Complexion: light
Height: 168 cm            Weight: 58 kilos
Age: 353 (grown-up, 39 years of unnatural aging added in) <- PoGA = PoY + PoL, made 2 or 3.
Star sign: Unicorn        Birthday: 26/Unicorn (day 116 of the year)

YOUR HISTORY:
        Your parents belong to the nobility. They are rich, respected,
wealthy and own more than they can count.
        As a child you lived through happy days. Your parents tried to ease
 your life as much as possible and gave you a lot of comfort.
        In your youth you enjoyed competition against others to the
 fullest. You were a very active kid.
        Your life as a young adult was characterized by steady
 determination. Your goal lay clearly ahead of you and you never strayed
 from your path.
        You decided to become a Wizard.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 8981 stones                Carrying capacity: 57942 stones

He: normal hood [+2, +2]                                               [3s]
Ne: blessed ankh                                                       [3s]
Bo: blessed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd)   [120s]
Gi: blessed mithril girdle [+0, +5]                                   [20s]
Cl: normal cloak of defense [+3, +0]                                  [20s]
RH: normal orcish knife of penetration (+0, 1d3+2)                    [10s] <- Found these two early in ID,
LH: normal spear of penetration (+1, 1d8)                             [50s] <- never parted ever since.
RR: normal wedding ring                                                [1s] <- How could it happen!?
LR: normal ring of slaying (+6 melee damage, +6 missile damage)        [1s]
Br: normal bracers of toughness [+0, +0] {To+4}                       [10s] 
Ga: normal studded gloves [+1, +2]                                     [6s]
Bo: blessed seven league boots [+1, +0]                               [30s] <- Pool
MW: normal sling (+0, +4)                                              [3s]
Mi: heap of 70 normal rocks (+0, 1d4)                                [350s]
Tl: normal Chaos Orb of Elemental Water {Wi+10}                      [100s] <- Never used


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 8254 stones   Carrying capacity: 57942 stones

Armor ('[')
   blessed ancient mummy wrapping [+1, +5] {Ap-8}                     [60s]

   --skip--

Shields ('[')
   normal large eternium shield [+11, +5]                             [54s] <- Never used
Gauntlets ('[')
   blessed elemental gauntlets (-1, +0) [+0, +3]                      [10s] <- ToEF

   --skip--

Girdles ('[')

   --skip--

Boots ('[')
   heap of 4 normal pairs of seven league boots [+1, +0]             [120s] <- Pool x3 + D:19 Graveyard
Necklaces (''')
   blessed black torc [+4, +2] (+10 spd)                               [3s] <- Wasted 3 !oHWater here, 
									       originally planned for Rehetep.
   --skip--								       Many Liches died because of it.

One-handed weapons ('(')
   normal brutal pick axe (+0, 2d6+2)                                 [75s] <- Never break
   normal red rabbit knife (+1, 1d3+4)                                 [8s] <- Not yet used!

   --skip--

Two-handed weapons ('(')
   normal two-handed sword of parrying (+3, 3d5+3) [+16, +0]         [100s]
   blessed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]    [50s] <- Planned for the ACW
   normal scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2]    [70s] <- Cat transformer! ;-)
   normal heavy flail (+2, 4d4+2) [-3, +0]                           [200s]
Missile weapons ('}')
   normal sling (+1, +1)                                               [3s]
Missiles ('*')

   --skip--								    <- Lots of cool arrows but not yet
									       used use any

Tools (']')
   blessed Chaos Orb of Elemental Fire {St+10}                       [100s] <- Better than Go Giant Strength
   normal giant boar skull                                           [300s] <- Near thief town

   --skip--

Rings ('=')
   normal ring of slaying (+9 melee damage, +6 missile damage)         [1s] <- Replaced =wedding with
   blessed ring of the High Kings [+2, +3]                             [1s] <- Used til found the above

   --skip--

Wands ('\')

   --skip--

Potions ('!')

   --skip-- 								    <- Always wait til not-so-important
									       !s reach 10 before blessing
Scrolls ('?')

   --skip--

Books ('"')

   --skip--								    <- Lots of them. Only read
									       "Farsight once from D:11
Food ('%')
   heap of 82 normal cooked lizards                                  [246s]

   --skip--

Valuables ('$')
   99957 gold pieces                                                 [999s]
Gems ('*')

   --skip--


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         1    +1    +0   +0   basic                50
Daggers & knives         7    +6    +3   +1   skilled              257
Clubs & hammers          1    +1    +0   +0   basic                50
Maces & flails           1    +1    +0   +0   basic                50
Swords                   1    +1    +0   +0   basic                50
Axes                     1    +1    +0   +0   basic                50
Whips                    1    +1    +0   +1   basic                50
Pole arms                7    +7    +3   +6   skilled              670
Twohanded weapons        1    +1    +1   +0   basic                50
Staves                   1    +1    +0   +1   basic                50

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   7   +14   +10   +2   skilled              84
Bows                     0    +0    +0   +0   unskilled            14
Crossbows                0    +0    +0   +0   unskilled            14
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            12 <- Til found my first sling
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    0    +0    +0   +0   unskilled            14

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  0    +0              unskilled            30


Damage caused with your melee weapons:
--------------------------------------
Right hand: +19 bonus to hit, 1d3+10 damage
Left hand: +18 bonus to hit, 1d8+9 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 70, base range: 8, +31 bonus to hit, 1d4+27 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alchemy ..................100    (superb)       [+2d4] <- !oGA = !oY + !oL
  Alertness ................ 47    (fair)         [+3d4]
  Archery .................. 32    (fair)         [+1d5]
  Athletics ................ 47    (fair)         [+3d3]
  Backstabbing ............. 56    (good)         [+1d5]
  Climbing .................100    (superb)       [+3d4]
  Concentration ............100    (superb)       [+2d4]
  Detect traps ............. 71    (great)        [+3d5]
  Disarm traps ............. 71    (great)        [+3d5]
  Dodge .................... 46    (fair)         [+1d5]
  First aid ................ 97    (superb)       [+1d3]
  Gardening ................ 68    (good)         [+1d5]
  Haggling ................. 56    (good)         [+1d5]
  Healing ..................100    (superb)       [+1d5]
  Herbalism ................100    (superb)       [+2d4]
  Listening ................100    (superb)       [+1d5]
  Literacy .................100    (superb)       [+2d4]
  Pick locks ............... 75    (great)        [+3d4]
  Pick pockets .............100    (superb)       [+1d5]
  Smithing ................. 38    (fair)         [+2d4]
  Stealth .................. 74    (great)        [+1d5]
  Survival ................. 29    (mediocre)     [+3d3]
  Swimming ................. 21    (mediocre)     [+3d3]
  Tactics .................. 42    (fair)         [+1d5]
  Two weapon combat ........ 47    (fair)         [+1d3]
  Ventriloquism ............ 64    (good)         [+2d4]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Ball           :   121,  19pp     (Effectivity: +10)
   Acid Bolt           :   450,   7pp     (Effectivity: +20)
   Bless               :   506,   5pp     (Effectivity: +2)
   Burning Hands       :   741,   4pp     (Effectivity: +27)
   Calm Monster        :  1117,   5pp     (Effectivity: +1)
   Create Item         :   503, 150pp     (Effectivity: +3)
   Cure Critical Wounds:   838,   8pp     (Effectivity: +6)
   Cure Disease        :   593,   5pp     (Effectivity: +2)
   Cure Light Wounds   :  1985,   3pp     (Effectivity: +2)
   Darkness            :  5327,   3pp     (Effectivity: +1)  <- Used only once because of the C-
   Farsight            :   270,  11pp     (Effectivity: +1)
   Fire Bolt           :   163,   5pp     (Effectivity: +15)
   Frost Bolt          :  1151,   6pp     (Effectivity: +13)
   Heal                :   900,  24pp     (Effectivity: +1)
   Ice Ball            :   344,  13pp     (Effectivity: +11)
   Identify            :  1079,  44pp     (Effectivity: +7)
   Invisibility        :  1227,   5pp     (Effectivity: +5)
   Knock               :  1941,   7pp     (Effectivity: +8)
   Know Alignment      :  1505,   6pp     (Effectivity: +0)
   Light               :  4901,   1pp     (Effectivity: +7)
   Lightning Ball      :   906,  17pp     (Effectivity: +7)
   Lightning Bolt      :  1631,   7pp     (Effectivity: +9)
   Magic Lock          :  3081,   5pp     (Effectivity: +0)
   Magic Map           :   380,  22pp     (Effectivity: +10)
   Magic Missile       :  2397,   4pp     (Effectivity: +13)
   Mystic Shovel       :   604,  60pp     (Effectivity: +0)
   Neutralize Poison   :  1877,   6pp     (Effectivity: +2)  <- Worse than SlowPoison
   Petrification       :  1065,  72pp     (Effectivity: +0)
   Remove Curse        :   281,  29pp     (Effectivity: +8)
   Revelation          :  1594,  20pp     (Effectivity: +2)
   Scare Monster       :   983,   8pp     (Effectivity: +0)
   Slow Monster        :  3092,   5pp     (Effectivity: +1)
   Slow Poison         :  2630,   4pp     (Effectivity: +1)
   Strength of Atlas   :  1404,   5pp     (Effectivity: +12)
   Stun Ray            :  3610,   5pp     (Effectivity: +1)
   Summon Monsters     :  1585,  18pp     (Effectivity: +0)  <- 'W' shortcut
   Teleportation       :  1187,  11pp     (Effectivity: +25)
   Web                 :  3179,   8pp     (Effectivity: +1)





----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Leviathan, the gray elven wizard, was killed by the unearthly wail of a      <- I still dont understand!
banshee.
He scored 672407 points and advanced to level 23.
He survived for 0 years, 44 days, 4 hours, 38 minutes and 41 seconds (67280
turns).
Leviathan visited 69 places.
His strength score was modified by +13 during his career.
His learning score was modified by +15 during his career.
His willpower score was modified by +11 during his career.
His dexterity score was modified by +19 during his career.
His toughness score was modified by +18 during his career.
His charisma score was modified by +11 during his career.
His appearance score was modified by +13 during his career.
His mana score was modified by +31 during his career.
His perception score was modified by +11 during his career.
He was unnaturally aged by 39 years.
He was the champion of the arena.
He was a member of the thieves guild.
He saved Khelavaster from certain death.
He ended his adventuring life on level 22 of the caverns of chaos.
3585 monsters perished under his attacks.
The following 15 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"  <- Make fun with cats :-)
  the golden gladius "Death's Sting"      <- Bart
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Fire
  the lead-filled mace "Big Punch"        <- demented ratling
  the sword of Nonnak                     <- demented ratling
  the elemental gauntlets
  the ring of the High Kings
  the crown of science                    <- demented ratling
  the ancient mummy wrapping
  the ankh
  the black torc
  the fine leather armor "Nature's Companion"
  the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
  He was lucky (enhanced through an item).
  Fate smiled upon him (enhanced through an item).
  He was sleep resistant.
  He was able to control teleportation.
  He was invisible.
  He was stun resistant.
  He was resistant to death rays.
  He was immune to shock attacks (gained through an item).
  He was immune to fire attacks (gained through an item).
He had the following talents: Alert, Charged, Healthy, Long-Lived, Long
Stride, Miser, Porter, Potent Aura, Treasure Hunter.
He had a final speed score of 121 (final base speed: 106).
He was a fervent follower of Ni'Pregh.
He did not ask for divine help.
He was chaotically aligned.
He was slightly tainted by Chaos.

The following monsters were vanquished:
      2 acid vortices
      2 air elementals
      1 Ancient Chaos Wyrm <- VERY, VERY scary!!!
      4 animated trees
      3 ankhegs
      2 assassins
      9 bandits
      5 barbarians
      1 barbarian leader
     13 berserkers
      1 berserker lord
      2 berserker princes
      3 big dogs
      1 black baby dragon
      1 black druid
     20 black hurthlings
      2 black wizards
     28 blink dogs
      1 bone golem
      1 brown bear
      2 brown worms
      8 bugbears
      3 carrion crawlers
      7 cave bears
     18 cave fishers
      8 cave lizards
     10 cavemen
      8 chaos brothers
      2 chaos eyes
      5 chaos lizards
      4 chaos plague bearers
      2 chaos rats
     25 chaos servants
     11 chaos sisters
      1 chaos spawn    <- he was neutral.
      1 chaos spider
     15 claw bugs
     33 clay golems
      1 cloaked ratling
      5 cobras
     31 corpse fiends
      2 crystal statues
      5 cutpurses        <- Taste my rock! HYAARRRGS!!! :-)
      2 cyclopes
      4 dark elven archers     <- I'm a murderous racist!
      2 dark elven lords       <-
      3 dark elven priestesses <-
      2 dark elven princesses  <-
      4 dark elven warriors    <-
      7 dark elven wizards     <-
      5 dark orcs
      6 dark sages
     20 dire wolves
     36 displacer beasts
      9 dopplegangers
      2 doppleganger lords
      1 Dorn Beast
      7 dwarves
      7 dwarven chaos knights
      2 ettins
      7 eyes of destruction
      1 farmer               <- Maybe in HMV
     28 fire beetles
     10 fire demons
      5 fire drakes
     26 fire elementals
      1 fire giant
      1 fire grue
     15 fire lizards
      3 fire vortices
     29 flesh golems
      4 floating eyes
      2 fomorian giants
      5 gargoyles
      5 gelatinous cubes
     38 ghosts
      8 ghost bats
    129 ghuls
      1 giant ant queen
     26 giant ant warriors
      6 giant ant workers
     22 giant bats
      2 giant bee queens
      3 giant bee warriors
     20 giant bee workers
      1 giant boar
      9 giant centipedes
      5 giant frogs
      9 giant lizards
      5 giant raccoons
     95 giant rats
      1 giant slug
     28 giant spiders
      3 gibbering mouthers
     99 gnolls
      4 gnoll chieftains
     52 goblins
      5 goblin berserkers
     12 goblin chieftains
     35 goblin rockthrowers
     25 goblin slavemasters
     35 gray oozes
      1 greater daemon
     22 greater mummies
      3 green blobs
      8 green hags
     12 green slimes
      2 green worms
      2 gremlins
      6 griffons
      3 grizzly bears
      8 harpies
      5 hell hounds
      3 hill giants
      2 hill giant chieftains
     10 hill orcs
      2 hill orc sergeants
     11 hippogriffs
     19 hobgoblins
      3 hobgoblin chiefs
      5 homunculi
     37 huge bats
     28 hyenas
     17 ice vortices
      2 imps
      1 invisible stalker
      1 iron golem
     42 jackals
      2 jackal demons
      4 jackalweres
      6 karmic lizards
      3 king cobras
     50 kobolds
      9 kobold chieftains
      8 kobold shamans
     36 large bats
     32 large dogs
     25 large gnolls
      5 large jackals
     30 large kobolds
     50 large orcs
     14 large snakes
     86 large spiders
      1 least daemon
      1 lesser daemon
      3 leucrottas
     30 liches
      5 lich kings         <- Graves of great treasures
      2 lightning lizards
      1 lightning vortex
     21 lizard men
      1 magebane eye
      1 margoyle
     20 master liches      <- Ditto
      1 master mimic
      1 master necromancer
      3 master swordsmen
      4 mimics
      4 minotaurs
     42 mummies
      1 mummy lord
      6 necromancers
     13 ochre jellies
     43 ogres
      3 ogre lords
      5 ogre magi
    127 orcs
      1 orc butcher     <- These exist!?
     12 orc chieftains
     36 orc scorchers
      6 outlaws
      5 outlaw leaders
      6 owlbears
     10 pit vipers
      1 pixie
      1 pixie archer
      1 purple worm
     10 quasits
      1 quickling
      6 rabid dogs
      7 raiders
    178 rats
      9 ratling archers
      4 ratling fencers
      4 ratling master thieves <- You burn! Fool! Burrrrn!!!! :-)
     16 ratling thieves        <-
     12 ratling warlords
     11 ratling warriors
      3 rattlesnakes
     17 red baby dragons
      2 red dragons
      5 rust monsters
    109 shadows
      6 shadow centipedes
      1 shadow troll
      2 shambling mounds
      5 silver wolves
      1 skeletal king
     44 skeletal warriors
    202 skeletons
      1 Snake from Beyond
     37 spectres
      2 staring eyes
     32 steel golems
      2 stone giants
      3 stone golems
      3 stone statues
      3 swamp hydras
     10 swordsmen
     27 tarantulas
     27 trolls
      1 troll berserker
      3 troll chiefs
      1 troll king
      1 undead chaos dwarven berserker <- Died of water choking ;-)
     36 vampires
      1 vapor rat
      1 viper
      7 water demons
      7 water elementals
     13 water grues
     66 water snakes
      9 wererats
      4 werewolves
      1 werewolf lord
      1 white baby dragon
      7 white worms
     74 wights
      1 will o'wisp
     25 wolves
     65 wraiths
      5 yellow oozes
    173 zombies

Pits of orc, undead x2, golem.