NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
Started out with a very good robe (better than any armour I found later on and
much lighter), but otherwise this was a quite disapointing game, the healer
stole the bridge building manual, and he failed to reproduce it when I killed
him for his crimes. My best weapon rusted somewhere in the village dungeon, but
I managed to do quite well nevertheless. Untill I encountered the berserker
prince that is. He was way to powerfull to melee (despite coward and mental
shield he took me down to 17 hp from full health in one round), so I confused him
and ran, unfortunately the path was blocked my an ogre and I was out of pp's...
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Screenshot
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* The s's are pit vipers caused by me desperately zaping an unidentified wand at
the berserker prince, didn't to me much good though...
Cutrah St:19 Le:18 Wi:15 Dx:11 To:14 Ch:12 Ap:11 Ma:14 Pe:14 L
DV/PV: 34/7 H: -2(59) P: 4(60) Exp: 11/26472 D: 9 Sp: 80
Strained! Coward
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Background Information
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Name: Cutrah Race: male Dwarf Class: Mindcrafter
Eye color: brown Hair color: black Complexion: tanned
Height: 3'11" Weight: 174 pounds
Age: 63 (grown-up)
Star sign: Dragon Birthday: 6/Dragon (day 156 of the year)
YOUR HISTORY:
Your parents belong to the nobility. They are rich, respected,
wealthy and own more than they can count.
During your childhood one of your uncles taught you a lot of things
about the history of your people. Your vast knowledge on the legends and
the lore of your people made you very popular with your friends because of
all the exciting stories you knew.
As a kid you often watched the adult adventurers preparing for new
exciting journeys. They sparked your imagination.
As a young adult you tried many occupations before finally deciding
on one to pursue. This has left you with a very broad base of lore.
You decided to become a Mindcrafter.
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Inventory
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Total weight: 3659 stones Carrying capacity: 2100 stones
Head : -
Neck : -
Body : uncursed robe [+1, +4] [60s]
* Started the game with this robe, probably the main reason I made is as far
as I did...
Girdle : -
Cloak : uncursed hooded cloak [+1, +0] [40s]
Right Hand : uncursed sickle (+1, 1d4+2) [55s]
Left Hand : uncursed tower mithril shield (-2) [+9, +2] [120s]
Right Ring : uncursed ring of stun resistance [1s]
Left Ring : blessed ring of the fish [1s]
Bracers : -
Gauntlets : uncursed gloves [+0, +0] [6s]
Boots : uncursed iron boots [-1, +1] [120s]
Missile weapon: cursed short bow (+1, +1) [20s]
Missiles : bundle of 7 uncursed arrows (+0, 1d6) [14s]
Tool : -
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Stuff
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Total weight: 3222 stones Carrying capacity: 2100 stones
Helmets ('[')
uncursed hat [+0, +0] [4s]
Armor ('[')
uncursed scale mail (-1, -2) [-2, +4] [400s]
* Heh, my starting robe was better than this :)
heap of 2 uncursed clothes [+0, +0] [80s]
uncursed clothes (+1, -1) [+0, +0] [40s]
uncursed clothes [+0, +2] [40s]
blessed leather armor (-1, +1) [+2, +2] [150s]
cursed studded leather armor (-1, +0) [-1, +6] [250s]
Shields ('[')
heap of 2 uncursed wooden shields [+3, +1] [160s]
uncursed wooden shield (+1) [+3, +1] [80s]
uncursed medium shield (+2) [+5, +1] [100s]
Gauntlets ('[')
uncursed white dragon-hide gauntlets (-2, +0) [+0, +2] [10s]
Boots ('[')
uncursed leather boots [+0, +0] [25s]
uncursed boots of sneakiness [+0, +0] {Dx+2} [20s]
Necklaces (''')
cursed necklace of the silver tongue {Ch+3} [2s]
One-handed weapons ('(')
uncursed rusty orcish battle axe (-1, 1d7+3) [120s]
* This was the best weapon (save a few then unidentifies spears) I found
during the entire game, to bad it rusted on me early on...
uncursed broadsword (+0, 1d7+1) [80s]
blessed hatchet (+0, 1d6+1) [50s]
uncursed club (+0, 1d6-1) [30s]
uncursed mithril flail (+0, 2d4+5) [120s]
blessed orcish spear (+1, 1d8+3) [75s]
blessed orcish knife (+0, 1d3+3) [10s]
heap of 3 uncursed orcish knives (+0, 1d3+2) [30s]
cursed orcish knife (+0, 1d3+2) [10s]
cursed knife (+0, 1d3+1) [8s]
uncursed short sword (+0, 1d6) [30s]
blessed rusty sickle (+0, 1d4+2) [55s]
blessed mithril spear (+1, 1d8+3) [40s]
Missile weapons ('}')
uncursed short bow (+1, +0) [20s]
heap of 2 uncursed slings (+0, +1) [6s]
uncursed long bow of accuracy (+8, +2) [30s]
Missiles ('/')
bundle of 15 cursed arrows (+0, 1d6) [30s]
uncursed arrow (+1, 1d6) [2s]
uncursed arrow (-3, 1d6) [2s]
bundle of 2 blessed arrows (+0, 1d6) [4s]
heap of 33 uncursed rocks (+0, 1d4) [165s]
heap of 3 cursed rocks (+0, 1d4) [15s]
bundle of 3 uncursed arrows (+0, 1d6) [6s]
blessed arrow (+0, 1d6+1) [2s]
heap of 6 blessed rocks (-2, 1d4) [30s]
bundle of 5 uncursed mithril sling bullets (+4, 2d5) [15s]
bundle of 7 uncursed arrows of jelly slaying (+3, 2d4+3) [14s]
bundle of 10 uncursed lead sling bullets (+3, 1d5-2) [30s]
uncursed throwing knife (+1, 1d3+2) [8s]
bundle of 4 uncursed quarrels of construct slaying (+3, 2d6+3) [16s]
uncursed quarrel (+2, 2d6) [2s]
uncursed arrow (+2, 1d6) [2s]
Tools (']')
blessed bandage [2s]
uncursed iron ingot [20s]
uncursed hexagonal key [1s]
heap of 2 blessed wooden sticks [60s]
heap of 2 uncursed wooden sticks [60s]
uncursed square key [1s]
uncursed triangular key [1s]
cursed si [10s]
blessed climbing set [180s]
heap of 3 uncursed sis [30s]
Wands ('\')
blessed wand of magic missiles (0 charges) [3s]
uncursed wand of ball lightning (0 charges) [4s]
* Exhausted these wands on the raiders...
uncursed wand of trap creation (9 charges) [3s]
Potions ('!')
uncursed potion of balance [4s]
heap of 3 uncursed potions of water [12s]
cursed oil of rust removal [2s]
uncursed potion of booze [4s]
uncursed potion of healing [4s]
* Knowing what this looked like would have been handy...
uncursed potion of potential toughness [4s]
uncursed potion of invisibility [4s]
* Drat I schould have had this identified when I encountered the prince...
uncursed potion of cure poison [2s]
Scrolls ('?')
uncursed scroll of information [2s]
heap of 2 uncursed scrolls of increase melee damage [4s]
uncursed scroll of monster detection [2s]
heap of 3 uncursed scrolls of identify [6s]
uncursed scroll of darkness [2s]
uncursed scroll of item detection [2s]
uncursed scroll of uncursing [2s]
Books ('"')
uncursed spellbook of Cure Critical Wounds [100s]
cursed spellbook of Teleportation [100s]
Food ('%')
heap of 44 uncursed cooked lizards [132s]
heap of 4 cursed morgia roots [8s]
cursed burb root [2s]
uncursed pepper petal [2s]
blessed morgia root [2s]
Valuables ('$')
2708 gold pieces [27s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 14
Daggers & knives 0 +0 +0 +0 unskilled 14
Clubs & hammers 0 +0 +0 +0 unskilled 14
Maces & flails 0 +0 +0 +0 unskilled 14
Swords 0 +0 +0 +0 unskilled 14
Axes 5 +3 +2 +1 skilled 4
Whips 0 +0 +0 +0 unskilled 14
Pole arms 0 +0 +0 +0 unskilled 14
Twohanded weapons 0 +0 +0 +0 unskilled 14
Staves 2 +2 +0 +2 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 1 +2 +1 +0 basic 3
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 1 +2 basic 20
Damage caused with your melee weapons:
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Right hand: +2 bonus to hit, 1d4+1 damage
Damage caused with your missile weapons:
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Ammunition: 7, base range: 4, +3 bonus to hit, 1d6+0 damage
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Skills
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Climbing ............... 34 (fair) [+1d5]
Concentration ..........100 (superb) [+2d4]
Detect traps ........... 14 (mediocre) [+3d4]
Find weakness .......... 53 (good) [+1]
First aid .............. 38 (fair) [+2d4]
Gemology ............... 29 (mediocre) [+4d5]
Haggling ............... 27 (mediocre) [+4d5]
Healing ................ 56 (good) [+1d3]
Herbalism .............. 29 (mediocre) [+3d3]
Listening .............. 47 (fair) [+3d5]
Literacy ...............100 (superb) [+2d4]
Metallurgy ............. 24 (mediocre) [+3d3]
Mining ................. 67 (good) [+1]
Music .................. 23 (mediocre) [+3d3]
Smithing ............... 37 (fair) [+1d5]
Stealth ................ 33 (fair) [+2d4]
Bridge building ........ 11 (mediocre) [+3d5] (mr)
* Wasn't the skills supposted to be sorted correctly in g15?
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His achievements during his adventures:
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Cutrah, the dwarven mindcrafter, was killed by a berserker prince.
He scored 14607 points and advanced to level 11.
He survived for 0 years, 14 days, 2 hours, 43 minutes and 0 seconds (9132
turns).
Cutrah visited 20 places.
His strength score was modified by +5 during his career.
His dexterity score was modified by -1 during his career.
His toughness score was modified by +1 during his career.
His charisma score was modified by +1 during his career.
His appearance score was modified by +1 during his career.
He was the head of the thieves guild.
He ended his adventuring life on level 9 of the caverns of chaos.
393 monsters perished before him.
The following artifact was generated during his adventure:
the si
He possessed the following intrinsics:
He was able to control teleportation.
He was stun resistant (gained through an item).
He was despised by Morodwyn.
He asked for 5 divine interventions.
He was lawfully aligned.
He was slightly tainted by Chaos.
The following monsters were vanquished:
1 barbarian
1 berserker
2 black hurthlings
1 blink dog
2 bugbears
1 caveman
5 claw bugs
1 cutpurse
2 dark sages
8 dire wolves
1 doppleganger
6 fire beetles
1 floating eye
3 ghuls
5 giant bats
3 giant centipedes
1 giant frog
3 giant lizards
14 giant rats
2 gnolls
21 goblins
1 goblin berserker
2 goblin chieftains
13 goblin rockthrowers
4 goblin slavemasters
1 healer
* I wanted the bridge building manual back, but alas it didn't show up when I
killed him...
1 hell hound
1 hippogriff
8 hobgoblins
1 huge bat
1 hyena
1 imp
26 jackals
1 jackalwere
19 kobolds
1 kobold chieftain
3 kobold shamans
10 large bats
1 large dog
1 large gnoll
6 large kobolds
11 large orcs
1 large spider
2 leucrottas
1 master thief
62 orcs
3 orc chieftains
12 orc scorchers
2 outlaws
6 pit vipers
2 pixies
1 quasit
1 rabid dog
10 raiders
1 raider lord
15 rats
2 ratling archers
2 ratling thieves
1 ratling warrior
1 silver wolf
30 skeletons
2 swordsmen
2 wererats
1 werewolf
25 wolves
1 yellow ooze
10 zombies