NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
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Screenshot
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^^^ ^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^ ^^^^^^
^^^*^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^==== ^^^^^^^^^^^^^^^^^..^
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^^^^^^^
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Dabe St:65 Le:23 Wi:34 Dx:38 To:57 Ch:28 Ap: 1 Ma:47 Pe:31 N=
DV/PV: 66/35 H: 1170(1170) P: 651(651) Exp: 50/47256215 DrCh Sp: 267
Invisible
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I always go for ultra endings, but this time I screwed up by taking on
Thrundarr's last quest too early. The demon killed the demented ratling
and my chances for an ultra ending went down the drain. I then proceeded
to sacrifice everything I could and see if it was enough to get me
crowned and finally the AMW did the trick.
After that I decided to do anything I could: get the TotRR and even the
Sceptre of Chaos just for fun. Alas, I became a fallen champion while
hunting for a blink dog corpse and couldn't thus even get the trident.
Well, I killed the EM anyway and offered the scroll to Khelevaster.
A master lich provided some exciting times in the Dwarven Halls by
summoning ghost lords. Another tight spot elsewhere was when I walked up
to a white '@' who promptly removed 400 of my 500 hit points. Sometimes
doppleganger kings can be nasty.
I usually drink from pools only when I'm hunting for an AoLS for Khelly.
This time I got lucky in Darkforge and got the wish. Dug up one grave in
the Dwarven Graveyard, but the Lich King was too much trouble to my
taste so I stopped that. A ring of ice and one blanket made ToEF easy,
I even cleared the top level, losing bracers of toughness {To +6} in the
process but gaining a few levels. The rest of the game went smoothly. I
used the white unicorn's reward just before descending for the last time
and eve ate Nuurag-Vaarn's corpse because corruption wasn't a problem.
However, while climbing up the ID with the Sceptre I got several
corruptions and even the 3 blessed SoCR's I wished for with a RoDS
weren't enough to remove all of them.
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Background Information
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Name: Dabe Race: male Human Class: Beastfighter
Eye color: brown Hair color: brown Complexion: light
Height: 6'5" Weight: 15 pounds Scars: 1
Age: 28 (grown-up)
Star sign: Wolf Birthday: 13/Wolf (day 313 of the year)
YOUR HISTORY:
Your parents were poor people. They loved you and cared for you,
although you had to hunger more than once.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
During your youth you were very lazy. You slept a lot and didn't
care too much for your duties and tasks. Your parents were not very happy
with you.
As a young adult you tried many occupations before finally deciding
on one to pursue. This has left you with a very broad base of lore.
You decided to become a Beastfighter.
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Inventory
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Total weight: 21173 stones Carrying capacity: 62375 stones
// Cast Strenght of Atlas just before leaving. Didn't find the spellbook
// so I couldn't use it in the game.
He: uncursed eternium cap [+0, +4] [28s]
Ne: uncursed amulet of free action [3s]
Bo: blessed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd) [120s]
Gi: blessed girdle of giant strength [+0, +0] {St+12} [30s]
Cl: uncursed cloak of invisibility (+0, +1) [+4, +1] [30s]
RH: -
LH: -
RR: blessed ring of slaying (+9 melee damage, +6 missile damage) [1s]
LR: uncursed ring of slaying (+8 melee damage, +6 missile damage) [1s]
Br: uncursed bracers of protection [+0, +5] [10s]
Ga: uncursed gauntlets of strength (-1, +0) [-1, +1] {St+3} [40s]
Bo: blessed seven league boots [+4, +1] [30s]
MW: uncursed heavy crossbow (named) (+18, +18) [350s]
Mi: bundle of 5 blessed quarrels (+1, 2d6) [10s]
Tl: -
----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------
// snipped uninteresting stuff
Total weight: 20520 stones Carrying capacity: 62375 stones
Helmets ('[')
heap of 6 uncursed eternium caps [+0, +4] [168s]
// plenty of spare ones
Shields ('[')
uncursed tower crystal shield (+1) [+13, +4] [260s]
uncursed tower crystal shield (+1) [+15, +4] [260s]
uncursed tower crystal shield (-2) [+16, +4] [260s]
heap of 2 uncursed tower crystal shields (-2) [+13, +4] [520s]
uncursed tower eternium shield (-1) [+14, +4] [70s]
Gauntlets ('[')
Cloaks ('[')
Girdles ('[')
blessed girdle of carrying [+1, +0] [15s]
heap of 3 uncursed girdles of carrying [+0, +0] [45s]
uncursed girdle of giant strength [+0, +0] {St+12} [30s]
heap of 2 uncursed adamantium girdles [+0, +6] [36s]
Boots ('[')
heap of 2 uncursed pairs of seven league boots [+1, +0] [60s]
Necklaces (''')
uncursed amulet of death ray resistance [7s]
// very useful after I sacced the AMW
blessed amulet of teleport control [3s]
// used all the time after getting teleportitis from a pool and before
// getting a blink dog corpse
uncursed amulet of life saving [3s]
// never wore this, just for the challenge
Bracers (',')
One-handed weapons ('(')
uncursed whip of the snake (-2, 5d2+9) {Dx+9} (+9 spd) [15s]
uncursed whip of the snake (+0, 5d2+8) {Dx+7} (+7 spd) [15s]
uncursed knife of endurance (+4, 1d3+6) {To+6} [8s]
uncursed whip of the snake (-2, 5d2+7) {Dx+7} (+7 spd) [15s]
uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]
uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s]
uncursed Sceptre of Chaos (+8, 6d6+8) [-8, +0] {Ma+8} (+8 spd) [800s]
// souvenirs
Two-handed weapons ('(')
uncursed quicksilver quarterstaff (+6, 5d3+5) [+3, +0] (+20 spd) [20s]
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
// more souvenirs
Missile weapons ('}')
uncursed rune-covered sling "Whirlwind" (+12, +12) [3s]
// never used
Missiles ('/')
bundle of 28 uncursed arrows of jelly slaying (+3, 2d4+3) [56s]
bundle of 8 uncursed quarrels of giant slaying (+3, 2d8+3) [32s]
bundle of 5 uncursed quarrels of construct slaying (+3, 2d6+3) [20s]
bundle of 3 blessed arrows of demon slaying (+5, 1d6+5) [6s]
bundle of 9 uncursed arrows of dragon slaying (+3, 1d6+6) [18s]
bundle of 3 uncursed arrows of demon slaying (+3, 1d6+3) [6s]
bundle of 11 blessed arrows of dragon slaying (+3, 1d6) [22s]
bundle of 10 uncursed arrows of construct slaying (+3, 1d6+5) [20s]
bundle of 7 uncursed quarrels of undead slaying (+3, 2d6+3) [28s]
bundle of 7 uncursed arrows of jelly slaying (+0, 2d4+3) [14s]
bundle of 11 blessed arrows of dragon slaying (+3, 1d6+5) [22s]
bundle of 30 uncursed arrows of giant slaying (+3, 1d10+3) [60s]
bundle of 6 uncursed quarrels of giant slaying (+3, 2d8+5) [24s]
uncursed quarrel of dragon slaying (+3, 2d6+5) [4s]
bundle of 6 uncursed arrows of jelly slaying (+4, 2d4+1) [12s]
bundle of 5 uncursed quarrels of dragon slaying (+5, 2d6+3) [20s]
bundle of 2 uncursed quarrels of humanoid slaying (+3, 2d6+3) [8s]
bundle of 11 uncursed arrows of dragon slaying (+3, 1d6+3) [22s]
bundle of 16 blessed arrows of demon slaying (+3, 1d6+3) [32s]
bundle of 5 uncursed arrows of giant slaying (+6, 1d10+3) [10s]
bundle of 6 uncursed quarrels of construct slaying (+3, 2d6+4) [24s]
bundle of 8 uncursed quarrels of construct slaying (+4, 2d6+3) [32s]
bundle of 13 uncursed arrows of construct slaying (+3, 1d6+3) [26s]
bundle of 9 uncursed arrows of undead slaying (+0, 2d4+3) [18s]
bundle of 5 uncursed quarrels of dragon slaying (+3, 2d6+3) [20s]
bundle of 15 uncursed arrows of humanoid slaying (+3, 1d6+3) [30s]
bundle of 12 uncursed arrows of humanoid slaying (+4, 1d6+3) [24s]
bundle of 6 uncursed arrows of demon slaying (+4, 1d6+3) [12s]
bundle of 3 uncursed quarrels of demon slaying (+4, 2d6+3) [12s]
bundle of 2 blessed quarrels of demon slaying (+4, 2d6+3) [8s]
bundle of 6 uncursed arrows of humanoid slaying (+3, 1d6+6) [12s]
bundle of 8 uncursed quarrels of humanoid slaying (+6, 2d6+4) [32s]
bundle of 7 uncursed quarrels of demon slaying (+3, 2d6+3) [28s]
bundle of 6 uncursed arrows of undead slaying (+4, 2d4+3) [12s]
bundle of 6 uncursed quarrels of dragon slaying (+4, 2d6+5) [24s]
bundle of 8 uncursed arrows of dragon slaying (+6, 1d6+3) [16s]
Tools (']')
uncursed magical writing set (2) [5s]
// seems like I forgot to write a SoCR
Rings ('=')
heap of 2 blessed rings of ice [2s]
uncursed ring of slaying (+7 melee damage, +6 missile damage) [1s]
heap of 2 uncursed rings of slaying (+6 melee damage, +6 missile damage)
uncursed ring of elemental mastery [1s]
blessed ring of slaying (+6 melee damage, +6 missile damage) [1s]
uncursed ring of slaying (+3 melee damage, +6 missile damage) [1s]
uncursed ring of immunity [1s]
// uselessness gift, useless
Wands ('\')
uncursed wand of death (0 charges) [3s]
Potions ('!')
heap of 6 uncursed potions of ultra healing [12s]
heap of 16 uncursed potions of healing [64s]
heap of 7 blessed potions of extra healing [14s]
heap of 5 uncursed potions of extra healing [10s]
heap of 4 blessed potions of ultra healing [8s]
heap of 22 potions of holy water [88s]
blessed potion of healing [4s]
Scrolls ('?')
heap of 3 uncursed scrolls of familiar summoning [6s]
Books ('"')
uncursed spellbook of Farsight [100s]
uncursed spellbook of Fire Bolt [100s]
uncursed spellbook of Fireball [100s]
blessed spellbook of Frost Bolt [100s]
blessed spellbook of Identify [100s]
uncursed spellbook of Invisibility [100s]
uncursed spellbook of Lightning Bolt [100s]
uncursed spellbook of Magic Missile [100s]
uncursed spellbook of Mystic Shovel [100s]
uncursed spellbook of Remove Curse [100s]
uncursed spellbook of Teleportation [100s]
// some useful spells for casting from the book
Food ('%')
Valuables ('$')
75737 gold pieces [757s]
Gems ('*')
// found only one crystal of knowledge in the whole game
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 13 +10 +10 +8 Mastery 1999
Daggers & knives 1 +1 +0 +0 basic 25
Clubs & hammers 1 +1 +0 +0 basic 25
Maces & flails 1 +1 +0 +0 basic 25
Swords 1 +1 +0 +0 basic 25
Axes 1 +1 +0 +0 basic 25
Whips 1 +1 +0 +1 basic 25
Pole arms 1 +1 +0 +0 basic 25
Twohanded weapons 1 +1 +1 +0 basic 25
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 9 +18 +13 +3 excellent 571
Crossbows 7 +14 +10 +2 skilled 16
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 5 +10 skilled 150
// did some swamp hydra scumming to train shields
Damage caused with your melee weapons:
--------------------------------------
Right hand: +147 bonus to hit, 1d36+90 damage
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 5, base range: 20, +115 bonus to hit, 2d6+51 damage
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Skills
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Climbing .................100 (superb) [+2d4]
First aid ................100 (superb) [+2d4]
Haggling ................. 67 (good) [+1d5]
Listening ................100 (superb) [+3d3]
Athletics ................100 (superb) [+2d4]
Dodge ....................100 (superb) [+2d4]
Healing ..................100 (superb) [+2d4]
Herbalism ................100 (superb) [+2d4]
Stealth ..................100 (superb) [+2d4]
Swimming .................100 (superb) [+2d4]
Survival .................100 (superb) [+1d5]
Food preservation ........100 (superb) [+1d5]
Pick pockets .............100 (superb) [+1d5]
Detect traps .............100 (superb) [+1d5]
Literacy .................100 (superb) [+1]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 69 (good) [+1]
Backstabbing .............100 (superb) [+1d5]
Smithing ................. 40 (fair) [+1]
Disarm traps .............100 (superb) [+1d5]
Pick locks ............... 49 (fair) [+1d3]
Courage ..................100 (superb) [+1d3]
Concentration ............100 (superb) [+1d3]
// a very lucky potion, although I was at exp level 50 when I got it
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Spells
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Acid Ball : 14, 65pp (Effectivity: +0)
Bless : 8, 15pp (Effectivity: +0)
Calm Monster : 87, 9pp (Effectivity: +0)
Create Item : 26, 435pp (Effectivity: +0)
Cure Light Wounds: 323, 5pp (Effectivity: +0)
Darkness : 483, 4pp (Effectivity: +0)
Death Ray : 5, 195pp (Effectivity: +0)
Destroy Undead : 9, 15pp (Effectivity: +0)
Earthquake : 15, 148pp (Effectivity: +0)
Farsight : 74, 20pp (Effectivity: +8)
Fire Bolt : 310, 10pp (Effectivity: +0)
Fireball : 324, 20pp (Effectivity: +0)
Frost Bolt : 100, 12pp (Effectivity: +4)
Identify : 161, 75pp (Effectivity: +0)
Invisibility : 6, 19pp (Effectivity: +0)
Knock : 25, 21pp (Effectivity: +1)
Know Alignment : 446, 10pp (Effectivity: +0)
Light : 399, 3pp (Effectivity: +3)
Lightning Bolt : 56, 17pp (Effectivity: +0)
Magic Lock : 391, 8pp (Effectivity: +0)
Magic Missile : 24, 14pp (Effectivity: +0)
Mystic Shovel : 28, 172pp (Effectivity: +0)
Neutralize Poison: 286, 10pp (Effectivity: +0)
Remove Curse : 78, 61pp (Effectivity: +0)
Slow Monster : 169, 7pp (Effectivity: +0)
Slow Poison : 241, 6pp (Effectivity: +0)
Strength of Atlas: 8, 19pp (Effectivity: +0)
Stun Ray : 509, 8pp (Effectivity: +0)
Teleportation : 14, 40pp (Effectivity: +0)
Web : 197, 12pp (Effectivity: +0)
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Effects of Corruption
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You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
speed).
----------------------------------------------------------------------------
His further life:
----------------------------------------------------------------------------
After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rule your subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.
----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------
Dabe, the human beastfighter, saved the world with his brave efforts and
became a great ruler while saving himself 41 times.
He scored 18015300 points and advanced to level 50.
He survived for 0 years, 216 days, 22 hours, 21 minutes and 4 seconds
(141355 turns).
// It was already past day 120 when I found the first seven league boots
// and I didn't hurry in the quickling tree either.
Dabe visited 136 places.
His strength score was modified by +39 during his career.
His learning score was modified by +6 during his career.
His willpower score was modified by +10 during his career.
His dexterity score was modified by +17 during his career.
His toughness score was modified by +49 during his career.
His charisma score was modified by +5 during his career.
His appearance score was modified by +1 during his career.
His mana score was modified by +33 during his career.
His perception score was modified by +16 during his career.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
7297 monsters perished before him.
The following 28 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the potion of literacy
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer"
the lead-filled mace "Big Punch"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the boots of great speed
the Sceptre of Chaos
the black torc
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the rune-covered sling "Whirlwind"
the fine leather armor "Nature's Companion"
the ring of immunity
the crown of leadership
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant.
He was cold resistant.
He was acid resistant.
He was lucky.
Fate smiled upon him.
He was petrification resistant.
He was able to teleport.
He was able to control teleportation.
He was invisible (gained through an item).
He was stun resistant.
He was paralyzation resistant (gained through an item).
He was shock resistant.
He was immune to shock attacks (gained through an item).
He was immune to fire attacks (gained through an item).
He was immune to acidic attacks.
He was a messiah of Istaria.
He asked for 4 divine interventions.
He was neutrally aligned.
He was a fallen champion.
He was tainted by Chaos.
The following monsters were vanquished:
12 ancient blue dragons
1 ancient blue wyrm
1 ancient karmic wyrm
4 ancient red dragons
26 ancient white dragons
11 balors
1 battle bunny
1 bunny master
1 cat lord
1 emperor moloch
4 great blue wyrms
3 great karmic wyrms
1 great white wyrm
1 greater air elemental
1 greater balor
1 greater black unicorn
171 greater chaos servants
1 greater fire elemental
3 greater molochs
2 greater titans
4 greater water elementals
14 lichs
1 lich king
3 living walls
3 master lichs
1 mimic hivemind
3 molochs
105 quicklings
1 quickling bard
1 quickling king
93 quickling lords
6 quickling queens
2 skeletal kings
2 werewolf kings
Next time I'll be more careful so I can do ultra endings.
Now I have two regular victories and one ultra under my belt.