NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ................................................................................ ................................................................................ ....................+.........+......+..@+.]......+..//......................... ..................++...+.+...............[..+....+...(.(......+................. ...%......+.+...+...............+..[.....[+........+..+......................... ...............[.%..........+....####.####......./.............+.+...++......... ../....[.................++......#.......#............[..+........+....+........ ..........[...+............+.....#.#####.#............+...+..+......+.+......... .........^+....+.................#.#...#.#..................+................... .........^....++.................#.#.>.#.#....$.................++.............. ........}......+.................#.#...#.#........................+............. ........^.....+.....+............#.##.##.#...................................... .......^........+......+...[.....#.......#..........+.....+...+.+[.............. ........^.^%........%...+.....+..#########...........+..........[+....+......... ...........+....++..................+....++.........+........................... ...........+...............+......[.............+.+............................. ................+..........+...+.+...............+.............................. .......................+...+.........................+.......................... ................................................................................ ................................................................................ Dahlmar St:29 Le:29 Wi:23 Dx:33 To:21 Ch:14 Ap: 6 Ma:24 Pe:24 N= DV/PV: 34/34 H: 0(262) P: 102(236) Exp: 27/2823579 GY: 1 Sp: 115 Invisible ------------------------------------------------------------------------------ Dahlmar's goal was to become an ultimate chaos god. Dahlmar was trying desperately to produce an amulet of life saving, and was running out of options. He drained all the pools he could find. He remembered that sometimes the dead are buried with precious relics, so he proceeded to the dwarven graveyard. With few graves left to plunder, he dug a tomb that claimed to house great treasures, from which an emperor lich arose from its depths. Dahlmar managed to flee it while stumbling away in a daze due to the mental confusions the emperor lich barraged him with, but ever the fool-hardy, and with little hope left to fullfill his desired destiny, he relentlessly returned to combat the emperor lich. Carelessly determined to vanquish the undead atrocity immediatly, he repeatedly fell victim to its mental intrusions and found himself recovering several times outside the cemetary. Yet, he hopelessly continued his persistant attacks when, from a distance while blindly fireing bolts of fire into the shadows, oblivious to the effects of his seemingly insignificant attacks, a malignant force emerged from without, sent from the unseen horror in the reaches beyond... A bolt of energy hit him... he died... The emperor lich had been more than leniant. There is a limit to pity and patience, even in the afterlife. ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Dahlmar Race: male High Elf Class: Elementalist Eye color: golden Hair color: brown Complexion: light Height: 6'5" Weight: 154 pounds Age: 189 (young) Star sign: Raven Birthday: 5/Raven (day 5 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. As a child you lived through happy days. Your parents tried to ease your life as much as possible and gave you a lot of comfort. During your youth you were very lazy. You slept a lot and didn't care too much for your duties and tasks. Your parents were not very happy with you. As a young adult you spent a lot of time searching for a deeper meaning and purpose in your life. You pondered and pondered but nothing truly sparked your interest. Finally, after many many hours, you made a decision. You decided to become a Elementalist. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 3277 stones Carrying capacity: 4575 stones Head : blessed eternium cap (+1, -1) [+0, +4] [28s] Neck : blessed amulet of order [3s] Body : blessed robes of resistance (-4, -4) [+3, +12] {To+5} [60s] ** Thankfully found this in the Darkforge armoury. Girdle : uncursed adamantium girdle [+0, +3] [18s] Cloak : uncursed cloak of protection [+0, +3] [20s] Right Hand : blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} ** Recieved this just one day after rescueing Blurp, thanks to the birth sign! Left Hand : - Right Ring : blessed ring of the High Kings [+2, +3] [1s] Left Ring : blessed ring of ice [1s] Bracers : - Gauntlets : blessed elemental gauntlets (-1, +0) [+0, +3] [10s] Boots : uncursed eternium boots [+0, +5] [55s] Missile weapon: uncursed long bow of accuracy (+8, +2) [30s] Missiles : bundle of 8 uncursed arrows of undead slaying (+5, 2d4+3) Tool : uncursed Chaos Orb of Elemental Fire {St+10} [100s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 2855 stones Carrying capacity: 4575 stones Helmets ('[') uncursed rusty helm of teleportation [+0, +1] [50s] Gauntlets ('[') heap of 3 uncursed pairs of thick gauntlets (-1, -2) [+0, +1] [45s] Necklaces (''') blessed ankh [3s] cursed necklace of rabies resistance [2s] One-handed weapons ('(') blessed everburning torch (+1, 2d4+2) [+1, +0] [10s] uncursed pick axe (+2, 1d6+4) [75s] uncursed pick axe (+0, 1d6-1) [75s] Missile weapons ('}') uncursed long bow (+2, +2) [30s] Missiles ('/') bundle of 30 uncursed arrows (+0, 1d6) [60s] bundle of 2 uncursed mithril arrows (+0, 1d6+3) [4s] bundle of 19 uncursed arrows (+3, 1d6) [38s] Tools (']') uncursed waterproof blanket [10s] heap of 2 uncursed small keys [2s] heap of 2 uncursed hexagonal keys [2s] blessed stethoscope [5s] heap of 2 uncursed fireproof blankets [20s] uncursed round key [1s] heap of 12 uncursed sis [120s] uncursed triangular key [1s] uncursed holy symbol [5s] cursed climbing set [180s] blessed waterproof blanket [10s] blessed fireproof blanket [10s] heap of 2 uncursed square keys [2s] blessed triangular key [1s] heap of 4 cursed sis [40s] heap of 2 blessed sis [20s] Rings ('=') uncursed wedding ring [1s] Wands ('\') uncursed wand of paralyzation (3 charges) [3s] uncursed wand of stunning (1 charge) [3s] blessed wand of trap creation (4 charges) [3s] uncursed wand of teleportation (0 charges) [4s] uncursed wand of door creation (7 charges) [3s] uncursed wand of gold detection (6 charges) [6s] uncursed wand of monster detection (2 charges) [3s] uncursed wand of door creation (5 charges) [3s] uncursed wand of door creation (5 charges) [3s] uncursed wand of light (5 charges) [4s] uncursed wand of paralyzation (5 charges) [3s] uncursed wand of digging (2 charges) [3s] uncursed wand of fireballs (2 charges) [3s] blessed wand of fireballs (12 charges) [3s] uncursed wand of wonder (4 charges) [3s] uncursed wand of trap detection (5 charges) [3s] uncursed wand of door creation (4 charges) [3s] uncursed wand of webbing (0 charges) [3s] Potions ('!') blessed potion of carrot juice [4s] heap of 3 uncursed potions of healing [12s] heap of 8 blessed potions of extra healing [16s] uncursed berzio potion [2s] potion of holy water [4s] blessed potion of cure corruption [2s] blessed potion of healing [4s] heap of 2 uncursed potions of potential beauty [8s] blessed potion of boost perception [2s] uncursed potion of boost willpower [2s] Scrolls ('?') heap of 5 uncursed scrolls of power [10s] uncursed scroll of monster detection [2s] uncursed scroll of great identify [2s] uncursed scroll of item detection [2s] heap of 2 uncursed scrolls of uncursing [4s] Food ('%') heap of 43 blessed cooked lizards [129s] heap of 4 cursed morgia roots [8s] heap of 67 uncursed cooked lizards [201s] Valuables ('$') 155915 gold pieces [1559s] Gems ('*') uncursed emerald [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 50 Daggers & knives 1 +1 +0 +0 basic 50 Clubs & hammers 1 +1 +0 +0 basic 50 Maces & flails 1 +1 +0 +0 basic 50 Swords 1 +1 +0 +0 basic 50 Axes 1 +1 +0 +0 basic 50 Whips 1 +1 +0 +1 basic 50 Pole arms 9 +9 +5 +10 excellent 2168 Twohanded weapons 7 +6 +9 +2 skilled 531 ** Found an eternium two-handed sword dropped by a zombie in the Dwarven Cemetary, long before Dahlmar returned for grave-robbing. Staves 2 +2 +0 +2 basic 80 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 5 +10 +7 +1 skilled 32 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 4 +8 skilled 155 Damage caused with your melee weapons: -------------------------------------- Right hand: +75 bonus to hit, 3d12+26 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 8, base range: 13, +75 bonus to hit, 2d4+27 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Backstabbing ............. 52 (good) [+1] Bridge building .......... 15 (mediocre) [+4d4] (mr) Climbing ................. 96 (superb) [+1d3] Concentration ............100 (superb) [+1d5] Detect traps ............. 39 (fair) [+1d5] Dodge .................... 42 (fair) [+1d3] First aid ................ 88 (great) [+1d5] Gemology ................. 55 (good) [+2d4] Haggling ................. 27 (mediocre) [+3d4] Healing ..................100 (superb) [+1d3] Law ...................... 58 (good) [+1d5] Listening ................ 82 (great) [+3d3] Literacy .................100 (superb) [+1d5] Metallurgy ............... 29 (mediocre) [+4d5] Pick pockets ............. 54 (good) [+1] Smithing ................. 37 (fair) [+1d5] Stealth ..................100 (superb) [+1d3] Swimming ................. 41 (fair) [+4d4] Tactics ..................100 (superb) [+1] Two weapon combat ........ 53 (good) [+1] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Burning Hands : 1571, 5pp (Effectivity: +18) Darkness : 456, 4pp (Effectivity: +0) Earthquake : 90, 80pp (Effectivity: +0) Fire Bolt : 1920, 8pp (Effectivity: +14) Fireball : 936, 20pp (Effectivity: +1) Frost Bolt : 1943, 8pp (Effectivity: +21) Heal : 471, 39pp (Effectivity: +5) Ice Ball : 10, 47pp (Effectivity: +0) Improved Fireball: 59, 30pp (Effectivity: +0) Lightning Ball : 40, 48pp (Effectivity: +0) Magic Lock : 721, 8pp (Effectivity: +0) Slow Monster : 284, 7pp (Effectivity: +2) Summon Monsters : 12, 56pp (Effectivity: +0) ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3). You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3). ** These were gained in the Tower of Eternal Flames, from corrupting hits inflicted by the chaos creatures at the summit. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Dahlmar, the high elven elementalist, was extinguished by an emperor lich. He scored 393782 points and advanced to level 27. He survived for 0 years, 82 days, 4 hours, 6 minutes and 58 seconds (60204 turns). Dahlmar visited 63 places. His strength score was modified by +7 during his career. His learning score was modified by +8 during his career. His willpower score was modified by +10 during his career. His dexterity score was modified by +3 during his career. His toughness score was modified by +10 during his career. His charisma score was modified by +7 during his career. His appearance score was modified by +2 during his career. His mana score was modified by +8 during his career. His perception score was modified by +5 during his career. He was the champion of the arena. He was a member of the thieves guild. He made a little water dragon very happy. He ended his adventuring life on an ancient dwarven graveyard. 3062 monsters perished before him. The following 12 artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the Chaos Orb of Elemental Fire the lead-filled mace "Big Punch" the rune-covered trident the elemental gauntlets the ring of the High Kings the crown of science the ancient mummy wrapping the ankh the robes of resistance He possessed the following intrinsics: He was fire resistant (enhanced through items). He was poison resistant (gained through an item). He was cold resistant (enhanced through items). He was acid resistant (enhanced through an item). He was cursed. ** While drinking from a pool in Darkforge, he felt like he began a trip on the road to nowhere.. He was sleep resistant. He was petrification resistant. He was able to control teleportation. He was invisible. He was stun resistant. He was shock resistant (enhanced through items). He was able to see invisible things (gained through an item). He was immune to acidic attacks. He was immune to ice attacks (gained through an item). He was able to breathe water (enhanced through an item). He was a fervent follower of Ayssia. He asked for 1 divine intervention. ** In the Tower of Eternal Flames, he was too confused to drink a potion of extra healing, so he had to pray to be healed while engaging the Ancient Chaos Wyrm and two of its family. He was neutrally aligned. He was tainted by Chaos. The following monsters were vanquished: 1 acid vortex 1 Ancient Chaos Wyrm 2 ancient minotaurs 1 animated armor 10 animated trees 2 ankhegs 2 assassins 16 bandits 36 barbarians 14 barbarian leaders 1 beggar 7 berserkers 2 berserker kings 5 berserker lords 2 berserker princes 6 big dogs 9 black hurthlings 2 black unicorns 3 black wizards 39 blink dogs 3 blue baby dragons 1 bone golem 1 brown bear 5 brown worms 14 bugbears 3 carrion crawlers 7 cave bears 5 cave fishers 4 cave lions 12 cave lizards 3 cave tigers 4 cavemen 1 chaos brother 2 chaos eyes 5 chaos knights 2 chaos lizards 12 chaos plague bearers 3 chaos rats 25 chaos servants 7 chaos sisters 2 chaos spawns 1 chaos spider 33 claw bugs 3 clay golems 3 cobras 7 corpse fiends 1 crime lord 2 crystal statues 9 cutpurses 1 cyclop 4 dark elven archers 4 dark elven lords 4 dark elven priestesses 2 dark elven princesses 11 dark elven warriors 1 dark elven wizard 8 dark orcs 2 dark sages 56 dire wolves 9 displacer beasts 20 dopplegangers 2 doppleganger lords 2 Dorn Beasts 1 dwarf 5 dwarven chaos knights 2 ettins 1 eye of destruction 1 fairy dragon 5 farmers 42 fire beetles 16 fire demons 18 fire drakes 34 fire elementals 17 fire giants 3 fire giant kings 6 fire grues 16 fire lizards 3 fire vortices 1 flesh golem 7 floating eyes 4 gargoyles 3 gelatinous cubes 11 ghosts 6 ghost bats 1 ghost lord 103 ghuls 27 giant ant warriors 17 giant ant workers 20 giant bats 1 giant boar 9 giant centipedes 5 giant frogs 14 giant lizards 2 giant raccoons 48 giant rats 1 giant slug 4 giant spiders 4 gibbering mouthers 51 gnolls 3 gnoll chieftains 62 goblins 7 goblin berserkers 11 goblin chieftains 55 goblin rockthrowers 25 goblin slavemasters 18 gray oozes 1 greater daemon 2 greater mimics 1 greater mummy 5 green blobs 5 green slimes 1 green worm 4 gremlins 6 griffons 3 grizzly bears 2 half-orc bouncers 13 harpies 6 hell hounds 8 hill giants 1 hill giant chieftain 3 hill orcs 5 hill orc sergeants 13 hippogriffs 34 hobgoblins 1 hobgoblin chief 2 hobgoblin leaders 9 homunculi 14 huge bats 57 hyenas 1 ice vortex 5 imps 3 iron golems 64 jackals 4 jackal demons 8 jackalweres 2 karmic lizards 1 king cobra 45 kobolds 8 kobold chieftains 8 kobold shamans 40 large bats 2 large dogs 30 large gnolls 4 large jackals 30 large kobolds 16 large orcs 1 large rust monster 102 large spiders 5 least daemons 6 leucrottas 5 lightning lizards 1 lightning vortex 23 lizard men 1 mad doctor 2 magebane eyes 1 margoyle 2 master assassins 2 master lichs 1 master necromancer 1 master swordsman 9 mimics 5 minotaurs 1 mugger 18 mummies 1 mummy lord 7 necromancers 5 ochre jellies 77 ogres 1 ogre emperor 7 ogre lords 10 ogre magi 71 orcs 1 orc butcher 7 orc chieftains 9 orc scorchers 10 outlaws 9 outlaw leaders 11 owlbears 12 pit vipers 4 pixies 2 pixie archers 3 purple worms 7 quasits 1 quickling 3 quickling kings 2 quickling lords 16 rabid dogs 17 raiders 1 raider lord 123 rats 16 ratling archers 2 ratling duelists 14 ratling fencers 4 ratling master thieves 12 ratling thieves 1 ratling trader 9 ratling warriors 3 rattlesnakes 2 red baby dragons 2 red dragons 34 red worms 8 revenants 2 rust monsters 42 shadows 7 shadow centipedes 1 shadow lord 1 shambling mound 23 silver wolves 1 skeletal king 1 skeletal warrior 156 skeletons 2 slow shadows 4 spectres 6 staring eyes 33 steel golems 3 steel zombies 9 stone giants 2 stone golems 1 stone snake 2 stone statues 9 swordsmen 29 tarantulas 1 thug 6 trolls 3 troll berserkers 1 troll chief 1 undead chaos dwarven berserker 2 vapor rats 2 vipers 1 water elemental 23 water snakes 8 wererats 15 werewolves 3 werewolf lords 1 white baby dragon 22 white worms 49 wights 1 wild cat 1 will o'wisp 113 wolves 7 wraiths 3 yellow oozes 131 zombies