NOTE: this file may contain comments or information that is considered
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Dahlmar St:29 Le:29 Wi:23 Dx:33 To:21 Ch:14 Ap: 6 Ma:24 Pe:24 N=
DV/PV: 34/34 H: 0(262) P: 102(236) Exp: 27/2823579 GY: 1 Sp: 115
Invisible
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Dahlmar's goal was to become an ultimate chaos god.
Dahlmar was trying desperately to produce an amulet of life saving, and was running
out of options. He drained all the pools he could find. He remembered that
sometimes the dead are buried with precious relics, so he proceeded to the dwarven
graveyard.
With few graves left to plunder, he dug a tomb that claimed to house great treasures,
from which an emperor lich arose from its depths. Dahlmar managed to flee it while
stumbling away in a daze due to the mental confusions the emperor lich barraged him
with, but ever the fool-hardy, and with little hope left to fullfill his desired
destiny, he relentlessly returned to combat the emperor lich. Carelessly determined
to vanquish the undead atrocity immediatly, he repeatedly fell victim to its mental
intrusions and found himself recovering several times outside the cemetary. Yet, he
hopelessly continued his persistant attacks when, from a distance while blindly
fireing bolts of fire into the shadows, oblivious to the effects of his seemingly
insignificant attacks, a malignant force emerged from without, sent from the unseen
horror in the reaches beyond...
A bolt of energy hit him... he died...
The emperor lich had been more than leniant. There is a limit to pity and patience,
even in the afterlife.
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Background Information
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Name: Dahlmar Race: male High Elf Class: Elementalist
Eye color: golden Hair color: brown Complexion: light
Height: 6'5" Weight: 154 pounds
Age: 189 (young)
Star sign: Raven Birthday: 5/Raven (day 5 of the year)
YOUR HISTORY:
Your parents are travelling adventurers. They are doing moderately
well but are talented enough to survive.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
During your youth you were very lazy. You slept a lot and didn't
care too much for your duties and tasks. Your parents were not very happy
with you.
As a young adult you spent a lot of time searching for a deeper
meaning and purpose in your life. You pondered and pondered but nothing
truly sparked your interest. Finally, after many many hours, you made a
decision.
You decided to become a Elementalist.
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Inventory
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Total weight: 3277 stones Carrying capacity: 4575 stones
Head : blessed eternium cap (+1, -1) [+0, +4] [28s]
Neck : blessed amulet of order [3s]
Body : blessed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
** Thankfully found this in the Darkforge armoury.
Girdle : uncursed adamantium girdle [+0, +3] [18s]
Cloak : uncursed cloak of protection [+0, +3] [20s]
Right Hand : blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}
** Recieved this just one day after rescueing Blurp, thanks to the birth sign!
Left Hand : -
Right Ring : blessed ring of the High Kings [+2, +3] [1s]
Left Ring : blessed ring of ice [1s]
Bracers : -
Gauntlets : blessed elemental gauntlets (-1, +0) [+0, +3] [10s]
Boots : uncursed eternium boots [+0, +5] [55s]
Missile weapon: uncursed long bow of accuracy (+8, +2) [30s]
Missiles : bundle of 8 uncursed arrows of undead slaying (+5, 2d4+3)
Tool : uncursed Chaos Orb of Elemental Fire {St+10} [100s]
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Stuff
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Total weight: 2855 stones Carrying capacity: 4575 stones
Helmets ('[')
uncursed rusty helm of teleportation [+0, +1] [50s]
Gauntlets ('[')
heap of 3 uncursed pairs of thick gauntlets (-1, -2) [+0, +1] [45s]
Necklaces (''')
blessed ankh [3s]
cursed necklace of rabies resistance [2s]
One-handed weapons ('(')
blessed everburning torch (+1, 2d4+2) [+1, +0] [10s]
uncursed pick axe (+2, 1d6+4) [75s]
uncursed pick axe (+0, 1d6-1) [75s]
Missile weapons ('}')
uncursed long bow (+2, +2) [30s]
Missiles ('/')
bundle of 30 uncursed arrows (+0, 1d6) [60s]
bundle of 2 uncursed mithril arrows (+0, 1d6+3) [4s]
bundle of 19 uncursed arrows (+3, 1d6) [38s]
Tools (']')
uncursed waterproof blanket [10s]
heap of 2 uncursed small keys [2s]
heap of 2 uncursed hexagonal keys [2s]
blessed stethoscope [5s]
heap of 2 uncursed fireproof blankets [20s]
uncursed round key [1s]
heap of 12 uncursed sis [120s]
uncursed triangular key [1s]
uncursed holy symbol [5s]
cursed climbing set [180s]
blessed waterproof blanket [10s]
blessed fireproof blanket [10s]
heap of 2 uncursed square keys [2s]
blessed triangular key [1s]
heap of 4 cursed sis [40s]
heap of 2 blessed sis [20s]
Rings ('=')
uncursed wedding ring [1s]
Wands ('\')
uncursed wand of paralyzation (3 charges) [3s]
uncursed wand of stunning (1 charge) [3s]
blessed wand of trap creation (4 charges) [3s]
uncursed wand of teleportation (0 charges) [4s]
uncursed wand of door creation (7 charges) [3s]
uncursed wand of gold detection (6 charges) [6s]
uncursed wand of monster detection (2 charges) [3s]
uncursed wand of door creation (5 charges) [3s]
uncursed wand of door creation (5 charges) [3s]
uncursed wand of light (5 charges) [4s]
uncursed wand of paralyzation (5 charges) [3s]
uncursed wand of digging (2 charges) [3s]
uncursed wand of fireballs (2 charges) [3s]
blessed wand of fireballs (12 charges) [3s]
uncursed wand of wonder (4 charges) [3s]
uncursed wand of trap detection (5 charges) [3s]
uncursed wand of door creation (4 charges) [3s]
uncursed wand of webbing (0 charges) [3s]
Potions ('!')
blessed potion of carrot juice [4s]
heap of 3 uncursed potions of healing [12s]
heap of 8 blessed potions of extra healing [16s]
uncursed berzio potion [2s]
potion of holy water [4s]
blessed potion of cure corruption [2s]
blessed potion of healing [4s]
heap of 2 uncursed potions of potential beauty [8s]
blessed potion of boost perception [2s]
uncursed potion of boost willpower [2s]
Scrolls ('?')
heap of 5 uncursed scrolls of power [10s]
uncursed scroll of monster detection [2s]
uncursed scroll of great identify [2s]
uncursed scroll of item detection [2s]
heap of 2 uncursed scrolls of uncursing [4s]
Food ('%')
heap of 43 blessed cooked lizards [129s]
heap of 4 cursed morgia roots [8s]
heap of 67 uncursed cooked lizards [201s]
Valuables ('$')
155915 gold pieces [1559s]
Gems ('*')
uncursed emerald [1s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 50
Daggers & knives 1 +1 +0 +0 basic 50
Clubs & hammers 1 +1 +0 +0 basic 50
Maces & flails 1 +1 +0 +0 basic 50
Swords 1 +1 +0 +0 basic 50
Axes 1 +1 +0 +0 basic 50
Whips 1 +1 +0 +1 basic 50
Pole arms 9 +9 +5 +10 excellent 2168
Twohanded weapons 7 +6 +9 +2 skilled 531
** Found an eternium two-handed sword dropped by a zombie in the Dwarven
Cemetary, long before Dahlmar returned for grave-robbing.
Staves 2 +2 +0 +2 basic 80
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 5 +10 +7 +1 skilled 32
Crossbows 0 +0 +0 +0 unskilled 14
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 4 +8 skilled 155
Damage caused with your melee weapons:
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Right hand: +75 bonus to hit, 3d12+26 damage
Damage caused with your missile weapons:
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Ammunition: 8, base range: 13, +75 bonus to hit, 2d4+27 damage
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Skills
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Backstabbing ............. 52 (good) [+1]
Bridge building .......... 15 (mediocre) [+4d4] (mr)
Climbing ................. 96 (superb) [+1d3]
Concentration ............100 (superb) [+1d5]
Detect traps ............. 39 (fair) [+1d5]
Dodge .................... 42 (fair) [+1d3]
First aid ................ 88 (great) [+1d5]
Gemology ................. 55 (good) [+2d4]
Haggling ................. 27 (mediocre) [+3d4]
Healing ..................100 (superb) [+1d3]
Law ...................... 58 (good) [+1d5]
Listening ................ 82 (great) [+3d3]
Literacy .................100 (superb) [+1d5]
Metallurgy ............... 29 (mediocre) [+4d5]
Pick pockets ............. 54 (good) [+1]
Smithing ................. 37 (fair) [+1d5]
Stealth ..................100 (superb) [+1d3]
Swimming ................. 41 (fair) [+4d4]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 53 (good) [+1]
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Spells
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Burning Hands : 1571, 5pp (Effectivity: +18)
Darkness : 456, 4pp (Effectivity: +0)
Earthquake : 90, 80pp (Effectivity: +0)
Fire Bolt : 1920, 8pp (Effectivity: +14)
Fireball : 936, 20pp (Effectivity: +1)
Frost Bolt : 1943, 8pp (Effectivity: +21)
Heal : 471, 39pp (Effectivity: +5)
Ice Ball : 10, 47pp (Effectivity: +0)
Improved Fireball: 59, 30pp (Effectivity: +0)
Lightning Ball : 40, 48pp (Effectivity: +0)
Magic Lock : 721, 8pp (Effectivity: +0)
Slow Monster : 284, 7pp (Effectivity: +2)
Summon Monsters : 12, 56pp (Effectivity: +0)
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Effects of Corruption
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You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
** These were gained in the Tower of Eternal Flames, from corrupting hits
inflicted by the chaos creatures at the summit.
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His achievements during his adventures:
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Dahlmar, the high elven elementalist, was extinguished by an emperor lich.
He scored 393782 points and advanced to level 27.
He survived for 0 years, 82 days, 4 hours, 6 minutes and 58 seconds (60204
turns).
Dahlmar visited 63 places.
His strength score was modified by +7 during his career.
His learning score was modified by +8 during his career.
His willpower score was modified by +10 during his career.
His dexterity score was modified by +3 during his career.
His toughness score was modified by +10 during his career.
His charisma score was modified by +7 during his career.
His appearance score was modified by +2 during his career.
His mana score was modified by +8 during his career.
His perception score was modified by +5 during his career.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He ended his adventuring life on an ancient dwarven graveyard.
3062 monsters perished before him.
The following 12 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Fire
the lead-filled mace "Big Punch"
the rune-covered trident
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the robes of resistance
He possessed the following intrinsics:
He was fire resistant (enhanced through items).
He was poison resistant (gained through an item).
He was cold resistant (enhanced through items).
He was acid resistant (enhanced through an item).
He was cursed.
** While drinking from a pool in Darkforge, he felt like he began a trip
on the road to nowhere..
He was sleep resistant.
He was petrification resistant.
He was able to control teleportation.
He was invisible.
He was stun resistant.
He was shock resistant (enhanced through items).
He was able to see invisible things (gained through an item).
He was immune to acidic attacks.
He was immune to ice attacks (gained through an item).
He was able to breathe water (enhanced through an item).
He was a fervent follower of Ayssia.
He asked for 1 divine intervention.
** In the Tower of Eternal Flames, he was too confused to drink a potion of
extra healing, so he had to pray to be healed while engaging the Ancient
Chaos Wyrm and two of its family.
He was neutrally aligned.
He was tainted by Chaos.
The following monsters were vanquished:
1 acid vortex
1 Ancient Chaos Wyrm
2 ancient minotaurs
1 animated armor
10 animated trees
2 ankhegs
2 assassins
16 bandits
36 barbarians
14 barbarian leaders
1 beggar
7 berserkers
2 berserker kings
5 berserker lords
2 berserker princes
6 big dogs
9 black hurthlings
2 black unicorns
3 black wizards
39 blink dogs
3 blue baby dragons
1 bone golem
1 brown bear
5 brown worms
14 bugbears
3 carrion crawlers
7 cave bears
5 cave fishers
4 cave lions
12 cave lizards
3 cave tigers
4 cavemen
1 chaos brother
2 chaos eyes
5 chaos knights
2 chaos lizards
12 chaos plague bearers
3 chaos rats
25 chaos servants
7 chaos sisters
2 chaos spawns
1 chaos spider
33 claw bugs
3 clay golems
3 cobras
7 corpse fiends
1 crime lord
2 crystal statues
9 cutpurses
1 cyclop
4 dark elven archers
4 dark elven lords
4 dark elven priestesses
2 dark elven princesses
11 dark elven warriors
1 dark elven wizard
8 dark orcs
2 dark sages
56 dire wolves
9 displacer beasts
20 dopplegangers
2 doppleganger lords
2 Dorn Beasts
1 dwarf
5 dwarven chaos knights
2 ettins
1 eye of destruction
1 fairy dragon
5 farmers
42 fire beetles
16 fire demons
18 fire drakes
34 fire elementals
17 fire giants
3 fire giant kings
6 fire grues
16 fire lizards
3 fire vortices
1 flesh golem
7 floating eyes
4 gargoyles
3 gelatinous cubes
11 ghosts
6 ghost bats
1 ghost lord
103 ghuls
27 giant ant warriors
17 giant ant workers
20 giant bats
1 giant boar
9 giant centipedes
5 giant frogs
14 giant lizards
2 giant raccoons
48 giant rats
1 giant slug
4 giant spiders
4 gibbering mouthers
51 gnolls
3 gnoll chieftains
62 goblins
7 goblin berserkers
11 goblin chieftains
55 goblin rockthrowers
25 goblin slavemasters
18 gray oozes
1 greater daemon
2 greater mimics
1 greater mummy
5 green blobs
5 green slimes
1 green worm
4 gremlins
6 griffons
3 grizzly bears
2 half-orc bouncers
13 harpies
6 hell hounds
8 hill giants
1 hill giant chieftain
3 hill orcs
5 hill orc sergeants
13 hippogriffs
34 hobgoblins
1 hobgoblin chief
2 hobgoblin leaders
9 homunculi
14 huge bats
57 hyenas
1 ice vortex
5 imps
3 iron golems
64 jackals
4 jackal demons
8 jackalweres
2 karmic lizards
1 king cobra
45 kobolds
8 kobold chieftains
8 kobold shamans
40 large bats
2 large dogs
30 large gnolls
4 large jackals
30 large kobolds
16 large orcs
1 large rust monster
102 large spiders
5 least daemons
6 leucrottas
5 lightning lizards
1 lightning vortex
23 lizard men
1 mad doctor
2 magebane eyes
1 margoyle
2 master assassins
2 master lichs
1 master necromancer
1 master swordsman
9 mimics
5 minotaurs
1 mugger
18 mummies
1 mummy lord
7 necromancers
5 ochre jellies
77 ogres
1 ogre emperor
7 ogre lords
10 ogre magi
71 orcs
1 orc butcher
7 orc chieftains
9 orc scorchers
10 outlaws
9 outlaw leaders
11 owlbears
12 pit vipers
4 pixies
2 pixie archers
3 purple worms
7 quasits
1 quickling
3 quickling kings
2 quickling lords
16 rabid dogs
17 raiders
1 raider lord
123 rats
16 ratling archers
2 ratling duelists
14 ratling fencers
4 ratling master thieves
12 ratling thieves
1 ratling trader
9 ratling warriors
3 rattlesnakes
2 red baby dragons
2 red dragons
34 red worms
8 revenants
2 rust monsters
42 shadows
7 shadow centipedes
1 shadow lord
1 shambling mound
23 silver wolves
1 skeletal king
1 skeletal warrior
156 skeletons
2 slow shadows
4 spectres
6 staring eyes
33 steel golems
3 steel zombies
9 stone giants
2 stone golems
1 stone snake
2 stone statues
9 swordsmen
29 tarantulas
1 thug
6 trolls
3 troll berserkers
1 troll chief
1 undead chaos dwarven berserker
2 vapor rats
2 vipers
1 water elemental
23 water snakes
8 wererats
15 werewolves
3 werewolf lords
1 white baby dragon
22 white worms
49 wights
1 wild cat
1 will o'wisp
113 wolves
7 wraiths
3 yellow oozes
131 zombies