NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. SPOILERS!!! Very good game, as the RNG was kind to me this time. Went for crime town to get a bandit for a first kill and found SLB on the store. After I found downstairs and blanket on SMC, went to save Kenny and I was happy to find an akter on PC 5. 1st precrowning gave me Long Sting (lame, but I used it for a while) and the 2nd was RoI (nice!). Did CoC 14, HMV, ToHK, graveyard, pyramid and darkforge but no AoLS. Made a germlin bomb on D 8 and second gremlin that I pickpocket gave me RODS. 2 GV during my journey down: undeads on d 38 (first one I ever clear without loosing stats) and fire creatures on D 44 (lot of xp`s + BoW made it my all time favorite). The only problem I had during the game was the farmer corpse: after getting the mission from the crone, I killed every farmer on town, and with Food Preservetion at 100 AND bow of hunting I still could`nt find the F***ing corpse. Had to spend very long time on d 17, were a ! shop was generated in order to do some deeping. D50 was a joke with my acid ball and ToRR. Andy was also too easy with slayin ammo. Overall, I hope that every player will have a game like this every once in a while. FUN!!! ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ # ############# #### #.#.#..#..##.#### # #.# ##...#...../....#.##..# ....###.##.(..[/.# ## ### ##.#..#..## ###@## # # # ..#.....#.####.j.#.###### ....#...# ##..##rj.....# #..####.# #.#. ...#...# #. #.#..#..#..#.#....# ..######.#. ###..## ###..##.#.# #. . ..# ##.. ..#. #.# .# #.##...#.# # .# ..### ..# # # . Daren DeVir St:74 Le:81 Wi:80 Dx:89 To:82 Ch:69 Ap:78 Ma:99 Pe:70 N= DV/PV: 74/57 H:1177(1268) P:4(1540) Exp: 50/58990792 ChAoS Sp: 139 Blessed Bloated Berserk ------------------------------------------------------------------------------ ==================================== This stats are without any boosters! ==================================== ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Daren DeVir Race: male Dark Elf Class: Ranger Eye color: amber Hair color: white Complexion: black Height: 5'11" Weight: 114 pounds Scars: 1 Age: 139 (grown-up, 2 years of unnatural aging added in) Star sign: Raven Birthday: 14/Raven (day 14 of the year) YOUR HISTORY: Your parents belong to the lower class. They were honest hard-working people, who did everything to enable you to live a comfortable and fine life. They were not very successful. As a young child you were often alone. You did not have any friends. You do not like to remember those times. They were very sad. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Ranger. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 11260 stones Carrying capacity: 31015 stones He: blessed helm of mental stability [+3, +1] {Le+1} [100s] Ne: blessed amulet of free action [3s] Bo: uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s] Gi: blessed adamantium girdle [+0, +6] [18s] Cl: blessed cloak of defense [+3, +0] [20s] RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24} LH: - RR: blessed ring of slaying (+6 melee damage, +6 missile damage) [1s] LR: blessed ring of immunity [1s] Br: blessed bracers of war [+8, +4] {Dx+8} [10s] Ga: blessed elemental gauntlets (-1, +0) [+0, +3] [10s] Bo: blessed seven league boots [+1, +0] [30s] MW: uncursed long bow (+5, +5) [30s] Mi: bundle of 3 blessed arrows of slaying (+0, 1d6) [6s] Tl: uncursed torch (1032 turns of fuel remaining, lit) [10s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 10811 stones Carrying capacity: 31015 stones Helmets ('[') Armor ('[') Shields ('[') blessed dwarven shield "Rolf's Saviour" (+2) [+9, +6] [120s] uncursed medium obsidian shield "Protector" [+20, +4] {To+2} [46s] uncursed tower eternium shield [+16, +4] [70s] blessed intricate wooden shield "Nature's Friend" [+6, +3] [80s] ========================================= Too bad I couldn`t use those with TORR... ========================================= Boots ('[') blessed eternium boots [+0, +5] [55s] blessed seven league boots [+1, +0] [30s] uncursed seven league boots [+1, +0] [30s] uncursed eternium boots [+1, +8] [55s] cursed seven league boots [+1, +0] [30s] Bracers (',') uncursed bracers of toughness [+0, +0] {To+4} [10s] uncursed bracers of defense [+2, +0] [10s] uncursed bracers of defense [+5, +0] [10s] uncursed bracers of toughness [+0, +0] {To+4} [10s] One-handed weapons ('(') blessed scorched spear (+2, 3d8+1) [+2, +0] [50s] blessed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4} uncursed eternium long sword of devastation (+0, 6d8+13) [20s] COOL! blessed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s] blessed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s] uncursed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s] Two-handed weapons ('(') uncursed eternium halberd of slaughtering (+14, 5d9+11) [-2, +0] [50s] blessed green adamantium two-handed sword of defense (+12, 3d5+12) [-1, +0] blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s] uncursed eternium halberd of defense (+11, 4d7+10) [-2, +0] [50s] uncursed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10} [40s] uncursed lawful two-handed sword of devastation (+5, 7d5+9) [-1, +0] uncursed lawful heavy club of devastation (+4, 5d10+7) [-1, +0] [120s] uncursed barbed trident of hunting (+5, 3d5+4) [70s] uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s] Missile weapons ('}') Missiles ('/') uncursed obsidian quarrel "Thunderstroke" (+8, 20d4+8) [2s] bundle of 18 uncursed arrows of slaying (+0, 1d6) [36s] Tools (']') Rings ('=') blessed ring of the High Kings [+2, +3] [1s] heap of 17 uncursed rings of searching [17s] ooops.. bad deeping Wands ('\') Potions ('!') heap of 16 uncursed potions of boost speed [32s] blessed phial of Caladriel [2s] heap of 30 uncursed potions of raw mana [60s] heap of 21 blessed potions of extra healing [42s] heap of 81 potions of holy water potions shope restock heap of 8 uncursed potions of longevity [32s] heap of 12 uncursed potions of youth [48s] uncursed potion of mana [4s] uncursed potion of oil [2s] Scrolls ('?') heap of 4 blessed scrolls of chaos resistance [8s] Books ('"') uncursed spellbook of Cure Light Wounds [100s] Food ('%') heap of 11 uncursed stomafillia herbs [22s] Valuables ('$') 132298 gold pieces [1322s] Gems ('*') ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 25 Daggers & knives 5 +4 +2 +1 skilled 42 Clubs & hammers 9 +7 +5 +3 excellent 704 Maces & flails 1 +1 +0 +0 basic 25 Swords 5 +3 +2 +1 skilled 51 Axes 1 +1 +0 +0 basic 25 Whips 6 +6 +3 +6 skilled 31 Pole arms 14 +18 +11 +20 Mastery 3471 Twohanded weapons 1 +1 +1 +0 basic 25 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 9 +18 +13 +3 excellent 546 Crossbows 6 +12 +9 +2 skilled 135 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 7 +14 skilled 189 Damage caused with your melee weapons: -------------------------------------- Right hand: +242 bonus to hit, 6d12+99 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 3, base range: 28, +154 bonus to hit, 1d6+81 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy ..................100 (superb) [+1] PoGA=! of boost speed+PoCC Alertness ................100 (superb) [+1d5] Archery ..................100 (superb) [+1d3] Athletics ................100 (superb) [+2d4] Backstabbing .............100 (superb) [+3d4] Climbing .................100 (superb) [+2d4] Concentration ............100 (superb) [+1d5] potion of education Cooking .................. 19 (mediocre) [+4d4] potion of education Courage ..................100 (superb) [+1] Detect traps ............. 47 (fair) [+4d4] Dodge ....................100 (superb) [+1d5] Find weakness ............100 (superb) [+2d4] First aid ................100 (superb) [+1d5] Fletchery ................ 31 (fair) [+4d4] potion of education Food preservation ........100 (superb) [+2d4] Gardening ................ 45 (fair) [+3d4] Haggling ................. 78 (great) [+3d4] Healing ..................100 (superb) [+1d5] Herbalism ................100 (superb) [+2d4] Law ......................100 (superb) [+1] Listening ................100 (superb) [+2d4] Literacy .................100 (superb) [+1d5] Music ....................100 (superb) [+1d3] Pick pockets .............100 (superb) [+1] Smithing ................. 71 (great) [+2d4] Stealth ..................100 (superb) [+2d4] Survival .................100 (superb) [+2d4] Swimming .................100 (superb) [+1d3] Tactics .................. 90 (great) [+1d5] Two weapon combat ........100 (superb) [+2d4] Woodcraft ................100 (superb) [+2d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Ball : 2908, 33pp (Effectivity: +11) Acid Bolt : 255, 15pp (Effectivity: +1) Bless : 530, 8pp (Effectivity: +0) Burning Hands : 552, 8pp (Effectivity: +4) Calm Monster : 474, 8pp (Effectivity: +2) Cure Disease : 342, 8pp (Effectivity: +0) Darkness : 418, 4pp (Effectivity: +1) Destroy Undead : 403, 8pp (Effectivity: +0) Disarm Trap : 27, 17pp (Effectivity: +0) Fire Bolt : 181, 9pp (Effectivity: +5) Fireball : 162, 19pp (Effectivity: +5) Frost Bolt : 3, 21pp (Effectivity: +10) Heal : 156, 40pp (Effectivity: +1) Identify : 67, 99pp (Effectivity: +0) Invisibility : 279, 10pp (Effectivity: +0) Knock : 320, 12pp (Effectivity: +0) Know Alignment : 381, 10pp (Effectivity: +0) Light : 459, 3pp (Effectivity: +1) Magic Map : 36, 65pp (Effectivity: +0) Magic Missile : 353, 8pp (Effectivity: +4) Neutralize Poison: 8, 19pp (Effectivity: +0) Petrification : 8, 230pp (Effectivity: +0) Remove Curse : 137, 50pp (Effectivity: +0) Revelation : 14, 61pp (Effectivity: +0) Scare Monster : 17, 21pp (Effectivity: +0) Slow Monster : 99, 7pp (Effectivity: +0) Slow Poison : 308, 6pp (Effectivity: +0) Strength of Atlas: 330, 9pp (Effectivity: +5) Stun Ray : 25, 14pp (Effectivity: +0) Teleportation : 183, 20pp (Effectivity: +14) Web : 11, 22pp (Effectivity: +0) Wish : 12, 5640pp (Effectivity: +0) ---------------------------------------------------------------------------- His further life: ---------------------------------------------------------------------------- After slaying Andor Drakon and dispersing his malevolent energies the scales of Balance appear before you. All the forces of Balance seem to be united behind them. You are lifted to the status of an Avatar of Balance and the tales of your deeds are spread all over Ancardia. Your deeds are recounted at camp fires and interpreted by philosophers and priests alike. The common man looks up to you and you slowly start to be revered as a minor power of Balance. After a few millennia have passed you are raised to the position of a demi-god to guard Ancardia from the forces of Chaos and Order forever. Under your guidance Ancardia becomes a balanced and happy world, enjoying its own freedom to be never again threatened by the unbalancing powers of the universe. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Daren DeVir, the dark elven ranger, transformed into an avatar of Balance. He scored 25553136 points and advanced to level 50. He survived for 0 years, 113 days, 1 hour, 59 minutes and 42 seconds (223328 turns). Daren DeVir visited 137 places. His strength score was modified by +58 during his career. His learning score was modified by +67 during his career. His willpower score was modified by +65 during his career. His dexterity score was modified by +63 during his career. His toughness score was modified by +66 during his career. His charisma score was modified by +67 during his career. His appearance score was modified by +73 during his career. His mana score was modified by +61 during his career. His perception score was modified by +51 during his career. He was unnaturally aged by 2 years. He was the champion of the arena. He was the head of the thieves guild. He defeated the arch enemy of a mighty karmic wyrm. He stopped the generation of nasty bugs. He saved Khelavaster from certain death. He ended his adventuring life in the palace of Andor Drakon. 12755 monsters perished under his attacks. The following 38 artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the dwarven shield "Rolf's Saviour" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the obsidian quarrel "Thunderstroke" <undead GV the lead-filled mace "Big Punch" the scorched spear <undead GV the rune-covered trident the sword of Nonnak the elemental gauntlets the ring of the High Kings the phial of Caladriel the crown of science the ancient mummy wrapping the ankh the hammer of the gods <undead GV the intricate wooden shield "Nature's Friend" <Crowning the Crown of Chaos the black torc the Medal of Chaos the rune-covered club "Skullcrusher" Graveyard the glaive "Long Sting" <precownibg the bracers of war <fire creatures GV the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the black rune-covered dagger "Sting" the staff of the archmagi <fire creatures GV the ring of immunity the medium obsidian shield "Protector" <Casino the dwarven pick axe "Hammerhead" <Casino the emerald dagger "Serpent's Bite" never saw it the Trident of the Red Rooster the weird tome the rune-covered halberd "Wyrmlance" <uselessness He possessed the following intrinsics: He was fire resistant (enhanced through an item). He was poison resistant (enhanced through an item). He was cold resistant (enhanced through an item). He was acid resistant. He was lucky (enhanced through an item). Fate smiled upon him. He was sleep resistant (gained through an item). He was able to control teleportation. He was stun resistant (gained through items). He was paralyzation resistant (gained through an item). He was resistant to death rays (gained through items). He was shock resistant (enhanced through an item). He was able to see invisible things (gained through items). He was immune to shock attacks. He was immune to fire attacks (gained through items). He was immune to acidic attacks (gained through items). He was immune to ice attacks (gained through items). He was able to breathe water (gained through an item). He was able to resist confusion attacks (gained through items). He had the following talents: Affinity with Bows, Affinity with Crossbows, Affinity with Polemarms, Affinity with Thrown Spears, Alert, Beast of Burden, Eagle Eye, Good Shot, Greased Lightning, Keen Shot, Master Packager, Miser, Missile Weapon Master, Porter, Quick, Treasure Hunter, Very Quick. He had a final speed score of 139 (final base speed: 149). He was a messiah of Anssaria. He asked for 8 divine interventions. He was a holy champion of Balance. The following monsters were vanquished: 18 ancient black dragons 72 ancient blue dragons 1 ancient blue wyrm 1 Ancient Chaos Wyrm <----- easy with slaying ammo 2 ancient karmic dragons 25 ancient red dragons 1 Chaos Archmage <----- acid ball 1 doppleganger king <----- killed in the light, with ToRR 1 great black wyrm 6 great blue wyrms 29 great karmic wyrms <------- tension room on UL 2. took me from lev 46 to 50 10 great red wyrms <------ took me from lev 32 to 46 1 great water dragon <------ easy with slay ammo AND lot of HP 16 lich kings 1 multi-headed chaos dragon <----- went down with 3 arrows 2 quickling queens <----- on on DH 1 almost killed me, but I teleport with 8 HP