NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ######## #.......# #.......# ######### #.......# #.......# #.......#############################.......# #.......#.........................../.......# #.......#.#################.#########....\..# #......./.# #.......# #.......# ########### #.####### ##mr.....# #.# #@i......# #######################.# ######/###### #......././........./...# #....... #..<....###...>.....##### ##########.#####. #.......# #.........# .....#.....# ######### ########### #.(...#.##### #..%../.# ######### Darfindel St:14 Le:22 Wi:21 Dx:32 To:19 Ch:20 Ap: 4 Ma:17 Pe:20 N= DV/PV: 8/21 H: -11(206) P: 102(102) Exp: 25/1269994 DH: 2 Sp: 115 Paralyzed Strained Bleeding Berserk ------------------------------------------------------------------------------ Drained all the pools in Darkforge, didnt get a wish and went in the search of an amulet in the CoC. Found a pool, but lost TP control, so he started getting frustrated and lazy. Got careless and perished to a mimic hivemind, shortly after taking out a moloch in melee. ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Darfindel Race: male Gnome Class: Merchant Eye color: blue Hair color: brown Complexion: tanned Height: 3'3" Weight: 12 pounds Age: 129 (grown-up, 21 years of unnatural aging added in) Star sign: Candle Birthday: 2/Candle (day 272 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. As a child you had to survive pretty harsh times since your parents seemed to have run out of luck. Their wealth was ever-declining and times were very hard. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Merchant. During your apprenticeship you specialized on enchanted rings. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 2956 stones Carrying capacity: 2800 stones Head : - Neck : blessed ankh [3s] Body : cursed eternium ring mail (-1, -1) [+0, +11] [196s] Girdle : cursed mithril girdle [+0, +2] [20s] Cloak : - Right Hand : blessed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0] Left Hand : cursed large adamantium shield (-1) [+9, +3] [86s] Right Ring : blessed ring of damage [1s] Left Ring : blessed ring of fire resistance [1s] Bracers : cursed rusty bracers of regeneration [+0, +0] [18s] Gauntlets : uncursed elemental gauntlets (-1, +0) [+0, +3] [10s] Boots : uncursed gnomish boots (+1, +0) [+2, +0] [10s] Missile weapon: uncursed short bow (+1, +0) [20s] Missiles : bundle of 55 uncursed arrows (+0, 1d6) [110s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1681 stones Carrying capacity: 2800 stones Armor ('[') blessed ancient mummy wrapping [+1, +5] {Ap-8} [60s] Shields ('[') uncursed large crystal shield (+1) [+10, +2] [210s] Cloaks ('[') blessed cloak of invisibility (-1, +0) [+4, +0] [30s] Necklaces (''') blessed amulet of light [3s] blessed amulet of order [3s] uncursed amulet of speed (+3 spd) [3s] Bracers (',') uncursed bracers of regeneration [+0, +0] [18s] One-handed weapons ('(') uncursed hatchet (+0, 1d6+1) [50s] uncursed pick axe (+3, 1d6+1) [75s] uncursed pick axe (-1, 1d6+1) [75s] Missile weapons ('}') uncursed short bow (+1, +1) [20s] Missiles ('/') bundle of 10 uncursed arrows of jelly slaying (+3, 2d4) [20s] uncursed arrow (+0, 1d6+3) [2s] bundle of 19 uncursed arrows (+0, 1d6) [38s] uncursed arrow (+3, 1d6) [2s] Tools (']') uncursed fireproof blanket [10s] uncursed tiny key [1s] heap of 2 blessed fireproof blankets [20s] blessed climbing set [180s] heap of 2 blessed sis [20s] uncursed holy symbol [5s] blessed waterproof blanket [10s] uncursed waterproof blanket [10s] uncursed small key [1s] uncursed box with flint and steel (46) [5s] blessed iron ingot [20s] uncursed hexagonal key [1s] heap of 2 uncursed square keys [2s] uncursed box with flint and steel (26) [5s] heap of 11 uncursed sis [110s] Rings ('=') heap of 2 uncursed rings of teleport control [2s] Wands ('\') uncursed wand of poison (5 charges) [3s] uncursed wand of door creation (7 charges) [3s] blessed wand of fireballs (5 charges) [3s] uncursed wand of knocking (3 charges) [3s] uncursed wand of digging (5 charges) [3s] uncursed wand of fireballs (1 charge) [3s] uncursed wand of digging (2 charges) [3s] uncursed wand of digging (5 charges) [3s] uncursed wand of light (5 charges) [4s] uncursed wand of monster creation (0 charges) [3s] Potions ('!') heap of 3 uncursed potions of exchange [12s] uncursed potion of poison [4s] uncursed potion of healing [4s] blessed potion of insight [2s] blessed potion of exchange [4s] uncursed potion of carrot juice [4s] uncursed potion of charisma [4s] heap of 2 uncursed potions of boost speed [4s] uncursed potion of water [4s] blessed potion of boost perception [2s] uncursed potion of extra healing [2s] uncursed potion of wonder [2s] Scrolls ('?') uncursed scroll of information [2s] uncursed scroll of warning [2s] uncursed papyrus scroll [2s] uncursed strange message [2s] uncursed scroll of light [2s] heap of 2 uncursed scrolls of identify [4s] cursed scroll of repair [2s] uncursed scroll of balance [2s] uncursed scroll of defense [2s] uncursed scroll of peace [2s] Food ('%') heap of 2 uncursed loaves of hurthling bread [60s] heap of 9 blessed curaria mancox herbs [18s] heap of 92 uncursed cooked lizards [276s] heap of 4 blessed pepper petals [8s] heap of 4 blessed stomafillia herbs [8s] Valuables ('$') 19579 gold pieces [195s] Gems ('*') uncursed crystal of health [1s] blessed turquoise [1s] uncursed turquoise [1s] uncursed amber [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 22 Daggers & knives 1 +1 +0 +0 basic 25 Clubs & hammers 1 +1 +0 +0 basic 25 Maces & flails 9 +7 +5 +3 excellent 324 Swords 7 +5 +3 +2 skilled 445 Axes 8 +6 +5 +2 excellent 174 Whips 1 +1 +0 +1 basic 25 Pole arms 1 +1 +0 +0 basic 25 Twohanded weapons 1 +1 +1 +0 basic 25 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 6 +12 +9 +2 skilled 72 Crossbows 0 +0 +0 +0 unskilled 6 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 8 +16 excellent 289 Damage caused with your melee weapons: -------------------------------------- Right hand: +50 bonus to hit, 8d5+23 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 55, base range: 5, +55 bonus to hit, 1d6+20 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Appraising ................100 (superb) [+2d4] Backstabbing .............. 33 (fair) [+1d5] Bridge building ........... 32 (fair) [+3d3] (mr) Climbing .................. 35 (fair) [+3d5] Detect item status ........100 (superb) [+1] Detect traps .............. 48 (fair) [+3d4] First aid ................. 78 (great) [+1d3] Gemology ..................100 (superb) [+2d4] Haggling .................. 61 (good) [+3d5] Herbalism .................100 (superb) [+1d5] Law ....................... 49 (fair) [+1d5] Listening ................. 90 (great) [+1d5] Literacy .................. 96 (superb) [+1d5] Metallurgy ................ 36 (fair) [+4d4] Mining .................... 95 (superb) [+1d5] Pick pockets .............. 77 (great) [+3d5] Smithing .................. 53 (good) [+1d5] Survival .................. 30 (mediocre) [+3d4] Tactics ................... 58 (good) [+1] Two weapon combat ......... 21 (mediocre) [+2d4] Ventriloquism ............. 33 (fair) [+3d4] ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20 speed). ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Darfindel, the gnomish merchant, was killed by a mimic hivemind. He scored 198067 points and advanced to level 25. He survived for 0 years, 67 days, 21 hours, 37 minutes and 46 seconds (45916 turns). Darfindel visited 54 places. His strength score was modified by +4 during his career. His learning score was modified by +7 during his career. His willpower score was modified by +10 during his career. His dexterity score was modified by +13 during his career. His toughness score was modified by +10 during his career. His charisma score was modified by +5 during his career. His appearance score was modified by +1 during his career. His perception score was modified by +6 during his career. He was unnaturally aged by 21 years. He was the champion of the arena. He was a member of the thieves guild. He ended his adventuring life on the second level of some strange dwarven caves. 2290 monsters perished before him. The following eight artifacts were generated during his adventure: the si the golden gladius "Death's Sting" the lead-filled mace "Big Punch" the sword of Nonnak the elemental gauntlets the crown of science the ancient mummy wrapping the ankh He possessed the following intrinsics: He was fire resistant (enhanced through items). He was poison resistant. He was cold resistant (enhanced through an item). He was acid resistant. He was lucky (enhanced through an item). Fate smiled upon him (enhanced through an item). He was doomed. He was able to teleport. He was stun resistant (gained through an item). He was shock resistant (gained through an item). He was a fervent follower of Berwyn. He asked for 1 divine intervention. He was neutrally aligned. He was tainted by Chaos. The following monsters were vanquished: 1 acid vortex 2 animated armors 36 animated trees 1 ankheg 1 annis hag 2 assassins 6 bandits 13 barbarians 4 barbarian leaders 12 berserkers 3 berserker lords 1 berserker prince 3 big dogs 1 black baby dragon 8 black hurthlings 5 black wizards 4 blink dogs 1 blue baby dragon 1 bone golem 1 brown worm 7 bugbears 1 bulette 3 carrion crawlers 4 cave bears 64 cave fishers 2 cave lions 2 cave lizards 3 cave tigers 3 cavemen 4 chaos brothers 1 chaos eye 9 chaos lizards 4 chaos plague bearers 3 chaos rats 20 chaos servants 1 chaos sister 19 claw bugs 1 cooshoo 6 corpse fiends 1 crime lord 5 cutpurses 2 cyclops 4 dark elven archers 2 dark elven lords 3 dark elven priestesses 2 dark elven princesses 4 dark elven warriors 9 dark elven wizards 6 dark orcs 5 dark sages 19 dire wolves 9 displacer beasts 2 dopplegangers 2 doppleganger lords 1 dwarf 3 dwarven chaos knights 2 ettins 6 eyes of destruction 13 fire beetles 3 fire drakes 6 fire lizards 3 fire vortices 5 floating eyes 3 gargoyles 2 gelatinous cubes 15 ghosts 4 ghost bats 1 ghost lord 45 ghuls 1 giant ant queen 29 giant ant warriors 5 giant ant workers 10 giant bats 1 giant bee queen 14 giant bee warriors 3 giant bee workers 12 giant centipedes 3 giant frogs 5 giant lizards 60 giant rats 1 giant slug 46 giant spiders 1 gibbering mouther 38 gnolls 2 gnoll chieftains 19 goblins 5 goblin berserkers 6 goblin chieftains 17 goblin rockthrowers 16 goblin slavemasters 14 gray oozes 1 gray slayer 1 greater chaos servant 1 greater daemon 1 greater mummy 2 green hags 18 green slimes 28 green worms 2 gremlins 1 griffon 2 half-orc bouncers 12 harpies 2 hell hounds 3 hill giants 3 hill orcs 3 hill orc sergeants 7 hippogriffs 9 hobgoblins 1 hobgoblin leader 4 homunculi 7 huge bats 38 hyenas 2 imps 1 iron golem 95 jackals 8 jackal demons 6 jackalweres 6 karmic lizards 1 king cobra 66 kobolds 6 kobold chieftains 5 kobold shamans 50 large bats 10 large dogs 30 large gnolls 5 large jackals 23 large kobolds 22 large orcs 1 large rust monster 1 large snake 128 large spiders 1 least daemon 2 leucrottas 21 lizard men 1 mad doctor 1 magebane eye 2 margoyles 1 master assassin 3 master lichs 1 master necromancer 10 master swordsmen 5 mimics 2 minotaurs 1 moloch 12 mummies 1 mummy lord 1 necromancer 48 ogres 3 ogre lords 3 ogre magi 120 orcs 11 orc chieftains 22 orc scorchers 3 outlaws 6 outlaw leaders 2 owlbears 8 pit vipers 2 pixies 1 pixie archer 5 quasits 5 quicklings 5 rabid dogs 14 raiders 1 raider lord 92 rats 7 ratling archers 4 ratling duelists 2 ratling fencers 1 ratling master thief 6 ratling thieves 2 ratling warlords 8 ratling warriors 1 red baby dragon 6 red worms 1 revenant 4 rust monsters 39 shadows 4 shadow centipedes 1 shadow troll 2 shambling mounds 5 silver wolves 3 skeletal warriors 49 skeletons 1 slow shadow 8 spectres 6 staring eyes 36 steel golems 5 steel horrors 3 steel zombies 2 stone giants 2 stone golems 2 stone snakes 7 swordsmen 32 tarantulas 1 titan 5 trolls 1 undead chaos dwarven berserker 2 vipers 1 water elemental 42 water snakes 5 wererats 3 werewolves 1 werewolf lord 4 white baby dragons 2 white worms 64 wights 1 wild cat 31 wolves 13 wraiths 3 yellow oozes 76 zombies