NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ### ##.## ##...## #..<..# #.. ##...########## #..# ##.###....##.#### #..# #.#.####.^..^..# ##..### #......#.#####.# .....# ###.##.......#.#####..#### .....##.#######.^....@....# .##.....# ......##.######.# ..##### ####.##..... . ### ######### Darfindel St:15 Le:13 Wi:12 Dx:15 To:12 Ch:11 Ap: 1 Ma:24 Pe:16 N- DV/PV: 17/16 H: -27(72) P: 111(139) Exp: 17/170653 GY: 2 Sp: 105 Burdened ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Darfindel Race: male Gnome Class: Elementalist Eye color: brown Hair color: brown Complexion: ruddy Height: 3'7" Weight: 123 pounds Age: 105 (grown-up) Star sign: Raven Birthday: 13/Raven (day 13 of the year) YOUR HISTORY: Your parents belong to the middle class. They are average people living in average quarters. Your father is a craftsman of mediocre talent. In your childhood you were tortured by your cruel parents. They seemed to thoroughly hate and despise you. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Elementalist. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1212 stones Carrying capacity: 1500 stones Head : uncursed orcish helmet [+1, +5] {Pe-2} [100s] Neck : blessed ankh [3s] Body : blessed ancient mummy wrapping [+1, +5] {Ap-8} [60s] Girdle : uncursed mithril girdle [+0, +2] [20s] Cloak : uncursed hooded cloak [+1, +0] [40s] Right Hand : uncursed adamantium two-handed sword (+12, 3d5+12) [-1, +0] Left Hand : - Right Ring : uncursed ring of fire resistance [1s] Left Ring : uncursed ring of stun resistance [1s] Bracers : uncursed bracers of resistance [+0, +0] [10s] Gauntlets : uncursed white dragon-hide gauntlets (-2, +0) [+0, +2][10s] Boots : blessed gnomish boots (+1, +0) [+2, +0] [10s] Missile weapon: uncursed short bow (+3, +0) [20s] Missiles : bundle of 15 cursed arrows (+0, 1d6) [30s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 837 stones Carrying capacity: 1500 stones Gauntlets ('[') uncursed thick gauntlets (-1, -2) [+0, +4] [15s] Girdles ('[') uncursed girdle of carrying [+0, +0] [15s] Necklaces (''') blessed amulet of order [3s] blessed amulet of light [3s] One-handed weapons ('(') uncursed pick axe (+0, 1d6+1) [75s] Missile weapons ('}') uncursed short bow (+2, +0) [20s] Missiles ('/') bundle of 38 uncursed arrows (+0, 1d6) [76s] bundle of 15 uncursed arrows (+1, 1d6) [30s] Tools (']') heap of 2 uncursed waterproof blankets [20s] blessed waterproof blanket [10s] uncursed box with flint and steel (25) [5s] blessed si [10s] heap of 5 uncursed sis [50s] cursed si [10s] Wands ('\') blessed wand of magic missiles (1 charge) [3s] uncursed wand of light (2 charges) [4s] cursed wand of fire (4 charges) [4s] uncursed wand of light (11 charges) [4s] uncursed wand of magic missiles (3 charges) [3s] uncursed wand of far slaying (10 charges) [3s] uncursed wand of monster detection (1 charge) [3s] Potions ('!') cursed potion of potential willpower [4s] uncursed potion of potential willpower [4s] uncursed potion of healing [4s] uncursed potion of water [4s] Scrolls ('?') uncursed scroll of warning [2s] uncursed papyrus scroll [2s] cursed scroll of power [2s] Food ('%') heap of 12 blessed cooked lizards [36s] heap of 43 uncursed cooked lizards [129s] heap of 3 cursed curaria mancox herbs [6s] heap of 5 cursed spenseweeds [10s] cursed devil's rose [2s] heap of 10 cursed moss patches of mareilon [20s] heap of 4 cursed morgia roots [8s] heap of 2 cursed pepper petals [4s] cursed burb root [2s] Valuables ('$') 23227 gold pieces [232s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 29 Daggers & knives 1 +1 +0 +0 basic 27 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 4 +3 +2 +0 skilled 68 Whips 0 +0 +0 +0 unskilled 30 Pole arms 2 +2 +0 +1 basic 12 Twohanded weapons 5 +4 +6 +1 skilled 82 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 1 +2 +1 +0 basic 23 Crossbows 0 +0 +0 +0 unskilled 11 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 4 +8 skilled 184 Damage caused with your melee weapons: -------------------------------------- Right hand: +31 bonus to hit, 3d5+19 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 15, base range: 3, +24 bonus to hit, 1d6+2 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Climbing ............. 52 (good) [+2d4] Concentration ........100 (superb) [+1d5] Detect traps ......... 13 (mediocre) [+3d3] First aid ............ 66 (good) [+1d3] Gemology ............. 47 (fair) [+2d4] Haggling ............. 29 (mediocre) [+3d4] Healing .............. 84 (great) [+1d3] Law .................. 26 (mediocre) [+3d3] Listening ............ 57 (good) [+1d5] Literacy ............. 84 (great) [+1d5] Metallurgy ........... 32 (fair) [+3d5] Mining ............... 64 (good) [+3d3] Pick pockets ......... 29 (mediocre) [+2d4] Swimming ............. 37 (fair) [+4d4] Ventriloquism ........ 34 (fair) [+2d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Burning Hands : 463, 4pp (Effectivity: +21) Darkness : 9, 7pp (Effectivity: +0) Earthquake : 40, 80pp (Effectivity: +0) Fire Bolt : 673, 8pp (Effectivity: +13) Fireball : 39, 20pp (Effectivity: +1) Frost Bolt : 1182, 10pp (Effectivity: +12) Improved Fireball: 11, 30pp (Effectivity: +0) Light : 430, 2pp (Effectivity: +5) Lightning Bolt : 3, 23pp (Effectivity: +0) Revelation : 2, 65pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Darfindel, the gnomish elementalist, broke his neck in a pit trap. He scored 102667 points and advanced to level 17. He survived for 0 years, 29 days, 20 hours, 38 minutes and 3 seconds (23189 turns). Darfindel visited 47 places. His strength score was modified by +5 during his career. His learning score was modified by -3 during his career. His willpower score was modified by +2 during his career. His dexterity score was modified by +2 during his career. His toughness score was modified by +1 during his career. His mana score was modified by +5 during his career. His perception score was modified by +4 during his career. He was a member of the thieves guild. He ended his adventuring life in an ancient dwarven tomb. 1104 monsters perished before him. The following five artifacts were generated during his adventure: the si the elemental gauntlets the ancient mummy wrapping the ankh the black torc He possessed the following intrinsics: He was fire resistant (enhanced through items). He was poison resistant (enhanced through an item). He was cold resistant (gained through items). He was acid resistant. He was lucky (gained through an item). Fate smiled upon him (gained through an item). He was sleep resistant (gained through items). He was able to control teleportation. He was stun resistant (gained through items). He was resistant to death rays (gained through items). He was shock resistant (enhanced through an item). He was able to see invisible things (gained through an item). He was immune to ice attacks (gained through an item). He was a fervent follower of Berwyn. He asked for 1 divine intervention. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 2 ankhegs 1 assassin 22 bandits 10 barbarians 2 barbarian leaders 3 berserkers 2 berserker lords 1 berserker prince 1 big dog 1 black baby dragon 2 black dragons 1 black druid 11 black hurthlings 2 black wizards 13 blink dogs 2 blue baby dragons 3 brown bears 2 brown worms 7 bugbears 2 bulettes 4 carrion crawlers 3 cave bears 2 cave fishers 3 cave lions 5 cave lizards 3 cave tigers 4 chaos brothers 2 chaos rats 2 chaos sisters 8 claw bugs 2 clay golems 1 cloaked ratling 3 cobras 3 corpse fiends 1 crime lord 2 crystal statues 2 cutpurses 1 dark elven archer 1 dark elven lord 1 dark elven priestess 7 dark elven warriors 3 dark orcs 6 dark sages 4 dire wolves 1 displacer beast 5 dopplegangers 1 doppleganger lord 1 dwarf 3 eyes of destruction 17 fire beetles 1 fire drake 8 fire lizards 2 gelatinous cubes 6 ghosts 8 ghost bats 33 ghuls 10 giant bats 5 giant centipedes 8 giant frogs 6 giant lizards 2 giant raccoons 39 giant rats 3 giant slugs 3 giant spiders 3 gibbering mouthers 9 gnolls 2 gnoll chieftains 12 goblins 2 goblin berserkers 7 goblin chieftains 17 goblin rockthrowers 17 goblin slavemasters 2 gray oozes 1 greater mummy 1 green hag 1 green worm 2 gremlins 3 griffons 5 grizzly bears 2 half-orc bouncers 7 harpies 1 hell hound 2 hill giants 4 hill orcs 2 hill orc sergeants 7 hippogriffs 9 hobgoblins 1 hobgoblin leader 3 homunculi 5 huge bats 1 hydra 17 hyenas 3 ice vortices 51 jackals 3 jackal demons 4 jackalweres 1 karmic baby dragon 2 karmic lizards 1 king cobra 40 kobolds 3 kobold chieftains 5 kobold shamans 15 large bats 1 large dog 10 large gnolls 3 large jackals 18 large kobolds 6 large orcs 2 large snakes 7 large spiders 1 least daemon 2 leucrottas 1 lightning lizard 2 lightning vortices 20 lizard men 1 mad doctor 4 master swordsmen 3 mimics 1 minotaur 2 muggers 19 mummies 1 mummy lord 1 necromancer 2 ochre jellies 2 ogres 21 orcs 5 orc chieftains 7 orc scorchers 6 outlaws 3 outlaw leaders 9 owlbears 14 pit vipers 1 pixie 3 pixie archers 2 quasits 1 quickling 8 rabid dogs 9 raiders 1 raider lord 67 rats 6 ratling archers 1 ratling duelist 2 ratling fencers 1 ratling master thief 2 ratling thieves 1 ratling warrior 5 rattlesnakes 1 red baby dragon 23 shadows 4 shadow centipedes 1 shadow troll 1 shambling mound 14 silver wolves 32 skeletons 1 spectre 3 staring eyes 1 stone golem 7 swordsmen 3 tarantulas 3 trolls 1 troll berserker 2 vapor rats 3 vipers 1 water snake 6 wererats 1 werewolf 1 werewolf lord 1 white baby dragon 23 white worms 16 wights 1 wild cat 6 wolves 4 wraiths 62 zombies