NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

It was a very unlucky hero. As a matter of fact I got AoLS from pool's wish, but
it got rusted and exploded on door's trap... Bad luck. I forgot to wear mummy
wrapping before my coronation and I gained ... frost immunity and Staff of
Wanderer... I killed many blink dogs to take some corpses, but I turned into
fallen champion... I did arena before taking the quest. So did forest. What a
bullshit, so many foolish mistakes... But I wanted to finish the game :P Staff
became a good weapon and everything seemed to be ok. But then... Then I manage
to transform altar in dwarven city and kill priest. Citizens were to strong :P

------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------


                                 ####                       ############
                                .....                        ............
      ########                 .....########                ...............##
      #''%[*!#............... ......#........           #######..............#
   #..#(([%(/#..............#####...#........#..........#.....#..............###
 #....#['/.\]#..............#..&#.../........#..........#...../................#
##....#[%[(?~#..............#...#...#........#..........#..&..#................#
#.....#..[=(.#..............#...#...#........#..........#.....#................#
#.....##.#####..............###/#...##########..........#.....#................#
#.......................................................#######................#
#...<.......................................................................>..#
#..............................................................................#
#........###/###.......####........................######/##...................#
##.......#.....#.......#..#h.......................#.......#...................#
 #.......#.....#.......#..#........................#.......#...................#
 ###.....#.._..#.......####.h......................#.......#.................###
   #.....#.....#..........h@.......................# ......#.................#
    ##...#######......h....h.......................#  ######....         ..###
               .....................................
                ####################  ############
Dasd          St:18  Le:16  Wi:12  Dx:17  To:26  Ch: 3  Ap: 1  Ma:18  Pe:16 C-
DV/PV: 41/20   H: -4(182)     P: 48(98)      Exp: 17/284293     D: 10 Sp: 105

------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Dasd                Race: male Dwarf          Class: Elementalist
Eye color: green          Hair color: black         Complexion: brown
Height: 3'11"             Weight: 169 pounds
Age: 59 (young)
Star sign: Dragon         Birthday: 23/Dragon (day 173 of the year)

YOUR HISTORY:
        Your parents are travelling adventurers. They are doing moderately
 well but are talented enough to survive.
        As a young child you were often alone. You did not have any
 friends. You do not like to remember those times. They were very sad.
        In your youth you worked a lot to become rich and famous later.
 Consequently you rarely had enough time to play with other kids of your
 age.
        As a young adult you left your home because of trouble with your
 parents. They opposed your plans for the future without understanding your
 wishes. Thus you decided to live on your own. You wandered through the
 country for many years, growing older and wiser and learning many things.
        You decided to become a Elementalist.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 2029 stones                Carrying capacity: 3750 stones

He: blessed mithril cap [+0, +2]                                      [40s]
Ne: uncursed ankh                                                      [3s]
Bo: uncursed ancient mummy wrapping [+1, +5] {Ap-8}                   [60s]
Gi: blessed girdle of carrying [+0, +0]                               [15s]
Cl: blessed cloak of defense [+6, +0]                                 [20s]
RH: blessed staff of the Wanderer (+2, 3d8+2) [+6, +3] {To+6}         [40s]
LH: -
RR: uncursed ring of damage                                            [1s]
LR: uncursed ring of mental stability [+0, +4] {Le+1}                  [1s]
Br: uncursed bracers of speed [+0, +0] (+4 spd)                       [10s]
Ga: uncursed gloves [+0, +0]                                           [6s]
Bo: uncursed leather boots (+1, +1) [+0, +0]                          [25s]
MW: -
Mi: blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3}
Tl: heap of 32 uncursed spenseweeds                                   [64s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 1694 stones   Carrying capacity: 3750 stones

Helmets ('[')
   uncursed leather cap [+3, +0]                                       [5s]
Gauntlets ('[')
   uncursed blue dragon-hide gauntlets (-2, +0) [-3, +3]              [10s]
Cloaks ('[')
   uncursed cloak of defense [+5, +0]                                 [20s]
Girdles ('[')
   uncursed adamantium girdle [+0, +3]                                [18s]
Necklaces (''')
   heap of 2 blessed amulets of order                                  [6s]
   uncursed amulet of death ray resistance                             [7s]
One-handed weapons ('(')
   blessed battle axe of the void (-3, 1d6+2)                         [70s]
   uncursed whip of mayhem (-4, 3d3+6)                                [15s]
   heap of 2 uncursed pick axes (+0, 1d6+1)                          [150s]
   cursed mithril battle axe (+0, 1d6+5)                              [56s]
Missile weapons ('}')
   uncursed long bow (+2, +2)                                         [30s]
Missiles ('/')
   bundle of 23 uncursed arrows (+0, 1d6)                             [46s]
   bundle of 7 uncursed adamantium arrows (+1, 1d6+8)                  [7s]
   bundle of 23 uncursed arrows (+2, 1d6)                             [46s]
   bundle of 9 uncursed arrows of construct slaying (+6, 1d6+3)       [18s]
   bundle of 5 uncursed mithril arrows (+0, 1d6+3)                    [10s]
   uncursed adamantium arrow (+4, 1d6+6)                               [1s]
Tools (']')
   uncursed magical writing set (5)                                    [5s]
   uncursed bandage                                                    [2s]
   blessed box with flint and steel (15)                               [5s]
   uncursed hexagonal key                                              [1s]
   uncursed thieves picks                                              [5s]
   uncursed climbing set                                             [180s]
   blessed si                                                         [10s]
Rings ('=')
   uncursed ring of mental stability [+0, +1] {Le+1}                   [1s]
   uncursed ring of luck                                               [1s]
   uncursed ring of searching                                          [1s]
Wands ('\')
   uncursed wand of trap creation (4 charges)                          [3s]
   uncursed wand of far slaying (9 charges)                            [3s]
   uncursed wand of item detection (5 charges)                         [3s]
   blessed wand of door creation (0 charges)                           [3s]
   uncursed wand of item detection (0 charges)                         [3s]
   uncursed wand of fire (4 charges)                                   [4s]
   uncursed wand of monster detection (7 charges)                      [3s]
   uncursed wand of door creation (6 charges)                          [3s]
   cursed wand of teleportation (0 charges)                            [4s]
   uncursed wand of wonder (5 charges)                                 [3s]
Potions ('!')
   heap of 2 uncursed potions of carrot juice                          [8s]
   uncursed potion of ultra healing                                    [2s]
   heap of 3 uncursed potions of healing                              [12s]
   heap of 3 uncursed potions of cure poison                           [6s]
   potion of holy water                                                [4s]
   uncursed potion of youth                                            [4s]
   uncursed potion of troll blood                                      [2s]
Scrolls ('?')
   uncursed scroll of light                                            [2s]
   uncursed scroll of identify                                         [2s]
Food ('%')
   heap of 6 uncursed lumps of bee wax                                [30s]
   heap of 44 uncursed moss patches of mareilon                       [88s]
   heap of 15 uncursed alraunia antidotes                             [30s]
   heap of 4 blessed stomafillia herbs                                 [8s]
   heap of 19 uncursed stomafillia herbs                              [38s]
   heap of 52 uncursed cooked lizards                                [156s]
   heap of 58 uncursed morgia roots                                  [116s]
   heap of 6 blessed spenseweeds                                      [12s]
   heap of 18 uncursed pepper petals                                  [36s]
   blessed pepper petal                                                [2s]
   heap of 18 uncursed curaria mancox herbs                           [36s]
   heap of 3 blessed alraunia antidotes                                [6s]
   heap of 2 blessed curaria mancox herbs                              [4s]
   heap of 11 cursed spenseweeds                                      [22s]
   heap of 4 uncursed spenseweeds                                      [8s]
   heap of 19 cursed moss patches of mareilon                         [38s]
   heap of 4 blessed moss patches of mareilon                          [8s]
   heap of 14 cursed morgia roots                                     [28s]
   heap of 6 blessed morgia roots                                     [12s]
   heap of 4 uncursed stomacemptia herbs                               [8s]
   heap of 3 cursed stomacemptia herbs                                 [6s]
   heap of 3 blessed stomacemptia herbs                                [6s]
   heap of 6 cursed stomafillia herbs                                 [12s]
   cursed curaria mancox herb                                          [2s]
   uncursed bit of gnomish candy                                       [2s]
   blessed lump of bee wax                                             [5s]
Valuables ('$')
   17561 gold pieces                                                 [175s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         1    +1    +0   +0   basic                45
Daggers & knives         1    +1    +0   +0   basic                46
Clubs & hammers          1    +1    +0   +0   basic                46
Maces & flails           1    +1    +0   +0   basic                46
Swords                   1    +1    +0   +0   basic                46
Axes                     5    +3    +2   +1   skilled              167
Whips                    1    +1    +0   +1   basic                46
Pole arms                1    +1    +0   +0   basic                46
Twohanded weapons        1    +1    +1   +0   basic                46
Staves                   8    +8    +3  +14   excellent            1116

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            14
Bows                     1    +2    +1   +0   basic                13
Crossbows                0    +0    +0   +0   unskilled            14
Thrown axes & hammers    2    +4    +3   +0   basic                31
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    0    +0    +0   +0   unskilled            14

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  4    +8              skilled              189


Damage caused with your melee weapons:
--------------------------------------
Right hand: +30 bonus to hit, 3d8+11 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 1, +31 bonus to hit, 3d8+10 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Backstabbing ............. 34    (fair)         [+1d5]
  Climbing ................. 61    (good)         [+1d5]
  Concentration ............100    (superb)       [+1d5]
  Courage .................. 50    (fair)         [+1d5]
  Detect traps ............. 34    (fair)         [+1d5]
  First aid ................ 43    (fair)         [+2d4]
  Gemology ................. 46    (fair)         [+2d4]
  Haggling ................. 49    (fair)         [+2d4]
  Healing ..................100    (superb)       [+1d3]
  Herbalism ................ 71    (great)        [+1d3]
  Listening ................ 65    (good)         [+2d4]
  Literacy ................. 89    (great)        [+1d5]
  Metallurgy ............... 53    (good)         [+3d3]
  Mining ................... 86    (great)        [+1d5]
  Smithing ................. 34    (fair)         [+2d4]
  Swimming ................. 75    (great)        [+2d4]
  Tactics .................. 33    (fair)         [+1d5]
  Two weapon combat ........ 61    (good)         [+1]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Burning Hands    :   251,   4pp     (Effectivity: +24)
   Calm Monster     :   469,   8pp     (Effectivity: +0)
   Earthquake       :    24,  80pp     (Effectivity: +1)
   Fire Bolt        :   580,   6pp     (Effectivity: +15)
   Frost Bolt       :   620,   7pp     (Effectivity: +20)
   Improved Fireball:    10,  27pp     (Effectivity: +1)
   Remove Curse     :   551,  50pp     (Effectivity: +0)





----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Dasd, the dwarven elementalist, was killed by Garth, the dwarven
weaponmaster.
He scored 132878 points and advanced to level 17.
He survived for 0 years, 51 days, 9 hours, 39 minutes and 21 seconds (54078
turns).
1 companion was killed during his adventures.
Dasd visited 49 places.
His strength score was modified by -1 during his career.
His willpower score was modified by +4 during his career.
His dexterity score was modified by +5 during his career.
His charisma score was modified by +2 during his career.
His appearance score was modified by +1 during his career.
His mana score was modified by +5 during his career.
His perception score was modified by +4 during his career.
He was the champion of the arena.
He was the head of the thieves guild.
He ended his adventuring life on level 10 of the caverns of chaos.
2413 monsters perished before him.
The following eight artifacts were generated during his adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the staff of the Wanderer --> coronation gift
  the ancient mummy wrapping
  the ankh
  the black torc
He possessed the following intrinsics:
  He was fire resistant (enhanced through an item).
  He was poison resistant (enhanced through an item).
  He was cold resistant.
  He was lucky (enhanced through an item).
  Fate smiled upon him (enhanced through an item).
  He was sleep resistant (gained through items).
  He was able to control teleportation.
  He was stun resistant (gained through an item).
  He was resistant to death rays (enhanced through an item).
  He was shock resistant.
  He was able to see invisible things (gained through an item).
  He was immune to shock attacks (gained through an item).
  He was immune to ice attacks.
  He was able to resist confusion attacks (gained through an item).
He was not very pious.
He asked for 4 divine interventions.
He was chaotically aligned.
He was a fallen champion.
He was slightly tainted by Chaos.

The following monsters were vanquished:
      4 ankhegs
      2 annis hags
      7 assassins
      9 bandits
     13 barbarians
      9 barbarian leaders
     10 berserkers
      6 berserker lords
     10 big dogs
      1 black druid
     13 black hurthlings
      4 black wizards
     28 blink dogs
      3 brown worms
      7 bugbears
      5 carrion crawlers
      5 cave bears
     61 cave fishers
      5 cave lions
     13 cave lizards
      6 cave tigers
      8 cavemen
      5 chaos brothers
      4 chaos lizards
      3 chaos plague bearers
      7 chaos rats
      7 chaos servants
      4 chaos sisters
      1 chaos spider
     10 claw bugs
      4 clay golems
      1 cloaked ratling
      5 cobras
      1 cooshoo
      8 corpse fiends
      1 corruptor
      1 crime lord
      4 crystal statues
      5 cutpurses
      3 cyclopes
      7 dark elven archers
      4 dark elven lords
      3 dark elven priestesses
      4 dark elven warriors
      5 dark elven wizards
      2 dark orcs
      4 dark sages
     35 dire wolves
     15 displacer beasts
      8 dopplegangers
      2 doppleganger lords
      3 dwarves
      2 dwarven chaos knights
      1 dwarven child
      1 dwarven elite guardian
      7 dwarven guardians
      2 ettins
      4 eyes of destruction
     26 fire beetles
      2 fire drakes
     11 fire lizards
      2 fire vortices
      6 flesh golems
      6 floating eyes
      1 fomorian giant
      2 gargoyles
     12 gelatinous cubes
      7 ghosts
      4 ghost bats
     15 ghuls
      1 giant ant queen
     29 giant ant warriors
      4 giant ant workers
     22 giant bats
      1 giant bee queen
    148 giant bee warriors
     19 giant bee workers
      1 giant boar
     11 giant centipedes
      3 giant frogs
     12 giant lizards
      5 giant raccoons
     77 giant rats
      1 giant rust monster
      1 giant slug
     53 giant spiders
      8 gibbering mouthers
     24 gnolls
      6 gnoll chieftains

     40 goblins
      2 goblin berserkers
     10 goblin chieftains
     32 goblin rockthrowers
     21 goblin slavemasters
      5 gray oozes
      3 green hags
      9 green slimes
      3 green worms
      5 gremlins
      3 griffons
      5 grizzly bears
      2 half-orc bouncers
     15 harpies
      7 hell hounds
      6 hill giants
      4 hill orcs
      7 hill orc sergeants
      8 hippogriffs
     28 hobgoblins
      2 hobgoblin chiefs
      7 hobgoblin leaders
      6 homunculi
     10 huge bats
      2 hyenas
      6 ice vortices
      6 imps
      3 invisible stalkers
    197 jackals
      5 jackal demons
      7 jackalweres
      5 karmic lizards
      1 king cobra
     36 kobolds
      9 kobold chieftains
      1 kobold shaman
     32 large bats
     21 large dogs
      9 large gnolls
      4 large jackals
     17 large kobolds
     18 large orcs
      2 large rust monsters
      5 large snakes
    108 large spiders
      5 least daemons
      4 leucrottas
      2 lightning lizards
      1 lightning vortex
     22 lizard men
      1 mad doctor
      2 magebane eyes
      1 margoyle
      8 master swordsmen
      1 master thief
      4 mimics
      6 minotaurs
     12 mummies
      1 mummy lord
      1 muscular dwarf
      7 necromancers
      9 ochre jellies
     14 ogres
      1 ogre magus
     63 orcs
      1 orc butcher
      7 orc chieftains
      9 orc scorchers
     10 outlaws
      6 outlaw leaders
     14 owlbears
     14 pit vipers
      3 pixies
      1 pixie archer
      1 priest
      4 quasits
      2 quicklings
     14 rabid dogs
     15 raiders
    112 rats
     14 ratling archers
      4 ratling duelists
      4 ratling fencers
      6 ratling master thieves
     10 ratling thieves
      4 ratling warlords
     15 ratling warriors
      5 rattlesnakes
      4 red worms
      7 rust monsters
      5 shadows
     10 shadow centipedes
      1 shadow lord
      1 shadow troll
      1 shopkeeper
     10 silver wolves
     60 skeletons
      4 slow shadows
     20 spectres
      7 staring eyes
      5 stone giants
      1 stone golem
      1 stone snake
      6 swordsmen
     21 tarantulas
      1 thug
     11 trolls
      1 vapor rat
      4 vipers
     20 water snakes
      9 wererats
      6 werewolves
      1 white baby dragon
      7 white worms
      4 wights
      8 wild cats
     91 wolves
      6 wraiths
     12 yellow oozes
     23 zombies