NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.


bards are awesome, i found a ring store in the puppy cave with rings of the fish. made my way
to the water cave at 3 or 4. got surrounded by an elemental and 4 sharks and took them all
out bare handed in the dark. thought i was dead for sure but remembered darkness. dwarftown
gave me everything i needed. in the store was RoDS, invis cloak, and RoI. Found another 
RoDS just sitting in ToEF lvl 3, used it to wish for emperor moloch, took me from 25 to 43.
i trained pole arms from the beggining to my benefit. got precrowned with wyrmlance, got
rune covered trident from blup's mom (took a lot longer than i thought even born in raven)
got Soaker too. got RoMC then touched a cave tiger that then staggered to death about 5 turns
later, so sad...  was doing great on corruption so i got ToRR for the first time. finished
the game with 10 SoCR then used 6 or 7 to clear up. sun's messenger was crowning gift, never
had it before but it's really handy to have. my 7LB [+8 +5] lasted until D:50 then somehow got
destroyed, had another pair though. i couldn't believe how hard D:50 was, blue dragons didn't
even scratch me, meleed all of them. i went down on silvernight, maybe that makes it tough for
neutrals..dunno. emperor moloch was a breeze, only hit me once (for 300 HP). this character
had by far more PP and HP than any i've had before. found 11 PoE this game, too cool. can't wait
to get an ultra ending. i'm getting a lot better at this game now, a couple weeks ago i'd never
had a character past lvl 25 or so. sad to see this game end actually. it's only just past 
midnight, how surprising. check out my druid too, i made my first finish with him last week.
was hoping to get #1 in HOF with this guy...

oh yeah, potions of ultra healing, what's that all about? i had 3 that didn't give me more than
~300 HP, extra healing is better than that.

        ^^^ ^^^^^^^^  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^         ^^^^^^
  ^^^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^

Daddy Drakon  St:48  Le:44  Wi:36  Dx:53  To:99  Ch:31  Ap:52  Ma:72  Pe:36 N-
DV/PV: 83/50     H:1149(1149)  P:1429(1429)  Exp: 50/44560399   DrCh  Sp: 123
Blessed Bloated Burdened

                            Background Information

Name: Daddy Drakon        Race: male Gray Elf       Class: Bard
Eye color: purple         Hair color: silver        Complexion: light
Height: 6'8"              Weight: 145 pounds
Age: 336 (grown-up, 26 years of unnatural aging added in)
Star sign: Raven          Birthday: 16/Raven (day 16 of the year)

        Your parents are travelling adventurers. They are doing moderately
 well but are talented enough to survive.
        As a child your parents cared a lot for you. Despite all
 circumstances you enjoyed a happy and fine childhood.
        During your youth you embarked on many small journeys to nearby
 towns on behalf of your parents. You learned to know lots of people and
 made many friends.
        As a young adult you were a credit to your family. Your parents
 supported your plans and were very understanding. They tried to help you
 along your way with all means at their disposal.
        You decided to become a Bard.

Total weight: 24594 stones                Carrying capacity: 25867 stones

He: blessed eternium cap [+0, +7]                                     [28s]
Ne: blessed necklace of rapid healing                                  [2s]
Bo: blessed eternium plate mail of power (-1, -2) [-1, +7]           [240s]
Gi: blessed girdle of carrying [+8, +0]  (lasted whole game           [15s]
Cl: -
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: blessed ring of regeneration                                       [1s]
LR: blessed ring of the clear mind                                     [1s]
Br: blessed bracers of regeneration [+1, +3]                          [18s]
Ga: blessed thick gauntlets (-1, -2) [+0, +0]                         [15s]
Bo: blessed seven league boots [+3, +0]                               [30s]
MW: blessed elven long bow "Sun's Messenger" (+15, +15)               [30s]
Mi: bundle of 7 uncursed arrows (+0, 1d6)                             [14s]
Tl: blessed pick axe (+0, 1d6+1)                                      [75s]


Total weight: 23975 stones   Carrying capacity: 25867 stones

Helmets ('[')
(nothing much)

Armor ('[')
   blessed adamantium scale mail of life (+0, -1) [+0, +2]           [288s]
    (these add about 200 HP, got trashed though, earth temple)

   uncursed robes of resistance (-4, -4) [+3, +12] {To+5}             [60s]
Shields ('[')
   (no tower eternium this game, but stuck with 2 handed polearms anyway)

Gauntlets ('[')
    (tons of junk, nothing worth a fart)

Cloaks ('[')
   (had 2 invis)

Girdles ('[')
Boots ('[')
Necklaces (''')
   (tons of junk)

Bracers (',')
 (still never found BoW)

One-handed weapons ('(')
   uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}               [80s]
   blessed spear of slaughtering (+6, 2d10+6)                         [50s]
   heap of 2 uncursed pick axes (+0, 1d6+1)                          [150s]
   uncursed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0]        [800s]
   uncursed jet-black battle axe "Executor" (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
   uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
   uncursed dagger (+3, 1d4+2)                                        [10s]
   uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]      [10s]
   uncursed eternium long sword of devastation (-1, 6d8+13)           [20s]
   uncursed rune-covered heavy mace "Purifier" (+5, 4d5+5) [-4, +1] {Wi+4}
Two-handed weapons ('(')
   uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]   [50s]
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
   uncursed iron-shod quarterstaff of devastation (+3, 5d10+11)       [80s]
   (wanted to use this, too late though)

   uncursed eternium two-handed sword (+18, 6d5+18) [-1, +0]          [50s]
   uncursed shining long spear "Soaker" (+9, 3d7) [+3, +0]            [10s]
Missile weapons ('}')
   uncursed light crossbow (+2, +0)                                   [70s]
   uncursed heavy crossbow of accuracy (+11, +3)                     [140s]
   uncursed long bow of hunting (+6, +3)                              [30s]
   uncursed light crossbow (+4, +0)                                   [70s]
   uncursed light crossbow of accuracy (+11, +2)                      [70s]
   uncursed heavy crossbow of accuracy (+12, +3)                     [140s]
   uncursed sling (+0, +3)                                             [3s]
Missiles ('/')
  (hundreds of different slaying ammo)

Tools (']')
Instruments ('{')
   uncursed mandoline                                                 [23s]
   uncursed flute                                                      [3s]
   uncursed fiddle                                                    [15s]
   heap of 2 uncursed lutes                                           [40s]
Rings ('=')
   uncursed ring of immunity                                           [1s]

Wands ('\')
  (8 pages of useless wands)

Potions ('!')
Scrolls ('?')
Books ('"')
   uncursed spellbook of Burning Hands                               [100s]
   uncursed spellbook of Darkness                                    [100s]
   uncursed spellbook of Destroy Undead                              [100s]
   uncursed spellbook of Teleportation   (made 3rd wish for these)   [100s]
   blessed spellbook of Teleportation                                [100s]
Food ('%')
Valuables ('$')
   133525 gold pieces                                               [1335s]
Gems ('*')

                                Weapon Skills

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         5    +3    +2   +1   skilled              170
Daggers & knives         4    +3    +1   +0   skilled              105
Clubs & hammers          6    +4    +2   +1   skilled              275
Maces & flails           3    +2    +1   +0   basic                65
Swords                   4    +3    +1   +1   skilled              105
Axes                     4    +3    +2   +0   skilled              105
Whips                    1    +1    +0   +1   basic                25
Pole arms               14   +18   +11  +20   Mastery              5329  almost
Twohanded weapons        1    +1    +1   +0   basic                25
Staves                   8    +8    +3  +14   excellent            639

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   1    +2    +1   +0   basic                12
Bows                     7   +14   +10   +2   skilled              98
Crossbows                7   +14   +10   +2   skilled              138
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            5
Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
Thrown spears            6   +12    +9   +2   skilled              53
Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  4    +8              skilled              11

Damage caused with your melee weapons:
Right hand: +123 bonus to hit, 6d12+49 damage

Damage caused with your missile weapons:
Ammunition: 7, base range: 20, +94 bonus to hit, 1d6+52 damage


  Alchemy ..................100    (superb)       [+2d4]
  Alertness ................100    (superb)       [+1d3]
  Appraising ...............100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+1d5]
  Climbing .................100    (superb)       [+2d4]
  Concentration ............100    (superb)       [+2d4]
  Cooking .................. 99    (superb)       [+1d5] (ma)
  Courage ..................100    (superb)       [+1]
  Detect traps .............100    (superb)       [+2d4]
  Disarm traps .............100    (superb)       [+2d4]
  Dodge ....................100    (superb)       [+1d5]
  First aid ................100    (superb)       [+2d4]
  Fletchery ................ 86    (great)        [+3d3] (ma)
  Gemology ................. 16    (mediocre)     [+4d5]
  Haggling .................100    (superb)       [+2d4]
  Healing ..................100    (superb)       [+2d4]
  Herbalism ................100    (superb)       [+2d4]
  Listening ................100    (superb)       [+2d4]
  Literacy .................100    (superb)       [+1d5]
  Mining ...................100    (superb)       [+1d3]
  Music ....................100    (superb)       [+2d4]
  Necromancy ............... 90    (great)        [+1d3]
  Pick locks ...............100    (superb)       [+2d4]
  Pick pockets .............100    (superb)       [+2d4]
  Smithing .................100    (superb)       [+2d4]
  Stealth ..................100    (superb)       [+1d5]
  Tactics .................. 95    (superb)       [+1d3]
  Two weapon combat ........100    (superb)       [+1d3]
  Ventriloquism ............100    (superb)       [+2d4]
  Woodcraft ................100    (superb)       [+1d5]


   Acid Ball        :   242,  33pp     (Effectivity: +11)
   Acid Bolt        :   854,  13pp     (Effectivity: +11)
   Burning Hands    :   496,   8pp     (Effectivity: +2)
   Calm Monster     :  2461,   8pp     (Effectivity: +0)
   Cure Disease     :  1192,   8pp     (Effectivity: +0)
   Cure Light Wounds:  1174,   4pp     (Effectivity: +7)
   Darkness         :  1667,   4pp     (Effectivity: +1)
   Destroy Undead   :   203,   8pp     (Effectivity: +0)
   Disarm Trap      :  1108,  10pp     (Effectivity: +0)
   Fire Bolt        :  1435,  10pp     (Effectivity: +3)
   Frost Bolt       :  1434,  11pp     (Effectivity: +5)
   Greater Identify :   461, 100pp     (Effectivity: +1)
   Ice Ball         :   638,  24pp     (Effectivity: +6)
   Identify         :  1332,  75pp     (Effectivity: +1)
   Invisibility     :  1109,  10pp     (Effectivity: +1)
   Knock            :  1296,  12pp     (Effectivity: +0)
   Know Alignment   :  1425,  10pp     (Effectivity: +0)
   Light            :  3942,   2pp     (Effectivity: +6)
   Lightning Bolt   :  1496,  12pp     (Effectivity: +0)
   Magic Lock       :   972,   8pp     (Effectivity: +1)
   Magic Map        :   580,  38pp     (Effectivity: +13)
   Magic Missile    :  2419,   8pp     (Effectivity: +2)
   Neutralize Poison:  1072,  10pp     (Effectivity: +2)
   Petrification    :   581, 120pp     (Effectivity: +0)
   Remove Curse     :   925,  50pp     (Effectivity: +0)
   Stun Ray         :  1591,   8pp     (Effectivity: +0)
   Summon Monsters  :   928,  30pp     (Effectivity: +0)
   Teleportation    :  1638,  20pp     (Effectivity: +13)
   Web              :  1103,  12pp     (Effectivity: +0)

                              His further life:

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rule your subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.

              His achievements during his adventures:

Daddy Drakon, the gray elven bard, saved the world with his brave efforts
and became a great ruler while saving himself 7 times.
He scored 19415248 points and advanced to level 50.
He survived for 0 years, 168 days, 15 hours, 19 minutes and 48 seconds
(200885 turns).
5 companions were killed during his adventures.
Daddy Drakon visited 134 places.
His strength score was modified by +35 during his career.
His learning score was modified by +22 during his career.
His willpower score was modified by +25 during his career.
His dexterity score was modified by +34 during his career.
His toughness score was modified by +90 during his career.   sweet
His charisma score was modified by +19 during his career.
His appearance score was modified by +33 during his career.
His mana score was modified by +27 during his career.
His perception score was modified by +15 during his career.
He was unnaturally aged by 26 years.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord but fell from grace.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
9743 monsters perished under his attacks.
The following 31 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the ring of the master cat
  the golden gladius "Death's Sting"
  the elven long bow "Sun's Messenger"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the lead-filled mace "Big Punch"
  the rune-covered trident
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the Sceptre of Chaos
  the black torc
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the black rune-covered dagger "Sting"
  the jet-black battle axe "Executor"
  the robes of resistance
  the ring of immunity
  the rune-covered heavy mace "Purifier"
  the shining long spear "Soaker"
  the Trident of the Red Rooster
  the weird tome
  the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
  He was fire resistant.
  He was poison resistant.
  He was acid resistant.
  He was lucky.
  Fate smiled upon him.
  He was able to control teleportation.
  He was resistant to death rays (gained through an item).
  He was shock resistant.
  He was able to see invisible things (gained through an item).
  He was immune to shock attacks (gained through an item).
  He was immune to fire attacks (gained through an item).
  He was immune to acidic attacks.
  He was immune to ice attacks (gained through an item).
  He was able to breathe water (gained through an item).
  He was able to resist confusion attacks (gained through an item).
He had the following talents: Affinity with Bows, Affinity with Crossbows,
Affinity with Polemarms, Affinity with Thrown Spears, Alert, Beast of
Burden, Boon to the Family, Charming, Far Shot, Good Shot, Healthy, Heir,
Keen Shot, Master Packager, Miser, Missile Weapon Master, Pious, Porter,
Treasure Hunter, Very Pious.
He had a final speed score of 123 (final base speed: 138).
He was a messiah of Ayssia.
He asked for 15 divine interventions.
He was a holy champion of Balance.
He was slightly tainted by Chaos.

The following monsters were vanquished:
     10 balors
     59 bandits  (killing filk wasn't too easy, but not too hard)
     21 doppleganger kings  (vault in ToEF)
     1 greater balor  (ran through him)
     37 greater molochs (nice wish)
     2 greater titans  (fun to kill)
     1 quickling bard
     13 titans    (would've been 14 but there was a non hostile one that told some crazy story)
     1 werewolf king (never seen these before, emperor moloch cave)
     2 wild cats   (smeggin 'ell)