NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.


This is getting tedious... Where do I get these ideas from? Meleeing my way though a
misc vault with a cursed wizard, yeah, that sounds like a good idea!

Found some very good eq early on though, so I think this character killed more monsters in melee than
with spells, I ended up not paying attention to my HP while going toe-to-toe with an
experienced ratling warlord... the end.


------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------



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Df            St:15  Le:24  Wi:19  Dx:18  To:11  Ch: 9  Ap:19  Ma:24  Pe:15 N-
DV/PV: 12/11   H: -1(59)      P: 119(154)    Exp: 13/92033      PC: 6 Sp: 106
Berserk
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Df                  Race: male Gray Elf       Class: Wizard
Eye color: purple         Hair color: white         Complexion: pale
Height: 6'7"              Weight: 141 pounds
Age: 307 (grown-up)
Star sign: Tree           Birthday: 19/Tree (day 349 of the year)

YOUR HISTORY:
        Your parents belong to the nobility. They are rich, respected,
 wealthy and own more than they can count.
        In your childhood you were fascinated by your environment and the
 everchanging wonders of the world. You were a very curious and adventurous
 child.
        As a kid you often watched the adult adventurers preparing for new
 exciting journeys. They sparked your imagination.
        Your young adulthood was characterized by hard and long work. You
 had decided to study under a renowned master. To your great disappointment
 you had to find out, that he was a hard, unjust and tyrannic man,
 embittered by his old age. Your apprentice years were quite terrible.
        You decided to become a Wizard.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 8656 stones                Carrying capacity: 25500 stones

Head          : blessed leather cap [+0, +0]                           [5s]
Neck          : cursed necklace of rabies resistance                   [2s]
Body          : blessed rusty plate mail of speed (-2, -4) [-4, +7]  [500s]
 * Not bad.

Girdle        : uncursed girdle of strength [+0, +0] {St+1}           [15s]
Cloak         : blessed cloak of defense [+3, +0]                     [20s]
Right Hand    : blessed mithril scimitar of mayhem (+0, 3d8+9)        [32s]
 * Nice weapon, unfortunately also the reason for my delutions of grandure...

Left Hand     : uncursed large adamantium shield (+1) [+9, +3]        [86s]
Right Ring    : cursed ring of protection +1                           [1s]
Left Ring     : uncursed ring of stun resistance                       [1s]
Bracers       : -
Gauntlets     : -
Boots         : -
Missile weapon: uncursed short bow (+1, +0)                           [20s]
Missiles      : uncursed arrow (+3, 1d6+1)                             [2s]
Tool          : -


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 7972 stones   Carrying capacity: 25500 stones
 * What can I say, I'm a pack rat.

Helmets ('[')
   blessed hat [+2, +0]                                                [4s]
   heap of 2 uncursed leather caps [+0, +0]                           [10s]
   uncursed hat [+2, +0]                                               [4s]
Armor ('[')
   heap of 3 uncursed clothes [+0, +0]                               [120s]
   heap of 2 uncursed studded leather armors (-1, +0) [-1, +3]       [500s]
   uncursed mithril ring mail (-1, -1) [-1, +6]                      [240s]
   uncursed light clothes [+0, +0]                                    [20s]
   uncursed ugly clothes [+0, +0] {Ap-1}                              [50s]
   blessed clothes [+0, +0]                                           [40s]
   uncursed thick furs (-1, -1) [+0, +2]                             [300s]
Shields ('[')
   uncursed small crystal shield [+5, +0]                             [72s]
   uncursed wooden shield [+3, +1]                                    [80s]
   cursed small mithril shield [+3, +1]                               [40s]
   uncursed wooden shield [+6, +1]                                    [80s]
   uncursed small shield [+2, +0]                                     [50s]
Gauntlets ('[')
   uncursed archery gloves (+0, +4) [+0, +0]                           [6s]
   uncursed gauntlets (-1, +0) [+0, +1]                               [10s]
Girdles ('[')
   uncursed girdle of carrying [+0, +0]                               [15s]
   uncursed metal girdle [+0, +1]                                     [25s]
Necklaces (''')
   uncursed pendant of beauty {Ap+4}                                   [3s]
   uncursed necklace of the silver tongue {Ch+2}                       [2s]
   uncursed necklace of rapid healing                                  [2s]
   uncursed amulet of greed                                            [3s]
One-handed weapons ('(')
   cursed short sword (+1, 1d6)                                       [30s]
   heap of 3 uncursed clubs (+0, 1d6)                                 [90s]
   uncursed club (+1, 1d6)                                            [30s]
   uncursed short spear (+1, 1d6)                                     [40s]
   uncursed club (+0, 1d6+3)                                          [30s]
   blessed mithril long sword (+3, 1d8+3)                             [32s]
   uncursed orcish dagger (+1, 1d4+2)                                 [10s]
   uncursed yellow battle axe (+0, 1d6+2)                             [70s]
   uncursed short sword (+0, 1d6+2)                                   [30s]
   uncursed dagger (+0, 1d4+1)                                        [10s]
   blessed spear (+1, 1d8-2)                                          [50s]
   uncursed dagger (+0, 1d4)                                          [10s]
   heap of 2 uncursed orcish knives (+0, 1d3+2)                       [20s]
   heap of 24 uncursed spears (+1, 1d8)                             [1200s]
   uncursed spear (+0, 1d8+3)                                         [50s]
   uncursed spear (+0, 1d8)                                           [50s]
   uncursed spear (+1, 1d8+1)                                         [50s]
   uncursed orcish knife of slaughtering (+1, 2d5+2)                  [10s]
   heap of 3 cursed spears (+1, 1d8)                                 [150s]
   uncursed stone club (+0, 1d6)                                      [70s]
   uncursed large adamantium hammer (-1, 1d10+8)                      [89s]
   uncursed mace (+0, 1d6+1)                                         [100s]
   blessed orcish knife (+0, 1d3+2)                                   [10s]
   cursed broadsword (-1, 1d7+1)                                      [80s]
   cursed hand axe (+0, 1d6)                                          [50s]
   heap of 2 blessed spears (+1, 1d8)                                [100s]
   uncursed broken battle axe (+0, 1d6+4)                             [70s]
   heap of 2 uncursed short swords (+0, 1d6)                          [60s]
   uncursed broadsword (+0, 1d7+2)                                    [80s]
   uncursed dagger (+0, 1d4+3)                                        [10s]
Two-handed weapons ('(')
   heap of 3 uncursed quarterstaves (+0, 1d10)                       [120s]
   uncursed skull staff (+0, 1d10+1)                                  [40s]
   uncursed mithril halberd (+7, 2d7+1) [-2, +0]                      [80s]
   cursed heavy flail (+2, 4d4+2) [-3, +0]                           [200s]
   uncursed heavy club (+1, 1d10+2) [-1, +0]                         [120s]
Missile weapons ('}')
   uncursed sling (+3, +1)                                             [3s]
   uncursed short bow of accuracy (+6, +0)                            [20s]
   heap of 2 uncursed short bows (+1, +0)                             [40s]
   blessed short bow (+1, +0)                                         [20s]
   cursed sling (+0, +2)                                               [3s]
   heap of 2 uncursed short bows (+1, -2)                             [40s]
   uncursed rusty hand crossbow (+0, +0)                              [30s]
   uncursed sling (+0, +3)                                             [3s]
   uncursed sling (+1, +1)                                             [3s]
   uncursed hand crossbow (+0, +0)                                    [30s]
   uncursed sling (+0, +1)                                             [3s]
Missiles ('/')
   bundle of 3 blessed arrows (+0, 1d6)                                [6s]
   bundle of 3 uncursed arrows (+0, 1d6+2)                             [6s]
   uncursed arrow (-2, 1d6)                                            [2s]
   cursed arrow (+2, 1d6)                                              [2s]
   uncursed arrow (-1, 1d6)                                            [2s]
   bundle of 3 cursed arrows (+0, 1d6)                                 [6s]
   bundle of 46 uncursed arrows (+0, 1d6)                             [92s]
   uncursed dark elven quarrel (+4, 1d4+6)                             [2s]
   bundle of 2 uncursed dark elven quarrels (+3, 1d4+3)                [4s]
   uncursed arrow (+3, 1d6)                                            [2s]
   uncursed arrow of thunder (+0, 1d6)                                 [2s]
   bundle of 2 uncursed arrows of targetting (+6, 1d6)                 [4s]
   bundle of 2 uncursed arrows (+2, 1d6)                               [4s]
   bundle of 16 uncursed arrows (+0, 1d6+1)                           [32s]
   uncursed barbed arrow (+0, 1d6+6)                                   [2s]
   uncursed griffon-feathered arrow (+0, 1d6)                          [2s]
   uncursed unbalanced arrow (-11, 1d6)                                [2s]
   uncursed arrow of darkness (+0, 1d6)                                [2s]
   bundle of 3 uncursed arrows of construct slaying (+3, 1d6+1)        [6s]
   uncursed weighted arrow (+0, 1d6+4)                                 [2s]
   bundle of 19 uncursed arrows (+0, 1d6-1)                           [38s]
   uncursed arrow of hunting (+0, 1d6)                                 [2s]
   uncursed arrow (+0, 1d6+3)                                          [2s]
   bundle of 13 uncursed quarrels (+1, 2d6)                           [26s]
Tools (']')
   heap of 4 uncursed torches                                         [40s]
   uncursed box with flint and steel (27)                              [5s]
   uncursed tinderbox (20)                                             [3s]
   uncursed holy symbol                                                [5s]
   uncursed waterproof blanket                                        [10s]
   blessed iron ingot                                                 [20s]
   uncursed tinderbox (2)                                              [3s]
   uncursed round key                                                  [1s]
   cursed bandage                                                      [2s]
   heap of 2 uncursed mithril ore pieces                             [220s]
   heap of 4 uncursed iron ore pieces                                [480s]
   heap of 2 uncursed eternium ore pieces                            [180s]
   heap of 2 uncursed wooden sticks                                   [60s]
   uncursed climbing set                                             [180s]
   heap of 8 uncursed sis                                             [80s]
   uncursed hexagonal key                                              [1s]
   uncursed small key                                                  [1s]
   blessed fluff ball                                                  [2s]
Instruments ('{')
   uncursed mandoline                                                 [23s]
Rings ('=')
   blessed ring of damage                                              [1s]
Wands ('\')
   uncursed wand of door creation (1 charge)                           [3s]
   uncursed wand of webbing (1 charge)                                 [3s]
   uncursed wand of acid (2 charges)                                   [4s]
   uncursed wand of wonder (2 charges)                                 [3s]
   uncursed wand of ball lightning (7 charges)                         [4s]
   uncursed wand of lightning (2 charges)                              [4s]
   uncursed wand of magic missiles (3 charges)                         [3s]
   uncursed wand of trap creation (1 charge)                           [3s]
   uncursed wand of magic missiles (2 charges)                         [3s]
   uncursed wand of door creation (2 charges)                          [3s]
   blessed wand of monster detection (7 charges)                       [3s]
   uncursed wand of door creation (0 charges)                          [3s]
   uncursed wand of knocking (4 charges)                               [3s]
   uncursed wand of monster creation (0 charges)                       [3s]
Potions ('!')
   heap of 12 uncursed potions of water                               [48s]
   uncursed potion of cure corruption                                  [2s]
   cursed potion of boost willpower                                    [2s]
   heap of 4 uncursed potions of healing                              [16s]
   uncursed potion of ultra healing                                    [2s]
   uncursed potion of potential beauty                                 [4s]
   blessed potion of gain attributes                                   [4s]
   heap of 2 uncursed potions of carrot juice                          [8s]
   potion of unholy water                                              [4s]
   uncursed potion of cure poison                                      [2s]
   potion of holy water                                                [4s]
   cursed potion of potential mana                                     [4s]
   uncursed potion of learning                                         [4s]
   uncursed potion of wonder                                           [2s]
   uncursed potion of training                                         [2s]
   uncursed potion of potential willpower                              [4s]
Scrolls ('?')
   uncursed scroll of item destruction                                 [2s]
   heap of 2 uncursed scrolls of power                                 [4s]
   blessed scroll of light                                             [2s]
   uncursed scroll of information                                      [2s]
   cursed scroll of warning                                            [2s]
   uncursed scroll of darkness                                         [2s]
   uncursed scroll of repair                                           [2s]
   blessed scroll of monster detection                                 [2s]
   cursed scroll of identify                                           [2s]
   heap of 2 uncursed scrolls of amnesia                               [4s]
   blessed scroll of identify                                          [2s]
   uncursed papyrus scroll                                             [2s]
   uncursed scroll of uncursing                                        [2s]
Books ('"')
   uncursed spellbook of Darkness                                    [100s]
   uncursed spellbook of Strength of Atlas                           [100s]
Food ('%')
   heap of 10 uncursed morgia roots                                   [20s]
   heap of 10 cursed moss patches of mareilon                         [20s]
   heap of 17 cursed morgia roots                                     [34s]
   heap of 5 uncursed moss patches of mareilon                        [10s]
   uncursed loaf of dwarvish bread                                    [60s]
   heap of 8 cursed stomafillia herbs                                 [16s]
   heap of 3 cursed devil's roses                                      [6s]
   uncursed devil's rose                                               [2s]
   heap of 9 cursed stomacemptia herbs                                [18s]
   heap of 5 cursed alraunia antidotes                                [10s]
   heap of 2 blessed alraunia antidotes                                [4s]
   heap of 5 cursed demons daisies                                    [10s]
   heap of 2 cursed curaria mancox herbs                               [4s]
   heap of 4 uncursed demons daisies                                   [8s]
   heap of 6 blessed stomacemptia herbs                               [12s]
   heap of 2 cursed pepper petals                                      [4s]
 * The combo of a deacent PV, a good weapon and a fair heap of pepper petals caused
 * me to melee quite a lot, a little to much as it turned out.

   heap of 8 cursed burb roots                                        [16s]
   heap of 4 uncursed stomacemptia herbs                               [8s]
   cursed lump of bee wax                                              [5s]
   uncursed lump of bee wax                                            [5s]
   uncursed lump of gelee royal                                        [3s]
   blessed demon daisy                                                 [2s]
   heap of 8 blessed moss patches of mareilon                         [16s]
   heap of 11 blessed morgia roots                                    [22s]
   heap of 5 uncursed burb roots                                      [10s]
   uncursed bit of gnomish candy                                       [2s]
   heap of 87 uncursed cooked lizards                                [261s]
   heap of 5 blessed burb roots                                       [10s]
   heap of 6 blessed spenseweeds                                      [12s]
   heap of 10 cursed spenseweeds                                      [20s]
   heap of 2 uncursed stomafillia herbs                                [4s]
   heap of 2 blessed pepper petals                                     [4s]
   uncursed pepper petal                                               [2s]
   heap of 5 uncursed spenseweeds                                     [10s]
   blessed iron ration                                               [100s]
   heap of 2 uncursed dwarven sausages                                [40s]
   heap of 25 uncursed bones                                         [100s]
   uncursed frog legs                                                  [2s]
   blessed stomafillia herb                                            [2s]
   uncursed plant seed                                                 [2s]
Valuables ('$')
   862 gold pieces                                                     [8s]
Gems ('*')
   uncursed crystal of darkness                                        [1s]
   cursed crystal of darkness                                          [1s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         0    +0    +0   +0   unskilled            30
Daggers & knives         0    +0    +0   +0   unskilled            16
Clubs & hammers          0    +0    +0   +0   unskilled            30
Maces & flails           0    +0    +0   +0   unskilled            30
Swords                   5    +3    +2   +1   skilled              288
Axes                     0    +0    +0   +0   unskilled            30
Whips                    0    +0    +0   +0   unskilled            30
Pole arms                5    +5    +2   +4   skilled              324
Twohanded weapons        0    +0    +0   +0   unskilled            30
Staves                   1    +1    +0   +1   basic                21

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            14
Bows                     3    +6    +4   +1   basic                46
Crossbows                0    +0    +0   +0   unskilled            14
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    0    +0    +0   +0   unskilled            14

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  1    +2              basic                44


Damage caused with your melee weapons:
--------------------------------------
Right hand: +26 bonus to hit, 3d8+18 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 4, +32 bonus to hit, 1d6+10 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alchemy .............. 40    (fair)         [+4d5]
  Climbing ............. 27    (mediocre)     [+3d4]
  Concentration ........100    (superb)       [+2d4]
  Dodge ................ 37    (fair)         [+2d4]
  Find weakness ........ 67    (good)         [+1d5]
  First aid ............ 45    (fair)         [+2d4]
  Haggling ............. 22    (mediocre)     [+3d4]
  Healing ..............100    (superb)       [+1d3]
  Herbalism ............ 78    (great)        [+3d4]
  Listening ............ 66    (good)         [+3d4]
  Literacy .............100    (superb)       [+2d4]
  Pick pockets ......... 52    (good)         [+1d5]
  Stealth .............. 47    (fair)         [+2d4]
  Ventriloquism ........ 48    (fair)         [+3d3]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Darkness         :  1466,   4pp     (Effectivity: +0)
   Frost Bolt       :   120,   7pp     (Effectivity: +17)
   Light            :   503,   3pp     (Effectivity: +3)
   Lightning Bolt   :   373,   8pp     (Effectivity: +14)
   Magic Lock       :  1207,   7pp     (Effectivity: +0)
   Slow Poison      :   832,   5pp     (Effectivity: +0)
   Strength of Atlas:   875,   7pp     (Effectivity: +5)
   Stun Ray         :   424,   7pp     (Effectivity: +1)
   Summon Monsters  :   848,  24pp     (Effectivity: +0)
   Teleportation    :   351,  18pp     (Effectivity: +2)
   Web              :   766,  10pp     (Effectivity: +0)





----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Df, the gray elven wizard, was killed by a ratling warlord.
He scored 51821 points and advanced to level 13.
He survived for 0 years, 18 days, 14 hours, 0 minutes and 55 seconds (15264
turns).
Df visited 29 places.
His strength score was modified by +3 during his career.
His toughness score was modified by +1 during his career.
His charisma score was modified by +1 during his career.
His appearance score was modified by +1 during his career.
His perception score was modified by +1 during his career.
He ended his adventuring life on level 6 of a dangerous cave at the Drakalor
Pass.
1059 monsters perished before him.
The following artifact was generated during his adventure:
  the si
He possessed the following intrinsics:
  He was poison resistant.
  He was cursed.
* "acidentaly" robbed the outlaw store.

  He was stun resistant (gained through an item).
He was religious.
He asked for 1 divine intervention.
He was neutrally aligned.
He was slightly tainted by Chaos.

The following monsters were vanquished:
      1 acid vortex
     15 bandits
      3 barbarians
      1 barbarian leader
      5 berserkers
     15 big dogs
      7 black hurthlings
      1 black wizard
      8 blink dogs
      1 brown bear
      1 brown worm
      5 bugbears
      4 carrion crawlers
      2 cave bears
     13 cave fishers
      6 cave lizards
      5 cavemen
      4 chaos brothers
      1 chaos lizard
      1 chaos rat
      4 chaos sisters
      3 claw bugs
      1 cobra
      1 cooshoo
      1 corpse fiend
      1 crystal statue
      4 cutpurses
      3 dark elven archers
      1 dark elven priestess
      4 dark elven warriors
      2 dark elven wizards
      2 dark orcs
      3 dark sages
      2 dire wolves
      2 displacer beasts
      4 dopplegangers
      2 ettins
      4 eyes of destruction
     10 fire beetles
      1 fire lizard
      6 floating eyes
      1 fomorian giant
      1 gargoyle
      4 gelatinous cubes
      2 ghost bats
      8 ghuls
      1 giant ant queen
     44 giant ant warriors
     19 giant ant workers
      7 giant bats
      1 giant bee queen
     40 giant bee warriors
      9 giant bee workers
      5 giant centipedes
     11 giant frogs
      2 giant lizards
     39 giant rats
     19 giant spiders
      6 gnolls
     20 goblins
      1 goblin berserker
     10 goblin chieftains
     25 goblin rockthrowers
      9 goblin slavemasters
      4 gray oozes
      3 green hags
      1 green slime
      1 gremlin
      2 griffons
      1 grizzly bear
      3 harpies
      1 hell hound
      1 hill giant
      1 hill orc sergeant
      2 hippogriffs
     13 hobgoblins
      1 hobgoblin chief
      2 hobgoblin leaders
      2 homunculi
      5 huge bats
      2 hyenas
      1 ice vortex
      1 imp
      1 invisible stalker
     58 jackals
      3 jackalweres
      3 karmic lizards
     34 kobolds
      3 kobold chieftains
     10 kobold shamans
     18 large bats
     19 large dogs
      2 large gnolls
      2 large jackals
     17 large kobolds
      9 large orcs
      2 large snakes
     16 large spiders
      3 least daemons
      3 leucrottas
     16 lizard men
      1 magebane eye
      1 master swordsman
      2 mimics
      1 mugger
      1 mummy
      5 ogres
      1 ogre magus
     28 orcs
      5 orc chieftains
      8 orc scorchers
      7 outlaws
      1 outlaw leader
      6 owlbears
      6 pit vipers
      1 pixie archer
      3 quasits
      1 quickling
 * ran into it quite early so it caused quite a bit of dammage...

      5 rabid dogs
     16 raiders
      1 raider lord
     88 rats
      3 ratling archers
      3 ratling fencers
      5 ratling thieves
      6 ratling warriors
      1 rattlesnake
      6 red worms
      4 rust monsters
      2 shadow centipedes
      4 silver wolves
     34 skeletons
      2 slow shadows
      2 staring eyes
      6 swordsmen
      1 tarantula
     45 thugs
 * Ops, I tried the old teleport-the-shopkeeper-away trick, but it seems like mr.
 * Biskup is on top of this, so these days the shopkeper seems to have time to summon
 * his thugs before he is teleported away. The thugs wheren't realy much of a problem 
 * though, but I was forced to make a strategic retreat when the shopkeeper came
 * runing back and started pelting coins at me...

      4 trolls
      1 troll berserker
      5 wererats
      2 werewolves
      4 white worms
      2 wights
      9 wolves
      3 yellow oozes
      7 zombies