NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. spoiler space . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Lithium man challenge. Only two places may be visited: The Caverns of Chaos and the Tower of Eternal Flames. The game must be completed in the fewest number of turns possible. This game had no scumming of any kind. No gremlin exploiting, no piety abuse, no stat scumming by means of starvation or sickness, no casino gold or dragon gold doubling, nothing. Additional restrictions were: No praying, no saving, and had to close the gate in under 40000 moves, else suicide. Went straight to the CoC. Read my spellbooks (lightning and frost bolt). Got lucky time and again. Early tension rooms provided me many spellbooks and an amulet of life-saving for Khelevaster. I actually spent more time in the big room, gathering herbs than I needed to, but I was getting many books in there too, so I stayed. The water orb was easy this time... I had a miserable time last time! The ToEF was easy because I had the frost bolt spell trained well, and I had the ice ball spell. I only had two rings of fire resistance though, so had to constantly heal myself with the cure light wounds spell. I got crowned neutral, once back in dwarftown. I had spent pretty much all my gold on piety, throughout the entire game, and never swithched allignment. I was rewarded with fire imunity and the Robes of Resistance. I kinda wish I had done that BEFORE the tower! After passing the EG, I stole what I wanted from the casino (Bracers of War, potions and some other stuff). This got me cursed, and I kept the cursing for the remainder of the game, because I never found an alter. I'm sure there was one, I just never found it. On D:35 I think, I found a threat room of greater molochs. I led them up the stairs and killed them, one by one, with a combination of lightning bolt and demon slaying ammo. I went from exp. level 20's to 30's. As a result, the rest of the game was easier than normal. I found a shop on D:47, it sold me the most unique item that I believe I have ever seen in a shop. An emperor lich figurine of wonderous power! I didn't use it though, I stuck it in my missile slot at the end of the game as a trophy! D:49 artifact was Executor, that plus acid ball made D:50 very easy. I shut the gate, teleported myself back to dwarftown, removed my intrinsic cursing, and left the chain. I forgot to rename my PC along the way, he finished with the name "Dfgd". I renamed him in the .flg. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^^ ^^^ ^^^^^^^@.^ ^&&&&&&&~~~~~~~~~~ ^^^^^^^..^^ &&&&&o&&&&&&&~~~~~~~& &&^~^^^^.^^ ^^^^&&&&&&&&&&&&&&&&&&& &&~~~^....^ ^^^^^^^^^^^^&&&&&&&&&"" &&&&&o..~^^^ ^^^^^ ^^^*^"""""""""""""""""""= &&&&&&&&&&^^^ ^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""="" &&&&&&&&&~~^^^ ~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="" &&&&&&&&&~~~^^^ ~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="" """&&o&&&&~~~~^^ ~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^ ~~"""""""""""""""&&&&&&&&&&&&&&&&&&&....^^^^==="""&&""&&&~~~~ """"""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^ """"""""""""""&&&&& &&&&&&&&&&&&&&""""""==""====""~~~*^ &&&&&&&&&&&&& &&&&&&"""""===""""""""~~~~^^ &&&&&&&&&&&^ &&&&&&&&&""""""=^^"""~^^^^ ^^^^^^^^ ^^^^^^^^^^^^^^^^^^^+^^^^ ^^^^ ^^^^^^^^^^^^^^^^^^^^^^ Dfgd (Lizard) St:29 Le:29 Wi:31 Dx:52 To:32 Ch:17 Ap:27 Ma:21 Pe:23 N= DV/PV:121/51 H:632(632) P:540(540) Exp: 50/26151997 DrCh M: 34663 Blessed Satiated Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Dfgd Race: male Gray Elf Class: Wizard Eye color: blue Hair color: silver Complexion: pale Height: 6'8" Weight: 149 pounds Age: 306 (grown-up, 19 years of unnatural aging added in) Star sign: Unicorn Birthday: 4/Unicorn (day 94 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. During your childhood one of your uncles taught you a lot of things about the history of your people. Your vast knowledge on the legends and the lore of your people made you very popular with your friends because of all the exciting stories you knew. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 5053 stones Carrying capacity: 25575 stones He: uncursed eternium cap [+0, +7] [28s] Ne: blessed necklace of the eye [3s] Bo: blessed robes of resistance (-4, -4) [+3, +12] {To+5} [60s] Gi: uncursed adamantium girdle [+0, +3] [18s] Cl: uncursed cloak of protection [+0, +6] [20s] RH: uncursed jet-black battle axe (named) (+2, 5d6+6) [-4, +1] {St+3} (+3 spd) LH: uncursed tower crystal shield (-3) [+13, +4] [260s] RR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s] LR: uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s] Br: blessed bracers of war [+8, +4] {Dx+8} [10s] Ga: uncursed gauntlets of strength (-1, +0) [-1, +1] {St+3} [40s] // I got these on D:50. Only pair of the game! Bo: blessed seven league boots (+1, -1) [+1, +0] [30s] MW: - Mi: blessed emperor lich figurine of wondrous power [25s] Tl: - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 4467 stones Carrying capacity: 25575 stones Helmets ('[') blessed helm of mental stability [+0, +1] {Le+1} [100s] uncursed helm of water breathing [+0, +1] [30s] uncursed crown of lightning [+0, +1] (+5 spd) [65s] uncursed helm of teleportation [+0, +1] [50s] Armor ('[') uncursed black dragon scale mail (-1, -3) [-2, +11] [200s] Gauntlets ('[') blessed white dragon-hide gauntlets (-2, +0) [+0, +2] [10s] blessed thick gauntlets (-1, -2) [+0, +4] [15s] uncursed alchemistic gloves [+0, +0] [6s] blessed gauntlets (-1, +0) [+3, +2] [10s] Cloaks ('[') // Found in the big room of the CoC. It made // herb gathering a lot easier. uncursed cloak of invisibility (-1, +0) [+1, +0] [30s] uncursed cloak of defense [+3, +0] [20s] uncursed cloak of protection [+0, +3] [20s] blessed hooded cloak (+1, +1) [+1, +3] [40s] uncursed hooded cloak [+4, +0] [40s] Girdles ('[') uncursed girdle of greed [+0, +0] [7s] Boots ('[') // Started the game with these, and wore them // all the way to D:45. uncursed sandals (+1, +1) [+0, +3] [6s] uncursed eternium boots (+1, +1) [+2, +5] [55s] Necklaces (''') heap of 2 uncursed amulets of perseverance {Wi+3} [6s] heap of 2 uncursed amulets of light [6s] uncursed necklace of the eye [3s] heap of 2 uncursed amulets of the cold heart {Ch-12} [6s] uncursed necklace of rabies resistance [2s] uncursed amulet of health [3s] heap of 2 uncursed amulets of balance [6s] heap of 2 uncursed necklaces of rapid healing [4s] uncursed amulet of water breathing [3s] blessed amulet of teleport control [3s] blessed amulet of balance [3s] uncursed amulet of speed (+3 spd) [3s] Bracers (',') heap of 2 uncursed brass bracers [+0, +0] [20s] uncursed bracers of speed [-3, +0] (+4 spd) [10s] uncursed bracers of defense [+2, +0] [10s] One-handed weapons ('(') uncursed phase dagger (+0, 1d4) [5s] blessed eternium dagger (+0, 2d4+7) [5s] blessed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0] [800s] blessed pick axe of vampirism (+3, 1d6+1) [75s] uncursed eternium flail (+2, 4d4+10) [66s] uncursed whip of slaughtering (-4, 1d30) [15s] // From a greater vault. A bit of a let down. blessed scorched spear (+2, 3d8+1) [+2, +0] [50s] uncursed phase dagger (+0, 1d4+1) [5s] Missile weapons ('}') uncursed light crossbow of accuracy (+8, +0) [70s] uncursed short bow (+1, +0) [20s] uncursed short bow of accuracy (+4, +0) [20s] Missiles ('/') bundle of 4 uncursed adamantium quarrels (+1, 2d6+6) [4s] bundle of 5 uncursed griffon-feathered mithril arrows (+0, 1d6+3) [10s] bundle of 7 uncursed arrows of undead slaying (+3, 2d4+2) [14s] bundle of 19 uncursed arrows of construct slaying (+3, 1d6+3) [38s] bundle of 3 uncursed adamantium quarrels (+2, 2d6+6) [3s] bundle of 14 uncursed arrows of thunder (+0, 1d6) [28s] bundle of 5 uncursed arrows of dragon slaying (+3, 1d6+5) [10s] uncursed boomerang of slaying (+3, 2d4+1) [20s] bundle of 4 uncursed eternium drakish scurgari (+9, 2d8+9) [20s] uncursed quarrel of demon slaying (+3, 2d6+3) [4s] bundle of 8 uncursed quarrels of humanoid slaying (+3, 2d6+3) [32s] bundle of 4 uncursed adamantium arrows (+3, 1d6+8) [4s] bundle of 7 uncursed arrows of undead slaying (+3, 2d4+3) [14s] bundle of 6 uncursed adamantium quarrels (+3, 2d6+8) [6s] bundle of 2 uncursed arrows of slaying (+0, 1d6) [4s] bundle of 8 uncursed arrows of giant slaying (+4, 1d10+6) [16s] bundle of 5 uncursed arrows of demon slaying (+3, 1d6+5) [10s] bundle of 5 uncursed quarrels of undead slaying (+6, 2d6+6) [20s] bundle of 2 blessed quarrels of dragon slaying (+3, 2d6+3) [8s] bundle of 5 uncursed arrows of jelly slaying (+6, 2d4+3) [10s] bundle of 4 uncursed eternium drakish scurgari (+11, 2d8+9) [20s] bundle of 4 uncursed adamantium quarrels (+4, 2d6+9) [4s] Tools (']') heap of 2 uncursed torches [20s] uncursed box with flint and steel (5) [5s] uncursed tinderbox (11) [3s] heap of 4 uncursed small keys [4s] heap of 2 uncursed square keys [2s] uncursed tinderbox (30) [3s] blessed hexagonal key [1s] heap of 5 uncursed hexagonal keys [5s] heap of 2 uncursed triangular keys [2s] heap of 2 uncursed tiny keys [2s] blessed waterproof blanket [10s] blessed fireproof blanket [10s] heap of 3 uncursed round keys [3s] uncursed magical writing set (4) [5s] uncursed tinderbox (23) [3s] Rings ('=') uncursed ring of luck [1s] uncursed ring of protection +1 [1s] heap of 2 uncursed rings of fire resistance [2s] uncursed ring of stun resistance [1s] blessed ring of damage [1s] blessed ring of searching [1s] heap of 2 uncursed rings of cold resistance [2s] uncursed ring of searching [1s] blessed ring of fire resistance [1s] // Found these two wishes early, // but never needed to use them. uncursed ring of djinni summoning [1s] heap of 3 uncursed rings of invisibility [3s] blessed ring of acid resistance [1s] blessed ring of djinni summoning [1s] uncursed ring of the clear mind [1s] uncursed ring of damage [1s] uncursed ring of mental stability [+0, +1] {Le+1} [1s] uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s] uncursed ring of doom [1s] Wands ('\') uncursed wand of item detection (5 charges) [3s] uncursed wand of wonder (3 charges) [3s] uncursed wand of fireballs (2 charges) [3s] uncursed wand of trap detection (4 charges) [3s] blessed wand of monster creation (5 charges) [3s] blessed wand of digging (0 charges) [3s] blessed wand of fireballs (12 charges) [3s] uncursed wand of door creation (7 charges) [3s] uncursed wand of trap creation (7 charges) [3s] uncursed wand of ball lightning (4 charges) [4s] uncursed wand of cold (0 charges) [4s] uncursed wand of magic missiles (2 charges) [3s] uncursed wand of monster creation (5 charges) [3s] uncursed wand of cold (2 charges) [4s] uncursed wand of poison (2 charges) [3s] uncursed wand of lightning (2 charges) [4s] uncursed wand of lightning (2 charges) [4s] uncursed wand of fire (3 charges) [4s] uncursed wand of acid (0 charges) [4s] uncursed wand of monster detection (0 charges) [3s] blessed wand of paralyzation (5 charges) [3s] uncursed wand of wonder (5 charges) [3s] uncursed wand of monster detection (6 charges) [3s] cursed wand of poison (9 charges) [3s] blessed wand of monster creation (1 charge) [3s] uncursed wand of lightning (4 charges) [4s] uncursed wand of fire (2 charges) [4s] uncursed wand of earthquakes (3 charges) [3s] blessed wand of door creation (8 charges) [3s] uncursed wand of trap creation (7 charges) [3s] Potions ('!') heap of 4 uncursed potions of invisibility [16s] heap of 2 cursed potions of invisibility [8s] blessed potion of extra healing [2s] heap of 11 uncursed potions of carrot juice [44s] heap of 13 uncursed potions of water [52s] heap of 3 potions of unholy water [12s] heap of 5 uncursed potions of booze [20s] heap of 3 uncursed potions of healing [12s] heap of 11 potions of holy water [44s] uncursed potion of poison [4s] heap of 2 uncursed potions of visibility [8s] heap of 2 uncursed potions of stun recovery [4s] heap of 4 uncursed potions of cure poison [8s] heap of 2 uncursed potions of exchange [8s] heap of 2 uncursed potions of balance [8s] heap of 4 blessed potions of ultra healing [8s] heap of 4 blessed potions of insight [8s] blessed potion of boost perception [2s] uncursed potion of ultra healing [2s] heap of 4 uncursed oils of rust removal [8s] heap of 2 uncursed potions of boost speed [4s] uncursed potion of raw chaos [2s] blessed potion of deafness [2s] uncursed potion of boost learning [2s] blessed potion of poison [4s] blessed potion of carrot juice [4s] blessed potion of boost strength [2s] uncursed berzio potion [2s] uncursed potion of deafness [2s] heap of 2 uncursed potions of boost strength [4s] heap of 2 uncursed potions of extra healing [4s] uncursed potion of potential learning [4s] uncursed potion of potential toughness [4s] uncursed potion of potential dexterity [4s] uncursed potion of boost dexterity [2s] cursed potion of booze [4s] uncursed potion of potential strength [4s] blessed potion of charisma [4s] cursed potion of balance [4s] uncursed potion of boost willpower [2s] Scrolls ('?') blessed scroll of identify [2s] heap of 4 uncursed scrolls of satiation [8s] heap of 2 uncursed blank scrolls [4s] heap of 2 uncursed scrolls of balance [4s] heap of 3 uncursed scrolls of increase melee damage [6s] heap of 4 uncursed scrolls of uncursing [8s] uncursed scroll of monster detection [2s] uncursed scroll of item detection [2s] heap of 14 uncursed scrolls of identify [28s] heap of 5 blessed scrolls of chaos resistance [10s] blessed scroll of familiar summoning [2s] uncursed scroll of vermin control [2s] blessed scroll of dark predictions [2s] uncursed scroll of monster aggravation [2s] uncursed scroll of dark predictions [2s] uncursed scroll of charging [2s] uncursed scroll of repair [2s] uncursed scroll of great identify [2s] heap of 2 uncursed scrolls of defense [4s] cursed scroll of great identify [2s] uncursed scroll of teleportation [2s] uncursed scroll of magic mapping [2s] heap of 2 uncursed scrolls of power [4s] uncursed scroll of chaos resistance [2s] Books ('"') uncursed spellbook of Acid Ball [100s] Food ('%') uncursed loaf of elven bread [3s] heap of 26 uncursed cooked lizards [78s] heap of 8 uncursed demon daisies [16s] heap of 60 blessed moss patches of mareilon [120s] heap of 5 uncursed bits of gnomish candy [10s] heap of 56 blessed morgia roots [112s] heap of 8 blessed burb roots [16s] heap of 47 blessed pepper petals [94s] uncursed stomacemptia herb [2s] heap of 9 blessed stomacemptia herbs [18s] heap of 15 uncursed stomafillia herbs [30s] heap of 9 blessed stomafillia herbs [18s] heap of 26 blessed spenseweeds [52s] heap of 17 uncursed spenseweeds [34s] heap of 6 blessed demon daisies [12s] heap of 18 blessed alraunia antidotes [36s] heap of 10 blessed devil's roses [20s] heap of 6 uncursed curaria mancox herbs [12s] heap of 13 blessed curaria mancox herbs [26s] heap of 2 uncursed lumps of gelee royal [6s] heap of 3 uncursed iron rations [300s] uncursed large ration [200s] uncursed loaf of dwarvish bread [60s] blessed melon [20s] Valuables ('$') 20227 gold pieces [202s] Gems ('*') uncursed crystal of fire [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 50 Daggers & knives 5 +4 +2 +1 skilled 277 Clubs & hammers 1 +1 +0 +0 basic 50 Maces & flails 6 +4 +2 +1 skilled 216 Swords 2 +2 +0 +0 basic 80 Axes 6 +4 +3 +1 skilled 434 Whips 1 +1 +0 +1 basic 50 Pole arms 4 +4 +1 +3 skilled 44 Twohanded weapons 1 +1 +1 +0 basic 50 Staves 1 +1 +0 +1 basic 50 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 6 +12 +9 +2 skilled 237 Crossbows 3 +6 +4 +1 basic 36 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 11 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 8 +16 excellent 1408 Damage caused with your melee weapons: -------------------------------------- Right hand: +39 bonus to hit, 5d6+18 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 1, base range: 2, +25 bonus to hit, 3d4+17 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy ..................100 (superb) [+2d4] Backstabbing .............100 (superb) [+1] Climbing ................. 69 (good) [+1d3] Concentration ............100 (superb) [+2d4] Dodge .................... 70 (good) [+1] First aid ................ 85 (great) [+1d3] Haggling ................. 70 (good) [+1d3] Healing ..................100 (superb) [+1d3] Herbalism ................100 (superb) [+2d4] Listening ................100 (superb) [+3d3] Literacy .................100 (superb) [+2d4] Stealth ..................100 (superb) [+1d3] Tactics ..................100 (superb) [+1] Two weapon combat ........ 71 (great) [+1] Ventriloquism ............ 73 (great) [+1d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- // Balor killer! Acid Ball : 362, 19pp (Effectivity: +13) Acid Bolt : 998, 7pp (Effectivity: +10) Bless : 67, 6pp (Effectivity: +0) Burning Hands : 665, 4pp (Effectivity: +25) Calm Monster : 322, 5pp (Effectivity: +0) Create Item : 66, 201pp (Effectivity: +0) Cure Critical Wounds: 71, 12pp (Effectivity: +0) Cure Disease : 65, 6pp (Effectivity: +0) Cure Light Wounds : 1255, 2pp (Effectivity: +9) Cure Serious Wounds : 72, 8pp (Effectivity: +0) Darkness : 1835, 2pp (Effectivity: +8) Death Ray : 70, 78pp (Effectivity: +0) Destroy Undead : 64, 6pp (Effectivity: +0) Disarm Trap : 1012, 6pp (Effectivity: +0) Earthquake : 65, 65pp (Effectivity: +0) Farsight : 842, 10pp (Effectivity: +6) Fire Bolt : 1269, 5pp (Effectivity: +16) Fireball : 66, 16pp (Effectivity: +1) Frost Bolt : 1082, 6pp (Effectivity: +23) Greater Identify : 66, 81pp (Effectivity: +0) Heal : 82, 29pp (Effectivity: +0) Ice Ball : 1076, 14pp (Effectivity: +8) Identify : 327, 45pp (Effectivity: +0) Improved Fireball : 70, 24pp (Effectivity: +0) Invisibility : 763, 5pp (Effectivity: +6) Knock : 1240, 7pp (Effectivity: +8) Know Alignment : 321, 6pp (Effectivity: +0) Light : 929, 1pp (Effectivity: +5) Lightning Ball : 72, 23pp (Effectivity: +0) // I started with lightning bolt, and soon found a // second book. It was very powerful, once trained. Lightning Bolt : 450, 6pp (Effectivity: +40) Magic Lock : 651, 5pp (Effectivity: +4) Magic Map : 69, 32pp (Effectivity: +0) Magic Missile : 895, 4pp (Effectivity: +5) Mystic Shovel : 521, 59pp (Effectivity: +5) Neutralize Poison : 187, 6pp (Effectivity: +0) Petrification : 65, 98pp (Effectivity: +0) Remove Curse : 76, 38pp (Effectivity: +0) Revelation : 315, 20pp (Effectivity: +0) Scare Monster : 73, 9pp (Effectivity: +0) Slow Monster : 491, 5pp (Effectivity: +0) Slow Poison : 1082, 4pp (Effectivity: +0) Strength of Atlas : 335, 5pp (Effectivity: +9) Stun Ray : 1146, 5pp (Effectivity: +0) Summon Monsters : 331, 18pp (Effectivity: +0) Teleportation : 1027, 11pp (Effectivity: +19) Web : 1232, 8pp (Effectivity: +1) ---------------------------------------------------------------------------- His further life: ---------------------------------------------------------------------------- After he leaves the Drakalor Chain he is welcomed by his people with great honors. They acknowledge his noble deeds, his valor, his cunning and his great skills that helped to prevent the complete destruction of the world he knows. He returns to his lands victorious and is hailed as a great leader. Eventually he becomes king and rule your subjects with an iron fist for a long and peaceful time, allowing his people to prosper and grow. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Dfgd, the gray elven wizard, saved the world with his brave efforts and became a great ruler without even stopping to save himself. He scored 69160896 points and advanced to level 50. He survived for 0 years, 22 days, 16 hours, 48 minutes and 50 seconds (34663 turns). Dfgd visited 65 places. His strength score was modified by +13 during his career. His learning score was modified by +6 during his career. His willpower score was modified by +17 during his career. His dexterity score was modified by +10 during his career. His toughness score was modified by +20 during his career. His charisma score was modified by +4 during his career. His appearance score was modified by +4 during his career. His mana score was modified by +2 during his career. His perception score was modified by +4 during his career. He was unnaturally aged by 19 years. He was the champion of the arena. He adhered to the principles of the Cat Lord and thus rose to great fame. He saved Khelavaster from certain death. He left the Drakalor Chain after completing his quest and became a great leader and famous hero. 2457 monsters perished under his attacks. The following 14 artifacts were generated during his adventure: // Fewst artifacts ever? 14, but 5 were orbs. the si the scythe of corruption "Moon Sickle" the ring of the master cat the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the lead-filled mace "Big Punch" the scorched spear the bracers of war the Chaos Orb of Elemental Mana the jet-black battle axe "Executor" the robes of resistance He possessed the following intrinsics: He was fire resistant (gained through an item). He was poison resistant. He was acid resistant (enhanced through an item). He was lucky (enhanced through an item). Fate smiled upon him (enhanced through an item). He was cursed (gained through an item). He was sleep resistant (gained through an item). He was able to control teleportation. He was stun resistant (gained through items). He was resistant to death rays (gained through an item). He was shock resistant (enhanced through items). He was able to see invisible things (gained through an item). He was immune to fire attacks. He was able to resist confusion attacks (gained through items). He had the following talents: Alert, Careful, Charged, Durable Magic, Extended Magic, Extremely Hardy, Hardy, Learned, Mighty Aura, Miser, Potent Aura, Shield Specialist, Strong Aura, Strong Healer, Strong Magic, Treasure Hunter, Very Careful, Very Hardy. He had a final speed score of 132 (final base speed: 118). He was a messiah of Ayssia. He did not ask for divine help. He was a holy champion of Balance. The following monsters were vanquished: 2 air demons 4 air elementals 3 air grues 1 Ancient Chaos Wyrm 1 Ancient Stone Beast 30 animated trees 1 ankheg 1 annihilator 1 assassin 9 balors 4 bandits 1 banshee 3 barbarians 3 barbarian leaders 1 battle bunny 7 berserkers 1 berserker emperor 1 berserker king 7 berserker lords 1 berserker prince 1 big dog 5 black hurthlings 1 black slayer 4 black wizards 41 blink dogs 1 blue dragon 1 brown bear 12 bugbears 1 bunny master 2 casino guards 3 cave bears 37 cave fishers 4 cave lizards 9 cavemen 1 Chaos Archmage 2 chaos brothers 19 chaos knights 2 chaos lizards 65 chaos mutants 3 chaos plague bearers 4 chaos rats 74 chaos servants 5 chaos sisters 5 chaos warlords 28 chaos warriors 20 chaos wizards 18 claw bugs 4 clay golems 1 cobra 2 cooshoos 3 corpse fiends 2 crystal statues 2 cutpurses 1 dark elven archer 3 dark elven lords 8 dark elven priestesses 7 dark elven warriors 7 dark elven wizards 4 dark orcs 5 dark sages 11 dire wolves 8 displacer beasts 7 dopplegangers 3 doppleganger lords 1 dwarf 2 dwarven chaos knights 34 earth elementals 12 ettins 6 eyes of destruction 15 fire beetles 16 fire demons 13 fire drakes 16 fire elementals 20 fire giants 3 fire giant kings 2 fire grues 6 fire lizards 4 fire vortices 1 flesh golem 4 floating eyes 14 fomorian giants 35 frost giants 40 frost giant berserkers 1 frost giant jarl 5 gargoyles 2 gelatinous cubes 2 ghosts 6 ghost bats 35 ghost lords 42 ghuls 2 giant ant queens 62 giant ant warriors 21 giant ant workers 8 giant bats 2 giant bee queens 37 giant bee warriors 23 giant bee workers 3 giant centipedes 4 giant frogs 10 giant lizards 1 giant raccoon 29 giant rats 47 giant spiders 4 gibbering mouthers 9 gnolls 26 goblins 7 goblin berserkers 6 goblin chieftains 18 goblin rockthrowers 11 goblin slavemasters 44 gray oozes 1 greater balor 79 greater chaos servants 2 greater daemons 20 greater molochs 1 greater water elemental 3 green hags 4 green slimes 6 green worms 1 griffon 7 harpies 31 hell hounds 31 hill giants 13 hill giant chieftains 1 hill orc 2 hill orc sergeants 5 hippogriffs 14 hobgoblins 5 hobgoblin chiefs 2 hobgoblin leaders 4 homunculi 2 huge bats 6 hyenas 5 ice vortices 4 imps 4 invisible stalkers 89 jackals 5 jackalweres 4 karmic lizards 2 king cobras 20 kobolds 6 kobold chieftains 8 kobold shamans 16 large bats 6 large dogs 3 large gnolls 5 large jackals 5 large kobolds 4 large orcs 1 large rust monster 6 large snakes 105 large spiders 28 least daemons 19 lesser daemons 2 leucrottas 2 lightning lizards 2 lightning vortices 9 lizard men 7 magebane eyes 1 magedoom eye 2 margoyles 1 master mimic 1 Master Summoner 6 master swordsmen 4 mimics 4 minotaurs 2 mummies 8 necromancers 6 ochre jellies 48 ogres 10 ogre lords 2 ogre magi 21 orcs 5 orc chieftains 8 orc scorchers 2 outlaws 4 outlaw leaders 9 owlbears 10 pit vipers 4 pixies 2 pixie archers 47 purple worms 1 quasit 1 quickling 3 rabid dogs 8 raiders 94 rats 13 ratling archers 3 ratling duelists 6 ratling fencers 16 ratling master thieves 4 ratling thieves 7 ratling warriors 2 rattlesnakes 2 red baby dragons 3 red dragons 9 red worms 21 rust monsters 38 shadows 5 shadow centipedes 12 shadow lords 2 shadow trolls 1 shadow wyrm 2 shambling mounds 3 silver wolves 3 skeletal warriors 81 skeletons 2 slow shadows 1 Snake from Beyond 1 spectre 5 staring eyes 1 steel zombie 20 stone giants 6 stone giant lords 3 stone golems 28 stone grues 6 stone snakes 1 stone statue 10 swordsmen 47 tarantulas 5 trolls 2 troll berserkers 1 troll chief 1 troll king 1 vampire 2 vapor rats 2 vipers 8 water demons 3 water elementals 4 water grues 2 water snakes 8 wererats 4 werewolves 1 white baby dragon 6 white worms 46 wights 46 wolves 36 wraiths 61 writhing masses of primal chaos 2 yellow oozes 53 zombies