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Dick          St:39  Le:28  Wi:44  Dx:47  To:34  Ch:31  Ap:25  Ma:31  Pe:27 L+
DV/PV: 88/78   H: 687(687)    P: 746(746)    Exp: 50/27936143   DrCh  Sp: 134
Blessed Invisible (Very Aggressive tactics)

Second victory in the last couple of weeks
I really like Dwarves due to good starting strength and toughness and the Mithril 
Skin skill.  Started with strength and toughness about 17 or 18 each but learning
only 13.  This meant learning spells was hard and bolt spell levels got low quickly.
This meant spent a lot of time in melee.
Did SMC, killed kranch, bought puppy corpse to girl, and then headed to HMV.
Spellbook of improved fireball in shop and had a spellbook of lightning ball.
Managed to read each once and did a lot of casting from book when in trouble. Went
to CoC.  No altar till Dwarftown, elder assigned rat to kill yay, started luring 
monsters to altar and saccing when priest didn't kill them first.  Got bored so
sacced some gold and it got me precrowned with iron-fist. Had killed rat by now so 
went down as far as Kelly then back up. Started cleaning Ogre cave but ran away from
the mages.  Did Pyramid and Griff and black druid, killed oracle and ate corpse to 
get learning up to 20.  Learnt lightning ball and improved fireball some more, 
went to Dwarftown to remove cursing and dooming and finished Ogre cave, became arena
champ and killed ratling traders to get to N=, got the ScrollsoCR from Mystic, then 
cleared out Darkforge, found Mithril plate mail PV 11, drained the pools but no 
wish, got t-control, teleportitis and invisibility though.  Converted back to 
lawful at altar just below Dwarftown then had to let Kelly go, dove to wall of fire
then back up.  Cleared water temple, snake didn't touch me, with sword of Nonnak and
orb willpower was up to 40, bracers of toughness +7 had toughness over 30 and iron fist
had strength upto 30, got crowned L+ with shock immunity and RoImmunity, thus solving 
ToEF problem of no fire resistance.  Got RotHK and did ToEF clearing top level
commpletely had problems with ACW as only had frost bolt which he kept shrugging off.
Had to use a few PoEH. Only had one RoIce and lost bracers of toughness to tower.
Went and found water dragon which I then attacked in the dark.
Cast acid ball checking occassionally to see if it was still there by attacking in 
melee.  Once it started teleporting I'd drop a helmet and pick it up again to get 
it to come back.  Found out it will infact attack you in the dark at times with near
fatal results. Teleported to stairs before fighting it again, kept acid balling it
but it would still at times randomly attack in the dark.  Had no PoEH left so when 
it next left cast light and attracted it back to see how hurt it was, critically
wounded, cast dark, then acid ball, then acid ball again and it attacked half my
HP gone thought about leaving but cast acid ball once more and started racing up 
levels. Went from level 26 to 31. Came across some Dwarven Chaos Knights in the 
wilderness one of which droped an eternium plate mail. 
Went down to casino bought a lot of spellbooks, Executor was there but 2.7 mill so
left it. Got ring of master cat for first time, quite easy with wizard used calm 
monster and slow monster early on and then just ignored them when I was invisible.
Couple of levels later killed a baby karmic dragon and it dropped Bracers of War!!
And then a random skeleton dropped a pair of 7lboots.  Got preserver from lesser
vault of fire dragon's.  Willpower to over 48 for extra large ball spells.  Only
one greater vault and undead too... bugger.  Took out most of the lich kings from
corridor above it but couldn't get emperor lich so teleported in and destroyed
everything with fireball and burning hands.  Only artifact was hammer of the gods.
Nastiest thing I came across was a greater titan which came from a random monster 
lesser vault which also had a couple of diamond golems and titans that fell easily 
to magic missile.  Couldn't touch the greater titan but managed to lock it in a room
unfortunately the up stairs were in the room too.  Went down and missed the AKW and 
ended up in the mana temple.  Took out most of the eyes from the corridor with ball
spells.  Got into temple, archmage didn't touch me HP wise as I took him down with
acid ball, but he did drain 5 of learning and took willpower to 47 just to be 
annoying, grabbed his corpse and the orb and ran.  Found AKW and raced through BDC
took down Barney with ball spells.  Got needle from AKW then cleared most of earth
temple and got orb.  Air temple was easy.  Headed all the way up to Dwarftown and 
got Snake from Beyond corpse from shop.  Took corpses to Druid (lost one on the way)
hadn't had much corruption yet only bad one was mana drain and got rid of that at
the time.  Went back to dwarftown, read some books and smithed eternium items (helmet,
girdle, boots but couldn't improve plate mail. Had five PoGA and used alchemy to make
two more.  Drank them and all other potion of <stat> and carrot juice. Was L43 headed  
for chaos gate no uselessness potion so no gift.  Tunnelled to bottom corridor and  
cleared Chaos servants using acid bolt and melee. Lever Balors feel to acid ball, 
kept killing them with ball spells but also kept running out of power points. 
Read SoFS and got Greater Earth Elemental.  At first he was no use as he couldn't
scratch the balors and they just attacked me when I tried to melee them, but after he
gained some levels killing ghost lords he became more effective and actually
killed two balors!!!  Took down the balors in melee at this stage.  Went after Fisty,  
drank PoBoostWillpower to get big ball spells bit then GEE wouldn't get out of the road. 
Teleported away and thought Fisty would follow, but he killed GEE first,  hammered 
him with acid ball and slaying ammo when he ran took him down and then shut off 
levers for good.  Cleaned out rest of level mainly in melee, was feeling quite tough at 
this stage so left L50 and cleaned out what was left in the earth temple in melee.
Killed greater titan with slaying ammo then left for home, stopping to kill black 
unicorn and clean corruption on the way.

No wishes in the whole game, but a lot of random drops of SoCR (found one in UD)
No Bug temple as still not enough deaths.

                            Background Information

Name: Dick                Race: male Dwarf          Class: Wizard
Eye color: brown          Hair color: brown         Complexion: tanned
Height: 4'1"              Weight: 171 pounds
Age: 70 (grown-up, 11 years of unnatural aging added in)
Star sign: Falcon         Birthday: 3/Falcon (day 213 of the year)

        Your parents belong to the nobility. They are rich, respected,
 wealthy and own more than they can count.
        In your childhood you were a credit to your family. Your people
 loved you and enjoyed your presence.
        In your youth you enjoyed competition against others to the
 fullest. You were a very active kid.
        Your path was always clearly lying before you. You knew about your
 destiny since your earliest years and fortunately your grandfather
 supported your wishes. You managed to find a competent trainer and began
 your studies.
        You decided to become a Wizard.

Total weight: 11976 stones                Carrying capacity: 38575 stones

Head          : uncursed eternium cap [+3, +4]                        [28s]
Neck          : uncursed sapphire amulet "Preserver" [+4, +4] {Wi+7}   [3s]
Body          : uncursed eternium plate mail (-1, -2) [+0, +16]      [240s]
Girdle        : blessed eternium girdle [+3, +4]                      [12s]
Cloak         : uncursed leather cloak (+0, +1) [+1, +2]              [40s]
Right Hand    : uncursed large eternium shield (-1) [+12, +5]         [54s]
Left Hand     : blessed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}   [80s]
			- used ever since I got it
Right Ring    : blessed ring of immunity                               [1s]
Left Ring     : uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd)
Bracers       : uncursed bracers of war [+8, +4] {Dx+8}               [10s]
Gauntlets     : uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}
Boots         : blessed eternium boots [+2, +8]                       [55s]
Missile weapon: uncursed heavy crossbow of accuracy (+10, +3)        [140s]
Missiles      : bundle of 13 blessed quarrels of giant slaying (+3, 2d8+3)
Tool          : heap of 2 blessed spenseweeds                          [4s]


Total weight: 11246 stones   Carrying capacity: 38575 stones
Helmets ('[')
   uncursed crown of science [+4, +8] {Le+9}                          [65s]
Armor ('[')
   cursed blue dragon scale mail (-1, -4) [-1, +10]                  [200s]
   heap of 4 uncursed eternium plate mails (-1, -2) [-1, +13]        [960s]
   uncursed eternium plate mail (-1, -2) [+4, +13]                   [240s]
   heap of 2 uncursed black dragon scale mails (-2, -4) [-2, +11]    [400s]
   uncursed elven chain mail (+1, +1) [+0, +8]                        [10s]
   blessed elven chain mail [+2, +5]                                  [10s]
   blessed heavy eternium plate mail (-1, -2) [-1, +13]              [480s]
   uncursed eternium plate mail (-1, -2) [+1, +13]                   [240s]
   uncursed eternium plate mail (-1, -2) [-1, +15]                   [240s]
Shields ('[')
  	- never found a eternium tower shield
   uncursed tower crystal shield (-2) [+14, +4]                      [260s]
Gauntlets ('[')
   blessed gauntlets of strength (-1, +0) [-1, +1] {St+3}             [40s]
Cloaks ('[')
Girdles ('[')
   uncursed girdle of carrying [+0, +0]                               [15s]
   blessed girdle of carrying [+0, +0]                                [15s]
   uncursed adamantium girdle [+0, +4]                                [18s]
Boots ('[')
   blessed seven league boots (+1, +1) [+4, +0]                       [30s]
Necklaces (''')
   blessed ankh                                                        [3s]
   uncursed amulet of life saving                                      [3s]
Bracers (',')
   uncursed bracers of toughness [+0, +0] {To+4}                      [10s]
   uncursed bracers of speed [+0, +0] (+4 spd)                        [10s]
One-handed weapons ('(')
   uncursed pick axe (-1, 1d6+1)                                      [75s]
   uncursed emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1]      [13s]
	- from lesser vault above dwarftown 
   blessed eternium dagger of devastation (+0, 6d4+13)                 [5s]
   uncursed phase dagger (+0, 1d4-3)                                   [5s]
   uncursed eternium warhammer (+0, 4d3+8)                            [29s]
   uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
Two-handed weapons ('(')
   uncursed quicksilver quarterstaff (+6, 5d3+5) [+3, +0] (+20 spd)   [20s]
   uncursed hammer of the gods (+1, 7d6+8) [-6, +0]                  [400s]
	- greater vault -undead
   uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]   [50s]
	- BDC (I think)
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
Missile weapons ('}')
   uncursed long bow of hunting (+6, +3)                              [30s]
   uncursed long bow of accuracy (+8, +1)                             [30s]
Missiles ('/')
Tools (']')
   heap of 2 uncursed waterproof blankets                             [20s]
   heap of 2 cursed fireproof blankets                                [20s]
   blessed waterproof blanket                                         [10s]
   blessed fireproof blanket                                          [10s]
   blessed anvil                                                    [1000s]
   heap of 2 uncursed climbing sets                                  [360s]
   uncursed si                                                        [10s]
   uncursed magical writing set (5)                                    [5s]
   blessed si                                                         [10s]
Rings ('=')
   blessed ring of ice                                                 [1s]
   uncursed ring of speed [+0, +3] (+5 spd)                            [1s]
	- wore this most of the time.
   uncursed ring of speed [+0, +1] (+5 spd)                            [1s]
   blessed ring of the High Kings [+2, +3]                             [1s]
   uncursed ring of slaying (+6 melee damage, +6 missile damage)       [1s]
   uncursed ring of slaying (+7 melee damage, +6 missile damage)       [1s]
   blessed ring of slaying (+7 melee damage, +6 missile damage)        [1s]
   uncursed ring of slaying (+3 melee damage, +6 missile damage)       [1s]
	- well this ones crap!!
Wands ('\')
   no WoW
Potions ('!')
   heap of 9 uncursed potions of healing                              [36s]
   heap of 3 blessed potions of healing                               [12s]
   heap of 9 blessed potions of extra healing                         [18s]
	- didn't need to heal on CoC50
   heap of 3 uncursed potions of poison                               [12s]
   blessed potion of ultra healing                                     [2s]
   uncursed potion of ultra healing                                    [2s]
   heap of 2 cursed potions of healing                                 [8s]
   heap of 5 uncursed potions of water                                [20s]
   blessed potion of cure corruption                                   [2s]
   potion of unholy water                                              [4s]
	- No holy water left
Scrolls ('?')
   heap of 8 blessed scrolls of chaos resistance                      [16s]
	- 4 from dwarven mystic, 1 from HMV, read 1, so that 
	  makes 4 random drops.
   	- no scrolls of protection ever found.
Books ('"')
   uncursed spellbook of Create Item                                 [100s]
   uncursed spellbook of Fire Bolt                                   [100s]
Food ('%')
Valuables ('$')
   55372 gold pieces                                                 [553s]
Gems ('*')

                                Weapon Skills

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         1    +1    +0   +0   basic                25
Daggers & knives         2    +2    +0   +0   basic                80
Clubs & hammers          1    +1    +0   +0   basic                50
Maces & flails           1    +1    +0   +0   basic                50
Swords                  12   +12    +8   +4   Mastery              9571
	- not bad for a wizard
Axes                     5    +3    +2   +1   skilled              112
	- battle axe of vampirism early, useful as I wasn't
	  very good in melee and this helped with healing.
Whips                    1    +1    +0   +1   basic                50
Pole arms                1    +1    +0   +0   basic                50
Twohanded weapons        1    +1    +1   +0   basic                50
Staves                   1    +1    +0   +1   basic                50

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            14
Bows                     2    +4    +3   +0   basic                30
Crossbows                4    +8    +6   +1   skilled              98
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            2
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    0    +0    +0   +0   unskilled            14

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                 10   +20              excellent            2603

Damage caused with your melee weapons:
Left hand: +120 bonus to hit, 4d3+34 damage
	- very aggressive tactics

Damage caused with your missile weapons:
Ammunition: 13, base range: 14, +78 bonus to hit, 2d8+29 damage


  Alchemy ..................100    (superb)       [+2d4]
  Alertness ................ 73    (great)        [+1d3]
  Backstabbing .............100    (superb)       [+1d5]
  Climbing ................. 89    (great)        [+1d3]
	- never got to rift
  Concentration ............100    (superb)       [+2d4]
  Courage ..................100    (superb)       [+1]
  Detect traps ............. 83    (great)        [+1d5]
  First aid ................ 57    (good)         [+1d5]
  Haggling ................. 47    (fair)         [+3d3]
  Healing ..................100    (superb)       [+1d3]
  Herbalism ................100    (superb)       [+2d4]
  Law ......................100    (superb)       [+3d4]
  Listening ................100    (superb)       [+3d3]
  Literacy .................100    (superb)       [+2d4]
  Metallurgy ............... 76    (great)        [+1d5]
  Mining ................... 64    (good)         [+1]
  Smithing ................. 63    (good)         [+1]
  Stealth ..................100    (superb)       [+1d3]
  Survival ................. 49    (fair)         [+1d5]
  Tactics ..................100    (superb)       [+1]
  Two weapon combat ........ 24    (mediocre)     [+2d4]
  Ventriloquism ............ 63    (good)         [+1d3]

	- Greatly snipped.
   Acid Ball           :   182,  18pp     (Effectivity: +16)
   Acid Bolt           :  1621,   7pp     (Effectivity: +16)
   Burning Hands       :  1219,   4pp     (Effectivity: +26)
   Calm Monster        :  1444,   4pp     (Effectivity: +6)
   Cure Critical Wounds:  1132,   9pp     (Effectivity: +3)
   Cure Light Wounds   :  1510,   2pp     (Effectivity: +8)
   Cure Serious Wounds :    72,   8pp     (Effectivity: +0)
	- other than ACW and water dragon didn't need much
	  healing all game.
   Fire Bolt           :  2439,   5pp     (Effectivity: +13)
   Fireball            :   343,  10pp     (Effectivity: +19)
   Frost Bolt          :  1934,   6pp     (Effectivity: +21)
   Ice Ball            :   333,  12pp     (Effectivity: +15)
   Improved Fireball   :   362,  17pp     (Effectivity: +7)
   Lightning Ball      :   378,  15pp     (Effectivity: +15)
   Lightning Bolt      :  2294,   6pp     (Effectivity: +14)
   Magic Missile       :  4266,   4pp     (Effectivity: +19)
   Slow Monster        :  1955,   4pp     (Effectivity: +5)
   Strength of Atlas   :  1566,   5pp     (Effectivity: +6)
   Teleportation       :   925,  11pp     (Effectivity: +16)

                              His further life:

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all dwarves and lives a long and
prosperous life full of love, happiness and pleasure.

              His achievements during his adventures:

Dick, the dwarven wizard, saved the world with his brave efforts and became
a great ruler while saving himself 12 times.
He scored 23524120 points and advanced to level 50.
He survived for 0 years, 79 days, 2 hours, 48 minutes and 2 seconds (102096
1 companion was killed during his adventures.
Dick visited 111 places.
His strength score was modified by +19 during his career.
His learning score was modified by +15 during his career.
His willpower score was modified by +14 during his career.
His dexterity score was modified by +12 during his career.
His toughness score was modified by +19 during his career.
His charisma score was modified by +18 during his career.
His appearance score was modified by +13 during his career.
His mana score was modified by +17 during his career.
His perception score was modified by +13 during his career.
He was unnaturally aged by 11 years.
He was the champion of the arena.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
6259 monsters perished under his attacks.
The following 28 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the ring of the master cat
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the lead-filled mace "Big Punch"			
  the rune-covered trident
  the sword of Nonnak					-  used since I got it
  the elemental gauntlets
  the ring of the High Kings
  the crown of science
  the ancient mummy wrapping
  the ankh
  the hammer of the gods				- greater vault
  the black torc
  the bracers of war					- random drop
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the jet-black battle axe "Executor"		- casino, left it there
  the ring of immunity					- crowning
  the rune-covered heavy mace "Purifier"		-  never found this
  the sapphire amulet "Preserver"			- lesser vault
  the iron gauntlets "Ironfist"			- pre crowning
  the emerald dagger "Serpent's Bite"		- lesser vault
  the rune-covered halberd "Wyrmlance"		- BDC
He possessed the following intrinsics:
  He was fire resistant.
  He was poison resistant (enhanced through an item).
  He was cold resistant (gained through an item).
  He was lucky (enhanced through items).
  Fate smiled upon him (enhanced through an item).
  He was sleep resistant.
  He was able to teleport.
  He was able to control teleportation.
  He was invisible.
  He was stun resistant (gained through items).
  He was paralyzation resistant (enhanced through an item).
  He was resistant to death rays (gained through items).
  He was shock resistant.
  He was able to see invisible things (enhanced through an item).
  He was immune to shock attacks.
  He was immune to fire attacks (gained through an item).
  He was immune to acidic attacks (gained through an item).
  He was immune to ice attacks (gained through an item).
  He was able to resist confusion attacks (gained through an item).
He had the following talents: Careful, Charged, Defensive Fighter, Extremely
Hardy, Hardy, Iron Skin, Mithril Skin, Potent Aura, Quick, Shield Expert,
Shield Master, Shield Specialist, Steel Skin, Strong Healer, Strong Magic,
Tough Skin, Very Careful, Very Hardy.
He had a final speed score of 134 (final base speed: 118).
He was a messiah of Morodwyn.
He asked for 2 divine interventions.
	- Crowning and Pre crowning I suppose, can't think of anything else.
He was a holy champion of Order.

The following monsters were vanquished:
      1 ancient black dragon
     26 ancient blue dragons
      1 ancient blue wyrm
      1 Ancient Chaos Wyrm
      1 ancient karmic dragon
      3 ancient minotaurs
     11 ancient red dragons
      1 Ancient Stone Beast
      	- lots of ancient stuff 
      1 arena master
      7 balors
		- GEE got 2!!
      1 blink dog
		- this is rather low
      1 Chaos Archmage
     67 chaos mutants
    192 chaos servants
     28 chaos warriors
     32 chaos wizards
      5 death oozes
      4 diamond golems
      1 dragon turtle
      1 dwarven artificer
      	- like killing this guy
      1 emperor lich
     51 goblin rockthrowers
		- first kill, got courage at L43 
      1 great red wyrm
      1 great water dragon
      1 greater balor
      1 greater black unicorn
     84 greater chaos servants
      1 greater daemon
      1 greater earth elemental
      1 greater fire elemental
      1 greater titan
      2 greater water elementals
      1 karmic dragon
    291 large spiders
		- most kills
     11 lich kings
      1 Master Summoner
      1 mimic hivemind
      2 molochs
      1 ogre emperor
      1 oracle
      1 raider lord
      2 shadow wyrms
      2 skeletal kings
		- came across a second one of these
      1 Snake from Beyond
      1 stone ooze
      3 titans
      2 werewolf kings
     65 writhing masses of primal chaos