NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------



        ^^^ ^^^^^^^^  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^         ^^^^^^
      ^^^*^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^=====^^^^^^^^^^^^^^^^^@.^
   ^^^^===""""~~~^^^^^^^*^^^&&&&&&&~~~~~~~~~~~~^*^^=======^^*^^^^^^^^^^^^..^^
 ^^^^===="""~~~~~~o^^^^^^&&&&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^
 ^^^^"""""~~~^^^^^^^^ ^^^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
 ^^"""""~~^^*^^^^^^^^^^^^^^^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
 ^^^"""~~~^^^^^^^*^~~~~~~^o^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^^
 ^^~~~~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^^
 ^*^~^^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~~^^^^
 ^^^*^^^^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^*^^^
  ^^^^^^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^^^
  ^^^^^^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^^^^
   ^^^^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^
  ^^^^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^^^*^
  ^^^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^
  ^^^^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^^^^o^
   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^^^^^^^
   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Drisit        St:42  Le:52  Wi:70  Dx:72  To:53  Ch:37  Ap:21  Ma:73  Pe:49 N=
DV/PV:119/55     H:839(839)    P:1311(1436)  Exp: 50/80670800   DrCh  M: 96672
Blessed Invisible Bloated Burdened Coward
------------------------------------------------------------------------------
Ahhhh Adom, it's passed a lot of time from the last game :D but this game is
simply the best!


That was a good game, Wizard + Dark Elf + Alerness are simply to powerfull,
started with book of invisibility and firebolt, in order i have done:
- killed a mugger for the first kill
- saved puppy
- i'm over level 6 so no Raider Lord
- shop robbed a book while invisible in Lawenilothehl
- the stupid Yergius haven't teach me pick pocket!!!!! (because of the shop
  rob) so no more skill for me :(
- a long trip in id until books of Teleportation, Farsight, Strengh of Atlas
  dropped
- small cave
- mountain village
- CoC
- No altar generated till Dwarftown, so no precrowning
- Scummed some herb in big room (Stomafilla, Morgia, Moss of mareilon)
- Thrundarr told me to kill a Dark elf princess sigh
- Cleaned Dwarven Graveyard and Pyramid with burning hand and firebolt
  and found the princess for dwarf quest
- Finished all the dwarf quests and gained some more xp with lightingball
  in darkforge
- Found a ring of djinni summoning and saved Kelly
- Cleaned Water temple with magic missile
- Found a total of 7 potions of Gain Attributes 
- Killed Skeletal King with ball spell without opening the door (54 willpower)
  (Sword of Nonnak + Water Orb + Amulet of perseverance +6 = +22 willpower + 
  32wi base stats)
- Owned Tower of Eternal Flame with Ice Ball
- Found Ring of immunity in Casino and Ring of the master cat a lil late
- Got a lot of money with dragon, so trained with Garth and crowned with
  Brannalbin Cloak
- Found a WoW with 3 charges in Cat Dungeon 
  wished for: Pick Pockets ability (sigh)
              Rings of teleport control (sigh)
              Pairs of Seven League Boots              
- Cleaned minotaur maze with Magic Map :D
- Cleaned all temples with ballspell (ice ball or acid ball)
- Killed dragon and helped Barney in his quest
- Back to surface
- Cleaned bug temple with Acid Ball
- Wished for Emperor moloch for getting some more xp (was 43 need 45)
- Killed lot of gremlins with light spell
- Got quest from assassin prince then assassinated it with Death Ray
- Found filk on id:1, one improved fireball closed my quest
- killed the black druid and got Gardening skill
- Cleaned library, but the Gost died so no Weird Tome
- Killed Emperor Moloch with Magic Missile and a lot of bounce
- Got Trident of the Red Rooster WOOT!
- Killed Black Unicorn
- Down till level 50
- Cleaned with Magic Missile and Acid Ball for Balors and Fisty
- Finished the game :D

A good game, not amazing score, but i'm pretty happy, no greater vault,
but a lot of lesser one (only 1 useless artifact generated).

Next time i will try a speed run, without care of the rest :D
----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Drisit              Race: male Dark Elf       Class: Wizard
Eye color: amber          Hair color: white         Complexion: black
Height: 5'11"             Weight: 114 pounds
Age: 135 (grown-up)
Star sign: Tree           Birthday: 3/Tree (day 333 of the year)

YOUR HISTORY:
        Your parents are travelling adventurers. Both are competent,
 talented and doing very well.
        In your childhood you were fascinated by your environment and the
 everchanging wonders of the world. You were a very curious and adventurous
 child.
        In your youth you worked a lot to become rich and famous later.
 Consequently you rarely had enough time to play with other kids of your
 age.
        As a young adult you tried many occupations before finally deciding
 on one to pursue. This has left you with a very broad base of lore.
        You decided to become a Wizard.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 1004714 stones                Carrying capacity: 1023038
stones

He: uncursed mithril cap [+0, +2]                                     [40s]
Ne: blessed ankh                                                       [3s]
Bo: uncursed ancient mummy wrapping [+1, +5] {Ap-8}                   [60s]
    // Used all the time, simply overpowered

Gi: blessed girdle of greed [+0, +0]                                   [7s]
Cl: blessed Brannalbin's Cloak of Defense [+3, +3]                    [30s]
    // This is really nice, my Cloak usually burn, or similar

RH: uncursed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
    // Ahhh i love this weapon!

LH: -
RR: uncursed ring of immunity                                          [1s]
LR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd)         [1s]
    // The two best ring of the game

Br: uncursed bracers of toughness [+0, +0] {To+4}                     [10s]
Ga: uncursed elemental gauntlets (-1, +0) [+0, +3]                    [10s]
Bo: blessed seven league boots [+1, +0]                               [30s]
MW: -
Mi: blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}        [80s]
Tl: heap of 90 blessed spenseweeds                                   [180s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 1004112 stones   Carrying capacity: 1023038 stones

Helmets ('[')
Armor ('[')
Shields ('[')
Gauntlets ('[')
Cloaks ('[')
Girdles ('[')
   uncursed adamantium girdle [+6, +6]                                [18s]
   // Used this all the game, but lots of money = lot of weight
Boots ('[')
   heap of 3 uncursed pairs of seven league boots [+1, +0]            [90s]
   // 4 Boots in a wish? or maybe i haven't noticed a pick up
Necklaces (''')
Bracers (',')
One-handed weapons ('(')
   // Two Weapon of Penetration, damn, when i'm a melee no one will 
      generete i'm sure...
   blessed nasty whip of penetration (-4, 1d4)                        [15s]
   uncursed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s]
   uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}               [80s]
   uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
   uncursed mithril battle axe of penetration (+0, 1d6+7)             [56s]
   uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]      [10s]
   uncursed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0]        [800s]
Two-handed weapons ('(')
   uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2]  [70s]
   blessed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]    [50s]
   // d:49 Reward never used
Missile weapons ('}')
Missiles ('/')
Tools (']')
Instruments ('{')
Rings ('=')
   blessed ring of the High Kings [+2, +3]                             [1s]
   blessed ring of weakness                                            [1s]
   blessed wedding ring                                                [1s]
   heap of 4 uncursed rings of teleport control                        [4s]
   uncursed ring of djinni summoning                                   [1s]
   // Wow didn't noticed this one
   uncursed ring of weakness                                           [1s]
   // 2 rings of weakness, next time i'll roll a melee =P
   uncursed ring of slaying (+9 melee damage, +6 missile damage)       [1s]
   // Same as before
Wands ('\')
   blessed wand of wishing (1 charge)                                  [3s]
   uncursed wand of wishing (2 charges)                                [3s]
   // 5 wish + 1 from rings that i haven't used
Potions ('!')
Scrolls ('?')
   uncursed IBM guild manual                                           [2s]
   heap of 6 blessed scrolls of chaos resistance                      [12s]
   heap of 3 uncursed scrolls of chaos resistance                      [6s]
   // Used 4 Scrolls in d:50, pretty awesome corruption
Books ('"')
   uncursed spellbook of Acid Ball                                   [100s]
   uncursed spellbook of Acid Ball                                   [100s]
   uncursed spellbook of Acid Ball                                   [100s]
   uncursed spellbook of Acid Ball                                   [100s]
   uncursed spellbook of Acid Ball                                   [100s]
   uncursed spellbook of Acid Ball                                   [100s]
   blessed spellbook of Acid Ball                                    [100s]
   uncursed spellbook of Acid Ball                                   [100s]
   // Rulez?
   uncursed spellbook of Magic Missile                               [100s]
   uncursed spellbook of Magic Missile                               [100s]
   uncursed spellbook of Magic Missile                               [100s]
   uncursed spellbook of Magic Missile                               [100s]
   uncursed spellbook of Magic Missile                               [100s]
   blessed spellbook of Magic Missile                                [100s]
   uncursed spellbook of Magic Missile                               [100s]
   blessed spellbook of Magic Missile                                [100s]
   // Rulez?
   uncursed spellbook of Wish                                        [100s]
   // Not learned, i'm pretty lazy
Food ('%')
   heap of 56 uncursed stomafillia herbs                             [112s]
   heap of 35 blessed moss patches of mareilon                        [70s]
   heap of 46 uncursed moss patches of mareilon                       [92s]
   heap of 69 blessed stomacemptia herbs                             [138s]
   heap of 43 uncursed stomacemptia herbs                             [86s]
   heap of 58 uncursed spenseweeds                                   [116s]
   heap of 73 uncursed morgia roots                                  [146s]
   heap of 21 blessed morgia roots                                    [42s]
   // Herbalism is the key!
Valuables ('$')
   94156392 gold pieces                                           [941563s]
   // Money :D
Gems ('*')
   heap of 13 uncursed crystals of health                             [13s]
   // Bug temple reward.... 


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         1    +1    +0   +0   basic                50
Daggers & knives         1    +1    +0   +0   basic                50
Clubs & hammers          1    +1    +0   +0   basic                50
Maces & flails           1    +1    +0   +0   basic                50
Swords                   3    +2    +1   +0   basic                4
Axes                     1    +1    +0   +0   basic                50
Whips                    1    +1    +0   +1   basic                50
Pole arms                9    +9    +5  +10   excellent            1085
Twohanded weapons        1    +1    +1   +0   basic                50
Staves                   2    +2    +0   +2   basic                80

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            14
Bows                     0    +0    +0   +0   unskilled            12
Crossbows                0    +0    +0   +0   unskilled            14
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    0    +0    +0   +0   unskilled            14

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  6   +12              skilled              157


Damage caused with your melee weapons:
--------------------------------------
Right hand: +76 bonus to hit, 6d12+29 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 1, +50 bonus to hit, 3d8+28 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alchemy ..................100    (superb)       [+2d4]
  Alertness ................100    (superb)       [+1d3]
  Backstabbing .............100    (superb)       [+1]
  Climbing .................100    (superb)       [+3d4]
  Concentration ............100    (superb)       [+2d4]
  Detect traps .............100    (superb)       [+1d3]
  Disarm traps ............. 74    (great)        [+1d3]
  Find weakness ............100    (superb)       [+1d3]
  First aid ................100    (superb)       [+1d3]
  Gardening ................ 87    (great)        [+1d3]
  Haggling ................. 74    (great)        [+1d3]
  Healing ..................100    (superb)       [+2d4]
  Herbalism ................100    (superb)       [+2d4]
  Listening ................100    (superb)       [+4d4]
  Literacy .................100    (superb)       [+2d4]
  Pick locks ............... 70    (good)         [+1d3]
  Pick pockets .............100    (superb)       [+1d3]
  Smithing ................. 60    (good)         [+1]
  Stealth ..................100    (superb)       [+1d3]
  Tactics .................. 82    (great)        [+1]
  Two weapon combat ........ 50    (fair)         [+1]
  Ventriloquism ............ 72    (great)        [+1d3]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Ball           :  1944,  17pp     (Effectivity: +23)
   Acid Bolt           :   140,   9pp     (Effectivity: +0)
   Bless               :   536,   5pp     (Effectivity: +1)
   Burning Hands       :   818,   4pp     (Effectivity: +34)
   Calm Monster        :   468,   5pp     (Effectivity: +1)
   Create Item         :   143, 150pp     (Effectivity: +0)
   Cure Critical Wounds:   347,   8pp     (Effectivity: +6)
   Cure Disease        :   459,   5pp     (Effectivity: +1)
   Cure Light Wounds   :   657,   3pp     (Effectivity: +3)
   Cure Serious Wounds :   138,   6pp     (Effectivity: +0)
   Darkness            :   790,   3pp     (Effectivity: +2)
   Death Ray           :   399,  60pp     (Effectivity: +1)
   Destroy Undead      :   148,   5pp     (Effectivity: +0)
   Disarm Trap         :   146,   6pp     (Effectivity: +0)
   Earthquake          :   397,  48pp     (Effectivity: +0)
   Farsight            :  1101,   8pp     (Effectivity: +16)
   Fire Bolt           :   752,   5pp     (Effectivity: +28)
   Fireball            :  1002,  11pp     (Effectivity: +8)
   Frost Bolt          :   260,   6pp     (Effectivity: +32)
   Greater Identify    :   396,  60pp     (Effectivity: +0)
   Heal                :   986,  24pp     (Effectivity: +2)
   Ice Ball            :   333,  12pp     (Effectivity: +17)
   Identify            :   374,  45pp     (Effectivity: +3)
   Improved Fireball   :   866,  17pp     (Effectivity: +5)
   Invisibility        :   476,   5pp     (Effectivity: +13)
   Knock               :   515,   7pp     (Effectivity: +6)
   Know Alignment      :   606,   6pp     (Effectivity: +0)
   Light               :  1176,   1pp     (Effectivity: +11)
   Lightning Ball      :   760,  16pp     (Effectivity: +12)
   Lightning Bolt      :   534,   7pp     (Effectivity: +6)
   Magic Lock          :   501,   5pp     (Effectivity: +0)
   Magic Map           :   256,  20pp     (Effectivity: +21)
   Magic Missile       :  2391,   4pp     (Effectivity: +34)
   Mystic Shovel       :   345,  60pp     (Effectivity: +3)
   Neutralize Poison   :   981,   6pp     (Effectivity: +1)
   Petrification       :   403,  72pp     (Effectivity: +0)
   Remove Curse        :   384,  30pp     (Effectivity: +2)
   Revelation          :   128,  20pp     (Effectivity: +0)
   Scare Monster       :   242,   8pp     (Effectivity: +0)
   Slow Monster        :   605,   5pp     (Effectivity: +2)
   Slow Poison         :   720,   4pp     (Effectivity: +2)
   Strength of Atlas   :   845,   5pp     (Effectivity: +14)
   Stun Ray            :   392,   5pp     (Effectivity: +0)
   Summon Monsters     :   216,  18pp     (Effectivity: +0)
   Teleportation       :  1090,  11pp     (Effectivity: +21)
   Web                 :   601,   8pp     (Effectivity: +0)




----------------------------------------------------------------------------
                              His further life:
----------------------------------------------------------------------------

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and settle the many differences among your
people, allowing his people to prosper and grow.

----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Drisit, the dark elven wizard, saved the world with his brave efforts and
became a great ruler while saving himself 11 times.
He scored 45960688 points and advanced to level 50.
He survived for 0 years, 74 days, 4 hours, 23 minutes and 25 seconds (96672
turns).
Drisit visited 156 places.
His strength score was modified by +33 during his career.
His learning score was modified by +31 during his career.
His willpower score was modified by +48 during his career.
His dexterity score was modified by +37 during his career.
His toughness score was modified by +38 during his career.
His charisma score was modified by +29 during his career.
His appearance score was modified by +16 during his career.
His mana score was modified by +25 during his career.
His perception score was modified by +32 during his career.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He brought back joy into the life of a tiny girl.
He killed the emperor of the ancient minotaur race.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He stopped the generation of nasty bugs.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
5416 monsters perished under his attacks.
The following 27 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the ring of the master cat
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the lead-filled mace "Big Punch"
  the Brannalbin's Cloak of Defense
  the rune-covered trident
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the black torc
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the black rune-covered dagger "Sting"
  the ring of immunity
  the dwarven pick axe "Hammerhead"
  the Trident of the Red Rooster
  the rune-covered halberd "Wyrmlance"
  the axe of the minotaur emperor
He possessed the following intrinsics:
  He was fire resistant (enhanced through items).
  He was poison resistant (enhanced through an item).
  He was cold resistant (gained through items).
  He was acid resistant (enhanced through an item).
  He was lucky (enhanced through an item).
  Fate smiled upon him (enhanced through items).
  He was sleep resistant (gained through an item).
  He was invisible (gained through an item).
  He was stun resistant (gained through an item).
  He was resistant to death rays (gained through items).
  He was shock resistant (enhanced through items).
  He was able to see invisible things (gained through items).
  He was immune to shock attacks.
  He was immune to fire attacks (gained through items).
  He was immune to acidic attacks (gained through items).
  He was immune to ice attacks (gained through items).
  He was able to breathe water (gained through an item).
He had the following talents: Affinity with Polemarms, Alert, Charged,
Durable Magic, Extended Magic, Far Shot, Good Book Learner, Good Learner,
Good Shot, Keen Shot, Long Stride, Mighty Aura, Miser, Potent Aura, Sixth
Sense, Strong Aura, Strong Magic, Treasure Hunter.
He had a final speed score of 116 (final base speed: 115).
He was a messiah of Anssaria.
He did not ask for divine help.
He was a holy champion of Balance.

The following monsters were vanquished:
      1 ancient blue wyrm
      // Ice balled
      1 Ancient Chaos Wyrm
      // Ice Balled
      1 Ancient Stone Beast
      // lightingballed
      1 assassin prince
      // 1 shot of death ray
      1 bunny master
      // Even noticed
      1 Chaos Archmage
      // Acid Balled
      1 cloaked ratling
      // Free xp
      1 crime lord
      // Free xp
      1 dwarven artificer
      // Free xp
      1 emperor moloch
      // Magic missiled
      1 gorgon
      // Acid Balled
      1 greater balor
      // Acid Balled
      1 greater black unicorn
      // Acid Balled?
     69 greater claw bugs
      // guess Acid Balled?
      1 greater daemon
      // Yeah Acid Balled
     25 greater molochs
      // Acid Balled
    252 gremlins
      // Light Balled
    175 killer bugs
      // Try to guess?
      1 master necromancer
      // Burned
      1 Master Summoner
      // Ice Balled
      1 minotaur emperor
      // Improved fireball
      1 mugger
      // first kille
      1 quickling bard
      // Improved fireball
      1 skeletal king
      // Ice balled, but i haven't seen
      1 Snake from Beyond
      // Firebolt
      1 undead chaos dwarven berserker
      // Purified