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Druhan        St:45  Le:28  Wi:24  Dx:58  To:36  Ch:21  Ap:13  Ma:21  Pe:20 L+
DV/PV: 101/65  H: 966(966)    P: 238(238)    Exp: 50/35634796   DrCh  Sp: 122
Blessed Bloated
--------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Druhan              Race: male Dwarf          Class: Healer
Eye color: brown          Hair color: black         Complexion: tanned
Height: 3'11"             Weight: 187 pounds
Age: 61 (grown-up)
Star sign: Candle         Birthday: 9/Candle (day 279 of the year)

YOUR HISTORY:
        Your parents are travelling adventurers. They are doing moderately
 well but are talented enough to survive.
        During your childhood one of your uncles taught you a lot of things
 about the history of your people. Your vast knowledge on the legends and
 the lore of your people made you very popular with your friends because of
 all the exciting stories you knew.
        During your youth you were very lazy. You slept a lot and didn't
 care too much for your duties and tasks. Your parents were not very happy
 with you.
        As a young adult you had to work a lot to finance your
 apprenticeship. You were often tired and exhausted but all this was
 forgotten, when you finally achieved your goal.
        You decided to become a Healer.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 10377 stones                Carrying capacity: 20500 stones

Head          : blessed Iron Crown of Havlor (-6, -6) [+12, +12] {Le+4}[65s]
Neck          : blessed Aylas Holy Scarf [+10, +10] {Ch+6}             [5s]
*Greater fire creature vault...raised me to lvl 50 on CoC 34

Body          : uncursed eternium plate mail (-1, -2) [-1, +16]      [240s]
Girdle        : uncursed girdle of giant strength [+0, +0] {St+12}    [30s]
*Casino

Cloak         : blessed cloak of Oman (+2, +0) [+4, +4] {Dx+8}        [20s]
Right Hand    : blessed whip of the snake (-2, 8d2+8) {Dx+7} (+7 spd) [15s]
Left Hand     : blessed whip of the snake (-2, 8d2+7) {Dx+7} (+7 spd) [15s]
Right Ring    : uncursed ring of slaying (+7 melee damage, +6 missile damage)
Left Ring     : uncursed ring of slaying (+6 melee damage, +6 missile damage)
Bracers       : blessed bracers of war [+8, +4] {Dx+8}                [10s]
*Crowning gift

Gauntlets     : blessed elemental gauntlets (-1, +0) [+0, +3]         [10s]
Boots         : uncursed adamantium boots [+5, +6]                    [89s]
Missile weapon: -
Missiles      : blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}
Tool          : blessed whip of the snake (-2, 8d2+7) {Dx+7} (+7 spd) [15s]
*Wish spent on WoTS

----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 9781 stones   Carrying capacity: 20500 stones

   blessed Brannalbin's Cloak of Defense [+3, +3]                     [30s]
*Lesser Giant vault

 
   uncursed black torc [+4, +2] (+10 spd)                              [3s]
   
One-handed weapons ('(')
   blessed dwarven rune axe "Rolf's Companion" (+3, 3d8+6) [+2, +2] {To+12}
   rustproof blessed phase dagger (+0, 1d4)                            [5s]
   uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]      [10s]
   uncursed whip of slaughtering (-4, 1d48)                           [15s]
   uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
*Defeated Barnie wielding WoSlaughter and a phase dagger...got lucky when
he got scared of my unholy aura, and forgot to heal himself.  

   cursed ring of djinni summoning                                     [1s]   cursed ring of 
   uncursed ring of djinni summoning                                   [1s]

----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         1    +1    +0   +0   basic                22
Daggers & knives         8    +7    +4   +2   excellent            708
Clubs & hammers          7    +5    +3   +2   skilled              81
Maces & flails           1    +1    +0   +0   basic                25
Swords                   1    +1    +0   +0   basic                25
Axes                     6    +4    +3   +1   skilled              218
Whips                   13   +20   +18  +20   Mastery              7866
Pole arms                1    +1    +0   +0   basic                25
Twohanded weapons        1    +1    +1   +0   basic                25
Staves                   1    +1    +0   +1   basic                25

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   1    +2    +1   +0   basic                9
Bows                     6   +12    +9   +2   skilled              93
Crossbows                0    +0    +0   +0   unskilled            7
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
Thrown spears            6   +12    +9   +2   skilled              95
Boomerangs & scurgari    3    +6    +4   +1   basic                27


----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alertness ................ 57    (good)         [+1]
  Backstabbing .............100    (superb)       [+1d5]
  Climbing ................. 73    (great)        [+1d3]
  Concentration ............100    (superb)       [+2d4]
  Cooking .................. 74    (great)        [+1d3] (ma)
  Courage ..................100    (superb)       [+1d5]
  Detect traps .............100    (superb)       [+1d3]
  Find weakness ............100    (superb)       [+1d5]
  First aid ................100    (superb)       [+2d4]
  Haggling .................100    (superb)       [+2d4]
  Healing ..................100    (superb)       [+2d4]
  Herbalism ................100    (superb)       [+2d4]
  Listening ................100    (superb)       [+3d3]
  Literacy .................100    (superb)       [+1d5]
  Metallurgy ............... 59    (good)         [+2d4]
  Mining ................... 68    (good)         [+1d5]
  Smithing ................. 72    (great)        [+1d5]
  Tactics ..................100    (superb)       [+1]
  Two weapon combat ........100    (superb)       [+1]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Calm Monster       :  5850,   8pp ____(Effectivity: +0)
   Cure Disease       :  5850,   8pp ____(Effectivity: +0)
   Cure Light Wounds  :  5850,   5pp ____(Effectivity: +0)
   Cure Serious Wounds:  2200,  10pp ____(Effectivity: +0)
   Death Ray          :     8, 144pp ____(Effectivity: +0)
   Fire Bolt          :   337,  10pp ____(Effectivity: +1)
   Frost Bolt         :   694,  12pp ____(Effectivity: +2)
   Invisibility       :   358,  10pp ____(Effectivity: +0)
   Knock              :   650,  12pp ____(Effectivity: +2)
   Lightning Bolt     :   442,  12pp ____(Effectivity: +3)
   Magic Missile      :  1223,   4pp ____(Effectivity: +0)
   Neutralize Poison  :  2200,  10pp ____(Effectivity: +0)
   Slow Monster       :   428,   7pp ____(Effectivity: +0)
   Slow Poison        :  5850,   6pp ____(Effectivity: +0)
   Strength of Atlas  :   373,  10pp ____(Effectivity: +2)
   Web                :   752,  12pp ____(Effectivity: +0)




------------------------------------------------------------------------------
                              His further life:
------------------------------------------------------------------------------

After he leaves the dungeons he is welcomed by his people with great honors.
They acknowledge his noble deeds, his valor, his cunning and his great
skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all dwarves and lives a long and
prosperous life full of love, happiness and pleasure.
----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Druhan, the dwarven healer, saved the world with his brave efforts and
became a great ruler.
He scored 26106384 points and advanced to level 50.
He survived for 0 years, 76 days, 5 hours, 54 minutes and 3 seconds.
Druhan visited 113 places.
His strength score was modified by +19 during his career.
His learning score was modified by +8 during his career.
His willpower score was modified by +9 during his career.
His dexterity score was modified by +10 during his career.
His toughness score was modified by +16 during his career.
His charisma score was modified by +6 during his career.
His appearance score was modified by +6 during his career.
His mana score was modified by +10 during his career.
His perception score was modified by +7 during his career.
He was the champion of the arena.
He made a little water dragon very happy.
He brought back joy into the life of a tiny girl.
He defeated the arch enemy of a mighty karnmic wyrm.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
5297 monsters perished before him.
The following 35 artifacts were generated during his adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the dwarven shield "Rolf's Saviour"
  the Aylas Holy Scarf
  the holy avenger "Justifier"
  the Iron Crown of Havlor
  the thin dagger "Cat's Claw"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the heavy cudgel "Black Thumb"
  the ebony spear "Bugbiter"
  the rune-covered long sword "Trusted One"
  the lead-filled mace "Big Punch"
  the Brannalbin's Cloak of Defense
  the mighty morning star "Grod"
*From the ACW

  the cloak of Oman
  the rune-covered trident
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the crown of science
  the ancient mummy wrapping
  the ankh
  the intricate wooden shield "Nature's Friend"
  the black torc
  the glaive "Long Sting"
  the Shirt of the Saints
  the bracers of war
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the black rune-covered dagger "Sting"
He possessed the following intrinsics:
  He was fire resistant (enhanced through an item).
  He was poison resistant (enhanced through items).
  He was cold resistant (enhanced through an item).
  He was acid resistant.
  He was lucky (enhanced through an item).
  Fate smiled upon him.
  He was sleep resistant.
  He was petrification resistant.
  He was able to teleport (enhanced through an item).
  He was able to control teleportation.
  He was stun resistant (enhanced through an item).
  He was resistant to death rays (enhanced through an item).
  He was shock resistant (enhanced through an item).
  He was able to see invisible things.
  He was immune to fire attacks.
  He was able to resist confusion attacks (gained through an item).
He was a messiah of Morodwyn.
He asked for 6 divine interventions.
*Way too many...2 or 3 early on, one with a nasty encounter with a greater
 moloch, and don't remember the others.

He was a holy champion of Order.

The following monsters were vanquished:
      1 Ancient Chaos Wyrm
      1 Ancient Stone Beast
      1 Chaos Archmage
      1 Dorn Beast
      1 Master Summoner
      1 Snake from Beyond
      3 ancient black dragons
     74 ancient blue dragons
      1 ancient blue wyrm
     22 ancient red dragons
      1 assassin prince
      9 balors
      1 banshee
      1 bunny master
      1 cat lord
      1 crime lord
      1 great black wyrm
      5 great blue wyrms
      1 great red wyrm
      1 greater air elemental
      1 greater balor
      1 greater black unicorn
     73 greater chaos servants
      2 greater daemons
      2 greater molochs
      6 greater water elementals
      1 lich king
      2 molochs
      1 mummy lord
      2 quicklings
      2 quickling lords
      1 shadow wyrm
      1 undead chaos dwarven berserker
     70 writhing masses of primal chaos