NOTE: this file may contain comments or information that is considered 
SPOILERS, if you do not wish to learn this information pleace leave now.



This was meant to be a try for the harder endings, but as i couldnt find neither an
AoLS or a wish, i did a straight one again :)


Elwydd        St:31  Le:29  Wi:34  Dx:28  To:31  Ch:24  Ap:16  Ma:40  Pe:29 L+
DV/PV: 116/60  H: 670(670)    P: 637(637)    Exp: 50/31702221   DrCh  Sp: 132
Blessed Satiated Coward
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Elwydd              Race: male Gray Elf       Class: Bard
Eye color: golden         Hair color: white         Complexion: light
Height: 6'9"              Weight: 14 pounds
Age: 353 (grown-up, 22 years of unnatural aging added in)
Star sign: Wand           Birthday: 21/Wand (day 81 of the year)

YOUR HISTORY:
        Your mother is a mighty enchantress. She is unmarried. Your father
 is living in the vicinity of your mother's tower. He is a humble shepherd.
        In your childhood you were a credit to your family. Your people
 loved you and enjoyed your presence.
        During your youth you had a lot of fun playing with other kids of
 your age. You always were a natural leader and the center of interest.
        Your young adulthood was characterized by hard and long work. You
 had decided to study under a renowned master. To your great disappointment
 you had to find out, that he was a hard, unjust and tyrannic man,
 embittered by his old age. Your apprentice years were quite terrible.
        You decided to become a Bard.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 2384 stones                Carrying capacity: 5175 stones

He: uncursed eternium cap [+0, +4]                                    [28s]
Ne: uncursed sapphire amulet "Preserver" [+4, +4] {Wi+7}               [3s]
Bo: uncursed black dragon scale mail (-2, -4) [-2, +11]              [200s]
Gi: uncursed adamantium girdle [+0, +3]                               [18s]
Cl: -
RH: blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3}
LH: uncursed medium obsidian shield "Protector" [+20, +4] {To+2}      [46s]
RR: blessed ring of speed [+0, +4] (+5 spd)                            [1s]
LR: blessed ring of the High Kings [+2, +3]                            [1s]
Br: blessed bracers of defense [+2, +0]                               [10s]
Ga: uncursed elemental gauntlets (-1, +0) [+0, +3]                    [10s]
Bo: uncursed eternium boots (+1, +1) [+0, +5]                         [55s]
MW: -
Mi: bundle of 4 uncursed mithril drakish scurgari (+5, 1d8+5)         [32s]
Tl: -


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

*** snip ***

----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         2    +2    +0   +0   basic                40
Daggers & knives         9    +9    +5   +2   excellent            1044
Clubs & hammers          8    +6    +4   +2   excellent            594
Maces & flails           8    +6    +4   +2   excellent            720
Swords                   8    +6    +4   +2   excellent            530
Axes                     7    +5    +4   +1   skilled              256
Whips                    1    +1    +0   +1   basic                25
Pole arms               10   +10    +6  +12   excellent            680
Twohanded weapons        5    +4    +6   +1   skilled              21
Staves                   1    +1    +0   +1   basic                25

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   2    +4    +3   +0   basic                20
Bows                     1    +2    +1   +0   basic                12
Crossbows                0    +0    +0   +0   unskilled            7
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           2    +4    +3   +0   basic                20
Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  7   +14              skilled              111


Damage caused with your melee weapons:
--------------------------------------
Right hand: +44 bonus to hit, 3d6+16 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 4, base range: 2, +64 bonus to hit, 1d8+13 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alertness ................ 66    (good)         [+1d3]
  Appraising ...............100    (superb)       [+2d4]
  Archery .................. 86    (great)        [+1d3]
  Athletics ................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+1d5]
  Climbing .................100    (superb)       [+2d4]
  Concentration ............100    (superb)       [+2d4]
  Cooking .................. 42    (fair)         [+3d4] (mr)
  Dodge ....................100    (superb)       [+1d5]
  First aid ................100    (superb)       [+2d4]
  Gemology .................100    (superb)       [+1d5]
  Haggling .................100    (superb)       [+2d4]
  Healing ..................100    (superb)       [+2d4]
  Herbalism ................100    (superb)       [+2d4]
  Law ......................100    (superb)       [+1]
  Listening ................100    (superb)       [+3d3]
  Literacy .................100    (superb)       [+1d5]
  Music ....................100    (superb)       [+2d4]
  Stealth ..................100    (superb)       [+1d3]
  Swimming .................100    (superb)       [+1d3]
  Tactics .................. 84    (great)        [+1d3]
  Two weapon combat ........100    (superb)       [+1d3]
  Ventriloquism ............100    (superb)       [+2d4]
  Woodcraft ................ 91    (superb)       [+1d5]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Ball          :    24,  60pp     (Effectivity: +5)
   Bless              :   530,   8pp     (Effectivity: +0)
   Cure Light Wounds  :   536,   4pp     (Effectivity: +7)
   Cure Serious Wounds:   427,   9pp     (Effectivity: +7)
   Darkness           :   720,   4pp     (Effectivity: +0)
   Fireball           :   537,  19pp     (Effectivity: +6)
   Frost Bolt         :   411,  10pp     (Effectivity: +14)
   Ice Ball           :   167,  23pp     (Effectivity: +12)
   Invisibility       :   275,  10pp     (Effectivity: +0)
   Knock              :   898,  12pp     (Effectivity: +0)
   Light              :   744,   3pp     (Effectivity: +1)
   Lightning Bolt     :    98,  11pp     (Effectivity: +7)
   Magic Map          :   189,  40pp     (Effectivity: +4)
   Magic Missile      :   305,   8pp     (Effectivity: +0)
   Neutralize Poison  :   706,  10pp     (Effectivity: +0)
   Scare Monster      :   592,  12pp     (Effectivity: +0)
   Slow Monster       :   678,   7pp     (Effectivity: +0)
   Slow Poison        :   105,   6pp     (Effectivity: +2)
   Strength of Atlas  :    86,  11pp     (Effectivity: +1)
   Stun Ray           :   849,   8pp     (Effectivity: +0)
   Teleportation      :   310,  21pp     (Effectivity: +8)


----------------------------------------------------------------------------
                            Effects of Corruption
----------------------------------------------------------------------------

You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
speed).
Your antennae explore the details of your environment (Ap: -4).
You have grown horns (+3 melee damage, Ap: -4).
Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
Your close attunement to corrupted astral space allows teleportation.


----------------------------------------------------------------------------
                              His further life:
----------------------------------------------------------------------------

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. His severe taint by the forces of Chaos prevents him from ever
leading a normal life. He always remembers the glorious deeds that took his
life away. His sacrifice is remembered in the stories of his people, but not
in their hearts. He ends his life in loneliness and isolation.

----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Elwydd, the gray elven bard, saved the world with his brave efforts while
saving himself 20 times.
He scored 42250060 points and advanced to level 50.
He survived for 0 years, 72 days, 17 hours, 23 minutes and 19 seconds (51257
turns).
Elwydd visited 110 places.
His strength score was modified by +27 during his career.
His learning score was modified by +11 during his career.
His willpower score was modified by +14 during his career.
His dexterity score was modified by +14 during his career.
His toughness score was modified by +21 during his career.
His charisma score was modified by +11 during his career.
His appearance score was modified by +11 during his career.
His mana score was modified by +16 during his career.
His perception score was modified by +12 during his career.
He was unnaturally aged by 22 years.
He was the champion of the arena.
He was the head of the thieves guild.
He brought back joy into the life of a tiny girl.
He left the Drakalor Chain after completing his quest and became a famous
hero.
3472 monsters perished before him.
The following 23 artifacts were generated during his adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the dwarven shield "Rolf's Saviour"
  the thin dagger "Cat's Claw"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the scorched spear
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the crown of science
  the ancient mummy wrapping
  the ankh
  the black torc
  the Chaos Orb of Elemental Mana
  the staff of the archmagi
  the medium obsidian shield "Protector"
  the sapphire amulet "Preserver"
  the black tome of Alsophocus
He possessed the following intrinsics:
  He was fire resistant (gained through items).
  He was poison resistant (enhanced through items).
  He was cold resistant (gained through items).
  He was lucky (enhanced through an item).
  Fate smiled upon him.
  He was sleep resistant (gained through an item).
  He was able to control teleportation.
  He was stun resistant (gained through an item).
  He was paralyzation resistant (enhanced through an item).
  He was resistant to death rays.
  He was shock resistant (gained through items).
  He was able to see invisible things.
  He was immune to fire attacks.
  He was immune to acidic attacks (gained through an item).
  He was able to resist confusion attacks (gained through an item).
He was a messiah of Corellius.
He asked for 12 divine interventions.
He was a holy champion of Order.
He was severely tainted by Chaos.

The following monsters were vanquished:
     ***snip, except for:

      1 old barbarian
     
i brought him with me into Llalalalalala or whats its name, and he attacked me as i killed
Hotz!