NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. This was meant to be a try for the harder endings, but as i couldnt find neither an AoLS or a wish, i did a straight one again :) Elwydd St:31 Le:29 Wi:34 Dx:28 To:31 Ch:24 Ap:16 Ma:40 Pe:29 L+ DV/PV: 116/60 H: 670(670) P: 637(637) Exp: 50/31702221 DrCh Sp: 132 Blessed Satiated Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Elwydd Race: male Gray Elf Class: Bard Eye color: golden Hair color: white Complexion: light Height: 6'9" Weight: 14 pounds Age: 353 (grown-up, 22 years of unnatural aging added in) Star sign: Wand Birthday: 21/Wand (day 81 of the year) YOUR HISTORY: Your mother is a mighty enchantress. She is unmarried. Your father is living in the vicinity of your mother's tower. He is a humble shepherd. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. During your youth you had a lot of fun playing with other kids of your age. You always were a natural leader and the center of interest. Your young adulthood was characterized by hard and long work. You had decided to study under a renowned master. To your great disappointment you had to find out, that he was a hard, unjust and tyrannic man, embittered by his old age. Your apprentice years were quite terrible. You decided to become a Bard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 2384 stones Carrying capacity: 5175 stones He: uncursed eternium cap [+0, +4] [28s] Ne: uncursed sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s] Bo: uncursed black dragon scale mail (-2, -4) [-2, +11] [200s] Gi: uncursed adamantium girdle [+0, +3] [18s] Cl: - RH: blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3} LH: uncursed medium obsidian shield "Protector" [+20, +4] {To+2} [46s] RR: blessed ring of speed [+0, +4] (+5 spd) [1s] LR: blessed ring of the High Kings [+2, +3] [1s] Br: blessed bracers of defense [+2, +0] [10s] Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] [10s] Bo: uncursed eternium boots (+1, +1) [+0, +5] [55s] MW: - Mi: bundle of 4 uncursed mithril drakish scurgari (+5, 1d8+5) [32s] Tl: - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- *** snip *** ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 2 +2 +0 +0 basic 40 Daggers & knives 9 +9 +5 +2 excellent 1044 Clubs & hammers 8 +6 +4 +2 excellent 594 Maces & flails 8 +6 +4 +2 excellent 720 Swords 8 +6 +4 +2 excellent 530 Axes 7 +5 +4 +1 skilled 256 Whips 1 +1 +0 +1 basic 25 Pole arms 10 +10 +6 +12 excellent 680 Twohanded weapons 5 +4 +6 +1 skilled 21 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 2 +4 +3 +0 basic 20 Bows 1 +2 +1 +0 basic 12 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 2 +4 +3 +0 basic 20 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 7 +14 skilled 111 Damage caused with your melee weapons: -------------------------------------- Right hand: +44 bonus to hit, 3d6+16 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 4, base range: 2, +64 bonus to hit, 1d8+13 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 66 (good) [+1d3] Appraising ...............100 (superb) [+2d4] Archery .................. 86 (great) [+1d3] Athletics ................100 (superb) [+2d4] Backstabbing .............100 (superb) [+1d5] Climbing .................100 (superb) [+2d4] Concentration ............100 (superb) [+2d4] Cooking .................. 42 (fair) [+3d4] (mr) Dodge ....................100 (superb) [+1d5] First aid ................100 (superb) [+2d4] Gemology .................100 (superb) [+1d5] Haggling .................100 (superb) [+2d4] Healing ..................100 (superb) [+2d4] Herbalism ................100 (superb) [+2d4] Law ......................100 (superb) [+1] Listening ................100 (superb) [+3d3] Literacy .................100 (superb) [+1d5] Music ....................100 (superb) [+2d4] Stealth ..................100 (superb) [+1d3] Swimming .................100 (superb) [+1d3] Tactics .................. 84 (great) [+1d3] Two weapon combat ........100 (superb) [+1d3] Ventriloquism ............100 (superb) [+2d4] Woodcraft ................ 91 (superb) [+1d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Ball : 24, 60pp (Effectivity: +5) Bless : 530, 8pp (Effectivity: +0) Cure Light Wounds : 536, 4pp (Effectivity: +7) Cure Serious Wounds: 427, 9pp (Effectivity: +7) Darkness : 720, 4pp (Effectivity: +0) Fireball : 537, 19pp (Effectivity: +6) Frost Bolt : 411, 10pp (Effectivity: +14) Ice Ball : 167, 23pp (Effectivity: +12) Invisibility : 275, 10pp (Effectivity: +0) Knock : 898, 12pp (Effectivity: +0) Light : 744, 3pp (Effectivity: +1) Lightning Bolt : 98, 11pp (Effectivity: +7) Magic Map : 189, 40pp (Effectivity: +4) Magic Missile : 305, 8pp (Effectivity: +0) Neutralize Poison : 706, 10pp (Effectivity: +0) Scare Monster : 592, 12pp (Effectivity: +0) Slow Monster : 678, 7pp (Effectivity: +0) Slow Poison : 105, 6pp (Effectivity: +2) Strength of Atlas : 86, 11pp (Effectivity: +1) Stun Ray : 849, 8pp (Effectivity: +0) Teleportation : 310, 21pp (Effectivity: +8) ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20 speed). Your antennae explore the details of your environment (Ap: -4). You have grown horns (+3 melee damage, Ap: -4). Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4). Your close attunement to corrupted astral space allows teleportation. ---------------------------------------------------------------------------- His further life: ---------------------------------------------------------------------------- After he leaves the Drakalor Chain he is welcomed by his people with great honors. They acknowledge his noble deeds, his valor, his cunning and his great skills that helped to prevent the complete destruction of the world he knows. His severe taint by the forces of Chaos prevents him from ever leading a normal life. He always remembers the glorious deeds that took his life away. His sacrifice is remembered in the stories of his people, but not in their hearts. He ends his life in loneliness and isolation. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Elwydd, the gray elven bard, saved the world with his brave efforts while saving himself 20 times. He scored 42250060 points and advanced to level 50. He survived for 0 years, 72 days, 17 hours, 23 minutes and 19 seconds (51257 turns). Elwydd visited 110 places. His strength score was modified by +27 during his career. His learning score was modified by +11 during his career. His willpower score was modified by +14 during his career. His dexterity score was modified by +14 during his career. His toughness score was modified by +21 during his career. His charisma score was modified by +11 during his career. His appearance score was modified by +11 during his career. His mana score was modified by +16 during his career. His perception score was modified by +12 during his career. He was unnaturally aged by 22 years. He was the champion of the arena. He was the head of the thieves guild. He brought back joy into the life of a tiny girl. He left the Drakalor Chain after completing his quest and became a famous hero. 3472 monsters perished before him. The following 23 artifacts were generated during his adventure: the si the dwarven rune axe "Rolf's Companion" the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the dwarven shield "Rolf's Saviour" the thin dagger "Cat's Claw" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the scorched spear the sword of Nonnak the elemental gauntlets the ring of the High Kings the crown of science the ancient mummy wrapping the ankh the black torc the Chaos Orb of Elemental Mana the staff of the archmagi the medium obsidian shield "Protector" the sapphire amulet "Preserver" the black tome of Alsophocus He possessed the following intrinsics: He was fire resistant (gained through items). He was poison resistant (enhanced through items). He was cold resistant (gained through items). He was lucky (enhanced through an item). Fate smiled upon him. He was sleep resistant (gained through an item). He was able to control teleportation. He was stun resistant (gained through an item). He was paralyzation resistant (enhanced through an item). He was resistant to death rays. He was shock resistant (gained through items). He was able to see invisible things. He was immune to fire attacks. He was immune to acidic attacks (gained through an item). He was able to resist confusion attacks (gained through an item). He was a messiah of Corellius. He asked for 12 divine interventions. He was a holy champion of Order. He was severely tainted by Chaos. The following monsters were vanquished: ***snip, except for: 1 old barbarian i brought him with me into Llalalalalala or whats its name, and he attacked me as i killed Hotz!